Fix 8172: Time preflet being too slow to start.

* looking at the profile info kindly supplied by diver hinted at
  getting the timezones for each country individually being part of the
  problem, using BLocaleRoster::GetAvailableTimeZonesWithRegionInfo()
  helps considerably
* further improve the situation by only requesting the localized display
  name of a timezone when it is actually needed (i.e. when there are
  more than a single timezone in the current country)
Testing with VMware on my slowest machine, this brings down the start
time of the Time preflet from 5 seconds to 1.5 seconds.
This commit is contained in:
Oliver Tappe 2012-04-07 20:50:59 +02:00
parent 635df64352
commit eb78be9b27

View File

@ -19,6 +19,7 @@
#include <map>
#include <new>
#include <vector>
#include <AutoDeleter.h>
#include <Button.h>
@ -301,10 +302,6 @@ TimeZoneView::_BuildZoneMenu()
BLanguage language;
BLocale::Default()->GetLanguage(&language);
BMessage countryList;
BLocaleRoster::Default()->GetAvailableCountries(&countryList);
countryList.AddString("country", "");
/*
* Group timezones by regions, but filter out unwanted (duplicate) regions
* and add an additional region with generic GMT-offset timezones at the end
@ -335,59 +332,59 @@ TimeZoneView::_BuildZoneMenu()
zoneItemMap[translatedRegion] = regionItem;
}
// Get all time zones
BMessage zoneList;
BLocaleRoster::Default()->GetAvailableTimeZonesWithRegionInfo(&zoneList);
typedef std::map<BString, std::vector<const char*> > ZonesByCountyMap;
ZonesByCountyMap zonesByCountryMap;
const char *zoneID;
BString countryCode;
for (int c = 0; countryList.FindString("country", c, &countryCode)
== B_OK; c++) {
BCountry country(countryCode);
for (int tz = 0; zoneList.FindString("timeZone", tz, &zoneID) == B_OK
&& zoneList.FindString("region", tz, &countryCode) == B_OK; tz++) {
// From the global ("001") timezones, we only accept the generic GMT
// timezones, as all the other world-zones are duplicates of others.
if (countryCode == "001" && strncmp(zoneID, "Etc/GMT", 7) != 0)
continue;
zonesByCountryMap[countryCode].push_back(zoneID);
}
ZonesByCountyMap::const_iterator countryIter = zonesByCountryMap.begin();
for (; countryIter != zonesByCountryMap.end(); ++countryIter) {
BCountry country(countryIter->first.String());
BString countryName;
country.GetName(countryName);
// Now list the timezones for this country
BMessage zoneList;
BLocaleRoster::Default()->GetAvailableTimeZonesForCountry(&zoneList,
countryCode.Length() == 0 ? NULL : countryCode.String());
int32 count = 0;
type_code dummy;
zoneList.GetInfo("timeZone", &dummy, &count);
BString zoneID;
for (int tz = 0; zoneList.FindString("timeZone", tz, &zoneID) == B_OK;
tz++) {
size_t zoneCountInCountry = countryIter->second.size();
for (size_t tz = 0; tz < zoneCountInCountry; tz++) {
BString zoneID(countryIter->second[tz]);
int32 slashPos = zoneID.FindFirst('/');
// ignore any "global" timezones, as those are just aliases of
// regional ones
if (slashPos <= 0)
continue;
BString region(zoneID, slashPos);
if (region == "Etc")
region = kOtherRegion;
else if (countryName.Length() == 0) {
// skip global timezones from other regions, we are just
// interested in the generic GMT-based ones under "Etc/"
continue;
}
// just accept timezones from our supported regions, others are
// aliases and would just make the list even longer
TranslatedRegionMap::iterator regionIter = regionMap.find(region);
if (regionIter == regionMap.end())
continue;
const BString& regionName = regionIter->second;
BString fullCountryID = regionName;
bool countryIsRegion = countryName == regionName;
BString fullCountryID = regionIter->second;
bool countryIsRegion
= countryName == regionIter->second || region == kOtherRegion;
if (!countryIsRegion)
fullCountryID << "/" << countryName;
BTimeZone* timeZone = new BTimeZone(zoneID, &language);
BString tzName = timeZone->Name();
if (tzName == "GMT+00:00")
tzName = "GMT";
BString tzName;
BString fullZoneID = fullCountryID;
if (zoneCountInCountry > 1)
{
// we can't use the country name as timezone name, since there
// are more than one timezones in this country - fetch the
// localized name of the timezone and use that
tzName = timeZone->Name();
int32 openParenthesisPos = tzName.FindFirst('(');
if (openParenthesisPos >= 0) {
tzName.Remove(0, openParenthesisPos + 1);
@ -395,8 +392,11 @@ TimeZoneView::_BuildZoneMenu()
if (closeParenthesisPos >= 0)
tzName.Truncate(closeParenthesisPos);
}
BString fullZoneID = fullCountryID;
fullZoneID << "/" << tzName;
} else {
tzName = countryName;
fullZoneID << "/" << zoneID;
}
// skip duplicates
ZoneItemMap::iterator zoneIter = zoneItemMap.find(fullZoneID);
@ -407,7 +407,7 @@ TimeZoneView::_BuildZoneMenu()
TimeZoneListItem* countryItem = NULL;
TimeZoneListItem* zoneItem = NULL;
if (count > 1 && countryName.Length() > 0) {
if (zoneCountInCountry > 1) {
ZoneItemMap::iterator countryIter
= zoneItemMap.find(fullCountryID);
if (countryIter == zoneItemMap.end()) {
@ -420,8 +420,7 @@ TimeZoneView::_BuildZoneMenu()
zoneItem = new TimeZoneListItem(tzName, NULL, timeZone);
zoneItem->SetOutlineLevel(countryIsRegion ? 1 : 2);
} else {
BString& name = countryName.Length() > 0 ? countryName : tzName;
zoneItem = new TimeZoneListItem(name, NULL, timeZone);
zoneItem = new TimeZoneListItem(tzName, NULL, timeZone);
zoneItem->SetOutlineLevel(1);
}
zoneItemMap[fullZoneID] = zoneItem;
@ -431,7 +430,7 @@ TimeZoneView::_BuildZoneMenu()
if (countryItem != NULL)
countryItem->SetExpanded(true);
ZoneItemMap::iterator regionItemIter
= zoneItemMap.find(regionName);
= zoneItemMap.find(regionIter->second);
if (regionItemIter != zoneItemMap.end())
regionItemIter->second->SetExpanded(true);
}