Coding style cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39585 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1,5 +1,5 @@
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/*
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* Copyright 2001-2010, Haiku.
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* Copyright 2001-2010, Haiku, Inc.
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* Copyright (c) 2003-4 Kian Duffy <myob@users.sourceforge.net>
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* Parts Copyright (C) 1998,99 Kazuho Okui and Takashi Murai.
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*
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@ -143,10 +143,11 @@ private:
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inline TermPos _ConvertToTerminal(const BPoint& point);
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inline BPoint _ConvertFromTerminal(const TermPos& pos);
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inline void _InvalidateTextRect(int32 x1, int32 y1, int32 x2,
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int32 y2);
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inline void _InvalidateTextRect(int32 x1, int32 y1,
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int32 x2, int32 y2);
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status_t _InitObject(const ShellParameters& shellParameters);
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status_t _InitObject(
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const ShellParameters& shellParameters);
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status_t _AttachShell(Shell* shell);
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void _DetachShell();
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@ -158,7 +159,8 @@ private:
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char* buffer, int32 width, bool mouse,
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bool cursor, BView* inView);
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void _DrawCursor();
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void _InvalidateTextRange(TermPos start, TermPos end);
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void _InvalidateTextRange(TermPos start,
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TermPos end);
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bool _IsCursorVisible() const;
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void _BlinkCursor();
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@ -170,15 +172,16 @@ private:
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void _DoSecondaryMouseDropAction(BMessage* msg);
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void _DoFileDrop(entry_ref &ref);
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void _SynchronizeWithTextBuffer(int32 visibleDirtyTop,
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void _SynchronizeWithTextBuffer(
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int32 visibleDirtyTop,
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int32 visibleDirtyBottom);
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void _WritePTY(const char* text, int32 numBytes);
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// selection
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float _MouseDistanceSinceLastClick(BPoint where);
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void _Select(TermPos start, TermPos end, bool inclusive,
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bool setInitialSelection);
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void _Select(TermPos start, TermPos end,
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bool inclusive, bool setInitialSelection);
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void _ExtendSelection(TermPos, bool inclusive,
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bool useInitialSelection);
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void _Deselect();
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@ -191,16 +194,16 @@ private:
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void _AutoScrollUpdate();
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bool _CheckSelectedRegion(const TermPos& pos) const;
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bool _CheckSelectedRegion(int32 row, int32 firstColumn,
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int32& lastColumn) const;
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bool _CheckSelectedRegion(int32 row,
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int32 firstColumn, int32& lastColumn) const;
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void _UpdateSIGWINCH();
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void _ScrollTo(float y, bool scrollGfx);
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void _ScrollToRange(TermPos start, TermPos end);
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void _SendMouseEvent(int32 button, int32 mode, int32 x,
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int32 y, bool motion);
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void _SendMouseEvent(int32 button, int32 mode,
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int32 x, int32 y, bool motion);
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void _DrawInlineMethodString();
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void _HandleInputMethodChanged(BMessage* message);
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