* Added B_TEAM_DEBUG_DEFAULT_FLAGS and B_THREAD_DEBUG_DEFAULT_FLAGS for
convenience. * Added/implemented callbacks for almost all missing debug events (team, thread, image creation/deletion, exceptions/faults, signals). * The debugger can now specify how to deal with the event that stopped an event (ignore or handle signals, exceptions/faults). * Implemented B_DEBUGGED_THREAD_GET_WHY_STOPPED debugger message. * The cpu_state is now passed to the debugger with B_DEBUGGER_MESSAGE_THREAD_STOPPED notifications. * Completed _user_debugger() implementation. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11474 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
fc0eb1b266
commit
e988d66022
@ -7,7 +7,7 @@
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#ifndef _KERNEL_USER_DEBUGGER_H
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#define _KERNEL_USER_DEBUGGER_H
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#include <OS.h>
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#include <debugger.h>
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struct team_debug_info {
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int32 flags;
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@ -35,6 +35,10 @@ enum {
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B_TEAM_DEBUG_DEBUGGER_INSTALLED = 0x0001,
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B_TEAM_DEBUG_KERNEL_FLAG_MASK = 0xffff,
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B_TEAM_DEBUG_DEFAULT_FLAGS = B_TEAM_DEBUG_SIGNALS
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| B_TEAM_DEBUG_PRE_SYSCALL
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| B_TEAM_DEBUG_POST_SYSCALL,
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};
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// thread debugging flags (user-specifiable flags are in <debugger.h>)
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@ -45,23 +49,24 @@ enum {
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B_THREAD_DEBUG_STOPPED = 0x0008,
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B_THREAD_DEBUG_KERNEL_FLAG_MASK = 0xffff,
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B_THREAD_DEBUG_DEFAULT_FLAGS = 0,
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};
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// messages sent from the debug nub thread to a debugged thread
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enum {
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typedef enum {
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B_DEBUGGED_THREAD_MESSAGE_CONTINUE = 0,
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};
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typedef union {
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B_DEBUGGED_THREAD_GET_WHY_STOPPED,
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} debugged_thread_message;
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typedef struct {
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uint32 handle_event;
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} debugged_thread_run;
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typedef union {
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debugged_thread_run run;
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} debugged_thread_message_data;
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// Return value of user_debug_handle_signal(), telling the caller how to
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// proceed.
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enum {
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B_THREAD_DEBUG_IGNORE_SIGNAL, // ignore the signal and continue
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B_THREAD_DEBUG_HANDLE_SIGNAL, // handle the signal normally
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};
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#ifdef __cplusplus
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extern "C" {
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@ -76,12 +81,22 @@ void clear_thread_debug_info(struct thread_debug_info *info,
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bool dying);
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void destroy_thread_debug_info(struct thread_debug_info *info);
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// debug event callbacks
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void user_debug_pre_syscall(uint32 syscall, void *args);
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void user_debug_post_syscall(uint32 syscall, void *args, uint64 returnValue,
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bigtime_t startTime);
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uint32 user_debug_handle_signal(int signal, bool deadly);
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bool user_debug_fault_occurred(debug_why_stopped fault);
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bool user_debug_handle_signal(int signal, struct sigaction *handler,
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bool deadly);
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void user_debug_stop_thread();
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void user_debug_team_created(team_id teamID);
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void user_debug_team_deleted(team_id teamID, port_id debuggerPort);
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void user_debug_thread_created(thread_id threadID);
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void user_debug_thread_deleted(team_id teamID, thread_id threadID);
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void user_debug_image_created(const image_info *imageInfo);
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void user_debug_image_deleted(const image_info *imageInfo);
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// syscalls
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@ -16,6 +16,7 @@
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#include <thread.h>
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#include <thread_types.h>
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#include <user_debugger.h>
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#include <arch/user_debugger.h>
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//#define TRACE_USER_DEBUGGER
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#ifdef TRACE_USER_DEBUGGER
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@ -39,8 +40,7 @@ void
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clear_team_debug_info(struct team_debug_info *info)
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{
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if (info) {
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atomic_set(&info->flags, B_TEAM_DEBUG_SIGNALS
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| B_TEAM_DEBUG_PRE_SYSCALL | B_TEAM_DEBUG_POST_SYSCALL);
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atomic_set(&info->flags, B_TEAM_DEBUG_DEFAULT_FLAGS);
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info->debugger_team = -1;
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info->debugger_port = -1;
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info->nub_thread = -1;
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@ -89,7 +89,8 @@ void
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clear_thread_debug_info(struct thread_debug_info *info, bool dying)
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{
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if (info) {
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atomic_set(&info->flags, (dying ? B_THREAD_DEBUG_DYING : 0));
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atomic_set(&info->flags,
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B_THREAD_DEBUG_DEFAULT_FLAGS | (dying ? B_THREAD_DEBUG_DYING : 0));
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info->debug_port = -1;
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}
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}
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@ -109,8 +110,39 @@ destroy_thread_debug_info(struct thread_debug_info *info)
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}
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static void
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thread_hit_debug_event(uint32 event, const void *message, int32 size)
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void
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get_team_debug_info(team_debug_info &teamDebugInfo)
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{
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struct thread *thread = thread_get_current_thread();
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cpu_status state = disable_interrupts();
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GRAB_TEAM_LOCK();
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memcpy(&teamDebugInfo, &thread->team->debug_info, sizeof(team_debug_info));
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RELEASE_TEAM_LOCK();
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restore_interrupts(state);
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}
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void
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prepare_thread_stopped_message(debug_thread_stopped &message,
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debug_why_stopped whyStopped, port_id nubPort, void *data)
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{
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struct thread *thread = thread_get_current_thread();
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message.thread = thread->id;
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message.team = thread->team->id;
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message.why = whyStopped;
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message.nub_port = nubPort;
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message.data = data;
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arch_get_debug_cpu_state(&message.cpu_state);
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}
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static status_t
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thread_hit_debug_event(uint32 event, const void *message, int32 size,
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debug_why_stopped whyStopped, void *additionalData)
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{
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struct thread *thread = thread_get_current_thread();
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@ -132,7 +164,7 @@ thread_hit_debug_event(uint32 event, const void *message, int32 size)
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if (port < 0) {
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dprintf("thread_hit_debug_event(): Failed to create debug port: "
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"%s\n", strerror(port));
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return;
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return port;
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}
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setPort = true;
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@ -189,19 +221,24 @@ thread_hit_debug_event(uint32 event, const void *message, int32 size)
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if (error != B_OK) {
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TRACE(("thread_hit_debug_event() error: thread: %ld, error: %lx\n",
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thread->id, error));
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return;
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return error;
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}
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// send a message to the debugger port
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TRACE(("thread_hit_debug_event(): thread: %ld, sending message to debugger "
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"port %ld\n", thread->id, debuggerPort));
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error = write_port(debuggerPort, event, message, size);
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do {
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error = write_port(debuggerPort, event, message, size);
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} while (error == B_INTERRUPTED);
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status_t result = B_THREAD_DEBUG_HANDLE_EVENT;
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if (error == B_OK) {
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bool done = false;
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while (!done) {
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// read a command from the debug port
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int32 command;
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debugged_thread_message commandMessage;
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debugged_thread_message_data commandMessage;
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ssize_t commandMessageSize = read_port(port, &command,
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&commandMessage, sizeof(commandMessage));
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if (commandMessageSize < 0) {
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@ -216,8 +253,35 @@ thread_hit_debug_event(uint32 event, const void *message, int32 size)
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case B_DEBUGGED_THREAD_MESSAGE_CONTINUE:
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TRACE(("thread_hit_debug_event(): thread: %ld: "
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"B_DEBUGGED_THREAD_MESSAGE_CONTINUE\n", thread->id));
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result = commandMessage.run.handle_event;
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done = true;
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break;
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case B_DEBUGGED_THREAD_GET_WHY_STOPPED:
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{
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// get the team debug info (just in case it has changed)
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team_debug_info teamDebugInfo;
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get_team_debug_info(teamDebugInfo);
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if (!(teamDebugInfo.flags
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& B_TEAM_DEBUG_DEBUGGER_INSTALLED)) {
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done = true;
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break;
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}
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debuggerPort = teamDebugInfo.debugger_port;
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// prepare the message
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debug_thread_stopped stoppedMessage;
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prepare_thread_stopped_message(stoppedMessage, whyStopped,
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teamDebugInfo.nub_port, additionalData);
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// send it
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do {
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error = write_port(debuggerPort, event, &stoppedMessage,
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sizeof(stoppedMessage));
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} while (error == B_INTERRUPTED);
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break;
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}
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}
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}
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} else {
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@ -233,6 +297,8 @@ thread_hit_debug_event(uint32 event, const void *message, int32 size)
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RELEASE_THREAD_LOCK();
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restore_interrupts(state);
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return (error == B_OK ? result : error);
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}
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@ -259,14 +325,13 @@ user_debug_pre_syscall(uint32 syscall, void *args)
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message.syscall = syscall;
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// copy the syscall args
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if (!(teamDebugFlags & B_TEAM_DEBUG_SYSCALL_FAST_TRACE)
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&& syscall < (uint32)kSyscallCount) {
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if (syscall < (uint32)kSyscallCount) {
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if (kSyscallInfos[syscall].parameter_size > 0)
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memcpy(message.args, args, kSyscallInfos[syscall].parameter_size);
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}
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thread_hit_debug_event(B_DEBUGGER_MESSAGE_PRE_SYSCALL, &message,
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sizeof(message));
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sizeof(message), B_PRE_SYSCALL_HIT, NULL);
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}
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@ -297,28 +362,18 @@ user_debug_post_syscall(uint32 syscall, void *args, uint64 returnValue,
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message.syscall = syscall;
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// copy the syscall args
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if (!(teamDebugFlags & B_TEAM_DEBUG_SYSCALL_FAST_TRACE)
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&& syscall < (uint32)kSyscallCount) {
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if (syscall < (uint32)kSyscallCount) {
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if (kSyscallInfos[syscall].parameter_size > 0)
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memcpy(message.args, args, kSyscallInfos[syscall].parameter_size);
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}
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thread_hit_debug_event(B_DEBUGGER_MESSAGE_POST_SYSCALL, &message,
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sizeof(message));
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sizeof(message), B_POST_SYSCALL_HIT, NULL);
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}
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uint32
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user_debug_handle_signal(int signal, bool deadly)
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{
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// TODO: Maybe provide the signal handler as info for the debugger as well.
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// TODO: Implement!
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return B_THREAD_DEBUG_HANDLE_SIGNAL;
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}
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void
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user_debug_stop_thread()
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static status_t
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stop_thread(debug_why_stopped whyStopped, void *additionalData)
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{
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// ensure that a debugger is installed for this team
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port_id nubPort;
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@ -327,21 +382,203 @@ user_debug_stop_thread()
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dprintf("user_debug_stop_thread(): Failed to install debugger: "
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"thread: %ld: %s\n", thread_get_current_thread()->id,
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strerror(error));
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return;
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return error;
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}
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struct thread *thread = thread_get_current_thread();
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// prepare the message
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debug_thread_stopped message;
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prepare_thread_stopped_message(message, B_THREAD_NOT_RUNNING, nubPort,
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additionalData);
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return thread_hit_debug_event(B_DEBUGGER_MESSAGE_THREAD_STOPPED, &message,
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sizeof(message), whyStopped, additionalData);
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}
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/** \brief To be called when an unhandled processor fault (exception/error)
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* occurred.
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* \param fault The debug_why_stopped value identifying the kind of fault.
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* \return \c true, if the caller shall continue normally, i.e. usually send
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* a deadly signal. \c false, if the debugger insists to continue the
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* program (e.g. because it has solved the removed the cause of the
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* problem).
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*/
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bool
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user_debug_fault_occurred(debug_why_stopped fault)
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{
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return (stop_thread(fault, NULL) != B_THREAD_DEBUG_IGNORE_EVENT);
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}
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bool
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user_debug_handle_signal(int signal, struct sigaction *handler, bool deadly)
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{
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// check, if a debugger is installed and is interested in team creation
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// events
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struct thread *thread = thread_get_current_thread();
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int32 teamDebugFlags = atomic_get(&thread->team->debug_info.flags);
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if (~teamDebugFlags
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& (B_TEAM_DEBUG_DEBUGGER_INSTALLED | B_TEAM_DEBUG_SIGNALS)) {
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return true;
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}
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// prepare the message
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debug_signal_received message;
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message.thread = thread->id;
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message.team = thread->team->id;
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message.why = B_THREAD_NOT_RUNNING;
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message.nub_port = nubPort;
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// TODO: Remaining message fields.
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message.signal = signal;
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message.handler = *handler;
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message.deadly = deadly;
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thread_hit_debug_event(B_DEBUGGER_MESSAGE_THREAD_STOPPED, &message,
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sizeof(message));
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status_t result = thread_hit_debug_event(B_DEBUGGER_MESSAGE_SIGNAL_RECEIVED,
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&message, sizeof(message), B_SIGNAL_RECEIVED, NULL);
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return (result != B_THREAD_DEBUG_IGNORE_EVENT);
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}
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void
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user_debug_stop_thread()
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{
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stop_thread(B_THREAD_NOT_RUNNING, NULL);
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}
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void
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user_debug_team_created(team_id teamID)
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{
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// check, if a debugger is installed and is interested in team creation
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// events
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struct thread *thread = thread_get_current_thread();
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int32 teamDebugFlags = atomic_get(&thread->team->debug_info.flags);
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if (~teamDebugFlags
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& (B_TEAM_DEBUG_DEBUGGER_INSTALLED | B_TEAM_DEBUG_TEAM_CREATION)) {
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return;
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}
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// prepare the message
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debug_team_created message;
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message.thread = thread->id;
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message.team = thread->team->id;
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message.new_team = teamID;
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thread_hit_debug_event(B_DEBUGGER_MESSAGE_TEAM_CREATED, &message,
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sizeof(message), B_TEAM_CREATED, NULL);
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}
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void
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user_debug_team_deleted(team_id teamID, port_id debuggerPort)
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{
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if (debuggerPort >= 0) {
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debug_team_deleted message;
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message.team = teamID;
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write_port_etc(debuggerPort, B_DEBUGGER_MESSAGE_TEAM_DELETED, &message,
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sizeof(message), B_RELATIVE_TIMEOUT, 0);
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// TODO: Would it be OK to wait here?
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}
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}
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void
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user_debug_thread_created(thread_id threadID)
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{
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// check, if a debugger is installed and is interested in thread events
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struct thread *thread = thread_get_current_thread();
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int32 teamDebugFlags = atomic_get(&thread->team->debug_info.flags);
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if (~teamDebugFlags
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& (B_TEAM_DEBUG_DEBUGGER_INSTALLED | B_TEAM_DEBUG_THREADS)) {
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return;
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}
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// prepare the message
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debug_thread_created message;
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message.thread = thread->id;
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message.team = thread->team->id;
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message.new_thread = threadID;
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thread_hit_debug_event(B_DEBUGGER_MESSAGE_THREAD_CREATED, &message,
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sizeof(message), B_THREAD_CREATED, NULL);
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}
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void
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user_debug_thread_deleted(team_id teamID, thread_id threadID)
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{
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// get the team debug flags and debugger port
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cpu_status state = disable_interrupts();
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GRAB_TEAM_LOCK();
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struct team *team = team_get_team_struct_locked(teamID);
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int32 teamDebugFlags = 0;
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port_id debuggerPort = -1;
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if (team) {
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teamDebugFlags = atomic_get(&team->debug_info.flags);
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debuggerPort = team->debug_info.debugger_port;
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}
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RELEASE_TEAM_LOCK();
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restore_interrupts(state);
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// check, if a debugger is installed and is interested in thread events
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if (~teamDebugFlags
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& (B_TEAM_DEBUG_DEBUGGER_INSTALLED | B_TEAM_DEBUG_THREADS)) {
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return;
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}
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// notify the debugger
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if (debuggerPort >= 0) {
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debug_thread_deleted message;
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message.thread = threadID;
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message.team = teamID;
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write_port_etc(debuggerPort, B_DEBUGGER_MESSAGE_THREAD_DELETED,
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&message, sizeof(message), B_RELATIVE_TIMEOUT, 0);
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// TODO: Would it be OK to wait here?
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}
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}
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void
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user_debug_image_created(const image_info *imageInfo)
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{
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// check, if a debugger is installed and is interested in image events
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struct thread *thread = thread_get_current_thread();
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int32 teamDebugFlags = atomic_get(&thread->team->debug_info.flags);
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if (~teamDebugFlags
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& (B_TEAM_DEBUG_DEBUGGER_INSTALLED | B_TEAM_DEBUG_IMAGES)) {
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return;
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}
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// prepare the message
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debug_image_created message;
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message.thread = thread->id;
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message.team = thread->team->id;
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||||
memcpy(&message.info, imageInfo, sizeof(image_info));
|
||||
|
||||
thread_hit_debug_event(B_DEBUGGER_MESSAGE_IMAGE_CREATED, &message,
|
||||
sizeof(message), B_IMAGE_CREATED, NULL);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
user_debug_image_deleted(const image_info *imageInfo)
|
||||
{
|
||||
// check, if a debugger is installed and is interested in image events
|
||||
struct thread *thread = thread_get_current_thread();
|
||||
int32 teamDebugFlags = atomic_get(&thread->team->debug_info.flags);
|
||||
if (~teamDebugFlags
|
||||
& (B_TEAM_DEBUG_DEBUGGER_INSTALLED | B_TEAM_DEBUG_IMAGES)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// prepare the message
|
||||
debug_image_deleted message;
|
||||
message.thread = thread->id;
|
||||
message.team = thread->team->id;
|
||||
memcpy(&message.info, imageInfo, sizeof(image_info));
|
||||
|
||||
thread_hit_debug_event(B_DEBUGGER_MESSAGE_IMAGE_CREATED, &message,
|
||||
sizeof(message), B_IMAGE_DELETED, NULL);
|
||||
}
|
||||
|
||||
|
||||
@ -518,8 +755,46 @@ debug_nub_thread(void *)
|
||||
{
|
||||
// get the parameters
|
||||
thread_id threadID = message.run_thread.thread;
|
||||
uint32 handleEvent = message.run_thread.handle_event;
|
||||
|
||||
TRACE(("nub thread %ld: B_DEBUG_MESSAGE_RUN_THREAD: "
|
||||
"thread: %ld, handle event: %lu\n", nubThread->id,
|
||||
threadID, handleEvent));
|
||||
|
||||
// find the thread and get its debug port
|
||||
state = disable_interrupts();
|
||||
GRAB_THREAD_LOCK();
|
||||
|
||||
port_id threadDebugPort = -1;
|
||||
struct thread *thread
|
||||
= thread_get_thread_struct_locked(threadID);
|
||||
if (thread && thread->team == nubThread->team
|
||||
&& thread->debug_info.flags & B_THREAD_DEBUG_STOPPED) {
|
||||
threadDebugPort = thread->debug_info.debug_port;
|
||||
}
|
||||
|
||||
RELEASE_THREAD_LOCK();
|
||||
restore_interrupts(state);
|
||||
|
||||
// send a message to the debugged thread
|
||||
if (threadDebugPort >= 0) {
|
||||
debugged_thread_run commandMessage;
|
||||
commandMessage.handle_event = handleEvent;
|
||||
|
||||
write_port(threadDebugPort,
|
||||
B_DEBUGGED_THREAD_MESSAGE_CONTINUE, &commandMessage,
|
||||
sizeof(commandMessage));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case B_DEBUG_MESSAGE_GET_WHY_STOPPED:
|
||||
{
|
||||
// get the parameters
|
||||
thread_id threadID = message.get_why_stopped.thread;
|
||||
|
||||
TRACE(("nub thread %ld: B_DEBUG_MESSAGE_GET_WHY_STOPPED: "
|
||||
"thread: %ld\n", nubThread->id, threadID));
|
||||
|
||||
// find the thread and get its debug port
|
||||
@ -540,7 +815,7 @@ debug_nub_thread(void *)
|
||||
// send a message to the debugged thread
|
||||
if (threadDebugPort >= 0) {
|
||||
write_port(threadDebugPort,
|
||||
B_DEBUGGED_THREAD_MESSAGE_CONTINUE, NULL, 0);
|
||||
B_DEBUGGED_THREAD_GET_WHY_STOPPED, NULL, 0);
|
||||
}
|
||||
|
||||
break;
|
||||
@ -590,23 +865,9 @@ TRACE(("install_team_debugger(team: %ld, port: %ld, default: %d, "
|
||||
} else
|
||||
error = B_BAD_TEAM_ID;
|
||||
|
||||
//int32 teamDebugFlags = team->debug_info.flags;
|
||||
//team_debug_info *teamDebugInfo = &team->debug_info;
|
||||
|
||||
RELEASE_TEAM_LOCK();
|
||||
restore_interrupts(state);
|
||||
|
||||
//if (error != B_OK) {
|
||||
//dprintf("install_team_debugger(): First check failed: team: %p (%ld), "
|
||||
//"sizeof(struct team): %lu, info: %p, flags: %lx, error: %lx\n", team, team->id, sizeof(struct team), teamDebugInfo, teamDebugFlags, error);
|
||||
//dprintf(" dead_children: %p, dead_children.kernel_time: %p, aspace: %p, "
|
||||
//"image_list: %p, arch_info: %p, debug_info: %p, dead_threads_kernel_time: %p, "
|
||||
//"dead_threads_user_time: %p\n", &team->dead_children,
|
||||
//&team->dead_children.kernel_time, &team->aspace, &team->image_list,
|
||||
//&team->arch_info, &team->debug_info, &team->dead_threads_kernel_time,
|
||||
//&team->dead_threads_user_time);
|
||||
//}
|
||||
|
||||
if (done || error != B_OK) {
|
||||
TRACE(("install_team_debugger() done1: %ld\n",
|
||||
(error == B_OK ? result : error)));
|
||||
@ -671,12 +932,29 @@ TRACE(("install_team_debugger(team: %ld, port: %ld, default: %d, "
|
||||
done = true;
|
||||
result = team->debug_info.nub_port;
|
||||
} else {
|
||||
atomic_or(&team->debug_info.flags,
|
||||
B_TEAM_DEBUG_DEBUGGER_INSTALLED);
|
||||
atomic_set(&team->debug_info.flags,
|
||||
B_TEAM_DEBUG_DEFAULT_FLAGS
|
||||
| B_TEAM_DEBUG_DEBUGGER_INSTALLED);
|
||||
team->debug_info.nub_port = nubPort;
|
||||
team->debug_info.nub_thread = nubThread;
|
||||
team->debug_info.debugger_team = debuggerTeam;
|
||||
team->debug_info.debugger_port = debuggerPort;
|
||||
|
||||
// set the user debug flags of all threads to the default
|
||||
GRAB_THREAD_LOCK();
|
||||
|
||||
for (struct thread *thread = team->thread_list;
|
||||
thread;
|
||||
thread = thread->team_next) {
|
||||
if (thread->id != nubThread) {
|
||||
int32 flags = thread->debug_info.flags
|
||||
& ~B_THREAD_DEBUG_USER_FLAG_MASK;
|
||||
atomic_set(&thread->debug_info.flags,
|
||||
flags | B_THREAD_DEBUG_DEFAULT_FLAGS);
|
||||
}
|
||||
}
|
||||
|
||||
RELEASE_THREAD_LOCK();
|
||||
}
|
||||
} else
|
||||
error = B_BAD_TEAM_ID;
|
||||
@ -734,9 +1012,8 @@ _user_debugger(const char *message)
|
||||
_user_exit_team(1);
|
||||
}
|
||||
|
||||
// send the debugger message
|
||||
// TODO:...
|
||||
_user_exit_team(1);
|
||||
// notify the debugger
|
||||
stop_thread(B_DEBUGGER_CALL, (void*)message);
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user