Revert earlier removal.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18801 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
f4bd80a2dc
commit
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@ -325,8 +325,8 @@ WARN_LOGFILE =
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# with spaces.
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# General documentations and extern documentation files
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INPUT = . support ppp
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INPUT += ../../headers/os/support ../../headers/posix
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INPUT = . midi midi2 support ppp
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INPUT += ../../headers/os/midi2 ../../headers/os/support ../../headers/posix
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# ToDo: we should probably make it recursive once we have docs for everything...
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# PPP
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@ -389,7 +389,7 @@ EXAMPLE_RECURSIVE = NO
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# directories that contain image that are included in the documentation (see
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# the \image command).
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IMAGE_PATH = .
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IMAGE_PATH = . midi2
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# The INPUT_FILTER tag can be used to specify a program that doxygen should
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# invoke to filter for each input file. Doxygen will invoke the filter program
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|
48
docs/user/midi/midi1intro.dox
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48
docs/user/midi/midi1intro.dox
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/*!
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\page midi1 The old Midi Kit (libmidi.so)
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The old Midi Kit, or midi1 for short, goes all the way back to DR8, when the
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BeOS only ran on BeBoxen. Fortunately for us, it is pretty well documented:
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- <A HREF="http://bang.dhs.org/be/bebook/The%20Midi%20Kit/index.html">Midi
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Kit chapter in the online Be Book</A>
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- <A HREF="http://web.archive.org/web/20010618100542/www-classic.be.com/developers/developer_library/midi_kit.html">Midi
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Kit section of the old Be Developer Library</A>
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- Be Newsletter Volume 1, Issue 49 - Introduces the MIDI synth
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- Be Newsletter Volume 1, Issue 52 - Follow-up on issue 49
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- Be Newsletter Volume 1, Issue 91 - How to use BSynth
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- Be Newsletter Volume 1, Issue 102 - Axe sample code
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- Be Newsletter Volume 1, Issue 104 - How to use BMidiPort
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- Be Newsletter Volume 2, Issue 23 - EdMidi sample code
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- Be Newsletter Volume 2, Issue 37 - How to use the MIDI synth
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- Be Newsletter Volume 3, Issue 37 - Whistle sample code
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To summarize, there are four basic MIDI classes:
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- BMidi is the base class for most other classes from the Midi Kit
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- BMidiPort can talk to a MIDI hardware port
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- BMidiStore can read, write, and perform Standard MIDI files
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- BMidiText is a debugging aid that dumps MIDI messages to <CODE>stdout</CODE>
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The following classes let you use the Midi Kit's General MIDI synthesizer:
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- BSynth controls the synthesizer
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- BMidiSynth connects a BMidi object to the synth
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- BMidiSynthFile connects a MIDI file to the synth
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- BSamples lets you access the synth's sound data stream
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To make MIDI data stream through your application, you create a "network" of
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BMidi-derived objects that send and receive MIDI messages.
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The old Midi Kit is slowly fading into obscurity. You may want to use the
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\ref midi2 "new kit" instead. Also note that the OpenBeOS implementation
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of the kit sometimes behaves differently than the one from BeOS R5 or what
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the BeBook says, but usually for the better ;-)
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Especially the synth classes are not completely functional, but enough to
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play back General MIDI tunes. They should be backwards compatible with the
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majority of BeOS MIDI applications. Not all methods of BSynth, BMidiSynth,
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and BMidiSynthFile are implemented because some of them are rather obscure.
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BSamples is a complete no-op; in other words, with the OpenBeOS Midi Kit
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you cannot push waveform data into the output stream of the softsynth.
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*/
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BIN
docs/user/midi2/midi2concepts.png
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BIN
docs/user/midi2/midi2concepts.png
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After Width: | Height: | Size: 28 KiB |
303
docs/user/midi2/midi2intro.dox
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docs/user/midi2/midi2intro.dox
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@ -0,0 +1,303 @@
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/*!
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\page midi2 The new Midi Kit (libmidi2.so)
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The Midi Kit is the API that implements support for generating, processing, and
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playing music in MIDI format. <A HREF="http://www.midi.org/">MIDI</A>, which
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stands for 'Musical Instrument Digital Interface', is a well-established
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standard for representing and communicating musical data.
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\section midi2twokits The two kits
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The BeOS comes with two different, but compatible Midi Kits. This documentation
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focuses on the "new" Midi Kit, or midi2 as we like to call it, that was
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introduced with BeOS R5. The old kit, which we'll refer to as midi1, is more
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complete than the new kit, but less powerful.
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Both kits let you create so-called MIDI endpoints, but the endpoints from midi1
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cannot be shared between different applications. The midi2 kit solves that
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problem, but unlike midi1 it does not include a General MIDI softsynth, nor
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does it have a facility for reading and playing Standard MIDI Files. Don't
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worry: both kits are compatible and you can mix-and-match them in your
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applications.
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The main differences between the two kits:
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- Instead of one BMidi object that both produces and consumes events, we have
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BMidiProducer and BMidiConsumer.
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- Applications are capable of sharing MIDI producers and consumers with other
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applications via the centralized Midi Roster.
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- Physical MIDI ports are now sharable without apps "stealing" events from each
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other.
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- Applications can now send/receive raw MIDI byte streams (useful if an
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application has its own MIDI parser/engine).
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- Channels are numbered 0..15, not 1..16
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- Timing is now specified in microseconds instead of milliseconds.
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|
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\section midi2concepts Midi Kit concepts
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A brief overview of the elements that comprise the Midi Kit:
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- \b Endpoints. This is what the Midi Kit is all about: sending MIDI messages
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between endpoints. An endpoint is like a MIDI In or MIDI Out socket on your
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equipment; it either receives information or it sends information. Endpoints
|
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that send MIDI events are called \b producers; the endpoints that receive those
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events are called \b consumers. An endpoint that is created by your own
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application is called \b local; endpoints from other applications are \b
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remote. You can access remote endpoints using \b proxies.
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- \b Filters. A filter is an object that has a consumer and a producer
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endpoint. It reads incoming events from its consumer, performs some operation,
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and tells its producer to send out the results. In its current form, the Midi
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Kit doesn't provide any special facilities for writing filters.
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- \b Midi \b Roster. The roster is the list of all published producers and
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consumers. By publishing an endpoint, you allow other applications to talk to
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it. You are not required to publish your endpoints, in which case only your own
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application can use them.
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|
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- \b Midi \b Server. The Midi Server does the behind-the-scenes work. It
|
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manages the roster, it connects endpoints, it makes sure that endpoints can
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communicate, and so on. The Midi Server is started automatically when BeOS
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boots, and you never have to deal with it directly. Just remember that it runs
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the show.
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- \b libmidi. The BMidi* classes live inside two shared libraries: libmidi.so
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and libmidi2.so. If you write an application that uses old Midi Kit, you must
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link it to libmidi.so. Applications that use the new Midi Kit must link to
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libmidi2.so. If you want to mix-and-match both kits, you should also link to
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both libraries.
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Here is a pretty picture:
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\image html midi2concepts.png
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\section midi2mediakit Midi Kit != Media Kit
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Be chose not to integrate the Midi Kit into the Media Kit as another media
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type, mainly because MIDI doesn't require any of the format negotiation that
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other media types need. Although the two kits look similar -- both have a
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"roster" for finding or registering "consumers" and "producers" -- there are
|
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some very important differences.
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The first and most important point to note is that BMidiConsumer and
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BMidiProducer in the Midi Kit are NOT directly analogous to BBufferConsumer and
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BBufferProducer in the Media Kit! In the Media Kit, consumers and producers are
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the data consuming and producing properties of a media node. A filter in the
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Media Kit, therefore, inherits from both BBufferConsumer and BBufferProducer,
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and implements their virtual member functions to do its work.
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In the Midi Kit, consumers and producers act as endpoints of MIDI data
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connections, much as media_source and media_destination do in the Media Kit.
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Thus, a MIDI filter does not derive from BMidiConsumer and BMidiProducer;
|
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instead, it contains BMidiConsumer and BMidiProducer objects for each of its
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distinct endpoints that connect to other MIDI objects. The Midi Kit does not
|
||||
allow the use of multiple virtual inheritance, so you can't create an object
|
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that's both a BMidiConsumer and a BMidiProducer.
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|
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This also contrasts with the old Midi Kit's conception of a BMidi object, which
|
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stood for an object that both received and sent MIDI data. In the new Midi Kit,
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the endpoints of MIDI connections are all that matters. What lies between the
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endpoints, i.e., how a MIDI filter is actually structured, is entirely at your
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discretion.
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|
||||
Also, rather than use token structs like media_node to make connections via the
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MediaRoster, the new kit makes the connections directly via the BMidiProducer
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object.
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\section midi2remotelocal Remote and local objects
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The Midi Kit makes a distinction between remote and local MIDI objects. You can
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only create local MIDI endpoints, which derive from either BMidiLocalConsumer
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or BMidiLocalProducer. Remote endpoints are endpoints that live in other
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applications, and you access them through BMidiRoster.
|
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|
||||
BMidiRoster only gives you access to BMidiEndpoints, BMidiConsumers, and
|
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BMidiProducers. When you want to talk to remote MIDI objects, you do so through
|
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the proxy objects that BMidiRoster provides. Unlike BMidiLocalConsumer and
|
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BMidiLocalProducer, these classes do not provide a lot of functions. That is
|
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intentional. In order to hide the details of communication with MIDI endpoints
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in other applications, the Midi Kit must hide the details of how a particular
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endpoint is implemented.
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So, what can you do with remote objects? Only what BMidiConsumer,
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BMidiProducer, and BMidiEndpoint will let you do. You can connect objects, get
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the properties of these objects -- and that's about it.
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\section midi2lifespan Creating and destroying objects
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The constructors and destructors of most midi2 classes are private, which mean
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you cannot directly create them using the C++ <CODE>new</CODE> operator, on the
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stack, or as globals. Nor can you <CODE>delete</CODE> them. Instead, these
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objects are obtained through BMidiRoster. The only two exceptions to this rule
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are BMidiLocalConsumer and BMidiLocalProducer. These two objects may be
|
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directly created and subclassed by developers.
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\section midi2refcount Reference counting
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||||
Each MIDI endpoint has a reference count associated with it, so that the Midi
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Roster can do proper bookkeeping. When you construct a BMidiLocalProducer or
|
||||
BMidiLocalConsumer endpoint, it starts with a reference count of 1. In
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addition, BMidiRoster increments the reference count of any object it hands to
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||||
you as a result of \link BMidiRoster::NextEndpoint() NextEndpoint() \endlink or
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||||
\link BMidiRoster::FindEndpoint() FindEndpoint() \endlink. Once the count hits
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0, the endpoint will be deleted.
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||||
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||||
This means that, to delete an endpoint, you don't call the <CODE>delete</CODE>
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operator directly; instead, you call \link BMidiEndpoint::Release() Release()
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\endlink. To balance this call, there's also an \link BMidiEndpoint::Acquire()
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||||
Acquire() \endlink, in case you have two disparate parts of your application
|
||||
working with the endpoint, and you don't want to have to keep track of who
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||||
needs to Release() the endpoint.
|
||||
|
||||
When you're done with any endpoint object, you must Release() it. This is true
|
||||
for both local and remote objects. Repeat after me: Release() when you're done.
|
||||
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||||
\section midi2events MIDI events
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To make some actual music, you need to \link BMidiProducer::Connect() Connect()
|
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\endlink your consumers to your producers. Then you tell the producer to
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"spray" MIDI events to all the connected consumers. The consumers are notified
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of these incoming events through a set of hook functions.
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||||
|
||||
The Midi Kit already provides a set of commonly used spray functions, such as
|
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\link BMidiLocalProducer::SprayNoteOn() SprayNoteOn() \endlink, \link
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||||
BMidiLocalProducer::SprayControlChange() SprayControlChange() \endlink, and so
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||||
on. These correspond one-to-one with the message types from the MIDI spec. You
|
||||
don't need to be a MIDI expert to use the kit, but of course some knowledge of
|
||||
the protocol helps. If you are really hardcore, you can also use the \link
|
||||
BMidiLocalProducer::SprayData() SprayData() \endlink to send raw MIDI events to
|
||||
the consumers.
|
||||
|
||||
At the consumer side, a dedicated thread invokes a hook function for every
|
||||
incoming MIDI event. For every spray function, there is a corresponding hook
|
||||
function, e.g. \link BMidiLocalConsumer::NoteOn() NoteOn() \endlink and \link
|
||||
BMidiLocalConsumer::ControlChange() ControlChange() \endlink. The hardcore MIDI
|
||||
fanatics among you will be pleased to know that you can also tap into the \link
|
||||
BMidiLocalConsumer::Data() Data() \endlink hook and get your hands dirty with
|
||||
the raw MIDI data.
|
||||
|
||||
\section midi2time Time
|
||||
|
||||
The spray and hook functions accept a bigtime_t parameter named "time". This
|
||||
indicates when the MIDI event should be performed. The time is given in
|
||||
microseconds since the computer booted. To get the current tick measurement,
|
||||
you call the system_time() function from the Kernel Kit.
|
||||
|
||||
If you override a hook function in one of your consumer objects, it should look
|
||||
at the time argument, wait until the designated time, and then perform its
|
||||
action. The preferred method is to use the Kernel Kit's
|
||||
<CODE>snooze_until()</CODE> function, which sends the consumer thread to sleep
|
||||
until the requested time has come. (Or, if the time has already passed, returns
|
||||
immediately.)
|
||||
|
||||
Like this:
|
||||
|
||||
\code
|
||||
void MyConsumer::NoteOn(
|
||||
uchar channel, uchar note, uchar velocity, bigtime_t time)
|
||||
{
|
||||
snooze_until(time, B_SYSTEM_TIMEBASE);
|
||||
...do your thing...
|
||||
}
|
||||
\endcode
|
||||
|
||||
If you want your producers to run in real time, i.e. they produce MIDI data
|
||||
that needs to be performed immediately, you should pass time 0 to the spray
|
||||
functions (which also happens to be the default value). Since time 0 has
|
||||
already passed, <CODE>snooze_until()</CODE> returns immediately, and the
|
||||
consumer will process the events as soon as they are received.
|
||||
|
||||
To schedule MIDI events for a performance time that lies somewhere in the
|
||||
future, the producer must take into account the consumer's latency. Producers
|
||||
should attempt to get notes to the consumer by or before
|
||||
<I>(scheduled_performance_time - latency)</I>. The time argument is still the
|
||||
scheduled performance time, so if your consumer has latency, it should snooze
|
||||
like this before it starts to perform the events:
|
||||
|
||||
\code
|
||||
snooze_until(time - Latency(), B_SYSTEM_TIMEBASE);
|
||||
\endcode
|
||||
|
||||
Note that a typical producer sends out its events as soon as it can; unlike a
|
||||
consumer, it does not have to snooze.
|
||||
|
||||
\section midi2ports Other timing issues
|
||||
|
||||
Each consumer object uses a Kernel Kit port to receive MIDI events from
|
||||
connected producers. The queue for this port is only 1 message deep. This means
|
||||
that if the consumer thread is asleep in a <CODE>snooze_until()</CODE>, it will
|
||||
not read its port. Consequently, any producer that tries to write a new event
|
||||
to this port will block until the consumer thread is ready to receive a new
|
||||
message. This is intentional, because it prevents producers from generating and
|
||||
queueing up thousands of events.
|
||||
|
||||
This mechanism, while simple, puts on the producer the responsibility for
|
||||
sorting the events in time. Suppose your producer sends three Note On events,
|
||||
the first on t + 0, the second on t + 4, and the third on t + 2. This last
|
||||
event won't be received until after t + 4, so it will be two ticks too late. If
|
||||
this sort of thing can happen with your producer, you should somehow sort the
|
||||
events before you spray them. Of course, if you have two or more producers
|
||||
connected to the same consumer, it is nearly impossible to sort this all out
|
||||
(pardon the pun). So it is not wise to send the same kinds of events from more
|
||||
than one producer to one consumer at the same time.
|
||||
|
||||
The article Introduction to MIDI, Part 2 in <A
|
||||
HREF="http://open-beos.sourceforge.net/nsl.php?mode=display&id=36">OpenBeOS
|
||||
Newsletter 36</A> describes this problem in more detail, and provides a
|
||||
solution. Go read it now!
|
||||
|
||||
\section midi2filters Writing a filter
|
||||
|
||||
A typical filter contains a consumer and a producer endpoint. It receives
|
||||
events from the consumer, processes them, and sends them out again using the
|
||||
producer. The consumer endpoint is a subclass of BMidiLocalConsumer, whereas
|
||||
the producer is simply a BMidiLocalProducer, not a subclass. This is a common
|
||||
configuration, because consumers work by overriding the event hooks to do work
|
||||
when MIDI data arrives. Producers work by sending an event when you call their
|
||||
member functions. You should hardly ever need to derive from BMidiLocalProducer
|
||||
(unless you need to know when the producer gets connected or disconnected,
|
||||
perhaps), but you'll always have to override one or more of
|
||||
BMidiLocalConsumer's member functions to do something useful with incoming
|
||||
data.
|
||||
|
||||
Filters should ignore the time argument from the spray and hook functions, and
|
||||
simply pass it on unchanged. Objects that only filter data should process the
|
||||
event as quickly as possible and be done with it. Do not
|
||||
<CODE>snooze_until()</CODE> in the consumer endpoint of a filter!
|
||||
|
||||
\section midi2apidiffs API differences
|
||||
|
||||
As far as the end user is concerned, the OpenBeOS Midi Kit is mostly the same
|
||||
as the BeOS R5 kits, although there are a few small differences in the API
|
||||
(mostly bug fixes):
|
||||
|
||||
- BMidiEndpoint::IsPersistent() always returns false.
|
||||
- The B_MIDI_CHANGE_LATENCY notification is now properly sent. The Be kit
|
||||
incorrectly set be:op to B_MIDI_CHANGED_NAME, even though the rest of the
|
||||
message was properly structured.
|
||||
- If creating a local endpoint fails, you can still Release() the object
|
||||
without crashing into the debugger.
|
||||
|
||||
\section midi2seealso See also
|
||||
|
||||
More about the Midi Kit:
|
||||
|
||||
- \ref midi2defs
|
||||
- Be Newsletter Volume 3, Issue 47 - Motor Mix sample code
|
||||
- Be Newsletter Volume 4, Issue 3 - Overview of the new kit
|
||||
- <A HREF="http://open-beos.sourceforge.net/nsl.php?mode=display&id=33">OpenBeOS
|
||||
Newsletter 33</A>, Introduction to MIDI, Part 1
|
||||
- <A HREF="http://open-beos.sourceforge.net/nsl.php?mode=display&id=36">OpenBeOS
|
||||
Newsletter 36</A>, Introduction to MIDI, Part 2
|
||||
- Sample code and other goodies at the
|
||||
<A HREF="http://open-beos.sourceforge.net/tms/team.php?id=13">OpenBeOS Midi Kit team page</A>
|
||||
|
||||
Information about MIDI in general:
|
||||
|
||||
- <A HREF="http://www.midi.org">MIDI Manufacturers Association</A>
|
||||
- <A HREF="http://www.borg.com/~jglatt/tutr/miditutr.htm">MIDI Tutorials</A>
|
||||
- <A HREF="http://www.borg.com/~jglatt/tech/midispec.htm">MIDI Specification</A>
|
||||
- <A HREF="http://www.borg.com/~jglatt/tech/midifile.htm">Standard MIDI File Format</A>
|
||||
- <A HREF="http://www.io.com/~jimm/midi_ref.html">Jim Menard's MIDI Reference</A>
|
||||
|
||||
*/
|
54
docs/user/midi2/midiconsumer.dox
Normal file
54
docs/user/midi2/midiconsumer.dox
Normal file
@ -0,0 +1,54 @@
|
||||
/*!
|
||||
\class BMidiConsumer MidiConsumer.h
|
||||
\brief Receives MIDI events from a producer
|
||||
|
||||
A consumer is an object that knows how to deal with incoming MIDI events. A
|
||||
consumer can be connected to multiple producers at the same time. There is no
|
||||
way to find out which producers are connected to this consumer just by looking
|
||||
at the BMidiConsumer object; you will have to consult BMidiRoster for that.
|
||||
|
||||
A BMidiConsumer either represents a local consumer, i.e. a class extending from
|
||||
BMidiLocalConsumer, or is a proxy for a remote object published by another app.
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn bigtime_t BMidiConsumer::Latency() const
|
||||
\brief Returns the latency of this consumer
|
||||
|
||||
The latency is measured in microseconds. Producers should attempt to get MIDI
|
||||
events to this consumer by <I>(when - latency)</I>. You do this by subtracting
|
||||
the latency from the performance time when you spray the events (provided that
|
||||
you spray these events ahead of time, of course).
|
||||
|
||||
You cannot <I>set</I> the latency on a BMidiConsumer, only on a
|
||||
BMidiLocalConsumer.
|
||||
|
||||
The latency issue gets slightly more complicated when multiple endpoints are
|
||||
chained together, as in the following picture:
|
||||
|
||||
\verbatim
|
||||
+-------+ +-------------+ +-------+
|
||||
| | | | | |
|
||||
| prodA |---->| consB prodB |---->| consC |
|
||||
| | | | | |
|
||||
+-------+ +-------------+ +-------+
|
||||
appA appB (filter) appC
|
||||
\endverbatim
|
||||
|
||||
Suppose consC has 200ms latency, and consB has 100ms latency. If consB simply
|
||||
reports 100ms, then prodA will schedule its events for (t - 100), which is
|
||||
really 200ms too late. (Of course, producers send out their events as soon as
|
||||
possible, so depending on the load of the system, everything may work out just
|
||||
fine.)
|
||||
|
||||
ConsB should report the latency of the consumer that is hooked up to its
|
||||
output, consC, in addition to its own latency. In other words, the full
|
||||
downstream latency. So, the reported latency in this case would be 300ms. This
|
||||
also means that appB should change the latency of consB when prodB makes or
|
||||
breaks a connection, and when consC reports a latency change. (If multiple
|
||||
consumers are connected to prodB, you should take the slowest one.)
|
||||
Unfortunately, the Midi Kit provides no easy mechanism for doing any of this,
|
||||
so you are on your own here.
|
||||
|
||||
*/
|
89
docs/user/midi2/mididefs.dox
Normal file
89
docs/user/midi2/mididefs.dox
Normal file
@ -0,0 +1,89 @@
|
||||
/*!
|
||||
\page midi2defs Midi Kit definitions (Midi2Defs.h)
|
||||
|
||||
\section channelmasks Channel message masks
|
||||
|
||||
<TABLE BORDER="1">
|
||||
<TR><TD>B_NOTE_OFF</TD><TD>0x80</TD></TR>
|
||||
<TR><TD>B_NOTE_ON</TD><TD>0x90</TD></TR>
|
||||
<TR><TD>B_KEY_PRESSURE</TD><TD>0xa0</TD></TR>
|
||||
<TR><TD>B_CONTROL_CHANGE</TD><TD>0xb0</TD></TR>
|
||||
<TR><TD>B_PROGRAM_CHANGE</TD><TD>0xc0</TD></TR>
|
||||
<TR><TD>B_CHANNEL_PRESSURE</TD><TD>0xd0</TD></TR>
|
||||
<TR><TD>B_PITCH_BEND</TD><TD>0xe0</TD></TR>
|
||||
</TABLE>
|
||||
|
||||
\section systemmessages System messages
|
||||
|
||||
<TABLE BORDER="1">
|
||||
<TR><TD>B_SYS_EX_START</TD><TD>0xf0</TD></TR>
|
||||
<TR><TD>B_MIDI_TIME_CODE</TD><TD>0xf1</TD></TR>
|
||||
<TR><TD>B_SONG_POSITION</TD><TD>0xf2</TD></TR>
|
||||
<TR><TD>B_SONG_SELECT</TD><TD>0xf3</TD></TR>
|
||||
<TR><TD>B_CABLE_MESSAGE</TD><TD>0xf5</TD></TR>
|
||||
<TR><TD>B_TUNE_REQUEST</TD><TD>0xf6</TD></TR>
|
||||
<TR><TD>B_SYS_EX_END</TD><TD>0xf7</TD></TR>
|
||||
<TR><TD>B_TIMING_CLOCK</TD><TD>0xf8</TD></TR>
|
||||
<TR><TD>B_START</TD><TD>0xfa</TD></TR>
|
||||
<TR><TD>B_CONTINUE</TD><TD>0xfb</TD></TR>
|
||||
<TR><TD>B_STOP</TD><TD>0xfc</TD></TR>
|
||||
<TR><TD>B_ACTIVE_SENSING</TD><TD>0xfe</TD></TR>
|
||||
<TR><TD>B_SYSTEM_RESET</TD><TD>0xff</TD></TR>
|
||||
</TABLE>
|
||||
|
||||
\section controllernumbers Controller numbers
|
||||
|
||||
<TABLE BORDER="1">
|
||||
<TR><TD>B_MODULATION</TD><TD>0x01</TD></TR>
|
||||
<TR><TD>B_BREATH_CONTROLLER</TD><TD>0x02</TD></TR>
|
||||
<TR><TD>B_FOOT_CONTROLLER</TD><TD>0x04</TD></TR>
|
||||
<TR><TD>B_PORTAMENTO_TIME</TD><TD>0x05</TD></TR>
|
||||
<TR><TD>B_DATA_ENTRY</TD><TD>0x06</TD></TR>
|
||||
<TR><TD>B_MAIN_VOLUME</TD><TD>0x07</TD></TR>
|
||||
<TR><TD>B_MIDI_BALANCE</TD><TD>0x08</TD></TR>
|
||||
<TR><TD>B_PAN</TD><TD>0x0a</TD></TR>
|
||||
<TR><TD>B_EXPRESSION_CTRL</TD><TD>0x0b</TD></TR>
|
||||
<TR><TD>B_GENERAL_CTRL_1</TD><TD>0x10</TD></TR>
|
||||
<TR><TD>B_GENERAL_CTRL_2</TD><TD>0x11</TD></TR>
|
||||
<TR><TD>B_GENERAL_CTRL_3</TD><TD>0x12</TD></TR>
|
||||
<TR><TD>B_GENERAL_CTRL_4</TD><TD>0x13</TD></TR>
|
||||
<TR><TD>B_SUSTAIN_PEDAL</TD><TD>0x40</TD></TR>
|
||||
<TR><TD>B_PORTAMENTO</TD><TD>0x41</TD></TR>
|
||||
<TR><TD>B_SOSTENUTO</TD><TD>0x42</TD></TR>
|
||||
<TR><TD>B_SOFT_PEDAL</TD><TD>0x43</TD></TR>
|
||||
<TR><TD>B_HOLD_2</TD><TD>0x45</TD></TR>
|
||||
<TR><TD>B_GENERAL_CTRL_5</TD><TD>0x50</TD></TR>
|
||||
<TR><TD>B_GENERAL_CTRL_6</TD><TD>0x51</TD></TR>
|
||||
<TR><TD>B_TEMPO_CHANGE</TD><TD>0x51</TD></TR>
|
||||
<TR><TD>B_GENERAL_CTRL_7</TD><TD>0x52</TD></TR>
|
||||
<TR><TD>B_GENERAL_CTRL_8</TD><TD>0x53</TD></TR>
|
||||
<TR><TD>B_EFFECTS_DEPTH</TD><TD>0x5b</TD></TR>
|
||||
<TR><TD>B_TREMOLO_DEPTH</TD><TD>0x5c</TD></TR>
|
||||
<TR><TD>B_CHORUS_DEPTH</TD><TD>0x5d</TD></TR>
|
||||
<TR><TD>B_CELESTE_DEPTH</TD><TD>0x5e</TD></TR>
|
||||
<TR><TD>B_PHASER_DEPTH</TD><TD>0x5f</TD></TR>
|
||||
<TR><TD>B_DATA_INCREMENT</TD><TD>0x60</TD></TR>
|
||||
<TR><TD>B_DATA_DECREMENT</TD><TD>0x61</TD></TR>
|
||||
<TR><TD>B_RESET_ALL_CONTROLLERS</TD><TD>0x79</TD></TR>
|
||||
<TR><TD>B_LOCAL_CONTROL</TD><TD>0x7a</TD></TR>
|
||||
<TR><TD>B_ALL_NOTES_OFF</TD><TD>0x7b</TD></TR>
|
||||
<TR><TD>B_OMNI_MODE_OFF</TD><TD>0x7c</TD></TR>
|
||||
<TR><TD>B_OMNI_MODE_ON</TD><TD>0x7d</TD></TR>
|
||||
<TR><TD>B_MONO_MODE_ON</TD><TD>0x7e</TD></TR>
|
||||
<TR><TD>B_POLY_MODE_ON</TD><TD>0x7f</TD></TR>
|
||||
</TABLE>
|
||||
|
||||
\section bmidiop BMidiOp
|
||||
|
||||
<TABLE BORDER="1">
|
||||
<TR><TD>B_MIDI_NO_OP</TD></TR>
|
||||
<TR><TD>B_MIDI_REGISTERED</TD></TR>
|
||||
<TR><TD>B_MIDI_UNREGISTERED</TD></TR>
|
||||
<TR><TD>B_MIDI_CONNECTED</TD></TR>
|
||||
<TR><TD>B_MIDI_DISCONNECTED</TD></TR>
|
||||
<TR><TD>B_MIDI_CHANGED_NAME</TD></TR>
|
||||
<TR><TD>B_MIDI_CHANGED_LATENCY</TD></TR>
|
||||
<TR><TD>B_MIDI_CHANGED_PROPERTIES</TD></TR>
|
||||
</TABLE>
|
||||
|
||||
*/
|
284
docs/user/midi2/midiendpoint.dox
Normal file
284
docs/user/midi2/midiendpoint.dox
Normal file
@ -0,0 +1,284 @@
|
||||
/*!
|
||||
\class BMidiEndpoint MidiEndpoint.h
|
||||
\brief Base class for all MIDI endpoints
|
||||
|
||||
BMidiEndpoint is the abstract base class that represents either a producer or
|
||||
consumer endpoint. It may be used to obtain the state, name, properties, or
|
||||
system-wide ID of the object. BMidiEndpoint also provides the ability to change
|
||||
the name and properties of endpoints that were created locally.
|
||||
|
||||
Remember, you cannot call the destructor of BMidiEndpoint and its subclasses
|
||||
directly. Endpoint objects are destructed automatically when their reference
|
||||
count drops to zero. If necessary, the destructor of a local endpoint first
|
||||
breaks off any connections and Unregister()'s the endpoint before it is
|
||||
deleted. However, for good style and bonus points you should really \link
|
||||
BMidiProducer::Disconnect() Disconnect() \endlink and Unregister() the object
|
||||
yourself and not rely on the destructor to do this.
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn const char* BMidiEndpoint::Name() const
|
||||
\brief Returns the name of the endpoint
|
||||
|
||||
The function never returns NULL. If you created a local endpoint by passing a
|
||||
NULL name into its constructor (or passing no name, which is the same thing),
|
||||
then Name() will return an empty string, not NULL.
|
||||
|
||||
\sa SetName()
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiEndpoint::SetName(const char* name)
|
||||
\brief Changes the name of the endpoint.
|
||||
|
||||
Names don't have to be unique, but it is recommended that you give any
|
||||
endpoints you publish meaningful and unique names, so users can easily
|
||||
recognize what each endpoint does. There is no limit to the size of endpoint
|
||||
names.
|
||||
|
||||
Even though you can call this function on both remote and local objects, you
|
||||
are only allowed to change the names of local endpoints; SetName() calls on
|
||||
remote endpoints are ignored.
|
||||
|
||||
\param name The new name. If you pass NULL, the name simply won't be changed.
|
||||
|
||||
\sa Name()
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn int32 BMidiEndpoint::ID() const
|
||||
\brief Returns the ID of the endpoint
|
||||
|
||||
An ID uniquely identifies an endpoint in the system. The ID is a signed 32-bit
|
||||
number that is assigned by the Midi Server when the endpoint is created. (So
|
||||
even if a local endpoint is not published, it still has a unique ID.) Valid IDs
|
||||
range from 1 to 0x7FFFFFFF, the largest value an int32 can have. 0 and negative
|
||||
values are <I>not</I> valid IDs.
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn bool BMidiEndpoint::IsProducer() const
|
||||
\brief Determines whether this endpoint is a BMidiProducer
|
||||
|
||||
If it is, you can use a dynamic_cast to convert this object into a producer:
|
||||
|
||||
\code
|
||||
if (endp->IsProducer())
|
||||
{
|
||||
BMidiProducer* prod = dynamic_cast<BMidiProducer*>(endp);
|
||||
....
|
||||
}
|
||||
\endcode
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn bool BMidiEndpoint::IsConsumer() const
|
||||
\brief Determines whether this endpoint is a BMidiConsumer
|
||||
|
||||
If it is, you can use a dynamic_cast to convert this object into a consumer:
|
||||
|
||||
\code
|
||||
if (endp->IsConsumer())
|
||||
{
|
||||
BMidiConsumer* cons = dynamic_cast<BMidiConsumer*>(endp);
|
||||
....
|
||||
}
|
||||
\endcode
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn bool BMidiEndpoint::IsRemote() const
|
||||
\brief Determines whether this endpoint is a proxy for a remote object
|
||||
|
||||
An endpoint is "remote" when it is created by another application. Obviously,
|
||||
the remote object is Register()'ed as well, otherwise you would not be able to
|
||||
see it.
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn bool BMidiEndpoint::IsLocal() const
|
||||
\brief Determines whether this endpoint represents a local object
|
||||
|
||||
An endpoint is "local" when it is created by this application; in other words,
|
||||
a BMidiLocalConsumer or BMidiLocalProducer.
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn bool BMidiEndpoint::IsPersistent() const
|
||||
\brief Not used
|
||||
|
||||
The purpose of this function is unclear, and as a result it doesn't do anything
|
||||
in the OpenBeOS implementation of the Midi Kit.
|
||||
|
||||
\return Always returns false.
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn bool BMidiEndpoint::IsValid() const
|
||||
\brief Determines whether the endpoint still exists
|
||||
|
||||
Suppose you obtained a proxy object for a remote endpoint by querying the
|
||||
BMidiRoster. What if the application that published this endpoint quits, or
|
||||
less drastically, Unregister()'s that endpoint? Even though you still have a
|
||||
BMidiEndpoint proxy object, the real endpoint no longer exists. You can use
|
||||
IsValid() to check for this.
|
||||
|
||||
Don't worry, operations on invalid objects, such as GetProperties(), will
|
||||
return an error code (typically B_ERROR), but not cause a crash. Local objects
|
||||
are always are considered to be valid, even if you did not Register() them.
|
||||
(The only time a local endpoint is not valid is when there was a problem
|
||||
constructing it.)
|
||||
|
||||
If the application that created the remote endpoint crashes, then there is no
|
||||
guarantee that the Midi Server immediately recognizes this. In that case,
|
||||
IsValid() may still return true. Eventually, the stale endpoint will be removed
|
||||
from the roster, though. From then on, IsValid() correctly returns false.
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn status_t BMidiEndpoint::Acquire()
|
||||
\brief Increments the endpoint's reference count
|
||||
|
||||
Each BMidiEndpoint has a reference count associated with it, so that
|
||||
BMidiRoster can do proper bookkeeping. Acquire() increments this reference
|
||||
count, and Release() decrements it. Once the count reaches zero, the endpoint
|
||||
is deleted.
|
||||
|
||||
When you are done with the endpoint, whether local or remote, you should
|
||||
<I>always</I> Release() it!
|
||||
|
||||
Upon construction, local endpoints start with a reference count of 1. Any
|
||||
objects you obtain from BMidiRoster using the NextXXX() or FindXXX() functions
|
||||
have their reference counts incremented in the process. If you forget to call
|
||||
Release(), the objects won't be properly cleaned up and you'll make a fool out
|
||||
of yourself.
|
||||
|
||||
After you Release() an object, you are advised not to use it any further. If
|
||||
you do, your app will probably crash. That also happens if you Release() an
|
||||
object too many times.
|
||||
|
||||
Typically, you don't need to call Acquire(), unless you have two disparate
|
||||
parts of your application working with the same endpoint, and you don't want to
|
||||
have to keep track of who needs to Release() the endpoint. Now you simply have
|
||||
both of them release it.
|
||||
|
||||
\return Always returns B_OK
|
||||
\sa Release()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn status_t BMidiEndpoint::Release()
|
||||
\brief Decrements the endpoint's reference count
|
||||
\return Always returns B_OK
|
||||
\sa Acquire()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn status_t BMidiEndpoint::Register()
|
||||
\brief Publishes the endpoint on the roster
|
||||
|
||||
MIDI objects created by an application are invisible to other applications
|
||||
until they are published. To publish an object use the Register() method. The
|
||||
corresponding Unregister() method will cause an object to once again become
|
||||
invisible to remote applications.
|
||||
|
||||
BMidiRoster also has Register() and Unregister() methods. You may also use
|
||||
those methods to publish or hide your endpoints; both do the same thing.
|
||||
|
||||
Although it is considered bad style, calling Register() on local endpoints that
|
||||
are already registered won't mess things up. The Midi Server will simply ignore
|
||||
your request. Likewise for Unregister()'ing more than once. Attempts to
|
||||
Register() or Unregister() remote endpoints will fail, of course.
|
||||
|
||||
If you are \link BMidiRoster::StartWatching() watching \endlink, you will
|
||||
<I>not</I> receive notifications for any local endpoints you register or
|
||||
unregister. Of course, other applications <I>will</I> be notified about your
|
||||
endpoints.
|
||||
|
||||
Existing connections will not be broken when an object is unregistered, but
|
||||
future remote connections will be denied. When objects are destroyed, they
|
||||
automatically become unregistered.
|
||||
|
||||
\return B_OK on success, or a negative error code (typically B_ERROR) if
|
||||
something went wrong.
|
||||
|
||||
\sa Unregister()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn status_t BMidiEndpoint::Unregister()
|
||||
\brief Hides the endpoint from the roster
|
||||
\sa Register()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn status_t BMidiEndpoint::SetProperties(const BMessage* props)
|
||||
\brief Changes the properties of the endpoint
|
||||
|
||||
Endpoints can have properties, which is any kind of information that might be
|
||||
useful to associate with a MIDI object. The properties are stored in a
|
||||
BMessage.
|
||||
|
||||
Usage example:
|
||||
|
||||
\code
|
||||
BMessage props;
|
||||
if (endpoint->GetProperties(&props) == B_OK)
|
||||
{
|
||||
...add data to the message...
|
||||
endpoint->SetProperties(&props);
|
||||
}
|
||||
\endcode
|
||||
|
||||
You are only allowed to call SetProperties() on a local object.
|
||||
|
||||
Properties should follow a protocol, so different applications will know how to
|
||||
read each other's properties. The current protocol is very limited -- it only
|
||||
allows you to associate icons with your endpoints. Be planned to publish a more
|
||||
complete protocol that included additional information, such as vendor/model
|
||||
names, copyright/version info, category, etc., but they never got around to it.
|
||||
|
||||
<TABLE BORDER="1">
|
||||
<TR><TD>property</TD><TD>Large (32x32) icon</TD></TR>
|
||||
<TR><TD>field name</TD><TD>"be:large_icon"</TD></TR>
|
||||
<TR><TD>field type</TD><TD>'ICON'</TD></TR>
|
||||
</TABLE>
|
||||
|
||||
<TABLE BORDER="1">
|
||||
<TR><TD>property</TD><TD>Small (16x16) icon</TD></TR>
|
||||
<TR><TD>field name</TD><TD>"be:mini_icon"</TD></TR>
|
||||
<TR><TD>field type</TD><TD>'MICN'</TD></TR>
|
||||
</TABLE>
|
||||
|
||||
The MidiUtil package (downloadable from the OpenBeOS website) contains a number
|
||||
of convenient functions to associate icons with endpoints, so you don't have to
|
||||
write that code all over again.
|
||||
|
||||
\sa GetProperties()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn status_t BMidiEndpoint::GetProperties(BMessage* props) const
|
||||
\brief Reads the properties of the endpoint
|
||||
|
||||
Usage example:
|
||||
|
||||
\code
|
||||
BMessage props;
|
||||
if (endpoint->GetProperties(&props) == B_OK)
|
||||
{
|
||||
...examine the contents of the message...
|
||||
}
|
||||
\endcode
|
||||
|
||||
Note that GetProperties() overwrites the contents of your BMessage.
|
||||
|
||||
\sa SetProperties()
|
||||
*/
|
230
docs/user/midi2/midilocalcons.dox
Normal file
230
docs/user/midi2/midilocalcons.dox
Normal file
@ -0,0 +1,230 @@
|
||||
/*!
|
||||
\class BMidiLocalConsumer MidiConsumer.h
|
||||
\brief A consumer endpoint that is created by your own application
|
||||
|
||||
If you want to create a consumer that reacts to MIDI events, you should
|
||||
subclass BMidiLocalConsumer.
|
||||
|
||||
Each local consumer has its own thread that receives and dispatches the MIDI
|
||||
events. Whenever MIDI data arrives, the Data() hook passes the MIDI event on to
|
||||
a more specific hook function: NoteOn(), NoteOff(), SystemExclusive(), and so
|
||||
on. Calls to these hook functions are serialized -- they will never have to be
|
||||
re-entrant. They also should not be called from outside the thread that is
|
||||
invoking them.
|
||||
|
||||
Your subclass can override any of the MIDI event hooks. BMidiLocalConsumer
|
||||
doesn't provide default implementations for them, so you don't have to call a
|
||||
hook's default implementation if you override it. For complete control, you can
|
||||
also override Data().
|
||||
|
||||
Most hook functions take a channel argument. Even though MIDI channels are
|
||||
really numbered 1 through 16, the hook functions work with channels 0 through
|
||||
15. The performance time for the event is specified in microseconds relative to
|
||||
the system time base. A performance time that is 0 (or really any time in the
|
||||
past) means "play as soon as possible". See the \ref midi2time "introduction"
|
||||
for more information about timing and consumers.
|
||||
|
||||
The thread driving the consumer's events is a very high priority real time
|
||||
thread. Events should be handled as quickly as possible (not counting
|
||||
snoozing). If non-time-critical computation is needed it may be wise to queue
|
||||
events up for a lower priority thread to handle them external to the main event
|
||||
thread.
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn BMidiLocalConsumer::BMidiLocalConsumer(const char *name = NULL)
|
||||
\brief Creates a new local consumer endpoint
|
||||
|
||||
The new endpoint is not visible to other applications until you Register() it.
|
||||
|
||||
You can tell the constructor what the name of the new consumer will be. If you
|
||||
pass NULL (or use the default argument), then the consumer's name will be an
|
||||
empty string. It won't be NULL, since endpoint names cannot be NULL.
|
||||
|
||||
There is no guarantee that the endpoint will be successfully created. For
|
||||
example, the Midi Server may not be running. Therefore, you should always call
|
||||
IsValid() after creating a new endpoint to make sure that everything went okay.
|
||||
If not, Release() the object to reclaim memory and abort gracefully.
|
||||
|
||||
\code
|
||||
MyConsumer* cons = new MyConsumer(...);
|
||||
if (!cons->IsValid())
|
||||
{
|
||||
cons->Release();
|
||||
...exit gracefully...
|
||||
}
|
||||
\endcode
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalConsumer::SetLatency(bigtime_t latency)
|
||||
\brief Changes the published latency of the consumer
|
||||
\sa Latency()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn int32 BMidiLocalConsumer::GetProducerID()
|
||||
\brief Returns the ID of the producer that most recently sent a MIDI event to
|
||||
this consumer
|
||||
|
||||
You can call this from one of the hooks to determine which producer the event
|
||||
came from.
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalConsumer::SetTimeout(bigtime_t when, void* data)
|
||||
\brief Requests that the Timeout() hook will be called at some point
|
||||
|
||||
This method asks the consumer thread to call the Timeout() hook as soon as
|
||||
possible after the timeout expires. For every call to SetTimeout(), the
|
||||
Timeout() hook is only called once. Note: the term "timeout" may be a little
|
||||
misleading; the hook will <I>always</I> be called, even if events are received
|
||||
in the mean time. Apparently, this facility is handy for dealing with early
|
||||
events.
|
||||
|
||||
Note that the event thread blocks on the consumer's port as long as no events
|
||||
arrive. By default no timeout is set, and as a result the thread blocks
|
||||
forever. Your call to SetTimeout() doesn't change this. The new timeout value
|
||||
will go into effect the next time the thread tries to read from the port, i.e.
|
||||
after the first event has been received. If no event ever comes in, the
|
||||
Timeout() hook will never be called. This also means that you cannot cancel a
|
||||
timeout once you have set it. To repeat, calling SetTimeout() only takes effect
|
||||
after at least one new event has been received.
|
||||
|
||||
\param when An absolute time that's measured against the system clock.
|
||||
|
||||
\param data A pointer to a "cookie" that you can pass along to Timeout(). The
|
||||
data is not copied, so you must ensure that the pointer remains valid until
|
||||
Timeout() is called. You typically delete the data inside Timeout().
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalConsumer::Timeout(void* data)
|
||||
\brief Hook function that is called per your own request
|
||||
\sa SetTimeout()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalConsumer::Data(
|
||||
uchar* data, size_t length, bool atomic, bigtime_t time)
|
||||
\brief Invoked when raw MIDI is received
|
||||
|
||||
What the default implementation of Data() does depends on the value of atomic.
|
||||
If atomic is true, the data received comprises a single MIDI event; i.e. one
|
||||
status byte followed by the appropriate number of data bytes and nothing else.
|
||||
In this case, Data() calls the event-specific hook function that corresponds to
|
||||
that status byte. This optimization is used by the Midi Kit to allow faster
|
||||
dispatch of events generated by the specific Spray functions from
|
||||
BMidiLocalProducer.
|
||||
|
||||
If atomic is false, Data() ignores the MIDI event. If you want a consumer to
|
||||
handle non-atomic events, you have to override Data() and program this
|
||||
yourself. In that case, you probably also want to call the default
|
||||
implementation to handle the "normal" MIDI events.
|
||||
|
||||
Data() is rarely overridden, but you can override it if you want to. If you do,
|
||||
remember that the data buffer is owned by the Midi Kit. Do not attempt to
|
||||
modify or free it, lest you wish to be laughed at by other developers.
|
||||
|
||||
\param data the MIDI event data
|
||||
\param length byte size of the data buffer
|
||||
\param atomic whether the data buffer contains a single complete MIDI event
|
||||
\param time the requested performance time of the event
|
||||
|
||||
\sa BMidiLocalProducer::SprayData()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalConsumer::NoteOff(
|
||||
uchar channel, uchar note, uchar velocity, bigtime_t time)
|
||||
\brief Invoked when a Note Off event is received
|
||||
\sa BMidiLocalProducer::SprayNoteOff()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalConsumer::NoteOn(
|
||||
uchar channel, uchar note, uchar velocity, bigtime_t time)
|
||||
\brief Invoked when a Note On event is received
|
||||
\sa BMidiLocalProducer::SprayNoteOn()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalConsumer::KeyPressure(
|
||||
uchar channel, uchar note, uchar pressure, bigtime_t time)
|
||||
\brief Invoked when a Polyphonic Pressure (Aftertouch) event is received
|
||||
\sa BMidiLocalProducer::SprayKeyPressure()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalConsumer::ControlChange(
|
||||
uchar channel, uchar controlNumber, uchar controlValue, bigtime_t time)
|
||||
\brief Invoked when a Controller Change event is received
|
||||
\sa BMidiLocalProducer::SprayControlChange()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalConsumer::ProgramChange(
|
||||
uchar channel, uchar programNumber, bigtime_t time)
|
||||
\brief Invoked when a Program Change event is received
|
||||
\sa BMidiLocalProducer::SprayProgramChange()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalConsumer::ChannelPressure(
|
||||
uchar channel, uchar pressure, bigtime_t time)
|
||||
\brief Invoked when a Channel Pressure event is received
|
||||
\sa BMidiLocalProducer::SprayChannelPressure()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalConsumer::PitchBend(
|
||||
uchar channel, uchar lsb, uchar msb, bigtime_t time)
|
||||
\brief Invoked when a Pitch Bend event is received
|
||||
\sa BMidiLocalProducer::SprayPitchBend()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalConsumer::SystemExclusive(
|
||||
void* data, size_t length, bigtime_t time)
|
||||
\brief Invoked when a System Exclusive event is received
|
||||
|
||||
The data does not include the sysex start and end control bytes (0xF0 and 0xF7),
|
||||
only the payload of the sysex message.
|
||||
|
||||
The data belongs to the Midi Kit and is only valid for the duration of this
|
||||
event. You may not modify or free it.
|
||||
|
||||
\sa BMidiLocalProducer::SpraySystemExclusive()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalConsumer::SystemCommon(
|
||||
uchar status, uchar data1, uchar data2, bigtime_t time)
|
||||
\brief Invoked when a System Common event is received
|
||||
|
||||
Not all data bytes are used for all common events. Unused bytes are set to 0.
|
||||
|
||||
\sa BMidiLocalProducer::SpraySystemCommon()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalConsumer::SystemRealTime(
|
||||
uchar status, bigtime_t time)
|
||||
\brief Invoked when a Real Time event is received
|
||||
\sa BMidiLocalProducer::SpraySystemRealTime()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalConsumer::TempoChange(int32 beatsPerMinute, bigtime_t time)
|
||||
\brief Invoked when a Tempo Change event is received
|
||||
\sa BMidiLocalProducer::SprayTempoChange()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalConsumer::AllNotesOff(bool justChannel, bigtime_t time)
|
||||
\brief Not used
|
||||
*/
|
226
docs/user/midi2/midilocalprod.dox
Normal file
226
docs/user/midi2/midilocalprod.dox
Normal file
@ -0,0 +1,226 @@
|
||||
/*!
|
||||
\class BMidiLocalProducer MidiProducer.h
|
||||
\brief A producer endpoint that is created by your own application
|
||||
|
||||
You create a BMidiLocalProducer if you want your application to send MIDI
|
||||
events. You use the various spray functions to send events to all connected
|
||||
consumers. If no consumers are connected to the producer, any calls to the
|
||||
spray functions are ignored.
|
||||
|
||||
Most spray functions accept a channel argument. Even though MIDI channels are
|
||||
really numbered 1 through 16, the spray functions work with channels 0 through
|
||||
15. You can also specify the performance time for the event using the time
|
||||
argument. Specify 0 (or any time in the past) to perform the event "now", i.e.
|
||||
as soon as possible. You can also schedule events to be performed in the
|
||||
future, by passing a time such as system_time() + 5000000, which means 5
|
||||
seconds from now.
|
||||
|
||||
Unlike BMidiLocalConsumer, which should be subclassed almost always, you hardly
|
||||
ever need to derive a class from BMidiLocalProducer. The only reason for
|
||||
subclassing is when you need to know when the producer gets connected or
|
||||
disconnected.
|
||||
|
||||
Also unlike consumers, local producers have no thread of control directly
|
||||
associated with them. If you want to send out the MIDI events from a different
|
||||
thread, you will have to create one yourself.
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn BMidiLocalProducer::BMidiLocalProducer(const char *name = NULL)
|
||||
\brief Creates a new local producer endpoint
|
||||
|
||||
The new endpoint is not visible to other applications until you Register() it.
|
||||
|
||||
You can tell the constructor what the name of the new producer will be. If you
|
||||
pass NULL (or use the default argument), then the producer's name will be an
|
||||
empty string. It won't be NULL, since endpoint names cannot be NULL.
|
||||
|
||||
There is no guarantee that the endpoint will be successfully created. For
|
||||
example, the Midi Server may not be running. Therefore, you should always call
|
||||
IsValid() after creating a new endpoint to make sure that everything went okay.
|
||||
If not, Release() the object to reclaim memory and abort gracefully.
|
||||
|
||||
\code
|
||||
BMidiLocalProducer* prod = new BMidiLocalProducer(...);
|
||||
if (!prod->IsValid())
|
||||
{
|
||||
prod->Release();
|
||||
...exit gracefully...
|
||||
}
|
||||
\endcode
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalProducer::Connected(BMidiConsumer* cons)
|
||||
\brief Invoked when a new consumer is connected to this producer
|
||||
|
||||
Although typical notifications (i.e. from BMidiRoster's "watching" facility)
|
||||
are only sent if it is some other app that is performing the operation,
|
||||
Connected() is also called if you are making the connection yourself.
|
||||
|
||||
If you override this hook, you don't have to call the default implementation,
|
||||
because that does nothing.
|
||||
|
||||
\param cons The newly connected consumer. The reference count of the consumer
|
||||
object is not increased, so you should not Release() it. However, if you want
|
||||
to keep track of the consumer beyond this function, you should first Acquire()
|
||||
it, and Release() it when you are done.
|
||||
|
||||
\sa Disconnected()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalProducer::Disconnected(BMidiConsumer* cons)
|
||||
\brief Invoked when a consumer is disconnected from this producer
|
||||
\sa Connected()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalProducer::SprayData(
|
||||
void* data, size_t length, bool atomic = false, bigtime_t time = 0) const
|
||||
\brief Sends raw MIDI data downstream to all connected consumers
|
||||
|
||||
Typically you won't have to call SprayData(); the other spray functions will do
|
||||
just fine. If you do call it, remember that you retain ownership of the data
|
||||
and that you are responsible for freeing it at some point. (Even though data is
|
||||
not declared const, the function does not change it.)
|
||||
|
||||
With atomic set to false, you can send a MIDI message in segments (perhaps for
|
||||
a large sysex dump). However, when you do this, you are on your own. The Midi
|
||||
Kit only tags the data as being non-atomic, but offers no additional support.
|
||||
The default implementation of BMidiLocalConsumer completely ignores such
|
||||
events. To handle non-atomic MIDI data, you should override the
|
||||
BMidiLocalConsumer::Data() hook and process the MIDI event yourself. All of
|
||||
BMidiLocalProducer's other spray functions always send atomic data.
|
||||
|
||||
\param data the MIDI event data
|
||||
\param length byte size of the data buffer
|
||||
\param atomic whether the data buffer contains a single complete MIDI event
|
||||
\param time the required performance time of the event
|
||||
|
||||
\sa BMidiLocalConsumer::Data()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalProducer::SprayNoteOff(
|
||||
uchar channel, uchar note, uchar velocity, bigtime_t time = 0) const
|
||||
\brief Sends a Note Off event to all connected consumers
|
||||
\sa BMidiLocalConsumer::NoteOff()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalProducer::SprayNoteOn(
|
||||
uchar channel, uchar note, uchar velocity, bigtime_t time = 0) const
|
||||
\brief Sends a Note On event to all connected consumers
|
||||
\sa BMidiLocalConsumer::NoteOn()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalProducer::SprayKeyPressure(
|
||||
uchar channel, uchar note, uchar pressure, bigtime_t time = 0) const
|
||||
\brief Sends a Polyphonic Pressure (Aftertouch) event to all connected
|
||||
consumers
|
||||
\sa BMidiLocalConsumer::KeyPressure()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalProducer::SprayControlChange(
|
||||
uchar channel, uchar controlNumber, uchar controlValue,
|
||||
bigtime_t time = 0) const
|
||||
\brief Sends a Controller Change event to all connected consumers
|
||||
|
||||
\sa \ref controllernumbers
|
||||
\sa BMidiLocalConsumer::ControlChange()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalProducer::SprayProgramChange(
|
||||
uchar channel, uchar programNumber, bigtime_t time = 0) const
|
||||
\brief Sends a Program Change event to all connected consumers
|
||||
\sa BMidiLocalConsumer::ProgramChange()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalProducer::SprayChannelPressure(
|
||||
uchar channel, uchar pressure, bigtime_t time = 0) const
|
||||
\brief Sends a Channel Pressure event to all connected consumers
|
||||
\sa BMidiLocalConsumer::ChannelPressure()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalProducer::SprayPitchBend(
|
||||
uchar channel, uchar lsb, uchar msb, bigtime_t time = 0) const
|
||||
\brief Sends a Pitch Bend event to all connected consumers
|
||||
\sa BMidiLocalConsumer::PitchBend()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalProducer::SpraySystemExclusive(
|
||||
void* data, size_t length, bigtime_t time = 0) const
|
||||
\brief Sends a System Exclusive event to all connected consumers
|
||||
|
||||
You retain ownership of the data and are responsible for freeing it. Even
|
||||
though data is not declared const, the function does not change it. Even though
|
||||
the amount of data may be quite large, this function always sends sysex
|
||||
messages as an atomic block of data.
|
||||
|
||||
\sa BMidiLocalConsumer::SystemExclusive()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalProducer::SpraySystemCommon(
|
||||
uchar status, uchar data1, uchar data2, bigtime_t time = 0) const
|
||||
\brief Sends a System Common event to the connected consumers
|
||||
|
||||
The status byte must be one of the following:
|
||||
|
||||
<TABLE BORDER="1">
|
||||
<TR><TD>0xF1</TD><TD>B_MIDI_TIME_CODE</TD><TD>data1 only</TD></TR>
|
||||
<TR><TD>0xF2</TD><TD>B_SONG_POSITION</TD><TD>data1 and data2</TD></TR>
|
||||
<TR><TD>0xF3</TD><TD>B_SONG_SELECT</TD><TD>data1 only</TD></TR>
|
||||
<TR><TD>0xF5</TD><TD>B_CABLE_MESSAGE</TD><TD>data1 only</TD></TR>
|
||||
<TR><TD>0xF6</TD><TD>B_TUNE_REQUEST</TD><TD>no data</TD></TR>
|
||||
<TR><TD>0xF7</TD><TD>B_SYS_EX_END</TD><TD>no data</TD></TR>
|
||||
</TABLE>
|
||||
|
||||
\sa BMidiLocalConsumer::SystemCommon()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalProducer::SpraySystemRealTime(
|
||||
uchar status, bigtime_t time = 0) const
|
||||
\brief Sends a Real Time event to the connected consumers
|
||||
|
||||
The status byte must be one of the following:
|
||||
|
||||
<TABLE BORDER="1">
|
||||
<TR><TD>0xF8</TD><TD>B_TIMING_CLOCK</TD></TR>
|
||||
<TR><TD>0xFA</TD><TD>B_START</TD></TR>
|
||||
<TR><TD>0xFB</TD><TD>B_CONTINUE</TD></TR>
|
||||
<TR><TD>0xFC</TD><TD>B_STOP</TD></TR>
|
||||
<TR><TD>0xFE</TD><TD>B_ACTIVE_SENSING</TD></TR>
|
||||
<TR><TD>0xFF</TD><TD>B_SYSTEM_RESET</TD></TR>
|
||||
</TABLE>
|
||||
|
||||
Because of their high priority, the MIDI specification allows real time
|
||||
messages to "interleave" with other MIDI messages. A large sysex dump, for
|
||||
example, may be interrupted by a real time event. The Midi Kit, however,
|
||||
doesn't care. If you (or another producer) have just sent a big system
|
||||
exclusive to a consumer, any following real time message will simply have to
|
||||
wait until the consumer has dealt with the sysex.
|
||||
|
||||
\sa BMidiLocalConsumer::SystemRealTime()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiLocalProducer::SprayTempoChange(
|
||||
int32 bpm, bigtime_t time = 0) const
|
||||
\brief Sends a Tempo Change event to the connected consumers.
|
||||
|
||||
This kind of Tempo Change event is not really part of the MIDI spec, rather
|
||||
it is an extension from the SMF (Standard MIDI File) format.
|
||||
|
||||
\sa BMidiLocalConsumer::TempoChange()
|
||||
*/
|
75
docs/user/midi2/midiproducer.dox
Normal file
75
docs/user/midi2/midiproducer.dox
Normal file
@ -0,0 +1,75 @@
|
||||
/*!
|
||||
\class BMidiProducer MidiProducer.h
|
||||
\brief Streams MIDI events to connected consumers
|
||||
|
||||
A producer is an object that generate a stream of MIDI events. Each producer
|
||||
has a list of BMidiConsumer objects to which it is connected, and may be asked
|
||||
to connect to or disconnect from a BMidiConsumer. A producer can spray its
|
||||
events to multiple consumers at the same time.
|
||||
|
||||
A BMidiProducer either represents a local producer, i.e. a class extending from
|
||||
BMidiLocalProducer, or is a proxy for a remote object published by another app.
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn status_t BMidiProducer::Connect(BMidiConsumer* cons)
|
||||
\brief Connects a consumer to this producer
|
||||
|
||||
Establishes a connection between this producer and the specified consumer
|
||||
endpoint. From now on, any events that this producer sprays will be sent to
|
||||
that consumer. You may connect multiple consumers to a producer.
|
||||
|
||||
\return B_OK on success, or an error code when the connection could not be
|
||||
established. If the consumer is a proxy for a remote object and that object no
|
||||
longer exists, Connect() returns B_ERROR. It also returns B_ERROR if you try to
|
||||
connect the same producer and consumer more than once.
|
||||
|
||||
\sa Disconnect()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn status_t BMidiProducer::Disconnect(BMidiConsumer* cons)
|
||||
\brief Disconnects a consumer from this producer
|
||||
|
||||
Terminates the connection between this producer and the specified consumer
|
||||
endpoint. From now on, any events that this producer sprays no longer go to
|
||||
that consumer.
|
||||
|
||||
\return B_OK on success, or an error code if there was no connection to break
|
||||
|
||||
\sa Connect()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn bool BMidiProducer::IsConnected(BMidiConsumer* cons) const
|
||||
\brief Determines whether a consumer is connected to this producer
|
||||
\sa Connect()
|
||||
\sa Disconnect()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn BList* BMidiProducer::Connections() const
|
||||
\brief Returns a list with all connected consumers
|
||||
|
||||
Returns a BList with pointers to BMidiEndpoint objects for all consumers that
|
||||
are connected to this producer. You can examine the contents of the list as
|
||||
follows:
|
||||
|
||||
\code
|
||||
BList* list = prod->Connections();
|
||||
for (int32 t = 0; t < list->CountItems(); ++t)
|
||||
{
|
||||
BMidiEndpoint* endp = (BMidiEndpoint*) list->ItemAt(t);
|
||||
...do stuff...
|
||||
endp->Release(); // yes, here too!
|
||||
}
|
||||
delete list;
|
||||
\endcode
|
||||
|
||||
Every time you call this function, a new BList is allocated. The caller (that
|
||||
is you) is responsible for freeing this list. The BMidiEndpoint objects in the
|
||||
list have their reference counts bumped, so you need to Release() them before
|
||||
you delete the list or they will go all leaky on you.
|
||||
|
||||
*/
|
292
docs/user/midi2/midiroster.dox
Normal file
292
docs/user/midi2/midiroster.dox
Normal file
@ -0,0 +1,292 @@
|
||||
/*!
|
||||
\class BMidiRoster MidiRoster.h
|
||||
\brief Interface to the system-wide Midi Roster
|
||||
|
||||
BMidiRoster allows you to find available MIDI consumer and producer objects.
|
||||
You can locate these objects using the iterative NextEndpoint(),
|
||||
NextProducer(), and NextConsumer() methods or by requesting notification
|
||||
messages to be sent with StartWatching(). Notification messages may contain
|
||||
object IDs which can be resolved using the FindEndpoint(), FindProducer(), and
|
||||
FindConsumer() methods.
|
||||
|
||||
The constructor and destructor of BMidiRoster are private, which means that you
|
||||
cannot create or delete your own BMidiRoster objects. Every application can
|
||||
have only one instance of BMidiRoster, which is automatically created the very
|
||||
first time you use a Midi Kit function.
|
||||
|
||||
You can call BMidiRoster's functions like this:
|
||||
|
||||
\code
|
||||
producer = BMidiRoster::FindProducer(someID);
|
||||
\endcode
|
||||
|
||||
Or using the slightly more annoying:
|
||||
|
||||
\code
|
||||
BMidiRoster* roster = BMidiRoster::MidiRoster();
|
||||
if (roster != NULL)
|
||||
{
|
||||
producer = roster->FindProducer(someID);
|
||||
}
|
||||
\endcode
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn BMidiEndpoint* BMidiRoster::NextEndpoint(int32* id)
|
||||
\brief Returns the next endpoint from the roster
|
||||
|
||||
The "next endpoint" means: the endpoint with the ID that follows id. So if you
|
||||
set id to 3, the first possible endpoint it returns is endpoint 4. No endpoint
|
||||
can have ID 0, so passing 0 gives you the first endpoint. If you pass NULL
|
||||
instead of an ID, NextEndpoint() always returns NULL. When the function
|
||||
returns, it sets id to the ID of the endpoint that was found. If no more
|
||||
endpoints exist, NextEndpoint() returns NULL and id is not changed.
|
||||
NextEndpoint() does <I>not</I> return locally created endpoints, even if they
|
||||
are Register()'ed.
|
||||
|
||||
Usage example:
|
||||
|
||||
\code
|
||||
int32 id = 0;
|
||||
BMidiEndpoint* endp;
|
||||
while ((endp = BMidiRoster::NextEndpoint(&id)) != NULL)
|
||||
{
|
||||
...do something with endpoint ...
|
||||
endp->Release(); // don't forget!
|
||||
}
|
||||
\endcode
|
||||
|
||||
Remember that NextEndpoint() bumps the endpoint's reference count, so you
|
||||
should always \link BMidiEndpoint::Release() Release() \endlink it when you are
|
||||
done.
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn BMidiProducer* BMidiRoster::NextProducer(int32* id)
|
||||
\brief Returns the next producer from the roster
|
||||
|
||||
Like NextEndpoint(), but only returns producer endpoints.
|
||||
|
||||
\sa NextConsumer
|
||||
\sa NextEndpoint
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn BMidiConsumer* BMidiRoster::NextConsumer(int32* id)
|
||||
\brief Returns the next consumer from the roster
|
||||
|
||||
Like NextEndpoint(), but only returns consumer endpoints.
|
||||
|
||||
\sa NextProducer
|
||||
\sa NextEndpoint
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn BMidiEndpoint* BMidiRoster::FindEndpoint(
|
||||
int32 id, bool localOnly = false)
|
||||
\brief Returns the endpoint with the specified ID
|
||||
|
||||
FindEndpoint() will always find <I>any</I> local endpoints created by this
|
||||
application; they do not have to be published with Register() first. If
|
||||
localOnly is false, FindEndpoint() also looks at remote endpoints, otherwise
|
||||
only local endpoints will be resolved. Returns NULL if no such endpoint could
|
||||
be found.
|
||||
|
||||
You should use a dynamic_cast to convert the BMidiEndpoint into a producer or
|
||||
consumer:
|
||||
|
||||
\code
|
||||
BMidiEndpoint* endp = ...;
|
||||
BMidiProducer* prod = NULL;
|
||||
BMidiConsumer* cons = NULL;
|
||||
|
||||
if (endp->IsProducer())
|
||||
{
|
||||
prod = dynamic_cast<BMidiProducer*>(endp);
|
||||
}
|
||||
else if (endp->IsConsumer())
|
||||
{
|
||||
cons = dynamic_cast<BMidiConsumer*>(endp);
|
||||
}
|
||||
\endcode
|
||||
|
||||
Remember that FindEndpoint() increments the endpoint's reference count, so you
|
||||
should always \link BMidiEndpoint::Release() Release() \endlink an endpoint
|
||||
when you are done with it:
|
||||
|
||||
\code
|
||||
BMidiEndpoint* endp = BMidiRoster::FindEndpoint(someID);
|
||||
if (endp != NULL)
|
||||
{
|
||||
...do stuff with the endpoint...
|
||||
endp->Release();
|
||||
}
|
||||
\endcode
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn BMidiProducer* BMidiRoster::FindProducer(
|
||||
int32 id, bool localOnly = false)
|
||||
\brief Finds the producer with the specified ID
|
||||
|
||||
Like FindEndpoint(), but only looks for producer endpoints. Returns NULL if no
|
||||
endpoint with that ID exists, or if that endpoint is not a producer.
|
||||
|
||||
\sa FindConsumer
|
||||
\sa FindEndpoint
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn BMidiConsumer* BMidiRoster::FindConsumer(
|
||||
int32 id, bool localOnly = false)
|
||||
\brief Finds the consumer with the specified ID
|
||||
|
||||
Like FindEndpoint(), but only looks for consumer endpoints. Returns NULL if no
|
||||
endpoint with that ID exists, or if that endpoint is not a consumer.
|
||||
|
||||
\sa FindProducer
|
||||
\sa FindEndpoint
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiRoster::StartWatching(const BMessenger* msngr)
|
||||
\brief Start receiving notifications from the Midi Roster
|
||||
|
||||
When you start watching, BMidiRoster sends you notifications for all currently
|
||||
<I>published</I> <I>remote</I> endpoints, and all the current connections
|
||||
between them. (At this point, BMidiRoster does not let you know about
|
||||
connections between unpublished endpoints, nor does it tell you anything about
|
||||
your local endpoints, even though they may be published.)
|
||||
|
||||
Thereafter, you'll receive notifications any time something important happens
|
||||
to an object. The application that performs these operations is itself not
|
||||
notified. The assumption here is that you already know about these changes,
|
||||
because you are the one that is performing them.
|
||||
|
||||
The notifications are BMessages with code B_MIDI_EVENT. You specify the
|
||||
BMessenger that will be used to send these messages. Each message contains a
|
||||
field called be:op that describes the type of notification.
|
||||
|
||||
The "registered" and "unregistered" notifications are sent when a remote
|
||||
endpoint Register()'s or Unregister()'s, respectively. You don't receive these
|
||||
notifications when you register or unregister your local endpoints, but the
|
||||
other apps will.
|
||||
|
||||
<TABLE BORDER="1">
|
||||
<TR><TD>be:op</TD><TD>int32</TD><TD>B_MIDI_REGISTERED</TD></TR>
|
||||
<TR><TD>be:id</TD><TD>int32</TD><TD>ID of the endpoint</TD></TR>
|
||||
<TR><TD>be:type</TD><TD>string</TD><TD>"producer" or "consumer"</TD></TR>
|
||||
</TABLE>
|
||||
|
||||
<TABLE BORDER="1">
|
||||
<TR><TD>be:op</TD><TD>int32</TD><TD>B_MIDI_UNREGISTERED</TD></TR>
|
||||
<TR><TD>be:id</TD><TD>int32</TD><TD>ID of the endpoint</TD></TR>
|
||||
<TR><TD>be:type</TD><TD>string</TD><TD>"producer" or "consumer"</TD></TR>
|
||||
</TABLE>
|
||||
|
||||
The "connected" and "disconnected" notifications are sent when a consumer \link
|
||||
BMidiProducer::Connect() Connect()\endlink's to a producer, or when they \link
|
||||
BMidiProducer::Disconnect() Disconnect() \endlink. You will receive these
|
||||
notifications when <I>any</I> two endpoints connect or disconnect, even if they
|
||||
are not published. (The purpose of which is debatable.) You won't receive the
|
||||
notifications if you are the one making the connection, even if both endpoints
|
||||
are remote. You <I>will</I> be notified when another app connects one of your
|
||||
published endpoints.
|
||||
|
||||
<TABLE BORDER="1">
|
||||
<TR><TD>be:op</TD><TD>int32</TD><TD>B_MIDI_CONNECTED</TD></TR>
|
||||
<TR><TD>be:producer</TD><TD>int32</TD><TD>ID of the connector</TD></TR>
|
||||
<TR><TD>be:consumer</TD><TD>int32</TD><TD>ID of the connectee</TD></TR>
|
||||
</TABLE>
|
||||
|
||||
<TABLE BORDER="1">
|
||||
<TR><TD>be:op</TD><TD>int32</TD><TD>B_MIDI_DISCONNECTED</TD></TR>
|
||||
<TR><TD>be:producer</TD><TD>int32</TD><TD>ID of the connector</TD></TR>
|
||||
<TR><TD>be:consumer</TD><TD>int32</TD><TD>ID of the connectee</TD></TR>
|
||||
</TABLE>
|
||||
|
||||
The following notifications are sent when an endpoint's attributes are changed.
|
||||
You receive these notifications only if another application is changing one of
|
||||
its published endpoints.
|
||||
|
||||
<TABLE BORDER="1">
|
||||
<TR><TD>be:op</TD><TD>int32</TD><TD>B_MIDI_CHANGED_NAME</TD></TR>
|
||||
<TR><TD>be:id</TD><TD>int32</TD><TD>ID of the endpoint</TD></TR>
|
||||
<TR><TD>be:type</TD><TD>string</TD><TD>"producer" or "consumer"</TD></TR>
|
||||
<TR><TD>be:name</TD><TD>string</TD><TD>the endpoint's new name</TD></TR>
|
||||
</TABLE>
|
||||
|
||||
<TABLE BORDER="1">
|
||||
<TR><TD>be:op</TD><TD>int32</TD><TD>B_MIDI_CHANGED_LATENCY</TD></TR>
|
||||
<TR><TD>be:id</TD><TD>int32</TD><TD>ID of the endpoint</TD></TR>
|
||||
<TR><TD>be:type</TD><TD>string</TD><TD>"producer" or "consumer"</TD></TR>
|
||||
<TR><TD>be:latency</TD><TD>int64</TD><TD>the new latency (microseconds)</TD></TR>
|
||||
</TABLE>
|
||||
|
||||
<TABLE BORDER="1">
|
||||
<TR><TD>be:op</TD><TD>int32</TD><TD>B_MIDI_CHANGED_PROPERTIES</TD></TR>
|
||||
<TR><TD>be:id</TD><TD>int32</TD><TD>ID of the endpoint</TD></TR>
|
||||
<TR><TD>be:type</TD><TD>string</TD><TD>"producer" or "consumer"</TD></TR>
|
||||
<TR><TD>be:properties</TD><TD>BMessage</TD><TD>the new properties</TD></TR>
|
||||
</TABLE>
|
||||
|
||||
Typical usage example:
|
||||
|
||||
\code
|
||||
void MyView::AttachedToWindow()
|
||||
{
|
||||
BMessenger msgr(this);
|
||||
BMidiRoster::StartWatching(&msgr);
|
||||
}
|
||||
|
||||
void MyView::MessageReceived(BMessage* msg)
|
||||
{
|
||||
switch (msg->what)
|
||||
{
|
||||
case B_MIDI_EVENT:
|
||||
HandleMidiEvent(msg);
|
||||
break;
|
||||
default:
|
||||
super::MessageReceived(msg);
|
||||
break;
|
||||
}
|
||||
}
|
||||
\endcode
|
||||
|
||||
\sa \ref bmidiop "The possible be:op codes (BMidiOp)"
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BMidiRoster::StopWatching()
|
||||
\brief Stop receiving notifications from the Midi Roster
|
||||
\sa StartWatching()
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn status_t BMidiRoster::Register(BMidiEndpoint* object)
|
||||
\brief Publishes an endpoint to other applications
|
||||
|
||||
Calls BMidiEndpoint's \link BMidiEndpoint::Register() Register() \endlink
|
||||
method to publish an endpoint, which makes it visible to other applications.
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn status_t BMidiRoster::Unregister(BMidiEndpoint* object)
|
||||
\brief Hides an endpoint from other applications
|
||||
|
||||
Calls BMidiEndpoint's \link BMidiEndpoint::Unregister() Unregister() \endlink
|
||||
method to hide a previously published endpoint from other applications.
|
||||
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn BMidiRoster* BMidiRoster::MidiRoster()
|
||||
\brief Returns a pointer to the only instance of BMidiRoster
|
||||
|
||||
There is no real reason use this function, since all BMidiRoster's public
|
||||
function are static.
|
||||
|
||||
*/
|
Loading…
Reference in New Issue
Block a user