Put Partition and the new (private) NodeOpener class into the "boot" namespace.

Implemented Partition::Size() and Type() to stat its device.
Partition::ReadAt() and WriteAt() now return B_BAD_VALUE if a position smaller
than zero is provided (as Posix actually states).
Partition::Scan() now provides the partitioning system modules with the correct
file descriptor; it now opens itself (using the NodeOpener class) and no longer
the descriptor of its device directly (resulting in wrong positioning).
Debug output can be turned off now.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4632 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2003-09-12 01:12:53 +00:00
parent f150614a3b
commit e9117d1507

View File

@ -15,6 +15,15 @@
#include <unistd.h>
#include <string.h>
using namespace boot;
#define TRACE_PARTITIONS 0
#if TRACE_PARTITIONS
# define TRACE(x) printf x
#else
# define TRACE(x) ;
#endif
/* supported partition modules */
@ -50,6 +59,30 @@ static const int32 sNumFileSystemModules = sizeof(sFileSystemModules) / sizeof(f
extern list gPartitions;
namespace boot {
class NodeOpener {
public:
NodeOpener(Node *node, int mode)
{
fFD = open_node(node, mode);
}
~NodeOpener()
{
close(fFD);
}
int Descriptor() const { return fFD; }
private:
int fFD;
};
// #pragma mark -
Partition::Partition(int fd)
:
fParent(NULL),
@ -76,7 +109,7 @@ Partition::ReadAt(void *cookie, off_t position, void *buffer, size_t bufferSize)
if (position > this->size)
return 0;
if (position < 0)
position = 0;
return B_BAD_VALUE;
if (position + bufferSize > this->size)
bufferSize = this->size - position;
@ -91,7 +124,7 @@ Partition::WriteAt(void *cookie, off_t position, const void *buffer, size_t buff
if (position > this->size)
return 0;
if (position < 0)
position = 0;
return B_BAD_VALUE;
if (position + bufferSize > this->size)
bufferSize = this->size - position;
@ -100,6 +133,28 @@ Partition::WriteAt(void *cookie, off_t position, const void *buffer, size_t buff
}
off_t
Partition::Size() const
{
struct stat stat;
if (fstat(fFD, &stat) == B_OK)
return stat.st_size;
return Node::Size();
}
int32
Partition::Type() const
{
struct stat stat;
if (fstat(fFD, &stat) == B_OK)
return stat.st_mode;
return Node::Type();
}
Partition *
Partition::AddChild()
{
@ -123,12 +178,14 @@ Partition::Scan()
for (int32 i = 0; i < sNumPartitionModules; i++) {
partition_module_info *module = sPartitionModules[i];
void *cookie;
NodeOpener opener(this, O_RDONLY);
puts(module->pretty_name);
if (module->identify_partition(fFD, this, &cookie) <= 0.0)
TRACE(("check for partitioning_system: %s\n", module->pretty_name));
if (module->identify_partition(opener.Descriptor(), this, &cookie) <= 0.0)
continue;
status_t status = module->scan_partition(fFD, this, cookie);
status_t status = module->scan_partition(opener.Descriptor(), this, cookie);
module->free_identify_partition_cookie(this, cookie);
if (status == B_OK) {
@ -138,6 +195,9 @@ Partition::Scan()
Partition *child = NULL, *last = NULL;
while ((child = (Partition *)list_get_next_item(&fChildren, child)) != NULL) {
TRACE(("*** scan child %p (start = %Ld, size = %Ld, parent = %p)!\n",
child, child->offset, child->size, child->Parent()));
child->Scan();
if (child->IsFileSystem()) {
@ -166,7 +226,7 @@ Partition::Scan()
for (int32 i = 0; i < sNumFileSystemModules; i++) {
file_system_module_info *module = sFileSystemModules[i];
puts(module->pretty_name);
TRACE(("check for file_system: %s\n", module->pretty_name));
Directory *fileSystem;
if (module->get_file_system(this, &fileSystem) == B_OK) {
@ -180,6 +240,8 @@ Partition::Scan()
return B_ENTRY_NOT_FOUND;
}
} // namespace boot
// #pragma mark -
@ -209,6 +271,7 @@ create_child_partition(partition_id id, int32 index, partition_id childID)
// we cannot do anything with the child here, because it was not
// yet initialized by the partition module.
TRACE(("new child partition!"));
return child;
}