gcc3 compile fixes: default arguments in implementation no longer allowed
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4507 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
a91e36bf1b
commit
e8cf08732d
@ -239,7 +239,7 @@ BArchivable* BView::Instantiate(BMessage* data){
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//---------------------------------------------------------------------------
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status_t BView::Archive(BMessage* data, bool deep = true) const{
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status_t BView::Archive(BMessage* data, bool deep) const{
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status_t retval;
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retval = BHandler::Archive( data, deep );
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@ -773,7 +773,7 @@ uint32 BView::ResizingMode() const {
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//---------------------------------------------------------------------------
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void BView::SetViewCursor(const BCursor *cursor, bool sync=true) {
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void BView::SetViewCursor(const BCursor *cursor, bool sync) {
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if (!cursor)
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return;
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@ -906,7 +906,7 @@ void BView::WindowActivated(bool state){
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//---------------------------------------------------------------------------
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void BView::BeginRectTracking(BRect startRect,
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uint32 style = B_TRACK_WHOLE_RECT)
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uint32 style)
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{
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if (do_owner_check()) {
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owner->session->WriteInt32( AS_LAYER_BEGIN_RECT_TRACK );
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@ -926,7 +926,7 @@ void BView::EndRectTracking(){
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//---------------------------------------------------------------------------
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void BView::DragMessage(BMessage* aMessage, BRect dragRect,
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BHandler* reply_to = NULL)
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BHandler* reply_to)
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{
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if ( !aMessage || !dragRect.IsValid())
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return;
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@ -984,7 +984,7 @@ void BView::DragMessage(BMessage* aMessage, BRect dragRect,
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//---------------------------------------------------------------------------
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void BView::DragMessage(BMessage* aMessage, BBitmap* anImage, BPoint offset,
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BHandler* reply_to = NULL)
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BHandler* reply_to)
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{
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DragMessage( aMessage, anImage, B_OP_COPY, offset, reply_to );
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}
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@ -993,7 +993,7 @@ void BView::DragMessage(BMessage* aMessage, BBitmap* anImage, BPoint offset,
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void BView::DragMessage(BMessage* aMessage, BBitmap* anImage,
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drawing_mode dragMode, BPoint offset,
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BHandler* reply_to = NULL)
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BHandler* reply_to)
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{
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if ( !aMessage || !anImage )
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return;
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@ -1048,7 +1048,7 @@ void BView::DragMessage(BMessage* aMessage, BBitmap* anImage,
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//---------------------------------------------------------------------------
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void BView::GetMouse(BPoint* location, uint32* buttons,
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bool checkMessageQueue = true)
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bool checkMessageQueue)
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{
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do_owner_check();
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@ -1105,7 +1105,7 @@ void BView::GetMouse(BPoint* location, uint32* buttons,
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//---------------------------------------------------------------------------
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void BView::MakeFocus(bool focusState = true){
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void BView::MakeFocus(bool focusState){
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if (owner){
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// if a view is in focus
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BView *focus = owner->CurrentFocus();
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@ -1173,7 +1173,7 @@ void BView::ScrollTo(BPoint where){
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//---------------------------------------------------------------------------
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status_t BView::SetEventMask(uint32 mask, uint32 options=0){
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status_t BView::SetEventMask(uint32 mask, uint32 options){
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if (fEventMask == mask && fEventOptions == options)
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return B_ERROR;
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@ -1194,7 +1194,7 @@ uint32 BView::EventMask(){
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//---------------------------------------------------------------------------
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status_t BView::SetMouseEventMask(uint32 mask, uint32 options=0){
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status_t BView::SetMouseEventMask(uint32 mask, uint32 options){
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if (fEventMask == mask && fEventOptions == options) {
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return B_ERROR;
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}
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@ -1217,7 +1217,7 @@ status_t BView::SetMouseEventMask(uint32 mask, uint32 options=0){
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// Graphic State Functions
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//---------------------------------------------------------------------------
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void BView::SetLineMode(cap_mode lineCap, join_mode lineJoin,
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float miterLimit = B_DEFAULT_MITER_LIMIT)
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float miterLimit)
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{
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if (lineCap == fState->lineCap && lineJoin == fState->lineJoin &&
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miterLimit == fState->miterLimit)
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@ -1652,7 +1652,7 @@ void BView::ForceFontAliasing(bool enable){
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//---------------------------------------------------------------------------
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void BView::SetFont(const BFont* font, uint32 mask = B_FONT_ALL){
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void BView::SetFont(const BFont* font, uint32 mask){
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if (!font || mask == 0)
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return;
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@ -1754,8 +1754,8 @@ void BView::TruncateString(BString* in_out, uint32 mode, float width) const{
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//---------------------------------------------------------------------------
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void BView::ClipToPicture(BPicture* picture,
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BPoint where = B_ORIGIN,
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bool sync = true)
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BPoint where,
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bool sync)
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{
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if ( picture == NULL )
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return;
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@ -1779,8 +1779,8 @@ void BView::ClipToPicture(BPicture* picture,
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//---------------------------------------------------------------------------
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void BView::ClipToInversePicture(BPicture* picture,
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BPoint where = B_ORIGIN,
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bool sync = true)
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BPoint where,
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bool sync)
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{
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if ( picture == NULL )
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return;
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@ -1975,7 +1975,7 @@ void BView::DrawChar(char aChar, BPoint location){
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//---------------------------------------------------------------------------
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void BView::DrawString(const char* aString,
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escapement_delta* delta = NULL)
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escapement_delta* delta)
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{
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if ( !aString )
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return;
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@ -1986,7 +1986,7 @@ void BView::DrawString(const char* aString,
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//---------------------------------------------------------------------------
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void BView::DrawString(const char* aString, BPoint location,
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escapement_delta* delta = NULL)
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escapement_delta* delta)
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{
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if ( !aString )
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return;
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@ -1997,7 +1997,7 @@ void BView::DrawString(const char* aString, BPoint location,
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//---------------------------------------------------------------------------
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void BView::DrawString(const char* aString, int32 length,
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escapement_delta* delta = NULL)
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escapement_delta* delta)
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{
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if ( !aString )
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return;
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@ -2008,7 +2008,7 @@ void BView::DrawString(const char* aString, int32 length,
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//---------------------------------------------------------------------------
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void BView::DrawString(const char* aString, int32 length, BPoint location,
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escapement_delta* delta = NULL)
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escapement_delta* delta)
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{
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if ( !aString )
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return;
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@ -2030,7 +2030,7 @@ void BView::DrawString(const char* aString, int32 length, BPoint location,
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void BView::StrokeEllipse(BPoint center,
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float xRadius, float yRadius,
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pattern p = B_SOLID_HIGH)
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pattern p)
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{
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if (owner){
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check_lock();
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@ -2047,7 +2047,7 @@ void BView::StrokeEllipse(BPoint center,
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//---------------------------------------------------------------------------
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void BView::StrokeEllipse(BRect r, pattern p = B_SOLID_HIGH) {
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void BView::StrokeEllipse(BRect r, pattern p) {
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if (owner)
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StrokeEllipse( r.LeftTop() + BPoint(r.Width()/2, r.Height()/2),
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r.Width()/2, r.Height()/2, p );
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@ -2057,7 +2057,7 @@ void BView::StrokeEllipse(BRect r, pattern p = B_SOLID_HIGH) {
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void BView::FillEllipse(BPoint center,
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float xRadius, float yRadius,
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pattern p = B_SOLID_HIGH)
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pattern p)
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{
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if (owner){
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check_lock();
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@ -2074,7 +2074,7 @@ void BView::FillEllipse(BPoint center,
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//---------------------------------------------------------------------------
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void BView::FillEllipse(BRect r, pattern p = B_SOLID_HIGH) {
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void BView::FillEllipse(BRect r, pattern p) {
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if (owner)
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FillEllipse( r.LeftTop() + BPoint(r.Width()/2, r.Height()/2),
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r.Width()/2, r.Height()/2, p );
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@ -2086,7 +2086,7 @@ void BView::FillEllipse(BRect r, pattern p = B_SOLID_HIGH) {
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void BView::StrokeArc(BPoint center,
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float xRadius, float yRadius,
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float start_angle, float arc_angle,
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pattern p = B_SOLID_HIGH)
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pattern p)
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{
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if (owner){
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check_lock();
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@ -2107,7 +2107,7 @@ void BView::StrokeArc(BPoint center,
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void BView::StrokeArc(BRect r,
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float start_angle, float arc_angle,
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pattern p = B_SOLID_HIGH)
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pattern p)
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{
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if (owner)
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StrokeArc( r.LeftTop() + BPoint(r.Width()/2, r.Height()/2),
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@ -2120,7 +2120,7 @@ void BView::StrokeArc(BRect r,
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void BView::FillArc(BPoint center,
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float xRadius, float yRadius,
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float start_angle, float arc_angle,
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pattern p = B_SOLID_HIGH)
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pattern p)
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{
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if (owner){
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check_lock();
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@ -2141,7 +2141,7 @@ void BView::FillArc(BPoint center,
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void BView::FillArc(BRect r,
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float start_angle, float arc_angle,
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pattern p = B_SOLID_HIGH)
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pattern p)
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{
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if (owner)
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FillArc( r.LeftTop() + BPoint(r.Width()/2, r.Height()/2),
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@ -2151,7 +2151,7 @@ void BView::FillArc(BRect r,
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//---------------------------------------------------------------------------
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void BView::StrokeBezier(BPoint* controlPoints, pattern p = B_SOLID_HIGH){
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void BView::StrokeBezier(BPoint* controlPoints, pattern p){
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if (owner){
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check_lock();
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@ -2168,7 +2168,7 @@ void BView::StrokeBezier(BPoint* controlPoints, pattern p = B_SOLID_HIGH){
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//---------------------------------------------------------------------------
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void BView::FillBezier(BPoint* controlPoints, pattern p = B_SOLID_HIGH){
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void BView::FillBezier(BPoint* controlPoints, pattern p){
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if (owner){
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check_lock();
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@ -2186,7 +2186,7 @@ void BView::FillBezier(BPoint* controlPoints, pattern p = B_SOLID_HIGH){
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//---------------------------------------------------------------------------
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void BView::StrokePolygon(const BPolygon* aPolygon,
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bool closed = true, pattern p = B_SOLID_HIGH)
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bool closed, pattern p)
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{
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if ( !aPolygon )
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return;
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@ -2211,7 +2211,7 @@ void BView::StrokePolygon(const BPolygon* aPolygon,
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//---------------------------------------------------------------------------
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void BView::StrokePolygon(const BPoint* ptArray, int32 numPts,
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bool closed = true, pattern p = B_SOLID_HIGH)
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bool closed, pattern p)
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{
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if ( !ptArray )
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return;
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@ -2223,7 +2223,7 @@ void BView::StrokePolygon(const BPoint* ptArray, int32 numPts,
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//---------------------------------------------------------------------------
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void BView::StrokePolygon(const BPoint* ptArray, int32 numPts, BRect bounds,
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bool closed = true, pattern p = B_SOLID_HIGH)
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bool closed, pattern p)
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{
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if ( !ptArray )
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return;
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@ -2236,7 +2236,7 @@ void BView::StrokePolygon(const BPoint* ptArray, int32 numPts, BRect bounds,
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//---------------------------------------------------------------------------
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void BView::FillPolygon(const BPolygon* aPolygon,
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pattern p = B_SOLID_HIGH)
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pattern p)
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{
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if ( !aPolygon )
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return;
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@ -2260,7 +2260,7 @@ void BView::FillPolygon(const BPolygon* aPolygon,
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//---------------------------------------------------------------------------
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void BView::FillPolygon(const BPoint* ptArray, int32 numPts,
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pattern p = B_SOLID_HIGH)
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pattern p)
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{
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if ( !ptArray )
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return;
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@ -2272,7 +2272,7 @@ void BView::FillPolygon(const BPoint* ptArray, int32 numPts,
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//---------------------------------------------------------------------------
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void BView::FillPolygon(const BPoint* ptArray, int32 numPts, BRect bounds,
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pattern p = B_SOLID_HIGH)
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pattern p)
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{
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if ( !ptArray )
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return;
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@ -2284,7 +2284,7 @@ void BView::FillPolygon(const BPoint* ptArray, int32 numPts, BRect bounds,
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//---------------------------------------------------------------------------
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void BView::StrokeRect(BRect r, pattern p = B_SOLID_HIGH){
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void BView::StrokeRect(BRect r, pattern p){
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if (owner){
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check_lock();
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@ -2298,7 +2298,7 @@ void BView::StrokeRect(BRect r, pattern p = B_SOLID_HIGH){
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//---------------------------------------------------------------------------
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void BView::FillRect(BRect r, pattern p = B_SOLID_HIGH){
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void BView::FillRect(BRect r, pattern p){
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if (owner){
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check_lock();
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@ -2313,7 +2313,7 @@ void BView::FillRect(BRect r, pattern p = B_SOLID_HIGH){
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//---------------------------------------------------------------------------
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void BView::StrokeRoundRect(BRect r, float xRadius, float yRadius,
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pattern p = B_SOLID_HIGH)
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pattern p)
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{
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if (owner){
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check_lock();
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@ -2331,7 +2331,7 @@ void BView::StrokeRoundRect(BRect r, float xRadius, float yRadius,
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//---------------------------------------------------------------------------
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void BView::FillRoundRect(BRect r, float xRadius, float yRadius,
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pattern p = B_SOLID_HIGH)
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pattern p)
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{
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if (owner){
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check_lock();
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@ -2348,7 +2348,7 @@ void BView::FillRoundRect(BRect r, float xRadius, float yRadius,
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//---------------------------------------------------------------------------
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void BView::FillRegion(BRegion* a_region, pattern p= B_SOLID_HIGH){
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void BView::FillRegion(BRegion* a_region, pattern p){
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if ( !a_region )
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return;
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@ -2372,7 +2372,7 @@ void BView::FillRegion(BRegion* a_region, pattern p= B_SOLID_HIGH){
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//---------------------------------------------------------------------------
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void BView::StrokeTriangle(BPoint pt1, BPoint pt2, BPoint pt3,
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BRect bounds, pattern p = B_SOLID_HIGH)
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BRect bounds, pattern p)
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{
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if (owner){
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check_lock();
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@ -2392,7 +2392,7 @@ void BView::StrokeTriangle(BPoint pt1, BPoint pt2, BPoint pt3,
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//---------------------------------------------------------------------------
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void BView::StrokeTriangle(BPoint pt1, BPoint pt2, BPoint pt3,
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pattern p = B_SOLID_HIGH)
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pattern p)
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{
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if (owner){
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// we construct the smallest rectangle that contains the 3 points
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@ -2432,7 +2432,7 @@ void BView::StrokeTriangle(BPoint pt1, BPoint pt2, BPoint pt3,
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//---------------------------------------------------------------------------
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void BView::FillTriangle(BPoint pt1, BPoint pt2, BPoint pt3,
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pattern p = B_SOLID_HIGH)
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pattern p)
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{
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if (owner){
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// we construct the smallest rectangle that contains the 3 points
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@ -2472,7 +2472,7 @@ void BView::FillTriangle(BPoint pt1, BPoint pt2, BPoint pt3,
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//---------------------------------------------------------------------------
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void BView::FillTriangle(BPoint pt1, BPoint pt2, BPoint pt3,
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BRect bounds, pattern p = B_SOLID_HIGH)
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BRect bounds, pattern p)
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{
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if (owner){
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check_lock();
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@ -2491,13 +2491,13 @@ void BView::FillTriangle(BPoint pt1, BPoint pt2, BPoint pt3,
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//---------------------------------------------------------------------------
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void BView::StrokeLine(BPoint toPt, pattern p = B_SOLID_HIGH){
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void BView::StrokeLine(BPoint toPt, pattern p){
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StrokeLine( PenLocation(), toPt, p);
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}
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//---------------------------------------------------------------------------
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void BView::StrokeLine(BPoint pt0, BPoint pt1, pattern p = B_SOLID_HIGH){
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void BView::StrokeLine(BPoint pt0, BPoint pt1, pattern p){
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if (owner){
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check_lock();
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@ -2515,7 +2515,7 @@ void BView::StrokeLine(BPoint pt0, BPoint pt1, pattern p = B_SOLID_HIGH){
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//---------------------------------------------------------------------------
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void BView::StrokeShape(BShape* shape, pattern p = B_SOLID_HIGH){
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void BView::StrokeShape(BShape* shape, pattern p){
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if ( !shape )
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return;
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@ -2541,7 +2541,7 @@ void BView::StrokeShape(BShape* shape, pattern p = B_SOLID_HIGH){
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//---------------------------------------------------------------------------
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void BView::FillShape(BShape* shape, pattern p = B_SOLID_HIGH){
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void BView::FillShape(BShape* shape, pattern p){
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if ( !shape )
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return;
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@ -2690,8 +2690,8 @@ BPicture* BView::EndPicture(){
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void BView::SetViewBitmap(const BBitmap* bitmap,
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BRect srcRect, BRect dstRect,
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uint32 followFlags = B_FOLLOW_TOP|B_FOLLOW_LEFT,
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uint32 options = B_TILE_BITMAP)
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uint32 followFlags,
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uint32 options)
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{
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setViewImage(bitmap, srcRect, dstRect, followFlags, options);
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}
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@ -2699,8 +2699,8 @@ void BView::SetViewBitmap(const BBitmap* bitmap,
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//---------------------------------------------------------------------------
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void BView::SetViewBitmap(const BBitmap* bitmap,
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uint32 followFlags = B_FOLLOW_TOP|B_FOLLOW_LEFT,
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uint32 options = B_TILE_BITMAP)
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uint32 followFlags,
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uint32 options)
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{
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BRect rect;
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if (bitmap)
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@ -2722,8 +2722,8 @@ void BView::ClearViewBitmap(){
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status_t BView::SetViewOverlay(const BBitmap* overlay,
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BRect srcRect, BRect dstRect,
|
||||
rgb_color* colorKey,
|
||||
uint32 followFlags = B_FOLLOW_TOP|B_FOLLOW_LEFT,
|
||||
uint32 options = 0)
|
||||
uint32 followFlags,
|
||||
uint32 options)
|
||||
{
|
||||
status_t err = setViewImage(overlay, srcRect, dstRect, followFlags,
|
||||
options | 0x4);
|
||||
@ -2736,8 +2736,8 @@ status_t BView::SetViewOverlay(const BBitmap* overlay,
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
status_t BView::SetViewOverlay(const BBitmap* overlay, rgb_color* colorKey,
|
||||
uint32 followFlags = B_FOLLOW_TOP|B_FOLLOW_LEFT,
|
||||
uint32 options = 0)
|
||||
uint32 followFlags,
|
||||
uint32 options)
|
||||
{
|
||||
BRect rect;
|
||||
if (overlay)
|
||||
@ -2907,7 +2907,7 @@ void BView::InvertRect(BRect r){
|
||||
|
||||
// View Hierarchy Functions
|
||||
//---------------------------------------------------------------------------
|
||||
void BView::AddChild(BView* child, BView* before = NULL){
|
||||
void BView::AddChild(BView* child, BView* before){
|
||||
if ( !child )
|
||||
return;
|
||||
|
||||
@ -3435,7 +3435,7 @@ bool BView::removeFromList(){
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
bool BView::addToList(BView *aView, BView *before = NULL){
|
||||
bool BView::addToList(BView *aView, BView *before){
|
||||
if ( !aView )
|
||||
return false;
|
||||
|
||||
@ -3897,7 +3897,7 @@ inline uint32 _get_uint32_color( rgb_color c ){
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
inline rgb_color _set_static_rgb_color( uint8 r, uint8 g, uint8 b, uint8 a=255 ){
|
||||
inline rgb_color _set_static_rgb_color( uint8 r, uint8 g, uint8 b, uint8 a ){
|
||||
rgb_color color;
|
||||
color.red = r;
|
||||
color.green = g;
|
||||
@ -3910,7 +3910,7 @@ inline rgb_color _set_static_rgb_color( uint8 r, uint8 g, uint8 b, uint8 a=255 )
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
inline void _set_ptr_rgb_color( rgb_color* c, uint8 r, uint8 g,
|
||||
uint8 b, uint8 a=255 )
|
||||
uint8 b, uint8 a )
|
||||
{
|
||||
c->red = r;
|
||||
c->green = g;
|
||||
|
Loading…
Reference in New Issue
Block a user