diff --git a/src/kits/media/Sound.cpp b/src/kits/media/Sound.cpp index c77290e6f6..711012264a 100644 --- a/src/kits/media/Sound.cpp +++ b/src/kits/media/Sound.cpp @@ -17,7 +17,7 @@ #include -BSound::BSound(void *data, size_t size, const media_raw_audio_format &format, +BSound::BSound(void* data, size_t size, const media_raw_audio_format& format, bool freeWhenDone) : fData(data), fDataSize(size), @@ -35,7 +35,7 @@ BSound::BSound(void *data, size_t size, const media_raw_audio_format &format, } -BSound::BSound(const entry_ref *soundFile, bool loadIntoMemory) +BSound::BSound(const entry_ref* soundFile, bool loadIntoMemory) : fData(NULL), fDataSize(0), fFile(new(std::nothrow) BFile(soundFile, B_READ_ONLY)), @@ -69,7 +69,7 @@ BSound::BSound(const entry_ref *soundFile, bool loadIntoMemory) } -BSound::BSound(const media_raw_audio_format &format) +BSound::BSound(const media_raw_audio_format& format) : fData(NULL), fDataSize(0), fFile(NULL), @@ -101,13 +101,14 @@ BSound::InitCheck() } -BSound * +BSound* BSound::AcquireRef() { atomic_add(&fRefCount, 1); return this; } + bool BSound::ReleaseRef() { @@ -136,14 +137,14 @@ BSound::Duration() const } -const media_raw_audio_format & +const media_raw_audio_format& BSound::Format() const { return fFormat; } -const void * +const void* BSound::Data() const { return fData; @@ -164,15 +165,15 @@ BSound::Size() const bool -BSound::GetDataAt(off_t offset, void *intoBuffer, size_t bufferSize, - size_t *outUsed) +BSound::GetDataAt(off_t offset, void* intoBuffer, size_t bufferSize, + size_t* outUsed) { if (intoBuffer == NULL) return false; if (fData != NULL) { size_t copySize = MIN(bufferSize, fDataSize - offset); - memcpy(intoBuffer, (uint8 *)fData + offset, copySize); + memcpy(intoBuffer, (uint8*)fData + offset, copySize); if (outUsed != NULL) *outUsed = copySize; return true; @@ -196,16 +197,16 @@ BSound::GetDataAt(off_t offset, void *intoBuffer, size_t bufferSize, if (bufferOffset != 0) { int64 indirectFrameCount = directStartFrame - startFrame; size_t indirectSize = indirectFrameCount * frameSize; - void *buffer = malloc(indirectSize); + void* buffer = malloc(indirectSize); if (buffer == NULL) return false; if (fTrackReader->ReadFrames(buffer, indirectFrameCount) != B_OK) { free(buffer); return false; -} + } - memcpy(intoBuffer, (uint8 *)buffer + bufferOffset, + memcpy(intoBuffer, (uint8*)buffer + bufferOffset, indirectSize - bufferOffset); if (outUsed != NULL) *outUsed = indirectSize - bufferOffset; @@ -214,7 +215,7 @@ BSound::GetDataAt(off_t offset, void *intoBuffer, size_t bufferSize, } else if (outUsed != NULL) *outUsed = 0; - if (fTrackReader->ReadFrames((uint8 *)intoBuffer + bufferOffset, + if (fTrackReader->ReadFrames((uint8*)intoBuffer + bufferOffset, directFrameCount) != B_OK) return false; @@ -229,7 +230,7 @@ BSound::GetDataAt(off_t offset, void *intoBuffer, size_t bufferSize, status_t -BSound::BindTo(BSoundPlayer *player, const media_raw_audio_format &format) +BSound::BindTo(BSoundPlayer* player, const media_raw_audio_format& format) { UNIMPLEMENTED(); return B_ERROR; @@ -237,7 +238,7 @@ BSound::BindTo(BSoundPlayer *player, const media_raw_audio_format &format) status_t -BSound::UnbindFrom(BSoundPlayer *player) +BSound::UnbindFrom(BSoundPlayer* player) { UNIMPLEMENTED(); return B_ERROR; @@ -252,9 +253,9 @@ BSound::Perform(int32 code, ...) } -status_t BSound::_Reserved_Sound_0(void *) { return B_ERROR; } -status_t BSound::_Reserved_Sound_1(void *) { return B_ERROR; } -status_t BSound::_Reserved_Sound_2(void *) { return B_ERROR; } -status_t BSound::_Reserved_Sound_3(void *) { return B_ERROR; } -status_t BSound::_Reserved_Sound_4(void *) { return B_ERROR; } -status_t BSound::_Reserved_Sound_5(void *) { return B_ERROR; } +status_t BSound::_Reserved_Sound_0(void*) { return B_ERROR; } +status_t BSound::_Reserved_Sound_1(void*) { return B_ERROR; } +status_t BSound::_Reserved_Sound_2(void*) { return B_ERROR; } +status_t BSound::_Reserved_Sound_3(void*) { return B_ERROR; } +status_t BSound::_Reserved_Sound_4(void*) { return B_ERROR; } +status_t BSound::_Reserved_Sound_5(void*) { return B_ERROR; }