More work done on ViewDriver - most stuff implemented, but not yet done.
Same for DisplayDriver Moved Angle to libappserver for DisplayDriver code git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6478 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
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8dee39bf9a
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@ -27,6 +27,8 @@
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//
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//------------------------------------------------------------------------------
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#include <Accelerant.h>
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#include "Angle.h"
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#include "FontFamily.h"
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#include <stdio.h>
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#include "DisplayDriver.h"
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#include "ServerCursor.h"
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@ -329,6 +331,365 @@ void DisplayDriver::DrawBitmap(ServerBitmap *bmp, const BRect &src, const BRect
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\param d Data structure containing any other data necessary for the call. Always non-NULL.
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*/
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void DisplayDriver::DrawString(const char *string, const int32 &length, const BPoint &pt, const DrawData *d)
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{
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if(!string || !d)
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return;
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Lock();
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BPoint point(pt);
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point.y--; // because of Be's backward compatibility hack
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const ServerFont *font=&(d->font);
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FontStyle *style=font->Style();
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if(!style)
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{
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Unlock();
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return;
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}
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FT_Face face;
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FT_GlyphSlot slot;
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FT_Matrix rmatrix,smatrix;
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FT_UInt glyph_index=0, previous=0;
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FT_Vector pen,delta,space,nonspace;
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int16 error=0;
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int32 strlength,i;
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Angle rotation(font->Rotation()), shear(font->Shear());
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bool antialias=( (font->Size()<18 && font->Flags()& B_DISABLE_ANTIALIASING==0)
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|| font->Flags()& B_FORCE_ANTIALIASING)?true:false;
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// Originally, I thought to do this shear checking here, but it really should be
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// done in BFont::SetShear()
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float shearangle=shear.Value();
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if(shearangle>135)
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shearangle=135;
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if(shearangle<45)
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shearangle=45;
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if(shearangle>90)
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shear=90+((180-shearangle)*2);
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else
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shear=90-(90-shearangle)*2;
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error=FT_New_Face(ftlib, style->GetPath(), 0, &face);
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if(error)
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{
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Unlock();
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return;
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}
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slot=face->glyph;
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bool use_kerning=FT_HAS_KERNING(face) && font->Spacing()==B_STRING_SPACING;
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error=FT_Set_Char_Size(face, 0,int32(font->Size())*64,72,72);
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if(error)
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{
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Unlock();
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return;
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}
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// if we do any transformation, we do a call to FT_Set_Transform() here
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// First, rotate
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rmatrix.xx = (FT_Fixed)( rotation.Cosine()*0x10000);
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rmatrix.xy = (FT_Fixed)(-rotation.Sine()*0x10000);
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rmatrix.yx = (FT_Fixed)( rotation.Sine()*0x10000);
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rmatrix.yy = (FT_Fixed)( rotation.Cosine()*0x10000);
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// Next, shear
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smatrix.xx = (FT_Fixed)(0x10000);
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smatrix.xy = (FT_Fixed)(-shear.Cosine()*0x10000);
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smatrix.yx = (FT_Fixed)(0);
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smatrix.yy = (FT_Fixed)(0x10000);
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FT_Matrix_Multiply(&rmatrix,&smatrix);
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// Set up the increment value for escapement padding
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space.x=int32(d->edelta.space * rotation.Cosine()*64);
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space.y=int32(d->edelta.space * rotation.Sine()*64);
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nonspace.x=int32(d->edelta.nonspace * rotation.Cosine()*64);
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nonspace.y=int32(d->edelta.nonspace * rotation.Sine()*64);
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// set the pen position in 26.6 cartesian space coordinates
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pen.x=(int32)point.x * 64;
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pen.y=(int32)point.y * 64;
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slot=face->glyph;
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strlength=strlen(string);
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if(length<strlength)
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strlength=length;
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for(i=0;i<strlength;i++)
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{
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FT_Set_Transform(face,&smatrix,&pen);
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// Handle escapement padding option
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if((uint8)string[i]<=0x20)
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{
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pen.x+=space.x;
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pen.y+=space.y;
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}
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else
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{
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pen.x+=nonspace.x;
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pen.y+=nonspace.y;
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}
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// get kerning and move pen
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if(use_kerning && previous && glyph_index)
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{
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FT_Get_Kerning(face, previous, glyph_index,ft_kerning_default, &delta);
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pen.x+=delta.x;
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pen.y+=delta.y;
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}
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error=FT_Load_Char(face,string[i],
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((antialias)?FT_LOAD_RENDER:FT_LOAD_RENDER | FT_LOAD_MONOCHROME) );
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if(!error)
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{
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if(antialias)
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BlitGray2RGB32(&slot->bitmap,
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BPoint(slot->bitmap_left,point.y-(slot->bitmap_top-point.y)), d);
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else
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BlitMono2RGB32(&slot->bitmap,
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BPoint(slot->bitmap_left,point.y-(slot->bitmap_top-point.y)), d);
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}
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// increment pen position
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pen.x+=slot->advance.x;
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pen.y+=slot->advance.y;
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previous=glyph_index;
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}
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// TODO: implement properly
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// calculate the invalid rectangle
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BRect r;
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r.left=MIN(point.x,pen.x>>6);
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r.right=MAX(point.x,pen.x>>6);
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r.top=point.y-face->height;
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r.bottom=point.y+face->height;
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FT_Done_Face(face);
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Unlock();
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}
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void DisplayDriver::BlitMono2RGB32(FT_Bitmap *src, const BPoint &pt, const DrawData *d)
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{
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/* rgb_color color=d->highcolor.GetColor32();
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// pointers to the top left corner of the area to be copied in each bitmap
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uint8 *srcbuffer, *destbuffer;
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// index pointers which are incremented during the course of the blit
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uint8 *srcindex, *destindex, *rowptr, value;
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// increment values for the index pointers
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int32 srcinc=src->pitch, destinc=framebuffer->BytesPerRow();
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int16 i,j,k, srcwidth=src->pitch, srcheight=src->rows;
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int32 x=(int32)pt.x,y=(int32)pt.y;
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// starting point in source bitmap
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srcbuffer=(uint8*)src->buffer;
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if(y<0)
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{
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if(y<pt.y)
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y++;
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srcbuffer+=srcinc * (0-y);
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srcheight-=srcinc;
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destbuffer+=destinc * (0-y);
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}
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if(y+srcheight>framebuffer->Bounds().IntegerHeight())
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{
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if(y>pt.y)
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y--;
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srcheight-=(y+srcheight-1)-framebuffer->Bounds().IntegerHeight();
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}
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if(x+srcwidth>framebuffer->Bounds().IntegerWidth())
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{
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if(x>pt.x)
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x--;
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srcwidth-=(x+srcwidth-1)-framebuffer->Bounds().IntegerWidth();
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}
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if(x<0)
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{
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if(x<pt.x)
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x++;
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srcbuffer+=(0-x)>>3;
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srcwidth-=0-x;
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destbuffer+=(0-x)*4;
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}
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// starting point in destination bitmap
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destbuffer=(uint8*)framebuffer->Bits()+int32( (pt.y*framebuffer->BytesPerRow())+(pt.x*4) );
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srcindex=srcbuffer;
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destindex=destbuffer;
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for(i=0; i<srcheight; i++)
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{
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rowptr=destindex;
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for(j=0;j<srcwidth;j++)
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{
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for(k=0; k<8; k++)
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{
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value=*(srcindex+j) & (1 << (7-k));
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if(value)
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{
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rowptr[0]=color.blue;
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rowptr[1]=color.green;
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rowptr[2]=color.red;
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rowptr[3]=color.alpha;
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}
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rowptr+=4;
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}
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}
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srcindex+=srcinc;
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destindex+=destinc;
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}
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*/
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}
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void DisplayDriver::BlitGray2RGB32(FT_Bitmap *src, const BPoint &pt, const DrawData *d)
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{
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/* // pointers to the top left corner of the area to be copied in each bitmap
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uint8 *srcbuffer=NULL, *destbuffer=NULL;
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// index pointers which are incremented during the course of the blit
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uint8 *srcindex=NULL, *destindex=NULL, *rowptr=NULL;
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rgb_color highcolor=d->highcolor.GetColor32(), lowcolor=d->lowcolor.GetColor32(); float rstep,gstep,bstep,astep;
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rstep=float(highcolor.red-lowcolor.red)/255.0;
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gstep=float(highcolor.green-lowcolor.green)/255.0;
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bstep=float(highcolor.blue-lowcolor.blue)/255.0;
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astep=float(highcolor.alpha-lowcolor.alpha)/255.0;
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// increment values for the index pointers
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int32 x=(int32)pt.x,
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y=(int32)pt.y,
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srcinc=src->pitch,
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// destinc=dest->BytesPerRow(),
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destinc=framebuffer->BytesPerRow(),
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srcwidth=src->width,
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srcheight=src->rows,
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incval=0;
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int16 i,j;
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// starting point in source bitmap
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srcbuffer=(uint8*)src->buffer;
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// starting point in destination bitmap
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// destbuffer=(uint8*)dest->Bits()+(y*dest->BytesPerRow()+(x*4));
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destbuffer=(uint8*)framebuffer->Bits()+(y*framebuffer->BytesPerRow()+(x*4));
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if(y<0)
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{
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if(y<pt.y)
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y++;
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incval=0-y;
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srcbuffer+=incval * srcinc;
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srcheight-=incval;
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destbuffer+=incval * destinc;
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}
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if(y+srcheight>framebuffer->Bounds().IntegerHeight())
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{
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if(y>pt.y)
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y--;
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srcheight-=(y+srcheight-1)-framebuffer->Bounds().IntegerHeight();
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}
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if(x+srcwidth>framebuffer->Bounds().IntegerWidth())
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{
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if(x>pt.x)
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x--;
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srcwidth-=(x+srcwidth-1)-framebuffer->Bounds().IntegerWidth();
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}
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if(x<0)
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{
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if(x<pt.x)
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x++;
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incval=0-x;
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srcbuffer+=incval;
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srcwidth-=incval;
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destbuffer+=incval*4;
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}
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int32 value;
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srcindex=srcbuffer;
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destindex=destbuffer;
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for(i=0; i<srcheight; i++)
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{
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rowptr=destindex;
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for(j=0;j<srcwidth;j++)
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{
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value=*(srcindex+j) ^ 255;
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if(value!=255)
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{
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if(d->draw_mode==B_OP_COPY)
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{
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rowptr[0]=uint8(highcolor.blue-(value*bstep));
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rowptr[1]=uint8(highcolor.green-(value*gstep));
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rowptr[2]=uint8(highcolor.red-(value*rstep));
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rowptr[3]=255;
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}
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else
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if(d->draw_mode==B_OP_OVER)
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{
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if(highcolor.alpha>127)
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{
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rowptr[0]=uint8(highcolor.blue-(value*(float(highcolor.blue-rowptr[0])/255.0)));
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rowptr[1]=uint8(highcolor.green-(value*(float(highcolor.green-rowptr[1])/255.0)));
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rowptr[2]=uint8(highcolor.red-(value*(float(highcolor.red-rowptr[2])/255.0)));
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rowptr[3]=255;
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}
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}
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}
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rowptr+=4;
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}
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srcindex+=srcinc;
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destindex+=destinc;
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}
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*/
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}
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bool DisplayDriver::AcquireBuffer(FBBitmap *bmp)
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{
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return false;
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}
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void DisplayDriver::ReleaseBuffer(void)
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{
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}
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@ -905,12 +1266,10 @@ void DisplayDriver::FillPolygon(BPoint *ptlist, int32 numpts, DisplayDriver* dri
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horizontal line, second intersection is end of horizontal line. Continue for
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all pairs of intersections. Watch out for horizontal line segments.
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*/
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Lock();
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if ( !ptlist || (numpts < 3) )
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{
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Unlock();
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return;
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}
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Lock();
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BPoint *currentPoint, *nextPoint;
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BPoint tempNextPoint;
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@ -929,6 +1288,7 @@ void DisplayDriver::FillPolygon(BPoint *ptlist, int32 numpts, DisplayDriver* dri
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{
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printf("ERROR: Insufficient memory allocated to segment array\n");
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delete[] segmentArray;
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Unlock();
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return;
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}
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@ -1050,7 +1410,7 @@ void DisplayDriver::FillRegion(BRegion& r, RGBColor &color)
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Lock();
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for(int32 i=0; i<r.CountRects();i++)
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FillRect(r.RectAt(i),color);
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FillSolidRect(r.RectAt(i),color);
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Unlock();
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}
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@ -10,6 +10,7 @@ UseFreeTypeHeaders ;
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SharedLibrary appserver :
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areafunc.c
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Angle.cpp
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bget.c
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BitmapManager.cpp
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ColorSet.cpp
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@ -35,7 +36,6 @@ LinkSharedOSLibs libappserver.so : root be
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Server app_server :
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# Misc. Sources
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Angle.cpp
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CursorData.cpp
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FMWList.cpp
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PicturePlayer.cpp
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@ -891,6 +891,89 @@ void ViewDriver::InvertRect(const BRect &r)
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screenwin->Unlock();
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}
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void ViewDriver::FillSolidRect(const BRect &rect, RGBColor &color)
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{
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if(!is_initialized)
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return;
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screenwin->Lock();
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framebuffer->Lock();
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drawview->SetHighColor(color.GetColor32());
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drawview->FillRect(rect);
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drawview->Sync();
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screenwin->view->Invalidate(rect);
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framebuffer->Unlock();
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screenwin->Unlock();
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}
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void ViewDriver::FillPatternRect(const BRect &rect, const DrawData *d)
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{
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if(!d)
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return;
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if(!is_initialized)
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return;
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screenwin->Lock();
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framebuffer->Lock();
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drawview->SetHighColor(d->highcolor.GetColor32());
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drawview->SetLowColor(d->lowcolor.GetColor32());
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drawview->FillRect(rect,*((pattern*)d->patt.GetInt8()));
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drawview->Sync();
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screenwin->view->Invalidate(rect);
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framebuffer->Unlock();
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screenwin->Unlock();
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}
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void ViewDriver::StrokePatternLine(const BPoint &start, const BPoint &end, const DrawData *d)
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{
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if(!d)
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return;
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if(!is_initialized)
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return;
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screenwin->Lock();
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framebuffer->Lock();
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drawview->SetHighColor(d->highcolor.GetColor32());
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drawview->SetLowColor(d->lowcolor.GetColor32());
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drawview->StrokeLine(start,end,*((pattern*)d->patt.GetInt8()));
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drawview->Sync();
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screenwin->view->Invalidate(BRect(start,end));
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framebuffer->Unlock();
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screenwin->Unlock();
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}
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void ViewDriver::StrokeSolidLine(const BPoint &start, const BPoint &end, RGBColor &color)
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{
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if(!is_initialized)
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return;
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screenwin->Lock();
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framebuffer->Lock();
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drawview->SetHighColor(color.GetColor32());
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drawview->StrokeLine(start,end);
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drawview->Sync();
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screenwin->view->Invalidate(BRect(start,end));
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framebuffer->Unlock();
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screenwin->Unlock();
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}
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void ViewDriver::StrokeSolidRect(const BRect &rect, RGBColor &color)
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{
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if(!is_initialized)
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return;
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screenwin->Lock();
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framebuffer->Lock();
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drawview->SetHighColor(color.GetColor32());
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drawview->StrokeRect(rect);
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drawview->Sync();
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screenwin->view->Invalidate(rect);
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framebuffer->Unlock();
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screenwin->Unlock();
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}
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void ViewDriver::SetLayerData(LayerData *d, bool set_font_data)
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{
|
||||
if(!is_initialized)
|
||||
@ -1663,4 +1746,3 @@ status_t ViewDriver::WaitForRetrace(bigtime_t timeout=B_INFINITE_TIMEOUT)
|
||||
BScreen screen;
|
||||
return screen.WaitForRetrace(timeout);
|
||||
}
|
||||
|
||||
|
@ -130,7 +130,13 @@ public:
|
||||
virtual status_t WaitForRetrace(bigtime_t timeout=B_INFINITE_TIMEOUT);
|
||||
|
||||
protected:
|
||||
void FillSolidRect(const BRect &rect, RGBColor &color);
|
||||
void FillPatternRect(const BRect &rect, const DrawData *d);
|
||||
void StrokeSolidRect(const BRect &rect, RGBColor &color);
|
||||
void StrokeSolidLine(const BPoint &start, const BPoint &end, RGBColor &color);
|
||||
void SetLayerData(LayerData *d, bool set_font_data=false);
|
||||
void StrokePatternLine(const BPoint &start, const BPoint &end, const DrawData *d);
|
||||
|
||||
void BlitMono2RGB32(FT_Bitmap *src, BPoint pt, LayerData *d);
|
||||
void BlitGray2RGB32(FT_Bitmap *src, BPoint pt, LayerData *d);
|
||||
rgb_color GetBlitColor(rgb_color src, rgb_color dest, LayerData *d, bool use_high=true);
|
||||
|
Loading…
Reference in New Issue
Block a user