* In the AVCodecDecoder, use the audio format of the original input format,

but specify it to 16bits/sample if it's still a wildcard. Make sure to
  allocate the scrub buffer with the correct sample size (was hardcoded to 2
  bytes per sample).
* In the AVFormatReader, specify the sample format for B_MEDIA_ENCODED_AUDIO.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32185 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus 2009-08-07 13:18:26 +00:00
parent f7a6506e0f
commit e48452878e
2 changed files with 9 additions and 3 deletions

View File

@ -334,7 +334,11 @@ AVCodecDecoder::_NegotiateAudioOutputFormat(media_format* inOutFormat)
= fInputFormat.u.encoded_audio.output.frame_rate;
outputAudioFormat.channel_count
= fInputFormat.u.encoded_audio.output.channel_count;
outputAudioFormat.format = media_raw_audio_format::B_AUDIO_SHORT;
outputAudioFormat.format = fInputFormat.u.encoded_audio.output.format;
// Check that format is not still a wild card!
if (outputAudioFormat.format == 0)
outputAudioFormat.format = media_raw_audio_format::B_AUDIO_SHORT;
outputAudioFormat.buffer_size
= 1024 * fInputFormat.u.encoded_audio.output.channel_count;
inOutFormat->type = B_MEDIA_RAW_AUDIO;
@ -367,7 +371,9 @@ AVCodecDecoder::_NegotiateAudioOutputFormat(media_format* inOutFormat)
result);
fStartTime = 0;
fOutputFrameSize = 2 * outputAudioFormat.channel_count;
size_t sampleSize = outputAudioFormat.format
& media_raw_audio_format::B_AUDIO_SIZE_MASK;
fOutputFrameSize = sampleSize * outputAudioFormat.channel_count;
fOutputFrameCount = outputAudioFormat.buffer_size / fOutputFrameSize;
fOutputFrameRate = outputAudioFormat.frame_rate;
fChunkBuffer = 0;

View File

@ -479,7 +479,7 @@ AVFormatReader::StreamCookie::Init(int32 virtualIndex)
format->u.encoded_audio.frame_size = codecContext->frame_size;
// Fill in some info about possible output format
format->u.encoded_audio.output
= media_multi_audio_format::wildcard;
= avformat_to_beos_format(codecContext->sample_fmt);
format->u.encoded_audio.output.frame_rate
= (float)codecContext->sample_rate;
format->u.encoded_audio.output.channel_count