Added MethodDeleter class, which calls a specified method on the object
when destroyed. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25067 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -141,7 +141,7 @@ struct CObjectDelete
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template<typename Destructor>
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inline void operator=(Destructor destructor)
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{
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fDestructor = /*(void (*)(Type*))*/destructor;
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fDestructor = destructor;
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}
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private:
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@ -167,11 +167,54 @@ struct CObjectDeleter
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}
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};
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// MethodDeleter
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template<typename Type, typename DestructorReturnType>
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struct MethodDelete
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{
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inline void operator()(Type *object)
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{
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if (fDestructor)
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(object->*fDestructor)();
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}
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template<typename Destructor>
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inline void operator=(Destructor destructor)
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{
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fDestructor = destructor;
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}
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private:
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DestructorReturnType (Type::*fDestructor)();
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};
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template<typename Type, typename DestructorReturnType = void>
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struct MethodDeleter
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: AutoDeleter<Type, MethodDelete<Type, DestructorReturnType> >
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{
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typedef AutoDeleter<Type, MethodDelete<Type, DestructorReturnType> > Base;
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template<typename Destructor>
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MethodDeleter(Destructor destructor) : Base()
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{
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Base::fDelete = destructor;
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}
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template<typename Destructor>
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MethodDeleter(Type *object, Destructor destructor) : Base(object)
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{
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Base::fDelete = destructor;
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}
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};
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} // namespace BPrivate
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using BPrivate::ObjectDeleter;
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using BPrivate::ArrayDeleter;
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using BPrivate::MemoryDeleter;
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using BPrivate::CObjectDeleter;
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using BPrivate::MethodDeleter;
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#endif // _AUTO_DELETER_H
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