Moved capabilities info under a sublevel.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21571 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Philippe Houdoin 2007-07-05 18:01:25 +00:00
parent 005b9e7acd
commit e3202264ff

View File

@ -85,12 +85,15 @@ GLInfoWindow::GLInfoWindow(BRect frame)
gl->LockGL(); gl->LockGL();
// list->AddItem(new BStringItem("OpenGL", 0)); // ---- OpenGL info
AddItem(list, 0, "OpenGL"); AddItem(list, 0, "OpenGL");
AddItem(list, 1, "Version: %s", glGetString(GL_VERSION)); AddItem(list, 1, "Version: %s", glGetString(GL_VERSION));
AddItem(list, 1, "Vendor Name: %s", glGetString(GL_VENDOR)); AddItem(list, 1, "Vendor Name: %s", glGetString(GL_VENDOR));
AddItem(list, 1, "Renderer Name: %s", glGetString(GL_RENDERER)); AddItem(list, 1, "Renderer Name: %s", glGetString(GL_RENDERER));
// Renderer capabilities
int lights = 0; int lights = 0;
int clipping_planes = 0; int clipping_planes = 0;
int model_stack = 0; int model_stack = 0;
@ -127,27 +130,30 @@ GLInfoWindow::GLInfoWindow(BRect frame)
glGetIntegerv (GL_MAX_ELEMENTS_VERTICES, &max_vertex); glGetIntegerv (GL_MAX_ELEMENTS_VERTICES, &max_vertex);
glGetIntegerv (GL_MAX_TEXTURE_UNITS_ARB, &texture_units); glGetIntegerv (GL_MAX_TEXTURE_UNITS_ARB, &texture_units);
AddItem(list, 1, "Auxiliary buffer(s): %d", buffers); AddItem(list, 1, "Capabilities");
AddItem(list, 1, "Model stack size: %d", model_stack); AddItem(list, 2, "Auxiliary buffer(s): %d", buffers);
AddItem(list, 1, "Projection stack size: %d", projection_stack);
AddItem(list, 1, "Texture stack size: %d", texture_stack);
AddItem(list, 1, "Name stack size: %d", name_stack);
AddItem(list, 1, "List stack size: %d", list_stack);
AddItem(list, 1, "Attributes stack size: %d", attrib_stack);
AddItem(list, 1, "Maximum 3D texture size: %d", max_tex3d); AddItem(list, 2, "Model stack size: %d", model_stack);
AddItem(list, 1, "Maximum 2D texture size: %d", max_tex2d); AddItem(list, 2, "Projection stack size: %d", projection_stack);
AddItem(list, 1, "Maximum texture units: %d", texture_units); AddItem(list, 2, "Texture stack size: %d", texture_stack);
AddItem(list, 2, "Name stack size: %d", name_stack);
AddItem(list, 2, "List stack size: %d", list_stack);
AddItem(list, 2, "Attributes stack size: %d", attrib_stack);
AddItem(list, 1, "Maximum lights: %d", lights); AddItem(list, 2, "Maximum 3D texture size: %d", max_tex3d);
AddItem(list, 1, "Maximum clipping planes: %d", clipping_planes); AddItem(list, 2, "Maximum 2D texture size: %d", max_tex2d);
AddItem(list, 1, "Maximum evaluators equation order: %d", max_poly); AddItem(list, 2, "Maximum texture units: %d", texture_units);
AddItem(list, 1, "Maximum convolution: %d x %d",
AddItem(list, 2, "Maximum lights: %d", lights);
AddItem(list, 2, "Maximum clipping planes: %d", clipping_planes);
AddItem(list, 2, "Maximum evaluators equation order: %d", max_poly);
AddItem(list, 2, "Maximum convolution: %d x %d",
convolution_width, convolution_height); convolution_width, convolution_height);
AddItem(list, 1, "Maximum recommended index elements: %d", max_index); AddItem(list, 2, "Maximum recommended index elements: %d", max_index);
AddItem(list, 1, "Maximum recommended vertex elements: %d", max_vertex); AddItem(list, 2, "Maximum recommended vertex elements: %d", max_vertex);
// Renderer supported extensions
string = (char *) glGetString(GL_EXTENSIONS); string = (char *) glGetString(GL_EXTENSIONS);
if (string) { if (string) {
AddItem(list, 1, "Extensions"); AddItem(list, 1, "Extensions");
@ -163,6 +169,8 @@ GLInfoWindow::GLInfoWindow(BRect frame)
} }
} }
// ---- GLU info
AddItem(list, 0, "GLU"); AddItem(list, 0, "GLU");
AddItem(list, 1, "Version: %s", gluGetString(GLU_VERSION)); AddItem(list, 1, "Version: %s", gluGetString(GLU_VERSION));
@ -182,6 +190,7 @@ GLInfoWindow::GLInfoWindow(BRect frame)
} }
#ifdef GLUT_INFO #ifdef GLUT_INFO
// ---- GLUT Info
AddItem(list, 0, "GLUT"); AddItem(list, 0, "GLUT");
AddItem(list, 1, "API version: %d", GLUT_API_VERSION); AddItem(list, 1, "API version: %d", GLUT_API_VERSION);
#endif #endif