The window was removing the app_server connection too early, and thus hang in Quit().
Removed the stopConnection() method. Cleaned up header a bit. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12959 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
2e1184a6e4
commit
e17b33e56b
@ -1,5 +1,5 @@
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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// Copyright (c) 2001-2005, Haiku
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// copy of this software and associated documentation files (the "Software"),
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@ -23,38 +23,20 @@
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// Author: Adrian Oanca (adioanca@mymail.ro)
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// Author: Adrian Oanca (adioanca@mymail.ro)
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// Description: BWindow is the base class for all windows (graphic areas
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// Description: BWindow is the base class for all windows (graphic areas
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// displayed on-screen).
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// displayed on-screen).
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//
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//
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//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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// NOTE(!!!) All private non virtual functions are to be renamed following
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// this scheme: word_another_third <-> wordAnotherThird
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// OBOS Team: If you use one of BWindow's private functions, please addapt to this code
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//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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#ifndef _WINDOW_H
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#ifndef _WINDOW_H
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#define _WINDOW_H
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#define _WINDOW_H
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// Standard Includes -----------------------------------------------------------
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// System Includes -------------------------------------------------------------
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#include <BeBuild.h>
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#include <BeBuild.h>
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#include <InterfaceDefs.h>
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#include <InterfaceDefs.h>
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#include <List.h>
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#include <List.h>
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#include <Looper.h>
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#include <Looper.h>
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#include <Rect.h>
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#include <Rect.h>
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#include <StorageDefs.h>
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#include <StorageDefs.h>
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// Project Includes ------------------------------------------------------------
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#include <View.h>
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#include <View.h>
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// Local Includes --------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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class BPortLink;
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class BPortLink;
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// Globals ---------------------------------------------------------------------
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// window definitions ----------------------------------------------------------
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// window definitions ----------------------------------------------------------
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@ -136,17 +118,12 @@ class ViewAttr;
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// BWindow class ---------------------------------------------------------------
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// BWindow class ---------------------------------------------------------------
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class BWindow : public BLooper {
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class BWindow : public BLooper {
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public:
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public:
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BWindow(BRect frame,
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BWindow(BRect frame, const char* title,
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const char* title,
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window_type type, uint32 flags,
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window_type type,
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uint32 flags,
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uint32 workspace = B_CURRENT_WORKSPACE);
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uint32 workspace = B_CURRENT_WORKSPACE);
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BWindow(BRect frame,
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BWindow(BRect frame, const char* title,
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const char* title,
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window_look look, window_feel feel,
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window_look look,
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window_feel feel,
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uint32 flags,
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uint32 flags,
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uint32 workspace = B_CURRENT_WORKSPACE);
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uint32 workspace = B_CURRENT_WORKSPACE);
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virtual ~BWindow();
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virtual ~BWindow();
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@ -156,7 +133,7 @@ static BArchivable *Instantiate(BMessage* data);
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virtual status_t Archive(BMessage* data, bool deep = true) const;
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virtual status_t Archive(BMessage* data, bool deep = true) const;
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virtual void Quit();
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virtual void Quit();
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void Close(); // Synonym of Quit()
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void Close() { Quit(); }
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void AddChild(BView* child, BView* before = NULL);
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void AddChild(BView* child, BView* before = NULL);
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bool RemoveChild(BView* child);
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bool RemoveChild(BView* child);
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@ -170,21 +147,16 @@ virtual void WorkspacesChanged(uint32 old_ws, uint32 new_ws);
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virtual void WorkspaceActivated(int32 ws, bool state);
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virtual void WorkspaceActivated(int32 ws, bool state);
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virtual void FrameResized(float new_width, float new_height);
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virtual void FrameResized(float new_width, float new_height);
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virtual void Minimize(bool minimize);
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virtual void Minimize(bool minimize);
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virtual void Zoom( BPoint rec_position,
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virtual void Zoom(BPoint origin, float width, float height);
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float rec_width,
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float rec_height);
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void Zoom();
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void Zoom();
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void SetZoomLimits(float maxWidth, float maxHeight); // changed from: SetZoomLimits(float max_h, float max_v);
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void SetZoomLimits(float maxWidth, float maxHeight);
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virtual void ScreenChanged(BRect screen_size, color_space depth);
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virtual void ScreenChanged(BRect screen_size, color_space depth);
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void SetPulseRate(bigtime_t rate);
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void SetPulseRate(bigtime_t rate);
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bigtime_t PulseRate() const;
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bigtime_t PulseRate() const;
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void AddShortcut( uint32 key,
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void AddShortcut(uint32 key, uint32 modifiers,
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uint32 modifiers,
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BMessage *msg);
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BMessage *msg);
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void AddShortcut( uint32 key,
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void AddShortcut(uint32 key, uint32 modifiers,
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uint32 modifiers,
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BMessage *msg, BHandler *target);
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BMessage* msg,
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BHandler* target);
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void RemoveShortcut(uint32 key, uint32 modifiers);
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void RemoveShortcut(uint32 key, uint32 modifiers);
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void SetDefaultButton(BButton* button);
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void SetDefaultButton(BButton* button);
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BButton *DefaultButton() const;
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BButton *DefaultButton() const;
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@ -192,11 +164,12 @@ virtual void MenusBeginning();
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virtual void MenusEnded();
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virtual void MenusEnded();
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bool NeedsUpdate() const;
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bool NeedsUpdate() const;
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void UpdateIfNeeded();
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void UpdateIfNeeded();
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BView *FindView(const char* viewName) const; // changed from: FindView( const char* view_name );
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BView *FindView(const char *viewName) const;
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BView *FindView(BPoint) const;
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BView *FindView(BPoint) const;
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BView *CurrentFocus() const;
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BView *CurrentFocus() const;
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void Activate(bool = true);
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void Activate(bool = true);
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virtual void WindowActivated(bool state);
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virtual void WindowActivated(bool state);
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void ConvertToScreen(BPoint* pt) const;
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void ConvertToScreen(BPoint* pt) const;
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BPoint ConvertToScreen(BPoint pt) const;
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BPoint ConvertToScreen(BPoint pt) const;
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void ConvertFromScreen(BPoint* pt) const;
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void ConvertFromScreen(BPoint* pt) const;
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@ -205,11 +178,13 @@ virtual void WindowActivated(bool state);
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BRect ConvertToScreen(BRect rect) const;
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BRect ConvertToScreen(BRect rect) const;
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void ConvertFromScreen(BRect* rect) const;
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void ConvertFromScreen(BRect* rect) const;
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BRect ConvertFromScreen(BRect rect) const;
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BRect ConvertFromScreen(BRect rect) const;
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void MoveBy(float dx, float dy);
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void MoveBy(float dx, float dy);
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void MoveTo(BPoint);
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void MoveTo(BPoint);
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void MoveTo(float x, float y);
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void MoveTo(float x, float y);
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void ResizeBy(float dx, float dy);
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void ResizeBy(float dx, float dy);
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void ResizeTo(float width, float height);
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void ResizeTo(float width, float height);
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virtual void Show();
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virtual void Show();
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virtual void Hide();
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virtual void Hide();
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bool IsHidden() const;
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bool IsHidden() const;
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@ -234,23 +209,16 @@ virtual void Hide();
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bool IsActive() const;
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bool IsActive() const;
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void SetKeyMenuBar(BMenuBar* bar);
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void SetKeyMenuBar(BMenuBar* bar);
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BMenuBar *KeyMenuBar() const;
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BMenuBar *KeyMenuBar() const;
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void SetSizeLimits( float minWidth, // changed from: SetSizeLimits(float min_h, float max_h, float min_v, float max_v);
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void SetSizeLimits(float minWidth, float maxWidth,
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float maxWidth,
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float minHeight, float maxHeight);
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float minHeight,
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void GetSizeLimits(float *minWidth, float *maxWidth,
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float maxHeight);
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float *minHeight, float *maxHeight);
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void GetSizeLimits( float *minWidth, // changed from: SetSizeLimits(float* min_h, float* max_h, float* min_v, float* max_v);
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float *maxWidth,
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float *minHeight,
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float *maxHeight);
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uint32 Workspaces() const;
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uint32 Workspaces() const;
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void SetWorkspaces(uint32);
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void SetWorkspaces(uint32);
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BView *LastMouseMovedView() const;
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BView *LastMouseMovedView() const;
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virtual BHandler *ResolveSpecifier(BMessage* msg,
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virtual BHandler *ResolveSpecifier(BMessage* msg, int32 index,
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int32 index,
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BMessage* specifier, int32 form, const char* property);
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BMessage* specifier,
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int32 form,
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const char* property);
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virtual status_t GetSupportedSuites(BMessage* data);
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virtual status_t GetSupportedSuites(BMessage* data);
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status_t AddToSubset(BWindow* window);
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status_t AddToSubset(BWindow* window);
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@ -273,31 +241,21 @@ virtual status_t Perform(perform_code d, void* arg);
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bool IsModal() const;
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bool IsModal() const;
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bool IsFloating() const;
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bool IsFloating() const;
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status_t SetWindowAlignment(window_alignment mode,
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status_t SetWindowAlignment(window_alignment mode, int32 h,
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int32 h,
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int32 hOffset = 0, int32 width = 0, int32 widthOffset = 0,
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int32 hOffset = 0,
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int32 v = 0, int32 vOffset = 0, int32 height = 0,
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int32 width = 0,
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int32 widthOffset = 0,
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int32 v = 0,
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int32 vOffset = 0,
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int32 height = 0,
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int32 heightOffset = 0);
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int32 heightOffset = 0);
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status_t GetWindowAlignment(window_alignment* mode = NULL,
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status_t GetWindowAlignment(window_alignment* mode = NULL,
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int32* h = NULL,
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int32* h = NULL, int32* hOffset = NULL,
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int32* hOffset = NULL,
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int32* width = NULL, int32* widthOffset = NULL,
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int32* width = NULL,
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int32* v = NULL, int32* vOffset = NULL,
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int32* widthOffset = NULL,
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int32* height = NULL, int32* heightOffset = NULL) const;
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int32* v = NULL,
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int32* vOffset = NULL,
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int32* height = NULL,
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int32* heightOffset = NULL) const;
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virtual bool QuitRequested();
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virtual bool QuitRequested();
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virtual thread_id Run();
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virtual thread_id Run();
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// Private or reserved ---------------------------------------------------------
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// Private or reserved ---------------------------------------------------------
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private:
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private:
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typedef BLooper inherited;
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typedef BLooper inherited;
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friend class BApplication;
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friend class BApplication;
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@ -326,16 +284,13 @@ virtual void _ReservedWindow8();
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BWindow(BWindow&);
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BWindow(BWindow&);
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BWindow &operator=(BWindow&);
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BWindow &operator=(BWindow&);
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BWindow(BRect frame, color_space depth, // to be implemented
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BWindow(BRect frame, color_space depth,
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uint32 bitmapFlags, int32 rowBytes);
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uint32 bitmapFlags, int32 rowBytes);
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void InitData(BRect frame,
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void InitData(BRect frame, const char* title,
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const char* title,
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window_look look, window_feel feel,
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window_look look,
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uint32 flags, uint32 workspace);
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window_feel feel,
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status_t ArchiveChildren(BMessage* data, bool deep) const;
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uint32 flags,
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status_t UnarchiveChildren(BMessage* data);
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uint32 workspace);
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status_t ArchiveChildren(BMessage* data, bool deep) const; // call made from within Archive
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status_t UnarchiveChildren(BMessage* data); // Instantiate(BMessage* data)->BWindow(BMessage)->UnarchiveChildren(BMessage* data)
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void BitmapClose(); // to be implemented
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void BitmapClose(); // to be implemented
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virtual void task_looper(); // thread function - it's here where app_server messages are received
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virtual void task_looper(); // thread function - it's here where app_server messages are received
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/* void start_drag( BMessage* msg,
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/* void start_drag( BMessage* msg,
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@ -392,11 +347,10 @@ virtual BMessage *ConvertToMessage(void* raw, int32 code);
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void SetIsFilePanel(bool yes);
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void SetIsFilePanel(bool yes);
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bool IsFilePanel() const;
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bool IsFilePanel() const;
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// OBOS BWindow's addon functions
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uint32 WindowLookToInteger(window_look wl);
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uint32 WindowLookToInteger(window_look wl);
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uint32 WindowFeelToInteger(window_feel wf);
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uint32 WindowFeelToInteger(window_feel wf);
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void BuildTopView();
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void BuildTopView();
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void stopConnection();
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void setFocus(BView *focusView, bool notifyIputServer = false);
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void setFocus(BView *focusView, bool notifyIputServer = false);
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bool handleKeyDown(uint32 key, uint32 modifiers);
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bool handleKeyDown(uint32 key, uint32 modifiers);
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@ -404,7 +358,7 @@ virtual BMessage *ConvertToMessage(void* raw, int32 code);
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// message: B_MOUSE_UP, B_MOUSE_DOWN, B_MOUSE_MOVED
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// message: B_MOUSE_UP, B_MOUSE_DOWN, B_MOUSE_MOVED
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void sendMessageUsingEventMask(int32 message, BPoint where);
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void sendMessageUsingEventMask(int32 message, BPoint where);
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BView* sendMessageUsingEventMask2(BView* aView, int32 message, BPoint where);
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BView* sendMessageUsingEventMask2(BView* aView, int32 message, BPoint where);
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void sendPulse( BView* );
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void sendPulse(BView *view);
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int32 findShortcut(uint32 key, uint32 modifiers);
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int32 findShortcut(uint32 key, uint32 modifiers);
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bool findHandler(BView* start, BHandler* handler);
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bool findHandler(BView* start, BHandler* handler);
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BView* findView(BView* aView, const char* viewName) const;
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BView* findView(BView* aView, const char* viewName) const;
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@ -423,53 +377,53 @@ virtual BMessage *ConvertToMessage(void* raw, int32 code);
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// Debug
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// Debug
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void PrintToStream() const;
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void PrintToStream() const;
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// END: OBOS addon functions
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// 3 deprecated calls
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// 3 deprecated calls
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//void AddFloater(BWindow* a_floating_window);
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//void AddFloater(BWindow* a_floating_window);
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//void RemoveFloater(BWindow* a_floating_window);
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//void RemoveFloater(BWindow* a_floating_window);
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//window_type WindowType() const;
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//window_type WindowType() const;
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char *fTitle; // used
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private:
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int32 server_token;
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char *fTitle;
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bool fInTransaction; // used // changed from: char fInUpdate;
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int32 server_token; // not yet used
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bool fActive; // used // changed from: char f_active;
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bool fInTransaction;
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short fShowLevel; // used
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bool fActive;
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uint32 fFlags; // used
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short fShowLevel;
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uint32 fFlags;
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|
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port_id send_port; // used
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port_id send_port;
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port_id receive_port; // used
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port_id receive_port;
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|
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BView *top_view; // used
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BView *top_view;
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BView *fFocus; // used
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BView *fFocus;
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BView *fLastMouseMovedView; // used
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BView *fLastMouseMovedView;
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void *a_session; // unused //changed from _BSession_
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void *a_session; // unusedm was _BSession_
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BMenuBar *fKeyMenuBar; // used
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BMenuBar *fKeyMenuBar;
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BButton *fDefaultButton; // used
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BButton *fDefaultButton;
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BList accelList; // used
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BList accelList;
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int32 fTopViewToken; // // changed from: int32 top_view_token;
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int32 fTopViewToken;
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bool fPulseEnabled; // used // changed from: bool pulse_enabled;
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bool fPulseEnabled;
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bool fViewsNeedPulse;
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bool fViewsNeedPulse; // not yet used
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bool fIsFilePanel; // used
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bool fIsFilePanel;
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bool fMaskActivated;
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bool fMaskActivated;
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bigtime_t fPulseRate; // used // changed from: bigtime_t pulse_rate;
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bigtime_t fPulseRate;
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bool fWaitingForMenu;
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bool fWaitingForMenu;
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bool fMinimized; // used // changed from: bool fOffscreen;
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bool fMinimized;
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sem_id fMenuSem;
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sem_id fMenuSem;
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float fMaxZoomHeight; // used // changed from: float fMaxZoomH;
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float fMaxZoomHeight;
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float fMaxZoomWidth; // used // changed from: float fMaxZoomV;
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float fMaxZoomWidth;
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float fMinWindHeight; // used // changed from: float fMinWindH;
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float fMinWindHeight;
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float fMinWindWidth; // used // changed from: float fMinWindV;
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float fMinWindWidth;
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float fMaxWindHeight; // used // changed from: float fMaxWindH;
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float fMaxWindHeight;
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float fMaxWindWidth; // used // changed from: float fMaxWindV;
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float fMaxWindWidth;
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BRect fFrame; // used
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BRect fFrame;
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window_look fLook; // used
|
window_look fLook;
|
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ViewAttr *fCurDrawViewState;
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ViewAttr *fCurDrawViewState; // not yet used
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window_feel fFeel; // used
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window_feel fFeel;
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int32 fLastViewToken;
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int32 fLastViewToken;
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BPortLink *fLink; // used // changed from: _CEventPort_* fEventPort;
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BPortLink *fLink;
|
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BMessageRunner *fPulseRunner; // used
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BMessageRunner *fPulseRunner;
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BRect fCurrentFrame;
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BRect fCurrentFrame; // not yet used
|
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|
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uint32 _reserved[2]; // was 8
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uint32 _reserved[2]; // was 8
|
||||||
#if !_PR3_COMPATIBLE_
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#if !_PR3_COMPATIBLE_
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@ -477,19 +431,4 @@ virtual BMessage *ConvertToMessage(void* raw, int32 code);
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#endif
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#endif
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};
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};
|
||||||
|
|
||||||
// inline definitions ----------------------------------------------------------
|
|
||||||
inline void BWindow::Close()
|
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||||||
{
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|
||||||
Quit();
|
|
||||||
}
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
#endif // _WINDOW_H
|
#endif // _WINDOW_H
|
||||||
|
|
||||||
/*
|
|
||||||
* $Log $
|
|
||||||
*
|
|
||||||
* $Id $
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
@ -242,6 +242,10 @@ BWindow::~BWindow()
|
|||||||
// disable pulsing
|
// disable pulsing
|
||||||
SetPulseRate(0);
|
SetPulseRate(0);
|
||||||
|
|
||||||
|
// tell app_server about our demise
|
||||||
|
fLink->StartMessage(AS_DELETE_WINDOW);
|
||||||
|
fLink->Flush();
|
||||||
|
|
||||||
delete fLink;
|
delete fLink;
|
||||||
delete_port(receive_port);
|
delete_port(receive_port);
|
||||||
}
|
}
|
||||||
@ -328,10 +332,6 @@ BWindow::Quit()
|
|||||||
|
|
||||||
// ... also its children
|
// ... also its children
|
||||||
//detachTopView();
|
//detachTopView();
|
||||||
STRACE(("Trying to stop connection...\n"));
|
|
||||||
// tell app_server, this window will finish execution
|
|
||||||
stopConnection();
|
|
||||||
STRACE(("Connection stopped!\n"));
|
|
||||||
|
|
||||||
if (fFlags & B_QUIT_ON_WINDOW_CLOSE)
|
if (fFlags & B_QUIT_ON_WINDOW_CLOSE)
|
||||||
be_app->PostMessage(B_QUIT_REQUESTED);
|
be_app->PostMessage(B_QUIT_REQUESTED);
|
||||||
@ -2385,16 +2385,6 @@ BWindow::BuildTopView()
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void
|
|
||||||
BWindow::stopConnection()
|
|
||||||
{
|
|
||||||
Lock();
|
|
||||||
fLink->StartMessage(AS_DELETE_WINDOW);
|
|
||||||
fLink->Flush();
|
|
||||||
Unlock();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void
|
void
|
||||||
BWindow::prepareView(BView *view)
|
BWindow::prepareView(BView *view)
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user