Added some changes for the new mouse wheel support
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9813 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -59,7 +59,7 @@
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// Local Includes --------------------------------------------------------------
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// Local Includes --------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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#define DEBUG_WIN
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//#define DEBUG_WIN
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#ifdef DEBUG_WIN
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#ifdef DEBUG_WIN
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# include <stdio.h>
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# include <stdio.h>
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# define STRACE(x) printf x
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# define STRACE(x) printf x
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@ -828,8 +828,9 @@ void BWindow::DispatchMessage(BMessage *msg, BHandler *target)
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}
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}
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case B_MOUSE_WHEEL_CHANGED:
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case B_MOUSE_WHEEL_CHANGED:
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{
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{
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if (fFocus)
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BView *wheelView=LastMouseMovedView();
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fFocus->MessageReceived( msg );
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if(wheelView)
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wheelView->MessageReceived( msg );
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break;
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break;
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}
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}
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case B_MOUSE_DOWN:
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case B_MOUSE_DOWN:
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@ -865,7 +866,6 @@ void BWindow::DispatchMessage(BMessage *msg, BHandler *target)
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msg->FindPoint( "where", &where );
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msg->FindPoint( "where", &where );
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msg->FindInt32( "buttons", (int32*)&buttons );
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msg->FindInt32( "buttons", (int32*)&buttons );
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sendMessageUsingEventMask( B_MOUSE_MOVED, where );
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sendMessageUsingEventMask( B_MOUSE_MOVED, where );
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break;
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break;
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}
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}
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@ -2799,13 +2799,16 @@ void BWindow::sendMessageUsingEventMask( int32 message, BPoint where )
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if (destView != fLastMouseMovedView)
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if (destView != fLastMouseMovedView)
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{
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{
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fLastMouseMovedView->MouseMoved( destView->ConvertFromScreen( where ), B_EXITED_VIEW , dragMessage);
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if(fLastMouseMovedView)
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fLastMouseMovedView->MouseMoved( destView->ConvertFromScreen( where ), B_EXITED_VIEW , dragMessage);
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destView->MouseMoved( ConvertFromScreen( where ), B_ENTERED_VIEW, dragMessage);
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destView->MouseMoved( ConvertFromScreen( where ), B_ENTERED_VIEW, dragMessage);
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fLastMouseMovedView = destView;
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fLastMouseMovedView = destView;
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break;
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}
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}
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else
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else
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{
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{
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destView->MouseMoved( ConvertFromScreen( where ), B_INSIDE_VIEW , dragMessage);
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destView->MouseMoved( ConvertFromScreen( where ), B_INSIDE_VIEW , dragMessage);
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break;
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}
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}
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// I'm guessing that B_OUTSIDE_VIEW is given to the view that has focus,
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// I'm guessing that B_OUTSIDE_VIEW is given to the view that has focus,
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