Moved keyboard message handling from AppServer to Desktop class
Moved style to more like OpenTracker in Deskbar class git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6221 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
cd6a9248db
commit
dbd08f22ac
@ -90,7 +90,6 @@ AppServer::AppServer(void)
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fAppList= new BList(0);
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fQuittingServer= false;
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fExitPoller= false;
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fScreenShotIndex= 1;
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make_decorator= NULL;
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// We need this in order for new_decorator to be able to instantiate new decorators
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@ -773,274 +772,6 @@ void AppServer::Broadcast(int32 code)
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release_sem(fAppListLock);
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}
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/*!
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\brief Handles all incoming key messages
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\param code ID code of the key message
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\param buffer Attachment buffer of the keyboard message. Always non-NULL.
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This function handles 5 message codes: B_KEY_UP, B_KEY_DOWN,
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B_UNMAPPED_KEY_UP, B_UNMAPPED_KEY_DOWN, and B_MODIFIERS_CHANGED. It filters
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out any combinations which are app_server specific:
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# Left Ctrl+Alt+Shift+F12 - set to 640x480x256@60Hz
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# Alt + Function Key - Change workspace
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# Control+Tab - Send to Deskbar for the Twitcher
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*/
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void AppServer::HandleKeyMessage(int32 code, int8 *buffer)
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{
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int8 *index=buffer;
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switch(code)
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{
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case B_KEY_DOWN:
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{
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// Attached Data:
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// 1) int64 bigtime_t object of when the message was sent
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// 2) int32 raw key code (scancode)
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// 3) int32 modifier-independent ASCII code for the character
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// 4) int32 repeat count
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// 5) int32 modifiers
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// 6) int8[3] UTF-8 data generated
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// 7) int8 number of bytes to follow containing the
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// generated string
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// 8) Character string generated by the keystroke
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// 9) int8[16] state of all keys
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// Obtain only what data which we'll need
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index+=sizeof(int64);
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int32 scancode=*((int32*)index); index+=sizeof(int32) * 3;
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int32 modifiers=*((int32*)index); index+=sizeof(int32) + (sizeof(int8) * 3);
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int8 stringlength=*index; index+=stringlength;
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STRACE(("Key Down: 0x%lx\n",scancode));
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if(DISPLAYDRIVER==HWDRIVER)
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{
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// Check for workspace change or safe video mode
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if(scancode>0x01 && scancode<0x0e)
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{
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if(scancode==0x0d)
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{
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if(modifiers & (B_LEFT_COMMAND_KEY |
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B_LEFT_CONTROL_KEY | B_LEFT_SHIFT_KEY))
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{
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// TODO: Set to Safe Mode here. (DisplayDriver API change)
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STRACE(("Safe Video Mode invoked - code unimplemented\n"));
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break;
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}
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}
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}
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if(modifiers & B_CONTROL_KEY)
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{
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STRACE(("Set Workspace %ld\n",scancode-1));
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//TODO: change
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//SetWorkspace(scancode-2);
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break;
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}
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// Tab key
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if(scancode==0x26 && (modifiers & B_CONTROL_KEY))
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{
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ServerApp *deskbar=FindApp("application/x-vnd.Be-TSKB");
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if(deskbar)
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{
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printf("Send Twitcher message key to Deskbar - unimplmemented\n");
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break;
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}
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}
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// PrintScreen
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if(scancode==0xe)
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{
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if(fDriver)
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{
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char filename[128];
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BEntry entry;
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sprintf(filename,"/boot/home/screen%ld.png",fScreenShotIndex);
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entry.SetTo(filename);
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while(entry.Exists())
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{
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fScreenShotIndex++;
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sprintf(filename,"/boot/home/screen%ld.png",fScreenShotIndex);
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}
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fScreenShotIndex++;
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fDriver->DumpToFile(filename);
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break;
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}
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}
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}
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else
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{
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// F12
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if(scancode>0x1 && scancode<0xe)
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{
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if(scancode==0xd)
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{
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if(modifiers & (B_LEFT_CONTROL_KEY | B_LEFT_SHIFT_KEY | B_LEFT_OPTION_KEY))
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{
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// TODO: Set to Safe Mode here. (DisplayDriver API change)
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STRACE(("Safe Video Mode invoked - code unimplemented\n"));
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break;
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}
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}
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if(modifiers & (B_LEFT_SHIFT_KEY | B_LEFT_CONTROL_KEY))
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{
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STRACE(("Set Workspace %ld\n",scancode-1));
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//TODO: resolve
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//SetWorkspace(scancode-2);
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break;
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}
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}
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//Tab
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if(scancode==0x26 && (modifiers & B_SHIFT_KEY))
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{
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STRACE(("Twitcher\n"));
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ServerApp *deskbar=FindApp("application/x-vnd.Be-TSKB");
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if(deskbar)
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{
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printf("Send Twitcher message key to Deskbar - unimplmemented\n");
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break;
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}
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}
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// Pause/Break
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if(scancode==0x7f)
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{
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if(fDriver)
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{
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char filename[128];
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BEntry entry;
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sprintf(filename,"/boot/home/screen%ld.png",fScreenShotIndex);
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entry.SetTo(filename);
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while(entry.Exists())
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{
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fScreenShotIndex++;
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sprintf(filename,"/boot/home/screen%ld.png",fScreenShotIndex);
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}
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fScreenShotIndex++;
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fDriver->DumpToFile(filename);
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break;
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}
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}
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}
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// We got this far, so apparently it's safe to pass to the active
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// window.
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ServerWindow::HandleKeyEvent(code, buffer);
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break;
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}
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case B_KEY_UP:
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{
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// Attached Data:
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// 1) int64 bigtime_t object of when the message was sent
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// 2) int32 raw key code (scancode)
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// 3) int32 modifier-independent ASCII code for the character
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// 4) int32 modifiers
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// 5) int8[3] UTF-8 data generated
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// 6) int8 number of bytes to follow containing the
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// generated string
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// 7) Character string generated by the keystroke
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// 8) int8[16] state of all keys
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// Obtain only what data which we'll need
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index+=sizeof(int64);
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int32 scancode=*((int32*)index); index+=sizeof(int32) * 3;
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int32 modifiers=*((int32*)index); index+=sizeof(int8) * 3;
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int8 stringlength=*index; index+=stringlength + sizeof(int8);
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STRACE(("Key Up: 0x%lx\n",scancode));
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if(DISPLAYDRIVER==HWDRIVER)
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{
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// Tab key
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if(scancode==0x26 && (modifiers & B_CONTROL_KEY))
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{
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ServerApp *deskbar=FindApp("application/x-vnd.Be-TSKB");
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if(deskbar)
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{
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printf("Send Twitcher message key to Deskbar - unimplmemented\n");
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break;
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}
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}
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}
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else
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{
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if(scancode==0x26 && (modifiers & B_LEFT_SHIFT_KEY))
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{
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ServerApp *deskbar=FindApp("application/x-vnd.Be-TSKB");
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if(deskbar)
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{
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printf("Send Twitcher message key to Deskbar - unimplmemented\n");
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break;
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}
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}
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}
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// We got this far, so apparently it's safe to pass to the active
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// window.
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// fall through to the next case
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ServerWindow::HandleKeyEvent(code,buffer);
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break;
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}
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case B_UNMAPPED_KEY_DOWN:
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{
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// Attached Data:
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// 1) int64 bigtime_t object of when the message was sent
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// 2) int32 raw key code (scancode)
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// 3) int32 modifiers
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// 4) int32 number of elements in the key state array to follow
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// 5) int8 state of all keys
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// fall through to the next case
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#ifdef DEBUG_KEYHANDLING
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index+=sizeof(bigtime_t);
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printf("Unmapped Key Down: 0x%lx\n",*((int32*)index));
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#endif
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ServerWindow::HandleKeyEvent(code,buffer);
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break;
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}
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case B_UNMAPPED_KEY_UP:
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{
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// Attached Data:
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// 1) int64 bigtime_t object of when the message was sent
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// 2) int32 raw key code (scancode)
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// 3) int32 modifiers
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// 4) int32 number of elements in the key state array to follow
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// 5) int8 state of all keys
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// fall through to the next case
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#ifdef DEBUG_KEYHANDLING
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index+=sizeof(bigtime_t);
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printf("Unmapped Key Up: 0x%lx\n",*((int32*)index));
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#endif
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ServerWindow::HandleKeyEvent(code,buffer);
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break;
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}
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case B_MODIFIERS_CHANGED:
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{
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// Attached Data:
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// 1) int64 bigtime_t object of when the message was sent
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// 2) int32 modifiers
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// 3) int32 old modifiers
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// 4) int32 number of elements in the key state array to follow
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// 5) int8 state of all keys
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#ifdef DEBUG_KEYHANDLING
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index+=sizeof(bigtime_t);
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printf("Modifiers Changed\n");
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#endif
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ServerWindow::HandleKeyEvent(code,buffer);
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break;
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}
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default:
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break;
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}
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}
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/*!
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\brief Finds the application with the given signature
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\param sig MIME signature of the application to find
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@ -39,19 +39,16 @@ public:
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static int32 PollerThread(void *data);
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static int32 PicassoThread(void *data);
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thread_id Run(void);
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void MainLoop(void);
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thread_id Run(void);
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void MainLoop(void);
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bool LoadDecorator(const char *path);
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void InitDecorators(void);
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bool LoadDecorator(const char *path);
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void InitDecorators(void);
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void DispatchMessage(PortMessage *msg);
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void Broadcast(int32 code);
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void DispatchMessage(PortMessage *msg);
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void Broadcast(int32 code);
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// TODO: remove shortly!
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void HandleKeyMessage(int32 code, int8 *buffer);
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ServerApp* FindApp(const char *sig);
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ServerApp* FindApp(const char *sig);
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private:
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friend Decorator* new_decorator(BRect rect, const char *title,
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@ -79,8 +76,6 @@ private:
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fDecoratorLock;
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DisplayDriver *fDriver;
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int32 fScreenShotIndex;
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};
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Decorator *new_decorator(BRect rect, const char *title, int32 wlook, int32 wfeel,
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@ -89,5 +84,6 @@ Decorator *new_decorator(BRect rect, const char *title, int32 wlook, int32 wfeel
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extern CursorManager *cursormanager;
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extern BitmapManager *bitmapmanager;
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extern ColorSet gui_colorset;
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extern AppServer *app_server;
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#endif
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@ -25,81 +25,98 @@
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//
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//------------------------------------------------------------------------------
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#include <stdio.h>
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#include <Entry.h>
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#include <Region.h>
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#include <Message.h>
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#include "AccelerantDriver.h"
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#include "AppServer.h"
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#include "Desktop.h"
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#include "RootLayer.h"
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#include "ServerScreen.h"
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#include "DisplayDriver.h"
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#include "Globals.h"
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#include "Layer.h"
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#include "PortMessage.h"
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#include "DisplayDriver.h"
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#include "AccelerantDriver.h"
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#include "RootLayer.h"
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#include "ServerConfig.h"
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#include "ServerScreen.h"
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#include "ServerWindow.h"
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#include "ViewDriver.h"
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#include "WinBorder.h"
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#include "Workspace.h"
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#include "Globals.h"
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#include "ServerWindow.h"
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//#define REAL_MODE
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//#define DEBUG_DESKTOP
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#define DEBUG_KEYHANDLING
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Desktop::Desktop(void){
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// desktop = this;
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#ifdef DEBUG_DESKTOP
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#define STRACE(a) printf(a)
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#else
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#define STRACE(a) /* nothing */
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#endif
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Desktop::Desktop(void)
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{
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fDragMessage = NULL;
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fActiveRootLayer = NULL;
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fFrontWinBorder = NULL;
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fFocusWinBorder = NULL;
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fActiveScreen = NULL;
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fScreenShotIndex = 1;
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}
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//---------------------------------------------------------------------------
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Desktop::~Desktop(void){
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//printf("~Desktop()\n");
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Desktop::~Desktop(void)
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{
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if (fDragMessage)
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delete fDragMessage;
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void *ptr;
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for(int32 i=0; (ptr=fRootLayerList.ItemAt(i)); i++){
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for(int32 i=0; (ptr=fRootLayerList.ItemAt(i)); i++)
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delete (RootLayer*)ptr;
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}
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for(int32 i=0; (ptr=fScreenList.ItemAt(i)); i++){
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for(int32 i=0; (ptr=fScreenList.ItemAt(i)); i++)
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delete (Screen*)ptr;
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}
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for(int32 i=0; (ptr=fWinBorderList.ItemAt(i)); i++){
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for(int32 i=0; (ptr=fWinBorderList.ItemAt(i)); i++)
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delete (WinBorder*)ptr;
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}
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}
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//---------------------------------------------------------------------------
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void Desktop::Init(void){
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void Desktop::Init(void)
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{
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DisplayDriver *driver = NULL;
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int32 driverCount = 0;
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bool initDrivers = true;
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int32 driverCount = 0;
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bool initDrivers = true;
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while(initDrivers){
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while(initDrivers)
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{
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#ifdef REAL_MODE
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// If we're using the AccelerantDriver for rendering, eventually we will loop through
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// drivers until one can't initialize in order to support multiple monitors. For now,
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// we'll just load one and be done with it.
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driver = new AccelerantDriver();
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#else
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driver = new ViewDriver();
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#endif
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if(DISPLAYDRIVER == HWDRIVER)
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{
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// If we're using the AccelerantDriver for rendering, eventually we will loop through
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// drivers until one can't initialize in order to support multiple monitors. For now,
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// we'll just load one and be done with it.
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driver = new AccelerantDriver();
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}
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else
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{
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// Eventually, it would be nice to do away with ViewDriver and replace it with
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// one which uses a double-buffered BDirectWindow as a rendering context
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driver = new ViewDriver();
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}
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if(driver->Initialize()){
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if(driver->Initialize())
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{
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driverCount++;
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Screen *sc = new Screen(driver, BPoint(640, 480), B_RGB32, driverCount);
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// TODO: be careful, it may fail to initialize! - Monitor may not support 640x480
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// TODO: be careful, it may fail to initialize! - Monitor may not support 640x480
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fScreenList.AddItem(sc);
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// TODO: remove this when you have a real Driver.
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if (driverCount == 1)//2)
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// TODO: remove this when you have a real Driver.
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if (driverCount == 1)
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initDrivers = false;
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}
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else{
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else
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{
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driver->Shutdown();
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delete driver;
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driver = NULL;
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@ -107,19 +124,20 @@ void Desktop::Init(void){
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}
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}
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if (driverCount < 1){
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if (driverCount < 1)
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delete this;
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}
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InitMode();
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SetActiveRootLayerByIndex(0);
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}
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//---------------------------------------------------------------------------
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void Desktop::InitMode(void){
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// this is init mode for n-SS.
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void Desktop::InitMode(void)
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{
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// this is init mode for n-SS.
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fActiveScreen = fScreenList.ItemAt(0)? (Screen*)fScreenList.ItemAt(0): NULL;
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for (int32 i=0; i<fScreenList.CountItems(); i++){
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for (int32 i=0; i<fScreenList.CountItems(); i++)
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{
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char name[32];
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sprintf(name, "RootLayer %ld", i+1);
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@ -133,38 +151,45 @@ void Desktop::InitMode(void){
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}
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}
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// Methods for multiple monitors.
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//---------------------------------------------------------------------------
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Screen* Desktop::ScreenAt(int32 index) const{
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Screen *sc;
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sc = static_cast<Screen*>(fScreenList.ItemAt(index));
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// Methods for multiple monitors.
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//---------------------------------------------------------------------------
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Screen* Desktop::ScreenAt(int32 index) const
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{
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Screen *sc= static_cast<Screen*>(fScreenList.ItemAt(index));
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return sc;
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}
|
||||
//---------------------------------------------------------------------------
|
||||
int32 Desktop::ScreenCount() const{
|
||||
|
||||
int32 Desktop::ScreenCount(void) const
|
||||
{
|
||||
return fScreenList.CountItems();
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
Screen* Desktop::ActiveScreen() const{
|
||||
|
||||
Screen* Desktop::ActiveScreen(void) const
|
||||
{
|
||||
return fActiveScreen;
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::SetActiveRootLayerByIndex(int32 listIndex){
|
||||
RootLayer *rl;
|
||||
rl = RootLayerAt(listIndex);
|
||||
|
||||
void Desktop::SetActiveRootLayerByIndex(int32 listIndex)
|
||||
{
|
||||
RootLayer *rl=RootLayerAt(listIndex);
|
||||
|
||||
if (rl)
|
||||
SetActiveRootLayer(rl);
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::SetActiveRootLayer(RootLayer* rl){
|
||||
|
||||
void Desktop::SetActiveRootLayer(RootLayer* rl)
|
||||
{
|
||||
if (fActiveRootLayer == rl)
|
||||
return;
|
||||
|
||||
fActiveRootLayer = rl;
|
||||
|
||||
// TODO: fix!!!!!!!!!!!!!!!!!!!!!!!! or not?
|
||||
// also set he new front and focus
|
||||
// also set the new front and focus
|
||||
// SetFrontWinBorder(fActiveRootLayer->ActiveWorkspace()->FrontLayer());
|
||||
// SetFocusWinBorder(fActiveRootLayer->ActiveWorkspace()->FocusLayer());
|
||||
|
||||
@ -173,52 +198,62 @@ void Desktop::SetActiveRootLayer(RootLayer* rl){
|
||||
// hide the mouse in the old ActiveRootLayer
|
||||
// show the mouse in new ActiveRootLayer
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
RootLayer* Desktop::ActiveRootLayer() const{
|
||||
|
||||
RootLayer* Desktop::ActiveRootLayer(void) const
|
||||
{
|
||||
return fActiveRootLayer;
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
int32 Desktop::ActiveRootLayerIndex() const{
|
||||
|
||||
int32 Desktop::ActiveRootLayerIndex(void) const
|
||||
{
|
||||
int32 rootLayerCount = CountRootLayers();
|
||||
for(int32 i=0; i<rootLayerCount; i++){
|
||||
for(int32 i=0; i<rootLayerCount; i++)
|
||||
{
|
||||
if(fActiveRootLayer == (RootLayer*)(fRootLayerList.ItemAt(i)))
|
||||
return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
RootLayer* Desktop::RootLayerAt(int32 index){
|
||||
RootLayer *rl;
|
||||
rl = static_cast<RootLayer*>(fRootLayerList.ItemAt(index));
|
||||
|
||||
RootLayer* Desktop::RootLayerAt(int32 index)
|
||||
{
|
||||
RootLayer *rl=static_cast<RootLayer*>(fRootLayerList.ItemAt(index));
|
||||
|
||||
return rl;
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
int32 Desktop::CountRootLayers() const{
|
||||
|
||||
int32 Desktop::CountRootLayers() const
|
||||
{
|
||||
return fRootLayerList.CountItems();
|
||||
}
|
||||
|
||||
DisplayDriver* Desktop::GetDisplayDriver() const{
|
||||
DisplayDriver* Desktop::GetDisplayDriver() const
|
||||
{
|
||||
return ScreenAt(0)->DDriver();
|
||||
}
|
||||
// Methods for layer(WinBorder) manipulation.
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::AddWinBorder(WinBorder* winBorder){
|
||||
// Methods for layer(WinBorder) manipulation.
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
|
||||
void Desktop::AddWinBorder(WinBorder* winBorder)
|
||||
{
|
||||
if(fWinBorderList.HasItem(winBorder))
|
||||
return;
|
||||
|
||||
// special case for Tracker background window.
|
||||
if (winBorder->_level == B_SYSTEM_LAST){
|
||||
// it's added in all RottLayers
|
||||
for(int32 i=0; i<fRootLayerList.CountItems(); i++){
|
||||
// special case for Tracker background window.
|
||||
if (winBorder->_level == B_SYSTEM_LAST)
|
||||
{
|
||||
// it's added in all RottLayers
|
||||
for(int32 i=0; i<fRootLayerList.CountItems(); i++)
|
||||
((RootLayer*)fRootLayerList.ItemAt(i))->AddWinBorder(winBorder);
|
||||
}
|
||||
}
|
||||
// other windows are added to the current RootLayer only.
|
||||
else
|
||||
// other windows are added to the current RootLayer only.
|
||||
ActiveRootLayer()->AddWinBorder(winBorder);
|
||||
|
||||
// add that pointer to user winboder list so that we can keep track of them.
|
||||
// add that pointer to user winboder list so that we can keep track of them.
|
||||
fLayerLock.Lock();
|
||||
fWinBorderList.AddItem(winBorder);
|
||||
fLayerLock.Unlock();
|
||||
@ -227,15 +262,16 @@ void Desktop::AddWinBorder(WinBorder* winBorder){
|
||||
// SetFrontWinBorder(fActiveRootLayer->ActiveWorkspace()->FrontLayer());
|
||||
// SetFocusWinBorder(fActiveRootLayer->ActiveWorkspace()->FocusLayer());
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::RemoveWinBorder(WinBorder* winBorder){
|
||||
if(winBorder->_level == B_SYSTEM_LAST){
|
||||
|
||||
void Desktop::RemoveWinBorder(WinBorder* winBorder)
|
||||
{
|
||||
if(winBorder->_level == B_SYSTEM_LAST)
|
||||
{
|
||||
for(int32 i=0; i<fRootLayerList.CountItems(); i++)
|
||||
((RootLayer*)fRootLayerList.ItemAt(i))->RemoveWinBorder(winBorder);
|
||||
}
|
||||
else{
|
||||
else
|
||||
winBorder->GetRootLayer()->RemoveWinBorder(winBorder);
|
||||
}
|
||||
|
||||
// TODO: remove those 4? I vote for: YES! still... have to think...
|
||||
// if (winBorder == fFrontWinBorder)
|
||||
@ -247,18 +283,22 @@ void Desktop::RemoveWinBorder(WinBorder* winBorder){
|
||||
fWinBorderList.RemoveItem(winBorder);
|
||||
fLayerLock.Unlock();
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
bool Desktop::HasWinBorder(WinBorder* winBorder){
|
||||
|
||||
bool Desktop::HasWinBorder(WinBorder* winBorder)
|
||||
{
|
||||
return fWinBorderList.HasItem(winBorder);
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::SetFrontWinBorder(WinBorder* winBorder){
|
||||
|
||||
void Desktop::SetFrontWinBorder(WinBorder* winBorder)
|
||||
{
|
||||
fFrontWinBorder = winBorder;
|
||||
// TODO: implement
|
||||
STRACE(("Desktop::SetFrontWinBorder() unimplemented!\n"));
|
||||
// TODO: implement
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
// TODO: remove shortly?
|
||||
void Desktop::SetFocusWinBorder(WinBorder* winBorder){
|
||||
void Desktop::SetFocusWinBorder(WinBorder* winBorder)
|
||||
{
|
||||
if (FocusWinBorder() == winBorder && (winBorder && !winBorder->IsHidden()))
|
||||
return;
|
||||
|
||||
@ -267,51 +307,55 @@ void Desktop::SetFocusWinBorder(WinBorder* winBorder){
|
||||
// NOTE: we assume both, the old and new focus layer are in the active workspace
|
||||
WinBorder *newFocus = NULL;
|
||||
|
||||
if(fFocusWinBorder){
|
||||
if(fFocusWinBorder)
|
||||
fFocusWinBorder->SetFocus(false);
|
||||
}
|
||||
|
||||
if(winBorder){
|
||||
// TODO: NO! this call is to determine the correct order! NOT to rebuild/redraw anything!
|
||||
// TODO: WinBorder::SetFront... will do that - both!
|
||||
// TODO: modify later
|
||||
// TODO: same applies for the focus state - RootLayer::SetFocus also does redraw
|
||||
// Workspace::SetFocus - Only determines the focus! Just like above!
|
||||
/*
|
||||
newFocus = winBorder->GetRootLayer()->ActiveWorkspace()->SetFocusLayer(winBorder);
|
||||
newFocus->SetFocus(true);
|
||||
*/
|
||||
Workspace *aws;
|
||||
if(winBorder)
|
||||
{
|
||||
// TODO: NO! this call is to determine the correct order! NOT to rebuild/redraw anything!
|
||||
// TODO: WinBorder::SetFront... will do that - both!
|
||||
// TODO: modify later
|
||||
// TODO: same applies for the focus state - RootLayer::SetFocus also does redraw
|
||||
// Workspace::SetFocus - Only determines the focus! Just like above!
|
||||
|
||||
aws = winBorder->GetRootLayer()->ActiveWorkspace();
|
||||
// newFocus = winBorder->GetRootLayer()->ActiveWorkspace()->SetFocusLayer(winBorder);
|
||||
// newFocus->SetFocus(true);
|
||||
|
||||
Workspace *aws;
|
||||
|
||||
aws = winBorder->GetRootLayer()->ActiveWorkspace();
|
||||
aws->SearchAndSetNewFocus(winBorder);
|
||||
|
||||
//why do put this line? Eh... I will remove it later...
|
||||
newFocus = aws->FocusLayer();
|
||||
//why do put this line? Eh... I will remove it later...
|
||||
newFocus = aws->FocusLayer();
|
||||
|
||||
aws->FocusLayer()->SetFocus(true);
|
||||
|
||||
aws->Invalidate();
|
||||
}
|
||||
|
||||
fFocusWinBorder = newFocus;
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
WinBorder* Desktop::FrontWinBorder(void) const{
|
||||
return fActiveRootLayer->ActiveWorkspace()->FrontLayer();
|
||||
// return fFrontWinBorder;
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
WinBorder* Desktop::FocusWinBorder(void) const{
|
||||
return fActiveRootLayer->ActiveWorkspace()->FocusLayer();
|
||||
// return fFocusWinBorder;
|
||||
fFocusWinBorder = newFocus;
|
||||
}
|
||||
|
||||
WinBorder* Desktop::FrontWinBorder(void) const
|
||||
{
|
||||
return fActiveRootLayer->ActiveWorkspace()->FrontLayer();
|
||||
}
|
||||
|
||||
WinBorder* Desktop::FocusWinBorder(void) const
|
||||
{
|
||||
return fActiveRootLayer->ActiveWorkspace()->FocusLayer();
|
||||
}
|
||||
|
||||
// Input related methods
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::MouseEventHandler(PortMessage *msg){
|
||||
switch(msg->Code()){
|
||||
case B_MOUSE_DOWN:{
|
||||
// Input related methods
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::MouseEventHandler(PortMessage *msg)
|
||||
{
|
||||
switch(msg->Code())
|
||||
{
|
||||
case B_MOUSE_DOWN:
|
||||
{
|
||||
// Attached data:
|
||||
// 1) int64 - time of mouse click
|
||||
// 2) float - x coordinate of mouse click
|
||||
@ -353,7 +397,8 @@ void Desktop::MouseEventHandler(PortMessage *msg){
|
||||
}
|
||||
break;
|
||||
}
|
||||
case B_MOUSE_UP:{
|
||||
case B_MOUSE_UP:
|
||||
{
|
||||
// Attached data:
|
||||
// 1) int64 - time of mouse click
|
||||
// 2) float - x coordinate of mouse click
|
||||
@ -377,7 +422,8 @@ void Desktop::MouseEventHandler(PortMessage *msg){
|
||||
|
||||
break;
|
||||
}
|
||||
case B_MOUSE_MOVED:{
|
||||
case B_MOUSE_MOVED:
|
||||
{
|
||||
// Attached data:
|
||||
// 1) int64 - time of mouse click
|
||||
// 2) float - x coordinate of mouse click
|
||||
@ -402,21 +448,280 @@ void Desktop::MouseEventHandler(PortMessage *msg){
|
||||
target->MouseMoved(pt,buttons);
|
||||
break;
|
||||
}
|
||||
case B_MOUSE_WHEEL_CHANGED:{
|
||||
case B_MOUSE_WHEEL_CHANGED:
|
||||
{
|
||||
// TODO: Later on, this will need to be passed onto the client ServerWindow
|
||||
break;
|
||||
}
|
||||
default:{
|
||||
default:
|
||||
{
|
||||
printf("\nDesktop::MouseEventHandler(): WARNING: unknown message\n\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::KeyboardEventHandler(PortMessage *msg){
|
||||
|
||||
void Desktop::KeyboardEventHandler(PortMessage *msg)
|
||||
{
|
||||
int8 *index=(int8*)msg->Buffer();
|
||||
|
||||
switch(msg->Code())
|
||||
{
|
||||
case B_KEY_DOWN:
|
||||
{
|
||||
// Attached Data:
|
||||
// 1) int64 bigtime_t object of when the message was sent
|
||||
// 2) int32 raw key code (scancode)
|
||||
// 3) int32 modifier-independent ASCII code for the character
|
||||
// 4) int32 repeat count
|
||||
// 5) int32 modifiers
|
||||
// 6) int8[3] UTF-8 data generated
|
||||
// 7) int8 number of bytes to follow containing the
|
||||
// generated string
|
||||
// 8) Character string generated by the keystroke
|
||||
// 9) int8[16] state of all keys
|
||||
|
||||
// Obtain only what data which we'll need
|
||||
STRACE(("Key Down: 0x%lx\n",scancode));
|
||||
index+=sizeof(int64);
|
||||
int32 scancode=*((int32*)index); index+=sizeof(int32) * 3;
|
||||
int32 modifiers=*((int32*)index); index+=sizeof(int32) + (sizeof(int8) * 3);
|
||||
int8 stringlength=*index; index+=stringlength;
|
||||
if(DISPLAYDRIVER==HWDRIVER)
|
||||
{
|
||||
// Check for workspace change or safe video mode
|
||||
if(scancode>0x01 && scancode<0x0e)
|
||||
{
|
||||
if(scancode==0x0d)
|
||||
{
|
||||
if(modifiers & (B_LEFT_COMMAND_KEY |
|
||||
B_LEFT_CONTROL_KEY | B_LEFT_SHIFT_KEY))
|
||||
{
|
||||
// TODO: Set to Safe Mode here. (DisplayDriver API change)
|
||||
STRACE(("Safe Video Mode invoked - code unimplemented\n"));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(modifiers & B_CONTROL_KEY)
|
||||
{
|
||||
STRACE(("Set Workspace %ld\n",scancode-1));
|
||||
|
||||
//TODO: change
|
||||
//SetWorkspace(scancode-2);
|
||||
break;
|
||||
}
|
||||
|
||||
// Tab key
|
||||
if(scancode==0x26 && (modifiers & B_CONTROL_KEY))
|
||||
{
|
||||
ServerApp *deskbar=app_server->FindApp("application/x-vnd.Be-TSKB");
|
||||
if(deskbar)
|
||||
{
|
||||
printf("Send Twitcher message key to Deskbar - unimplmemented\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// PrintScreen
|
||||
if(scancode==0xe)
|
||||
{
|
||||
if(GetDisplayDriver())
|
||||
{
|
||||
char filename[128];
|
||||
BEntry entry;
|
||||
|
||||
sprintf(filename,"/boot/home/screen%ld.png",fScreenShotIndex);
|
||||
entry.SetTo(filename);
|
||||
|
||||
while(entry.Exists())
|
||||
{
|
||||
fScreenShotIndex++;
|
||||
sprintf(filename,"/boot/home/screen%ld.png",fScreenShotIndex);
|
||||
}
|
||||
fScreenShotIndex++;
|
||||
GetDisplayDriver()->DumpToFile(filename);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// F12
|
||||
if(scancode>0x1 && scancode<0xe)
|
||||
{
|
||||
if(scancode==0xd)
|
||||
{
|
||||
if(modifiers & (B_LEFT_CONTROL_KEY | B_LEFT_SHIFT_KEY | B_LEFT_OPTION_KEY))
|
||||
{
|
||||
// TODO: Set to Safe Mode here. (DisplayDriver API change)
|
||||
STRACE(("Safe Video Mode invoked - code unimplemented\n"));
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(modifiers & (B_LEFT_SHIFT_KEY | B_LEFT_CONTROL_KEY))
|
||||
{
|
||||
STRACE(("Set Workspace %ld\n",scancode-1));
|
||||
//TODO: resolve
|
||||
//SetWorkspace(scancode-2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Tab
|
||||
if(scancode==0x26 && (modifiers & B_SHIFT_KEY))
|
||||
{
|
||||
STRACE(("Twitcher\n"));
|
||||
ServerApp *deskbar=app_server->FindApp("application/x-vnd.Be-TSKB");
|
||||
if(deskbar)
|
||||
{
|
||||
printf("Send Twitcher message key to Deskbar - unimplmemented\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Pause/Break
|
||||
if(scancode==0x7f)
|
||||
{
|
||||
if(GetDisplayDriver())
|
||||
{
|
||||
char filename[128];
|
||||
BEntry entry;
|
||||
|
||||
sprintf(filename,"/boot/home/screen%ld.png",fScreenShotIndex);
|
||||
entry.SetTo(filename);
|
||||
|
||||
while(entry.Exists())
|
||||
{
|
||||
fScreenShotIndex++;
|
||||
sprintf(filename,"/boot/home/screen%ld.png",fScreenShotIndex);
|
||||
}
|
||||
fScreenShotIndex++;
|
||||
|
||||
GetDisplayDriver()->DumpToFile(filename);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// We got this far, so apparently it's safe to pass to the active
|
||||
// window.
|
||||
|
||||
// TODO: Pass on to ServerWindow? WinBorder? Client window?
|
||||
break;
|
||||
}
|
||||
case B_KEY_UP:
|
||||
{
|
||||
// Attached Data:
|
||||
// 1) int64 bigtime_t object of when the message was sent
|
||||
// 2) int32 raw key code (scancode)
|
||||
// 3) int32 modifier-independent ASCII code for the character
|
||||
// 4) int32 modifiers
|
||||
// 5) int8[3] UTF-8 data generated
|
||||
// 6) int8 number of bytes to follow containing the
|
||||
// generated string
|
||||
// 7) Character string generated by the keystroke
|
||||
// 8) int8[16] state of all keys
|
||||
|
||||
// Obtain only what data which we'll need
|
||||
index+=sizeof(int64);
|
||||
int32 scancode=*((int32*)index); index+=sizeof(int32) * 3;
|
||||
int32 modifiers=*((int32*)index); index+=sizeof(int8) * 3;
|
||||
int8 stringlength=*index; index+=stringlength + sizeof(int8);
|
||||
STRACE(("Key Up: 0x%lx\n",scancode));
|
||||
|
||||
if(DISPLAYDRIVER==HWDRIVER)
|
||||
{
|
||||
// Tab key
|
||||
if(scancode==0x26 && (modifiers & B_CONTROL_KEY))
|
||||
{
|
||||
ServerApp *deskbar=app_server->FindApp("application/x-vnd.Be-TSKB");
|
||||
if(deskbar)
|
||||
{
|
||||
printf("Send Twitcher message key to Deskbar - unimplmemented\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(scancode==0x26 && (modifiers & B_LEFT_SHIFT_KEY))
|
||||
{
|
||||
ServerApp *deskbar=app_server->FindApp("application/x-vnd.Be-TSKB");
|
||||
if(deskbar)
|
||||
{
|
||||
printf("Send Twitcher message key to Deskbar - unimplmemented\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// We got this far, so apparently it's safe to pass to the active
|
||||
// window.
|
||||
|
||||
// TODO: Pass on to ServerWindow? WinBorder? Client window?
|
||||
break;
|
||||
}
|
||||
case B_UNMAPPED_KEY_DOWN:
|
||||
{
|
||||
// Attached Data:
|
||||
// 1) int64 bigtime_t object of when the message was sent
|
||||
// 2) int32 raw key code (scancode)
|
||||
// 3) int32 modifiers
|
||||
// 4) int32 number of elements in the key state array to follow
|
||||
// 5) int8 state of all keys
|
||||
|
||||
#ifdef DEBUG_KEYHANDLING
|
||||
index+=sizeof(bigtime_t);
|
||||
printf("Unmapped Key Down: 0x%lx\n",*((int32*)index));
|
||||
#endif
|
||||
// TODO: Pass on to ServerWindow? WinBorder? Client window?
|
||||
break;
|
||||
}
|
||||
case B_UNMAPPED_KEY_UP:
|
||||
{
|
||||
// Attached Data:
|
||||
// 1) int64 bigtime_t object of when the message was sent
|
||||
// 2) int32 raw key code (scancode)
|
||||
// 3) int32 modifiers
|
||||
// 4) int32 number of elements in the key state array to follow
|
||||
// 5) int8 state of all keys
|
||||
|
||||
#ifdef DEBUG_KEYHANDLING
|
||||
index+=sizeof(bigtime_t);
|
||||
printf("Unmapped Key Up: 0x%lx\n",*((int32*)index));
|
||||
#endif
|
||||
|
||||
// TODO: Pass on to ServerWindow? WinBorder? Client window?
|
||||
break;
|
||||
}
|
||||
case B_MODIFIERS_CHANGED:
|
||||
{
|
||||
// Attached Data:
|
||||
// 1) int64 bigtime_t object of when the message was sent
|
||||
// 2) int32 modifiers
|
||||
// 3) int32 old modifiers
|
||||
// 4) int32 number of elements in the key state array to follow
|
||||
// 5) int8 state of all keys
|
||||
|
||||
#ifdef DEBUG_KEYHANDLING
|
||||
index+=sizeof(bigtime_t);
|
||||
printf("Modifiers Changed\n");
|
||||
#endif
|
||||
|
||||
// TODO: Pass on to ServerWindow? WinBorder? Client window?
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::SetDragMessage(BMessage* msg){
|
||||
if (fDragMessage){
|
||||
|
||||
void Desktop::SetDragMessage(BMessage* msg)
|
||||
{
|
||||
if (fDragMessage)
|
||||
{
|
||||
delete fDragMessage;
|
||||
fDragMessage = NULL;
|
||||
}
|
||||
@ -424,82 +729,100 @@ void Desktop::SetDragMessage(BMessage* msg){
|
||||
if (msg)
|
||||
fDragMessage = new BMessage(*msg);
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
BMessage* Desktop::DragMessage(void) const{
|
||||
|
||||
BMessage* Desktop::DragMessage(void) const
|
||||
{
|
||||
return fDragMessage;
|
||||
}
|
||||
|
||||
// Methods for various desktop stuff handled by the server
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::SetScrollBarInfo(const scroll_bar_info &info){
|
||||
// Methods for various desktop stuff handled by the server
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::SetScrollBarInfo(const scroll_bar_info &info)
|
||||
{
|
||||
fScrollBarInfo = info;
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
scroll_bar_info Desktop::ScrollBarInfo(void) const{
|
||||
|
||||
scroll_bar_info Desktop::ScrollBarInfo(void) const
|
||||
{
|
||||
return fScrollBarInfo;
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::SetMenuInfo(const menu_info &info){
|
||||
|
||||
void Desktop::SetMenuInfo(const menu_info &info)
|
||||
{
|
||||
fMenuInfo = info;
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
menu_info Desktop::MenuInfo(void) const{
|
||||
|
||||
menu_info Desktop::MenuInfo(void) const
|
||||
{
|
||||
return fMenuInfo;
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::UseFFMouse(const bool &useffm){
|
||||
|
||||
void Desktop::UseFFMouse(const bool &useffm)
|
||||
{
|
||||
fFFMouseMode = useffm;
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
bool Desktop::FFMouseInUse(void) const{
|
||||
|
||||
bool Desktop::FFMouseInUse(void) const
|
||||
{
|
||||
return fFFMouseMode;
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::SetFFMouseMode(const mode_mouse &value){
|
||||
|
||||
void Desktop::SetFFMouseMode(const mode_mouse &value)
|
||||
{
|
||||
fMouseMode = value;
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
mode_mouse Desktop::FFMouseMode(void) const{
|
||||
|
||||
mode_mouse Desktop::FFMouseMode(void) const
|
||||
{
|
||||
return fMouseMode;
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
bool Desktop::ReadWorkspaceData(void){
|
||||
// TODO: implement
|
||||
|
||||
bool Desktop::ReadWorkspaceData(void)
|
||||
{
|
||||
// TODO: implement
|
||||
STRACE(("Desktop::ReadWorkspaceData unimplemented\n"));
|
||||
return true;
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::SaveWorkspaceData(void){
|
||||
// TODO: implement
|
||||
|
||||
void Desktop::SaveWorkspaceData(void)
|
||||
{
|
||||
// TODO: implement
|
||||
STRACE(("Desktop::ReadWorkspaceData unimplemented\n"));
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::RemoveSubsetWindow(WinBorder* wb){
|
||||
|
||||
void Desktop::RemoveSubsetWindow(WinBorder* wb)
|
||||
{
|
||||
WinBorder *winBorder = NULL;
|
||||
|
||||
fLayerLock.Lock();
|
||||
int32 count = fWinBorderList.CountItems();
|
||||
for(int32 i=0; i < count; i++){
|
||||
for(int32 i=0; i < count; i++)
|
||||
{
|
||||
winBorder = static_cast<WinBorder*>(fWinBorderList.ItemAt(i));
|
||||
if (winBorder->_level == B_NORMAL_FEEL)
|
||||
winBorder->Window()->fWinFMWList.RemoveItem(wb);
|
||||
}
|
||||
fLayerLock.Unlock();
|
||||
|
||||
RootLayer *rl = winBorder->GetRootLayer();
|
||||
RootLayer *rl = winBorder->GetRootLayer();
|
||||
|
||||
if (!fGeneralLock.IsLocked())
|
||||
debugger("Desktop::RemoveWinBorder() - fGeneralLock must be locked!\n");
|
||||
if (!(rl->fMainLock.IsLocked()))
|
||||
debugger("Desktop::RemoveWinBorder() - fMainLock must be locked!\n");
|
||||
|
||||
int32 countWKs = rl->WorkspaceCount();
|
||||
for (int32 i=0; i < countWKs; i++){
|
||||
int32 countWKs = rl->WorkspaceCount();
|
||||
for (int32 i=0; i < countWKs; i++)
|
||||
rl->WorkspaceAt(i+1)->RemoveLayerPtr(wb);
|
||||
}
|
||||
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::PrintToStream(){
|
||||
|
||||
void Desktop::PrintToStream(void)
|
||||
{
|
||||
printf("RootLayer List:\n=======\n");
|
||||
for(int32 i=0; i<fRootLayerList.CountItems(); i++){
|
||||
for(int32 i=0; i<fRootLayerList.CountItems(); i++)
|
||||
{
|
||||
printf("\t%s\n", ((RootLayer*)fRootLayerList.ItemAt(i))->GetName());
|
||||
((RootLayer*)fRootLayerList.ItemAt(i))->PrintToStream();
|
||||
printf("-------\n");
|
||||
@ -508,16 +831,16 @@ void Desktop::PrintToStream(){
|
||||
// printf("Active WinBorder: %s\n", fActiveWinBorder? fActiveWinBorder->Name(): "NULL");
|
||||
|
||||
printf("Screen List:\n");
|
||||
for(int32 i=0; i<fScreenList.CountItems(); i++){
|
||||
for(int32 i=0; i<fScreenList.CountItems(); i++)
|
||||
printf("\t%ld\n", ((Screen*)fScreenList.ItemAt(i))->ScreenNumber());
|
||||
}
|
||||
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
WinBorder* Desktop::FindWinBorderByServerWindowTokenAndTeamID(int32 token, team_id teamID){
|
||||
|
||||
WinBorder* Desktop::FindWinBorderByServerWindowTokenAndTeamID(int32 token, team_id teamID)
|
||||
{
|
||||
WinBorder* wb;
|
||||
fLayerLock.Lock();
|
||||
for (int32 i = 0; (wb = (WinBorder*)fWinBorderList.ItemAt(i)); i++){
|
||||
for (int32 i = 0; (wb = (WinBorder*)fWinBorderList.ItemAt(i)); i++)
|
||||
{
|
||||
if (wb->Window()->ClientToken() == token
|
||||
&& wb->Window()->ClientTeamID() == teamID)
|
||||
break;
|
||||
@ -526,16 +849,18 @@ WinBorder* Desktop::FindWinBorderByServerWindowTokenAndTeamID(int32 token, team_
|
||||
|
||||
return wb;
|
||||
}
|
||||
//---------------------------------------------------------------------------
|
||||
void Desktop::PrintVisibleInRootLayerNo(int32 no){
|
||||
|
||||
void Desktop::PrintVisibleInRootLayerNo(int32 no)
|
||||
{
|
||||
if (no<0 || no>=fRootLayerList.CountItems())
|
||||
return;
|
||||
|
||||
printf("Visible windows in RootLayer %ld, Workspace %ld\n",
|
||||
ActiveRootLayerIndex(), ActiveRootLayer()->ActiveWorkspaceIndex());
|
||||
WinBorder *wb = NULL;
|
||||
Workspace *ws = ActiveRootLayer()->ActiveWorkspace();
|
||||
for(wb = (WinBorder*)ws->GoToTopItem(); wb != NULL; wb = (WinBorder*)ws->GoToLowerItem()){
|
||||
WinBorder *wb = NULL;
|
||||
Workspace *ws = ActiveRootLayer()->ActiveWorkspace();
|
||||
for(wb = (WinBorder*)ws->GoToTopItem(); wb != NULL; wb = (WinBorder*)ws->GoToLowerItem())
|
||||
{
|
||||
if (!wb->IsHidden())
|
||||
wb->PrintToStream();
|
||||
}
|
||||
|
@ -43,86 +43,90 @@ class DisplayDriver;
|
||||
class Desktop
|
||||
{
|
||||
public:
|
||||
// startup methods
|
||||
Desktop(void);
|
||||
~Desktop(void);
|
||||
void Init(void);
|
||||
void InitMode(void); // 1-BigScreen or n-SmallScreens
|
||||
|
||||
// Methods for multiple monitors.
|
||||
Screen* ScreenAt(int32 index) const;
|
||||
int32 ScreenCount() const;
|
||||
Screen* ActiveScreen() const;
|
||||
|
||||
void SetActiveRootLayerByIndex(int32 listIndex);
|
||||
void SetActiveRootLayer(RootLayer* rl);
|
||||
RootLayer* RootLayerAt(int32 index);
|
||||
RootLayer* ActiveRootLayer() const;
|
||||
int32 ActiveRootLayerIndex() const;
|
||||
int32 CountRootLayers() const;
|
||||
DisplayDriver* GetDisplayDriver() const;
|
||||
|
||||
// Methods for layer(WinBorder) manipulation.
|
||||
void AddWinBorder(WinBorder* winBorder);
|
||||
void RemoveWinBorder(WinBorder* winBorder);
|
||||
bool HasWinBorder(WinBorder* winBorder);
|
||||
void SetFrontWinBorder(WinBorder* winBorder);
|
||||
void SetFocusWinBorder(WinBorder* winBorder);
|
||||
WinBorder* FrontWinBorder(void) const;
|
||||
WinBorder* FocusWinBorder(void) const;
|
||||
|
||||
// Input related methods
|
||||
void MouseEventHandler(PortMessage *msg);
|
||||
void KeyboardEventHandler(PortMessage *msg);
|
||||
|
||||
void SetDragMessage(BMessage* msg);
|
||||
BMessage* DragMessage(void) const;
|
||||
|
||||
// Methods for various desktop stuff handled by the server
|
||||
void SetScrollBarInfo(const scroll_bar_info &info);
|
||||
scroll_bar_info ScrollBarInfo(void) const;
|
||||
|
||||
void SetMenuInfo(const menu_info &info);
|
||||
menu_info MenuInfo(void) const;
|
||||
|
||||
|
||||
void UseFFMouse(const bool &useffm);
|
||||
bool FFMouseInUse(void) const;
|
||||
void SetFFMouseMode(const mode_mouse &value);
|
||||
mode_mouse FFMouseMode(void) const;
|
||||
|
||||
bool ReadWorkspaceData(void);
|
||||
void SaveWorkspaceData(void);
|
||||
|
||||
// Debugging methods
|
||||
void PrintToStream();
|
||||
void PrintVisibleInRootLayerNo(int32 no);
|
||||
|
||||
// "Private" to app_server :-) - means they should not be used very much
|
||||
void RemoveSubsetWindow(WinBorder* wb);
|
||||
WinBorder* FindWinBorderByServerWindowTokenAndTeamID(int32 token, team_id teamID);
|
||||
|
||||
BLocker fGeneralLock;
|
||||
BLocker fLayerLock;
|
||||
BList fWinBorderList;
|
||||
// startup methods
|
||||
Desktop(void);
|
||||
~Desktop(void);
|
||||
void Init(void);
|
||||
|
||||
// 1-BigScreen or n-SmallScreens
|
||||
void InitMode(void);
|
||||
|
||||
// Methods for multiple monitors.
|
||||
Screen *ScreenAt(int32 index) const;
|
||||
int32 ScreenCount(void) const;
|
||||
Screen* ActiveScreen(void) const;
|
||||
|
||||
void SetActiveRootLayerByIndex(int32 listIndex);
|
||||
void SetActiveRootLayer(RootLayer* rl);
|
||||
RootLayer* RootLayerAt(int32 index);
|
||||
RootLayer* ActiveRootLayer(void) const;
|
||||
int32 ActiveRootLayerIndex(void) const;
|
||||
int32 CountRootLayers(void) const;
|
||||
DisplayDriver* GetDisplayDriver(void) const;
|
||||
|
||||
// Methods for layer(WinBorder) manipulation.
|
||||
void AddWinBorder(WinBorder* winBorder);
|
||||
void RemoveWinBorder(WinBorder* winBorder);
|
||||
bool HasWinBorder(WinBorder* winBorder);
|
||||
void SetFrontWinBorder(WinBorder* winBorder);
|
||||
void SetFocusWinBorder(WinBorder* winBorder);
|
||||
WinBorder* FrontWinBorder(void) const;
|
||||
WinBorder* FocusWinBorder(void) const;
|
||||
|
||||
// Input related methods
|
||||
void MouseEventHandler(PortMessage *msg);
|
||||
void KeyboardEventHandler(PortMessage *msg);
|
||||
|
||||
void SetDragMessage(BMessage* msg);
|
||||
BMessage* DragMessage(void) const;
|
||||
|
||||
// Methods for various desktop stuff handled by the server
|
||||
void SetScrollBarInfo(const scroll_bar_info &info);
|
||||
scroll_bar_info ScrollBarInfo(void) const;
|
||||
|
||||
void SetMenuInfo(const menu_info &info);
|
||||
menu_info MenuInfo(void) const;
|
||||
|
||||
|
||||
void UseFFMouse(const bool &useffm);
|
||||
bool FFMouseInUse(void) const;
|
||||
void SetFFMouseMode(const mode_mouse &value);
|
||||
mode_mouse FFMouseMode(void) const;
|
||||
|
||||
bool ReadWorkspaceData(void);
|
||||
void SaveWorkspaceData(void);
|
||||
|
||||
// Debugging methods
|
||||
void PrintToStream(void);
|
||||
void PrintVisibleInRootLayerNo(int32 no);
|
||||
|
||||
// "Private" to app_server :-) - means they should not be used very much
|
||||
void RemoveSubsetWindow(WinBorder* wb);
|
||||
WinBorder* FindWinBorderByServerWindowTokenAndTeamID(int32 token, team_id teamID);
|
||||
|
||||
BLocker fGeneralLock;
|
||||
BLocker fLayerLock;
|
||||
BList fWinBorderList;
|
||||
|
||||
private:
|
||||
BMessage *fDragMessage;
|
||||
|
||||
BList fRootLayerList;
|
||||
RootLayer* fActiveRootLayer;
|
||||
WinBorder* fFrontWinBorder;
|
||||
WinBorder* fFocusWinBorder;
|
||||
|
||||
BList fScreenList;
|
||||
|
||||
BMessage *fDragMessage;
|
||||
|
||||
BList fRootLayerList;
|
||||
RootLayer* fActiveRootLayer;
|
||||
WinBorder* fFrontWinBorder;
|
||||
WinBorder* fFocusWinBorder;
|
||||
|
||||
BList fScreenList;
|
||||
int32 fScreenMode; // '1' or 'n' Screen(s). Not sure it's needed though.
|
||||
Screen* fActiveScreen;
|
||||
|
||||
scroll_bar_info fScrollBarInfo;
|
||||
menu_info fMenuInfo;
|
||||
mode_mouse fMouseMode;
|
||||
bool fFFMouseMode;
|
||||
// '1' or 'n' Screen(s). Not sure it's needed though.
|
||||
int32 fScreenMode;
|
||||
Screen* fActiveScreen;
|
||||
|
||||
scroll_bar_info fScrollBarInfo;
|
||||
menu_info fMenuInfo;
|
||||
mode_mouse fMouseMode;
|
||||
bool fFFMouseMode;
|
||||
int32 fScreenShotIndex;
|
||||
};
|
||||
|
||||
extern Desktop* desktop;
|
||||
|
Loading…
Reference in New Issue
Block a user