added new nv.setting for 3D rendering only: force_sync. This setting enables users to force hardware rendering synchronized to vertical retraces, enabling them to prevent tearing and enabling 'fixed' fps and latencies: If the rendering power for a mode and an apps complexity is high enough that is.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16395 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -4,7 +4,7 @@
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Other authors:
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Mark Watson,
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Rudolf Cornelissen 10/2002-1/2006.
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Rudolf Cornelissen 10/2002-2/2006.
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*/
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#define MODULE_BIT 0x00800000
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@ -42,6 +42,8 @@ static status_t init_common(int the_fd) {
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si->settings.logmask, si->settings.memory, si->settings.hardcursor, si->settings.usebios, si->settings.switchhead, si->settings.force_pci));
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LOG(4,("init_common: dumprom %d, unhide_fw %d, pgm_panel %d, dma_acc %d, tv_output %d, vga_on_tv %d\n",
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si->settings.dumprom, si->settings.unhide_fw, si->settings.pgm_panel, si->settings.dma_acc, si->settings.tv_output, si->settings.vga_on_tv));
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LOG(4,("init_common: force_sync %d\n",
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si->settings.force_sync));
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/*Check for R4.5.0 and if it is running, use work around*/
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{
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@ -91,7 +91,7 @@ status_t nv_general_powerup()
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{
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status_t status;
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LOG(1,("POWERUP: Haiku nVidia Accelerant 0.72 running.\n"));
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LOG(1,("POWERUP: Haiku nVidia Accelerant 0.73 running.\n"));
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/* log VBLANK INT usability status */
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if (si->ps.int_assigned)
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