* BinaryInsertUnique() didn't work at all.

* both, BinaryInsert() and BinaryInsertUnique() now propagate the result of
  the AddItem() call - which could fail because of low memory.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14825 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2005-11-10 15:31:18 +00:00
parent 2522a90fd1
commit d5f377d66c

View File

@ -144,7 +144,7 @@ public:
BObjectList &operator=(const BObjectList &list);
// clones list; if list is owning, makes copies of all
// the items
// adding and removing
// ToDo:
// change Add calls to return const item
@ -152,12 +152,12 @@ public:
bool AddItem(T *, int32);
bool AddList(BObjectList *);
bool AddList(BObjectList *, int32);
bool RemoveItem(T *, bool deleteIfOwning = true);
// if owning, deletes the removed item
T *RemoveItemAt(int32);
// returns the removed item
void MakeEmpty();
// item access
@ -168,10 +168,10 @@ public:
T *SwapWithItem(int32 index, T *newItem);
// same as ReplaceItem, except does not delete old item at <index>,
// returns it instead
T *FirstItem() const;
T *LastItem() const;
// misc. getters
int32 IndexOf(const T *) const;
bool HasItem(const T *) const;
@ -189,19 +189,19 @@ public:
// linear search, returns first item that matches predicate
const T *FindIf(const UnaryPredicate<T> &) const;
T *FindIf(const UnaryPredicate<T> &);
// list must be sorted with CompareFunction for these to work
const T *BinarySearch(const T &, CompareFunction) const;
const T *BinarySearch(const T &, CompareFunctionWithState, void *state) const;
// Binary insertion - list must be sorted with CompareFunction for
// these to work
// simple insert
void BinaryInsert(T *, CompareFunction);
void BinaryInsert(T *, CompareFunctionWithState, void *state);
void BinaryInsert(T *, const UnaryPredicate<T> &);
bool BinaryInsert(T *, CompareFunction);
bool BinaryInsert(T *, CompareFunctionWithState, void *state);
bool BinaryInsert(T *, const UnaryPredicate<T> &);
// unique insert, returns false if item already in list
bool BinaryInsertUnique(T *, CompareFunction);
bool BinaryInsertUnique(T *, CompareFunctionWithState, void *state);
@ -210,13 +210,12 @@ public:
// insert a copy of the item, returns new inserted item
T *BinaryInsertCopy(const T &copyThis, CompareFunction);
T *BinaryInsertCopy(const T &copyThis, CompareFunctionWithState, void *state);
// insert a copy of the item if not in list already
// returns new inserted item or existing item in case of a conflict
T *BinaryInsertCopyUnique(const T &copyThis, CompareFunction);
T *BinaryInsertCopyUnique(const T &copyThis, CompareFunctionWithState, void *state);
int32 FindBinaryInsertionIndex(const UnaryPredicate<T> &, bool *alreadyInList = 0) const;
// returns either the index into which a new item should be inserted
// or index of an existing item that matches the predicate
@ -399,7 +398,6 @@ BObjectList<T>::~BObjectList()
if (Owning())
// have to nuke elements first
MakeEmpty();
}
template<class T>
@ -641,55 +639,55 @@ BObjectList<T>::BinarySearch(const T &key, CompareFunctionWithState func, void *
}
template<class T>
void
bool
BObjectList<T>::BinaryInsert(T *item, CompareFunction func)
{
int32 index = _PointerList_::BinarySearchIndex(item,
(GenericCompareFunction)func);
if (index >= 0)
if (index >= 0) {
// already in list, add after existing
AddItem(item, index + 1);
else
AddItem(item, -index - 1);
return AddItem(item, index + 1);
}
return AddItem(item, -index - 1);
}
template<class T>
void
bool
BObjectList<T>::BinaryInsert(T *item, CompareFunctionWithState func, void *state)
{
int32 index = _PointerList_::BinarySearchIndex(item,
(GenericCompareFunctionWithState)func, state);
if (index >= 0)
if (index >= 0) {
// already in list, add after existing
AddItem(item, index + 1);
else
AddItem(item, -index - 1);
return AddItem(item, index + 1);
}
return AddItem(item, -index - 1);
}
template<class T>
bool
BObjectList<T>::BinaryInsertUnique(T *, CompareFunction func)
BObjectList<T>::BinaryInsertUnique(T *item, CompareFunction func)
{
int32 index = _PointerList_::BinarySearchIndex(item,
(GenericCompareFunction)func);
if (index >= 0)
return false;
AddItem(item, -index - 1);
return true;
return AddItem(item, -index - 1);
}
template<class T>
bool
BObjectList<T>::BinaryInsertUnique(T *, CompareFunctionWithState func, void *state)
BObjectList<T>::BinaryInsertUnique(T *item, CompareFunctionWithState func, void *state)
{
int32 index = _PointerList_::BinarySearchIndex(item,
(GenericCompareFunctionWithState)func, state);
if (index >= 0)
return false;
AddItem(item, -index - 1);
return true;
return AddItem(item, -index - 1);
}
@ -776,15 +774,14 @@ BObjectList<T>::FindBinaryInsertionIndex(const UnaryPredicate<T> &pred, bool *al
}
template<class T>
void
bool
BObjectList<T>::BinaryInsert(T *item, const UnaryPredicate<T> &pred)
{
int32 index = FindBinaryInsertionIndex(pred);
AddItem(item, index);
return AddItem(item, FindBinaryInsertionIndex(pred));
}
template<class T>
bool
bool
BObjectList<T>::BinaryInsertUnique(T *item, const UnaryPredicate<T> &pred)
{
bool alreadyInList;
@ -796,5 +793,4 @@ BObjectList<T>::BinaryInsertUnique(T *item, const UnaryPredicate<T> &pred)
return true;
}
#endif
#endif /* __OBJECT_LIST__ */