fix linefeeds

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9178 a95241bf-73f2-0310-859d-f6bbb57e9c96
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Jérôme Duval 2004-10-04 12:32:06 +00:00
parent 52e0509d97
commit d542a84793
2 changed files with 762 additions and 762 deletions

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/* /*
* ps2mouse.c: * ps2mouse.c:
* PS/2 mouse device driver for NewOS and OpenBeOS. * PS/2 mouse device driver for NewOS and OpenBeOS.
* Author: Elad Lahav (elad@eldarshany.com) * Author: Elad Lahav (elad@eldarshany.com)
* Created: 21.12.2001 * Created: 21.12.2001
* Modified: 11.1.2002 * Modified: 11.1.2002
*/ */
/* /*
* A PS/2 mouse is connected to the IBM 8042 controller, and gets its * A PS/2 mouse is connected to the IBM 8042 controller, and gets its
* name from the IBM PS/2 personal computer, which was the first to * name from the IBM PS/2 personal computer, which was the first to
* use this device. All resources are shared between the keyboard, and * use this device. All resources are shared between the keyboard, and
* the mouse, referred to as the "Auxiliary Device". * the mouse, referred to as the "Auxiliary Device".
* I/O: * I/O:
* ~~~ * ~~~
* The controller has 3 I/O registers: * The controller has 3 I/O registers:
* 1. Status (input), mapped to port 64h * 1. Status (input), mapped to port 64h
* 2. Control (output), mapped to port 64h * 2. Control (output), mapped to port 64h
* 3. Data (input/output), mapped to port 60h * 3. Data (input/output), mapped to port 60h
* Data: * Data:
* ~~~~ * ~~~~
* Since a mouse is an input only device, data can only be read, and * Since a mouse is an input only device, data can only be read, and
* not written. A packet read from the mouse data port is composed of * not written. A packet read from the mouse data port is composed of
* three bytes: * three bytes:
* byte 0: status byte, where * byte 0: status byte, where
* - bit 0: Y overflow (1 = true) * - bit 0: Y overflow (1 = true)
* - bit 1: X overflow (1 = true) * - bit 1: X overflow (1 = true)
* - bit 2: MSB of Y offset * - bit 2: MSB of Y offset
* - bit 3: MSB of X offset * - bit 3: MSB of X offset
* - bit 4: Syncronization bit (always 1) * - bit 4: Syncronization bit (always 1)
* - bit 5: Middle button (1 = down) * - bit 5: Middle button (1 = down)
* - bit 6: Right button (1 = down) * - bit 6: Right button (1 = down)
* - bit 7: Left button (1 = down) * - bit 7: Left button (1 = down)
* byte 1: X position change, since last probed (-127 to +127) * byte 1: X position change, since last probed (-127 to +127)
* byte 2: Y position change, since last probed (-127 to +127) * byte 2: Y position change, since last probed (-127 to +127)
* Interrupts: * Interrupts:
* ~~~~~~~~~~ * ~~~~~~~~~~
* The PS/2 mouse device is connected to interrupt 12, which means that * The PS/2 mouse device is connected to interrupt 12, which means that
* it uses the second interrupt controller (handles INT8 to INT15). In * it uses the second interrupt controller (handles INT8 to INT15). In
* order for this interrupt to be enabled, both the 5th interrupt of * order for this interrupt to be enabled, both the 5th interrupt of
* the second controller AND the 3rd interrupt of the first controller * the second controller AND the 3rd interrupt of the first controller
* (cascade mode) should be unmasked. * (cascade mode) should be unmasked.
* The controller uses 3 consecutive interrupts to inform the computer * The controller uses 3 consecutive interrupts to inform the computer
* that it has new data. On the first the data register holds the status * that it has new data. On the first the data register holds the status
* byte, on the second the X offset, and on the 3rd the Y offset. * byte, on the second the X offset, and on the 3rd the Y offset.
*/ */
#ifndef _KERNEL_ARCH_x86_PS2MOUSE_H #ifndef _KERNEL_ARCH_x86_PS2MOUSE_H
#define _KERNEL_ARCH_x86_PS2MOUSE_H #define _KERNEL_ARCH_x86_PS2MOUSE_H
#include <OS.h> #include <OS.h>
///////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////
// definitions // definitions
// I/O addresses // I/O addresses
#define PS2_PORT_DATA 0x60 #define PS2_PORT_DATA 0x60
#define PS2_PORT_CTRL 0x64 #define PS2_PORT_CTRL 0x64
// data port bits // data port bits
#define PS2_OBUF_FULL 0x01 #define PS2_OBUF_FULL 0x01
#define PS2_IBUF_FULL 0x02 #define PS2_IBUF_FULL 0x02
#define PS2_MOUSE_OBUF_FULL 0x20 #define PS2_MOUSE_OBUF_FULL 0x20
#define PS2_TIMEOUT 0x40 #define PS2_TIMEOUT 0x40
// control words // control words
#define PS2_CTRL_READ_CMD 0x20 #define PS2_CTRL_READ_CMD 0x20
#define PS2_CTRL_WRITE_CMD 0x60 #define PS2_CTRL_WRITE_CMD 0x60
#define PS2_CTRL_WRITE_AUX 0xD4 #define PS2_CTRL_WRITE_AUX 0xD4
#define PS2_CTRL_MOUSE_DISABLE 0xA7 #define PS2_CTRL_MOUSE_DISABLE 0xA7
#define PS2_CTRL_MOUSE_ENABLE 0xA8 #define PS2_CTRL_MOUSE_ENABLE 0xA8
#define PS2_CTRL_MOUSE_TEST 0xA9 #define PS2_CTRL_MOUSE_TEST 0xA9
// command bytes // command bytes
#define PS2_CMD_DEV_INIT 0x43 #define PS2_CMD_DEV_INIT 0x43
// command bits // command bits
#define PS2_BITS_AUX_INTERRUPT 0x02 #define PS2_BITS_AUX_INTERRUPT 0x02
#define PS2_BITS_MOUSE_DISABLED 0x20 #define PS2_BITS_MOUSE_DISABLED 0x20
// data words // data words
#define PS2_CMD_TEST_PASSED 0xAA #define PS2_CMD_TEST_PASSED 0xAA
#define PS2_CMD_GET_DEVICE_ID 0xF2 #define PS2_CMD_GET_DEVICE_ID 0xF2
#define PS2_CMD_SET_SAMPLE_RATE 0xF3 #define PS2_CMD_SET_SAMPLE_RATE 0xF3
#define PS2_CMD_ENABLE_MOUSE 0xF4 #define PS2_CMD_ENABLE_MOUSE 0xF4
#define PS2_CMD_DISABLE_MOUSE 0xF5 #define PS2_CMD_DISABLE_MOUSE 0xF5
#define PS2_CMD_RESET_MOUSE 0xFF #define PS2_CMD_RESET_MOUSE 0xFF
// reply codes // reply codes
#define PS2_RES_TEST_PASSED 0x55 #define PS2_RES_TEST_PASSED 0x55
#define PS2_RES_ACK 0xFA #define PS2_RES_ACK 0xFA
#define PS2_RES_RESEND 0xFE #define PS2_RES_RESEND 0xFE
#define PS2_ERROR 0xFC #define PS2_ERROR 0xFC
// interrupts // interrupts
#define INT_PS2_MOUSE 0x0C #define INT_PS2_MOUSE 0x0C
// other stuff // other stuff
#define MOUSE_HISTORY_SIZE 256 #define MOUSE_HISTORY_SIZE 256
// mouse device IDs // mouse device IDs
#define PS2_DEV_ID_STANDARD 0 #define PS2_DEV_ID_STANDARD 0
#define PS2_DEV_ID_INTELLIMOUSE 3 #define PS2_DEV_ID_INTELLIMOUSE 3
// packet sizes // packet sizes
#define PS2_PACKET_STANDARD 3 #define PS2_PACKET_STANDARD 3
#define PS2_PACKET_INTELLIMOUSE 4 #define PS2_PACKET_INTELLIMOUSE 4
#define PS2_MAX_PACKET_SIZE 4 // Should be equal to the biggest packet size #define PS2_MAX_PACKET_SIZE 4 // Should be equal to the biggest packet size
#endif /* _KERNEL_ARCH_x86_PS2MOUSE_H */ #endif /* _KERNEL_ARCH_x86_PS2MOUSE_H */