changed many of the variable names to more descriptive ones, made the code better match the OpenTracker guidelines
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@544 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -56,40 +56,46 @@ main()
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{
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BApplication app("application/x-vnd.obos-bmp-translator");
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BMPTranslator *ptranslator = new BMPTranslator;
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BView *v = NULL;
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BRect r(0,0,225,175);
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if (ptranslator->MakeConfigurationView(NULL, &v, &r)) {
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BAlert *err = new BAlert("Error", "Something is wrong with the BMPTranslator!", "OK");
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BView *view = NULL;
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BRect rect(0, 0, 225, 175);
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if (ptranslator->MakeConfigurationView(NULL, &view, &rect)) {
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BAlert *err = new BAlert("Error",
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"Unable to create the BMPTranslator view.", "OK");
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err->Go();
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return 1;
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}
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// release the translator even though I never really used it anyway
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ptranslator->Release();
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ptranslator = NULL;
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BMPWindow *w = new BMPWindow(r);
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v->ResizeTo(r.Width(), r.Height());
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w->AddChild(v);
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BPoint o = B_ORIGIN;
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BMPWindow *wnd = new BMPWindow(rect);
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view->ResizeTo(rect.Width(), rect.Height());
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wnd->AddChild(view);
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BPoint wndpt = B_ORIGIN;
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{
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BScreen scrn;
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BRect f = scrn.Frame();
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f.InsetBy(10,23);
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/* if not in a good place, start where the cursor is */
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if (!f.Contains(o)) {
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uint32 i;
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v->GetMouse(&o, &i, false);
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o.x -= r.Width()/2;
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o.y -= r.Height()/2;
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/* clamp location to screen */
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if (o.x < f.left) o.x = f.left;
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if (o.y < f.top) o.y = f.top;
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if (o.x > f.right) o.x = f.right;
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if (o.y > f.bottom) o.y = f.bottom;
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BRect frame = scrn.Frame();
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frame.InsetBy(10, 23);
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// if the point is outside of the screen frame,
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// use the mouse location to find a better point
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if (!frame.Contains(wndpt)) {
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uint32 dummy;
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view->GetMouse(&wndpt, &dummy, false);
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wndpt.x -= rect.Width() / 2;
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wndpt.y -= rect.Height() / 2;
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// clamp location to screen
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if (wndpt.x < frame.left)
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wndpt.x = frame.left;
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if (wndpt.y < frame.top)
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wndpt.y = frame.top;
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if (wndpt.x > frame.right)
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wndpt.x = frame.right;
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if (wndpt.y > frame.bottom)
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wndpt.y = frame.bottom;
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}
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}
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w->MoveTo(o);
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w->Show();
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wnd->MoveTo(wndpt);
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wnd->Show();
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app.Run();
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return 0;
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