Cleanup:
- made 'active' variable volatile Bugfixes: - fixed deletion of mouse_device from fDevices list when the object is deleted. - removed deadlock from RemoveDevice - call UnregisterDevice from inside RemoveDevice - terminate devicer watcher thread on read error - skip "serial" directory always - close file handle when initializing device watcher thread fails git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16927 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -69,7 +69,7 @@ struct mouse_device {
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int fd;
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thread_id device_watcher;
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mouse_settings settings;
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bool active;
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volatile bool active;
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};
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@ -109,8 +109,9 @@ MouseInputDevice::~MouseInputDevice()
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StopMonitoringDevice(kMouseDevicesDirectoryUSB);
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StopMonitoringDevice(kMouseDevicesDirectoryPS2);
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for (int32 i = 0; i < fDevices.CountItems(); i++)
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delete (mouse_device *)fDevices.ItemAt(i);
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int count = fDevices.CountItems();
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while (count-- > 0)
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delete (mouse_device *)fDevices.RemoveItem((int32)0);
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#if DEBUG
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fclose(sLogFile);
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@ -179,12 +180,13 @@ MouseInputDevice::Start(const char *name, void *cookie)
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device->fd = open(device->path, O_RDWR);
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if (device->fd < 0)
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return device->fd;
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return B_ERROR;
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status_t status = InitFromSettings(device);
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if (status < B_OK) {
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LOG_ERR("%s: can't initialize from settings: %s\n",
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name, strerror(status));
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close(device->fd);
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return status;
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}
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@ -200,6 +202,7 @@ MouseInputDevice::Start(const char *name, void *cookie)
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if (device->device_watcher < B_OK) {
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LOG_ERR("%s: can't spawn watching thread: %s\n",
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name, strerror(device->device_watcher));
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close(device->fd);
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return device->device_watcher;
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}
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@ -207,6 +210,8 @@ MouseInputDevice::Start(const char *name, void *cookie)
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if (status < B_OK) {
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LOG_ERR("%s: can't resume watching thread: %s\n",
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name, strerror(status));
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kill_thread(device->device_watcher);
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close(device->fd);
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return status;
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}
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@ -220,18 +225,17 @@ MouseInputDevice::Stop(const char *name, void *cookie)
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mouse_device *device = (mouse_device *)cookie;
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LOG("%s(%s)\n", __PRETTY_FUNCTION__, name);
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close(device->fd);
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device->active = false;
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if (device->device_watcher >= 0) {
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// TODO: This is done to unblock the thread,
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// which is waiting on a semaphore.
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// unblock the thread, which is waiting on a semaphore.
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suspend_thread(device->device_watcher);
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resume_thread(device->device_watcher);
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status_t dummy;
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wait_for_thread(device->device_watcher, &dummy);
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}
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close(device->fd);
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return B_OK;
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}
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@ -321,11 +325,16 @@ status_t
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MouseInputDevice::RemoveDevice(const char *path)
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{
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CALLED();
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int32 i = 0;
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mouse_device *device = NULL;
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while ((device = (mouse_device *)fDevices.ItemAt(i)) != NULL) {
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mouse_device *device;
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for (int i = 0; (device = (mouse_device *)fDevices.ItemAt(i)) != NULL; i++) {
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if (!strcmp(device->path, path)) {
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fDevices.RemoveItem(device);
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input_device_ref *devices[2];
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devices[0] = &device->device_ref;
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devices[1] = NULL;
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UnregisterDevices(devices);
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delete device;
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return B_OK;
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}
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@ -352,8 +361,7 @@ MouseInputDevice::DeviceWatcher(mouse_device *dev)
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while (dev->active) {
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memset(&movements, 0, sizeof(movements));
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if (ioctl(dev->fd, MS_READ, &movements) != B_OK) {
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snooze(10000); // this is a realtime thread, and something is wrong...
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continue;
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return 0;
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}
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uint32 buttons = buttons_state ^ movements.buttons;
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@ -419,19 +427,14 @@ MouseInputDevice::RecursiveScan(const char *directory)
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{
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CALLED();
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bool found_ps2 = false;
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BEntry entry;
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BDirectory dir(directory);
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while (dir.GetNextEntry(&entry) == B_OK) {
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BPath path;
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entry.GetPath(&path);
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char name[B_FILE_NAME_LENGTH];
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entry.GetName(name);
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if (strcmp(name, "ps2") == 0)
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found_ps2 = true;
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if (strcmp(name,"serial") == 0 && found_ps2)
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continue;
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if (0 == strcmp(path.Leaf(), "serial"))
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continue; // skip serial
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if (entry.IsDirectory())
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RecursiveScan(path.Path());
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