Improve BButton Color Adaptability
View color now shows through, so we keep the view color in sync with the parent to act as the button background color. The low color is used to determine the button color. The high color is used to determine the button label color. The default low and high colors are the control background and text colors, respectfully. To maintain the identical appearance as before, the default control background color is tinted to match the default panel background color. As the color has a gradient applied anyway, no one will notice a difference while playing with custom control colors. Fixes #12568. Signed-off-by: Jessica Hamilton <jessica.l.hamilton@gmail.com>
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@ -133,10 +133,10 @@ void
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BButton::Draw(BRect updateRect)
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BButton::Draw(BRect updateRect)
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{
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{
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BRect rect(Bounds());
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BRect rect(Bounds());
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rgb_color background = LowColor();
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rgb_color background = ViewColor();
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rgb_color base = LowColor();
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rgb_color textColor = HighColor();
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// Darken default control color to match default panel color.
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rgb_color base = tint_color(ui_color(B_CONTROL_BACKGROUND_COLOR), 1.115);
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uint32 flags = be_control_look->Flags(this);
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uint32 flags = be_control_look->Flags(this);
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if (_Flag(FLAG_DEFAULT))
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if (_Flag(FLAG_DEFAULT))
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flags |= BControlLook::B_DEFAULT_BUTTON;
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flags |= BControlLook::B_DEFAULT_BUTTON;
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@ -163,8 +163,9 @@ BButton::Draw(BRect updateRect)
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(Value() == B_CONTROL_OFF
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(Value() == B_CONTROL_OFF
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? B_INACTIVE_ICON_BITMAP : B_ACTIVE_ICON_BITMAP)
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? B_INACTIVE_ICON_BITMAP : B_ACTIVE_ICON_BITMAP)
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| (IsEnabled() ? 0 : B_DISABLED_ICON_BITMAP));
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| (IsEnabled() ? 0 : B_DISABLED_ICON_BITMAP));
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be_control_look->DrawLabel(this, Label(), icon, rect, updateRect,
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base, flags, BAlignment(B_ALIGN_CENTER, B_ALIGN_MIDDLE));
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be_control_look->DrawLabel(this, Label(), icon, rect, updateRect, base,
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flags, BAlignment(B_ALIGN_CENTER, B_ALIGN_MIDDLE), &textColor);
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}
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}
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@ -230,6 +231,10 @@ BButton::AttachedToWindow()
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{
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{
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BControl::AttachedToWindow();
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BControl::AttachedToWindow();
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// Tint default control background color to match default panel background.
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SetLowUIColor(B_CONTROL_BACKGROUND_COLOR, 1.115);
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SetHighUIColor(B_CONTROL_TEXT_COLOR);
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if (IsDefault())
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if (IsDefault())
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Window()->SetDefaultButton(this);
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Window()->SetDefaultButton(this);
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}
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}
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