File updates

Moved BitmapManager and TokenHandler to libappserver


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4073 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
DarkWyrm 2003-07-25 15:44:59 +00:00
parent 5407fa5f84
commit d1e924c11e
4 changed files with 126 additions and 0 deletions

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@ -0,0 +1,64 @@
//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: BitmapManager.h
// Author: DarkWyrm <bpmagic@columbus.rr.com>
// Description: Handler for allocating and freeing area memory for BBitmaps
// on the server side. Utilizes the BGET pool allocator.
//------------------------------------------------------------------------------
#ifndef BITMAP_MANAGER_H_
#define BITMAP_MANAGER_H_
#include <GraphicsDefs.h>
#include <List.h>
#include <Rect.h>
#include <OS.h>
#include "TokenHandler.h"
class ServerBitmap;
/*!
\class BitmapManager BitmapManager.h
\brief Handler for BBitmap allocation
Whenever a ServerBitmap associated with a client-side BBitmap needs to be
created or destroyed, the BitmapManager needs to handle it. It takes care of
all memory management related to them.
*/
class BitmapManager
{
public:
BitmapManager(void);
~BitmapManager(void);
ServerBitmap *CreateBitmap(BRect bounds, color_space space, int32 flags,
int32 bytes_per_row=-1, screen_id screen=B_MAIN_SCREEN_ID);
void DeleteBitmap(ServerBitmap *bitmap);
protected:
BList *bmplist;
area_id bmparea;
int8 *buffer;
TokenHandler tokenizer;
sem_id lock;
};
extern BitmapManager *bitmapmanager;
#endif

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@ -36,6 +36,7 @@
#include "ColorSet.h"
class DisplayDriver;
class ServerFont;
typedef enum { CLICK_NONE=0, CLICK_ZOOM, CLICK_CLOSE, CLICK_MINIMIZE,
CLICK_TAB, CLICK_DRAG, CLICK_MOVETOBACK, CLICK_MOVETOFRONT, CLICK_SLIDETAB,
@ -54,6 +55,7 @@ public:
void SetDriver(DisplayDriver *driver);
void SetFlags(int32 wflags);
void SetFeel(int32 wfeel);
void SetFont(ServerFont *font);
void SetLook(int32 wlook);
void SetClose(bool is_down);

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@ -54,9 +54,15 @@
// folder used to keep saved color sets for the UI - tab color, etc.
#define COLOR_SET_DIR "/boot/home/config/settings/color_sets/"
// folder used to keep saved cursor sets for the system
#define CURSOR_SET_DIR "/boot/home/config/settings/cursor_sets/"
// name of the file containing the current UI color settings
#define COLOR_SETTINGS_NAME "system_colors"
// name of the file containing the current system cursor settings
#define CURSOR_SETTINGS_NAME "system_cursors"
// name of the file containing the config data for the desktop
#define WORKSPACE_SETTINGS_NAME "workspace_data"

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@ -0,0 +1,54 @@
//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: TokenHandler.h
// Author: DarkWyrm <bpmagic@columbus.rr.com>
// Description: Class to provide tokens with excluded values possible.
//
//------------------------------------------------------------------------------
#ifndef TOKENHANDLER_H_
#define TOKENHANDLER_H_
#include <OS.h>
#include <List.h>
#include <Locker.h>
/*!
\class TokenHandler TokenHandler.h
\brief Class to provide tokens with excluded values possible.
*/
class TokenHandler
{
public:
TokenHandler(void);
~TokenHandler(void);
int32 GetToken(void);
void ExcludeValue(int32 value);
void Reset(void);
void ResetExcludes(void);
bool IsExclude(int32 value);
private:
int32 _index;
BLocker _lock;
BList *_excludes;
};
#endif