* removed tokens are no longer put on a stack and reused - every token is only

used once now. If tokens were reused, you could eventually target the wrong
  (but valid again) messenger.
* removed unused stuff (like GetList()).
* some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15028 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2005-11-19 00:46:44 +00:00
parent 3843df8eba
commit d081112cb7
2 changed files with 28 additions and 71 deletions
headers/private/app
src/kits/app

@ -40,41 +40,23 @@ class BTokenSpace : public BLocker {
~BTokenSpace();
int32 NewToken(int16 type, void* object,
new_token_callback callback = NULL);
new_token_callback callback = NULL);
bool RemoveToken(int32 token, remove_token_callback callback = NULL);
bool CheckToken(int32 token, int16 type) const;
status_t GetToken(int32 token, int16 type, void** object,
get_token_callback callback = NULL) const;
status_t GetList(int32*& tokens, int32& count) const;
// Possible expansion
// void Dump(BDataIO&, bool) const;
// int32 NewToken(void*, BDirectMessageTarget*, void (*)(short, void*));
// bool SetTokenTarget(uint32, BDirectMessageTarget*);
// BDirectMessageTarget* TokenTarget(uint32 token, int16 type);
get_token_callback callback = NULL) const;
private:
struct TTokenInfo {
struct token_info {
int16 type;
void* object;
};
typedef std::map<int32, token_info> TokenMap;
typedef std::map<int32, TTokenInfo> TTokenMap;
TTokenMap fTokenMap;
std::stack<int32> fTokenBin;
int32 fTokenCount;
TokenMap fTokenMap;
int32 fTokenCount;
};
// Possible expansion
//_delete_tokens_();
//_init_tokens_();
//get_handler_token(short, void*);
//get_token_list(long, long*);
//new_handler_token(short, void*);
//remove_handler_token(short, void*);
extern _IMPEXP_BE BTokenSpace gDefaultTokens;
} // namespace BPrivate

@ -19,10 +19,12 @@
namespace BPrivate {
BTokenSpace gDefaultTokens;
// the one and only token space object per team
// the default token space - all handlers will go into that one
BTokenSpace::BTokenSpace()
:
fTokenCount(1)
{
}
@ -38,16 +40,8 @@ BTokenSpace::NewToken(int16 type, void* object,
{
BAutolock locker(this);
TTokenInfo tokenInfo = { type, object };
int32 token;
if (fTokenBin.empty()) {
token = fTokenCount;
++fTokenCount;
} else {
token = fTokenBin.top();
fTokenBin.pop();
}
token_info tokenInfo = { type, object };
int32 token = fTokenCount++;
fTokenMap[token] = tokenInfo;
@ -63,16 +57,14 @@ BTokenSpace::RemoveToken(int32 token, remove_token_callback callback)
{
BAutolock locker(this);
TTokenMap::iterator iter = fTokenMap.find(token);
if (iter == fTokenMap.end())
TokenMap::iterator iterator = fTokenMap.find(token);
if (iterator == fTokenMap.end())
return false;
if (callback)
callback(iter->second.type, iter->second.object);
fTokenMap.erase(iter);
fTokenBin.push(token);
callback(iterator->second.type, iterator->second.object);
fTokenMap.erase(iterator);
return true;
}
@ -86,8 +78,8 @@ BTokenSpace::CheckToken(int32 token, int16 type) const
{
BAutolock locker(const_cast<BTokenSpace&>(*this));
TTokenMap::const_iterator iter = fTokenMap.find(token);
if (iter != fTokenMap.end() && iter->second.type == type)
TokenMap::const_iterator iterator = fTokenMap.find(token);
if (iterator != fTokenMap.end() && iterator->second.type == type)
return true;
return false;
@ -95,44 +87,27 @@ BTokenSpace::CheckToken(int32 token, int16 type) const
status_t
BTokenSpace::GetToken(int32 token, int16 type, void** object,
BTokenSpace::GetToken(int32 token, int16 type, void** _object,
get_token_callback callback) const
{
BAutolock locker(const_cast<BTokenSpace&>(*this));
TTokenMap::const_iterator iter = fTokenMap.find(token);
if (iter == fTokenMap.end() || iter->second.type != type) {
*object = NULL;
if (token < 1)
return B_ENTRY_NOT_FOUND;
TokenMap::const_iterator iterator = fTokenMap.find(token);
if (iterator == fTokenMap.end() || iterator->second.type != type) {
*_object = NULL;
return B_ERROR;
}
if (callback && !callback(iter->second.type, iter->second.object)) {
*object = NULL;
if (callback && !callback(iterator->second.type, iterator->second.object)) {
*_object = NULL;
return B_ERROR;
}
*object = iter->second.object;
return B_OK;
}
status_t
BTokenSpace::GetList(int32*& tokens, int32& count) const
{
BAutolock locker(const_cast<BTokenSpace&>(*this));
count = fTokenMap.size();
tokens = (int32*)malloc(count * sizeof(int32));
if (tokens == NULL)
return B_NO_MEMORY;
TTokenMap::const_iterator iterator = fTokenMap.begin();
for (int32 i = 0; iterator != fTokenMap.end(); i++) {
tokens[i] = iterator->first;
iterator++;
}
*_object = iterator->second.object;
return B_OK;
}