Ceneter SudokuView and keep it square. Avoid flickering when resizing. R5 build fixes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22212 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
cf8b3687f4
commit
cff9bca41c
44
src/apps/sudoku/CenteredViewContainer.cpp
Normal file
44
src/apps/sudoku/CenteredViewContainer.cpp
Normal file
@ -0,0 +1,44 @@
|
||||
/*
|
||||
* Copyright 2007, Michael Pfeiffer, laplace@users.sourceforge.net. All rights reserved.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#include "CenteredViewContainer.h"
|
||||
|
||||
CenteredViewContainer::CenteredViewContainer(BView *target, BRect frame, const char* name, uint32 resizingMode)
|
||||
: BView(frame, name, resizingMode, B_WILL_DRAW | B_FRAME_EVENTS)
|
||||
, fTarget(target)
|
||||
{
|
||||
SetViewColor(B_TRANSPARENT_COLOR);
|
||||
// to avoid flickering
|
||||
AddChild(fTarget);
|
||||
_CenterTarget(frame.Width(), frame.Height());
|
||||
}
|
||||
|
||||
CenteredViewContainer::~CenteredViewContainer()
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
CenteredViewContainer::Draw(BRect updateRect)
|
||||
{
|
||||
FillRect(updateRect);
|
||||
}
|
||||
|
||||
void
|
||||
CenteredViewContainer::FrameResized(float width, float height)
|
||||
{
|
||||
BView::FrameResized(width, height);
|
||||
_CenterTarget(width, height);
|
||||
}
|
||||
|
||||
void CenteredViewContainer::_CenterTarget(float width, float height)
|
||||
{
|
||||
float size = width < height ? width : height;
|
||||
float left = floor((width - size) / 2);
|
||||
float top = floor((height - size) / 2);
|
||||
fTarget->MoveTo(left, top);
|
||||
fTarget->ResizeTo(size, size);
|
||||
fTarget->FrameResized(size, size);
|
||||
// in BeOS R5 BView::FrameResized is not (always) called automatically
|
||||
// after ResizeTo()
|
||||
}
|
27
src/apps/sudoku/CenteredViewContainer.h
Normal file
27
src/apps/sudoku/CenteredViewContainer.h
Normal file
@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Copyright 2007, Michael Pfeiffer, laplace@users.sourceforge.net. All rights reserved.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef CENTERED_VIEW_CONTAINER_H
|
||||
#define CENTERED_VIEW_CONTAINER_H
|
||||
|
||||
|
||||
#include <View.h>
|
||||
|
||||
|
||||
|
||||
class CenteredViewContainer : public BView {
|
||||
public:
|
||||
CenteredViewContainer(BView *target, BRect frame, const char* name, uint32 resizingMode);
|
||||
virtual ~CenteredViewContainer();
|
||||
|
||||
void Draw(BRect updateRect);
|
||||
void FrameResized(float width, float height);
|
||||
|
||||
private:
|
||||
void _CenterTarget(float width, float height);
|
||||
|
||||
BView *fTarget;
|
||||
};
|
||||
|
||||
#endif // CENTERED_VIEW_CONTAINER_H
|
@ -3,6 +3,7 @@ SubDir HAIKU_TOP src apps sudoku ;
|
||||
SetSubDirSupportedPlatformsBeOSCompatible ;
|
||||
|
||||
Application Sudoku :
|
||||
CenteredViewContainer.cpp
|
||||
ProgressWindow.cpp
|
||||
Sudoku.cpp
|
||||
SudokuField.cpp
|
||||
|
@ -10,6 +10,7 @@
|
||||
#include "SudokuField.h"
|
||||
#include "SudokuSolver.h"
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
SudokuGenerator::SudokuGenerator()
|
||||
{
|
||||
|
@ -55,8 +55,11 @@ SudokuView::SudokuView(BRect frame, const char* name,
|
||||
if (settings.FindBool("show cursor", &fShowCursor) != B_OK)
|
||||
fShowCursor = false;
|
||||
|
||||
SetViewColor(255, 255, 240);
|
||||
SetLowColor(ViewColor());
|
||||
SetViewColor(B_TRANSPARENT_COLOR);
|
||||
// to avoid flickering
|
||||
rgb_color color = { 255, 255, 240 };
|
||||
fBackgroundColor = color;
|
||||
SetLowColor(color);
|
||||
FrameResized(0, 0);
|
||||
}
|
||||
|
||||
@ -99,7 +102,7 @@ SudokuView::_FilterString(const char* data, size_t dataLength, char* buffer,
|
||||
continue;
|
||||
|
||||
if (!_ValidCharacter(data[i])) {
|
||||
return B_BAD_DATA;
|
||||
return B_BAD_VALUE;
|
||||
}
|
||||
|
||||
buffer[out++] = data[i];
|
||||
@ -737,6 +740,11 @@ SudokuView::_DrawHints(uint32 x, uint32 y)
|
||||
void
|
||||
SudokuView::Draw(BRect /*updateRect*/)
|
||||
{
|
||||
// draw one pixel border otherwise not covered
|
||||
// by lines and fields
|
||||
SetLowColor(fBackgroundColor);
|
||||
StrokeRect(Bounds(), B_SOLID_LOW);
|
||||
|
||||
// draw lines
|
||||
|
||||
uint32 size = fField->Size();
|
||||
@ -778,9 +786,11 @@ SudokuView::Draw(BRect /*updateRect*/)
|
||||
//SetLowColor(tint_color(ViewColor(), B_DARKEN_1_TINT));
|
||||
SetLowColor(255, 255, 210);
|
||||
FillRect(_Frame(x, y), B_SOLID_LOW);
|
||||
} else
|
||||
SetLowColor(ViewColor());
|
||||
|
||||
} else {
|
||||
SetLowColor(fBackgroundColor);
|
||||
FillRect(_Frame(x, y), B_SOLID_LOW);
|
||||
}
|
||||
|
||||
if (fShowKeyboardFocus && x == fKeyboardX && y == fKeyboardY)
|
||||
_DrawKeyboardFocus();
|
||||
|
||||
|
@ -75,6 +75,7 @@ private:
|
||||
void _DrawKeyboardFocus();
|
||||
void _DrawHints(uint32 x, uint32 y);
|
||||
|
||||
rgb_color fBackgroundColor;
|
||||
SudokuField* fField;
|
||||
uint32 fBlockSize;
|
||||
float fWidth, fHeight, fBaseline;
|
||||
|
@ -6,6 +6,7 @@
|
||||
|
||||
#include "SudokuWindow.h"
|
||||
|
||||
#include "CenteredViewContainer.h"
|
||||
#include "ProgressWindow.h"
|
||||
#include "Sudoku.h"
|
||||
#include "SudokuField.h"
|
||||
@ -156,9 +157,13 @@ SudokuWindow::SudokuWindow()
|
||||
top->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
|
||||
AddChild(top);
|
||||
|
||||
fSudokuView = new SudokuView(top->Bounds().InsetByCopy(10, 10),
|
||||
"sudoku view", settings, B_FOLLOW_ALL);
|
||||
top->AddChild(fSudokuView);
|
||||
fSudokuView = new SudokuView(top->Bounds().InsetByCopy(10, 10).OffsetToSelf(0, 0),
|
||||
"sudoku view", settings, B_FOLLOW_NONE);
|
||||
CenteredViewContainer * container = new CenteredViewContainer(fSudokuView,
|
||||
top->Bounds().InsetByCopy(10, 10),
|
||||
"center", B_FOLLOW_ALL);
|
||||
container->SetHighColor(top->ViewColor());
|
||||
top->AddChild(container);
|
||||
|
||||
// add menu
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user