Appearance Prefs: style fixes to LookAndFeelSettings only
msg => message pointer style 80 char limit fixes Rename variable newControlLook => controlLook Add #pragma descriptor comments. Replace for (; condition;) loop with a while loop Initialize count outside a different for loop Change iterator variable i type from int => int32 (not purely style.) 2 lines of whitespace before ending header guard Alphabetize (my) author name below Ryan Leavengood in header top comment No functional change intended in this commit except for int => int32. Change-Id: Ic78e3b0c85207ba07a3a71696d741344e148ac9d Reviewed-on: https://review.haiku-os.org/c/haiku/+/2317 Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
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@ -67,7 +67,7 @@ static const int32 kMsgKnobStyleLines = 'mksl';
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static const bool kDefaultDoubleScrollBarArrowsSetting = false;
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// #pragma mark -
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// #pragma mark - LookAndFeelSettingsView
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LookAndFeelSettingsView::LookAndFeelSettingsView(const char* name)
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@ -175,13 +175,13 @@ LookAndFeelSettingsView::AttachedToWindow()
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void
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LookAndFeelSettingsView::MessageReceived(BMessage *msg)
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LookAndFeelSettingsView::MessageReceived(BMessage* message)
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{
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switch (msg->what) {
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switch (message->what) {
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case kMsgSetDecor:
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{
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BString newDecor;
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if (msg->FindString("decor", &newDecor) == B_OK)
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if (message->FindString("decor", &newDecor) == B_OK)
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_SetDecor(newDecor);
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break;
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}
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@ -206,9 +206,10 @@ LookAndFeelSettingsView::MessageReceived(BMessage *msg)
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infoText.ReplaceFirst("%decorAuthors", authorsText.String());
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infoText.ReplaceFirst("%decorLic", decor->LicenseName().String());
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infoText.ReplaceFirst("%decorURL", decor->SupportURL().String());
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infoText.ReplaceFirst("%decorDesc", decor->ShortDescription().String());
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infoText.ReplaceFirst("%decorDesc",
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decor->ShortDescription().String());
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BAlert *infoAlert = new BAlert(B_TRANSLATE("About decorator"),
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BAlert* infoAlert = new BAlert(B_TRANSLATE("About decorator"),
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infoText.String(), B_TRANSLATE("OK"));
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infoAlert->SetFlags(infoAlert->Flags() | B_CLOSE_ON_ESCAPE);
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infoAlert->Go();
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@ -218,10 +219,9 @@ LookAndFeelSettingsView::MessageReceived(BMessage *msg)
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case kMsgSetControlLook:
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{
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BString newControlLook;
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if (msg->FindString("control_look", &newControlLook) == B_OK) {
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BPrivate::set_control_look(newControlLook);
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}
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BString controlLook;
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if (message->FindString("control_look", &controlLook) == B_OK)
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BPrivate::set_control_look(controlLook);
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break;
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}
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@ -232,7 +232,7 @@ LookAndFeelSettingsView::MessageReceived(BMessage *msg)
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if (!BPrivate::get_control_look(path))
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break;
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if (path.Length()) {
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if (path.Length() > 0) {
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BFile file(path.String(), B_READ_ONLY);
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if (file.InitCheck() != B_OK)
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break;
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@ -247,7 +247,7 @@ LookAndFeelSettingsView::MessageReceived(BMessage *msg)
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infoText << "\n" << version.long_info;
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}
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BAlert *infoAlert = new BAlert(B_TRANSLATE("About control look"),
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BAlert* infoAlert = new BAlert(B_TRANSLATE("About control look"),
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infoText.String(), B_TRANSLATE("OK"));
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infoAlert->SetFlags(infoAlert->Flags() | B_CLOSE_ON_ESCAPE);
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infoAlert->Go();
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@ -264,12 +264,15 @@ LookAndFeelSettingsView::MessageReceived(BMessage *msg)
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break;
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default:
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BView::MessageReceived(msg);
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BView::MessageReceived(message);
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break;
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}
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}
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// #pragma mark - LookAndFeelSettingsView private methods
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void
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LookAndFeelSettingsView::_BuildDecorMenu()
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{
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@ -322,12 +325,13 @@ LookAndFeelSettingsView::_BuildControlLookMenu()
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status_t error = pathFinder.FindPaths(B_FIND_PATH_ADD_ONS_DIRECTORY,
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"control_look", paths);
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for (int i = 0; i < paths.CountStrings(); ++i) {
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int32 count = paths.CountStrings();
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for (int32 i = 0; i < count; ++i) {
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if (error != B_OK || dir.SetTo(paths.StringAt(i)) != B_OK)
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continue;
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BEntry entry;
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for (; dir.GetNextEntry(&entry) == B_OK;) {
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while (dir.GetNextEntry(&entry) == B_OK) {
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BPath path(paths.StringAt(i), entry.Name());
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BString name(entry.Name());
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name.RemoveLast("ControlLook");
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@ -5,8 +5,8 @@
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* Authors:
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* Stephan Aßmus <superstippi@gmx.de>
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* Alexander von Gluck <kallisti5@unixzen.com>
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* John Scipione <jscipione@gmail.com>
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* Ryan Leavengood <leavengood@gmail.com>
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* John Scipione <jscipione@gmail.com>
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*/
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#ifndef LOOK_AND_FEEL_SETTINGS_VIEW_H
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#define LOOK_AND_FEEL_SETTINGS_VIEW_H
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@ -73,4 +73,5 @@ private:
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bool fSavedDoubleArrowsValue;
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};
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#endif // LOOK_AND_FEEL_SETTINGS_VIEW_H
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