fixed the colors of the shift modifier bitmap to be consistent with the others. Actually, though, I'm not sure which one is better

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21398 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini 2007-06-12 14:47:33 +00:00
parent 20e85f1c09
commit cca1217c5b

View File

@ -51,17 +51,17 @@ const unsigned char kAltBits[] = {
const unsigned char kShiftBits[] = {
0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x17,
0x1d,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x19,0x17,
0x1d,0x1b,0x1b,0x17,0x0d,0x0d,0x17,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x19,0x17,
0x1d,0x1b,0x1b,0x0d,0x19,0x19,0x0d,0x1b,0x0d,0x1b,0x0d,0x1b,0x0d,0x0d,0x0d,0x1b,0x0d,0x0d,0x0d,0x1b,0x19,0x17,
0x1d,0x1b,0x1b,0x17,0x0d,0x0d,0x19,0x1b,0x0d,0x1b,0x0d,0x1b,0x0d,0x1b,0x1b,0x1b,0x1b,0x0d,0x1b,0x1b,0x19,0x17,
0x1d,0x1b,0x1b,0x1b,0x1b,0x1b,0x0d,0x1b,0x0d,0x0d,0x0d,0x1b,0x0d,0x0d,0x1b,0x1b,0x1b,0x0d,0x1b,0x1b,0x19,0x17,
0x1d,0x1b,0x1b,0x0d,0x19,0x19,0x0d,0x1b,0x0d,0x1b,0x0d,0x1b,0x0d,0x1b,0x1b,0x1b,0x1b,0x0d,0x1b,0x1b,0x19,0x17,
0x1d,0x1b,0x1b,0x17,0x0d,0x0d,0x17,0x1b,0x0d,0x1b,0x0d,0x1b,0x0d,0x1b,0x1b,0x1b,0x1b,0x0d,0x1b,0x1b,0x19,0x17,
0x1d,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x1b,0x19,0x17,
0x1d,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x17,
0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17
0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x1d,0x14,
0x1d,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x17,0x14,
0x1d,0x1a,0x1a,0x17,0x04,0x04,0x17,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x17,0x14,
0x1d,0x1a,0x1a,0x04,0x17,0x17,0x04,0x1a,0x04,0x1a,0x04,0x1a,0x04,0x04,0x04,0x1a,0x04,0x04,0x04,0x1a,0x17,0x14,
0x1d,0x1a,0x1a,0x17,0x04,0x04,0x17,0x1a,0x04,0x1a,0x04,0x1a,0x04,0x1a,0x1a,0x1a,0x1a,0x04,0x1a,0x1a,0x17,0x14,
0x1d,0x1a,0x1a,0x1a,0x1a,0x1a,0x04,0x1a,0x04,0x04,0x04,0x1a,0x04,0x04,0x1a,0x1a,0x1a,0x04,0x1a,0x1a,0x17,0x14,
0x1d,0x1a,0x1a,0x04,0x17,0x17,0x04,0x1a,0x04,0x1a,0x04,0x1a,0x04,0x1a,0x1a,0x1a,0x1a,0x04,0x1a,0x1a,0x17,0x14,
0x1d,0x1a,0x1a,0x17,0x04,0x04,0x17,0x1a,0x04,0x1a,0x04,0x1a,0x04,0x1a,0x1a,0x1a,0x1a,0x04,0x1a,0x1a,0x17,0x14,
0x1d,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x1a,0x17,0x14,
0x1d,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x14,
0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14
};
const float kLightBGTint = (B_LIGHTEN_1_TINT + B_LIGHTEN_1_TINT + B_NO_TINT) / 3.0;