* Rewrote last of the MediaKit headers.

* Removed private types from MediaEncoder.h (These have Haiku counterparts,
  I expect MediaEncoder is not yet implemented...)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32787 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus 2009-08-28 15:06:12 +00:00
parent 224f4fcd63
commit cb5961b774
2 changed files with 156 additions and 162 deletions

View File

@ -9,12 +9,6 @@
#include <MediaFormats.h>
//namespace BPrivate {
// class Encoder;
// class _AddonManager;
//}
class BMediaEncoder {
public:
BMediaEncoder();
@ -78,8 +72,6 @@ private:
void Init();
void ReleaseEncoder();
// BPrivate::_AddonManager* fEncoderMgr;
// BPrivate::Encoder* fEncoder;
uint32 _reserved_was_fEncoderMgr;
uint32 _reserved_was_fEncoder;

View File

@ -1,15 +1,7 @@
/*******************************************************************************
/
/ File: TimedEventQueue.h
/
/ Description: A priority queue for holding media_timed_events.
/ Sorts by increasing time, so events near the front
/ of the queue are to occur earlier.
/
/ Copyright 1999, Be Incorporated, All Rights Reserved
/
*******************************************************************************/
/*
* Copyright 2009, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _TIMED_EVENT_QUEUE_H
#define _TIMED_EVENT_QUEUE_H
@ -19,168 +11,178 @@ struct _event_queue_imp;
struct media_timed_event {
media_timed_event();
media_timed_event(bigtime_t inTime, int32 inType);
media_timed_event(bigtime_t inTime, int32 inType,
void *inPointer, uint32 inCleanup);
media_timed_event(
bigtime_t inTime, int32 inType,
void *inPointer, uint32 inCleanup,
int32 inData, int64 inBigdata,
char *inUserData, size_t dataSize = 0);
media_timed_event(const media_timed_event & clone);
void operator=(const media_timed_event & clone);
~media_timed_event();
bigtime_t event_time;
int32 type;
void * pointer;
uint32 cleanup;
int32 data;
int64 bigdata;
char user_data[64];
uint32 _reserved_media_timed_event_[8];
media_timed_event();
media_timed_event(bigtime_t inTime,
int32 inType);
media_timed_event(bigtime_t inTime,
int32 inType, void*inPointer,
uint32 inCleanup);
media_timed_event(
bigtime_t inTime, int32 inType,
void* inPointer, uint32 inCleanup,
int32 inData, int64 inBigdata,
char* inUserData, size_t dataSize = 0);
media_timed_event(
const media_timed_event& other);
~media_timed_event();
// TODO: Should this not return "media_timed_event&" ?!
void operator=(const media_timed_event& other);
bigtime_t event_time;
int32 type;
void* pointer;
uint32 cleanup;
int32 data;
int64 bigdata;
char user_data[64];
uint32 _reserved_media_timed_event_[8];
};
bool operator==(const media_timed_event & a, const media_timed_event & b);
bool operator!=(const media_timed_event & a, const media_timed_event & b);
bool operator<(const media_timed_event & a, const media_timed_event & b);
bool operator>(const media_timed_event & a, const media_timed_event &b);
bool operator==(const media_timed_event& a, const media_timed_event& b);
bool operator!=(const media_timed_event& a, const media_timed_event& b);
bool operator<(const media_timed_event& a, const media_timed_event& b);
bool operator>(const media_timed_event& a, const media_timed_event&b);
/*! A priority queue for holding media_timed_events. Sorts by increasing time,
so events near the front of the queue are to occur earlier.
*/
class BTimedEventQueue {
public:
public:
enum event_type {
B_NO_EVENT = -1, // never push this type! it will fail
B_ANY_EVENT = 0, // never push this type! it will fail
B_START,
B_STOP,
B_SEEK,
B_WARP,
B_TIMER,
B_HANDLE_BUFFER,
B_DATA_STATUS,
B_HARDWARE,
B_PARAMETER,
/* user defined events above this value */
B_USER_EVENT = 0x4000
};
enum event_type {
B_NO_EVENT = -1, // Pushing this type will always fail.
B_ANY_EVENT = 0, // Pushing this type will always fail.
B_START,
B_STOP,
B_SEEK,
B_WARP,
B_TIMER,
B_HANDLE_BUFFER,
B_DATA_STATUS,
B_HARDWARE,
B_PARAMETER,
enum cleanup_flag {
B_NO_CLEANUP = 0,
B_RECYCLE_BUFFER, // recycle buffers handled by BTimedEventQueue
B_EXPIRE_TIMER, // call TimerExpired() on the event->data
B_USER_CLEANUP = 0x4000 // others go to the cleanup func
};
// User defined events are greater than this value.
B_USER_EVENT = 0x4000
};
enum time_direction {
B_ALWAYS = -1,
B_BEFORE_TIME = 0,
B_AT_TIME,
B_AFTER_TIME
};
enum cleanup_flag {
B_NO_CLEANUP = 0,
B_RECYCLE_BUFFER, // Specifies to recycle buffers handled by
// BTimedEventQueue.
B_EXPIRE_TIMER, // Specifies to call TimerExpired() on the
// event->data.
B_USER_CLEANUP = 0x4000
};
enum time_direction {
B_ALWAYS = -1,
B_BEFORE_TIME = 0,
B_AT_TIME,
B_AFTER_TIME
};
void * operator new(size_t s);
void operator delete(void * p, size_t s);
BTimedEventQueue();
virtual ~BTimedEventQueue();
status_t AddEvent(const media_timed_event &event);
status_t RemoveEvent(const media_timed_event *event);
status_t RemoveFirstEvent(media_timed_event * outEvent = NULL);
bool HasEvents() const;
int32 EventCount() const;
void* operator new(size_t size);
void operator delete(void* ptr, size_t size);
/* Accessors */
const media_timed_event * FirstEvent() const;
bigtime_t FirstEventTime() const;
const media_timed_event * LastEvent() const;
bigtime_t LastEventTime() const;
BTimedEventQueue();
virtual ~BTimedEventQueue();
const media_timed_event * FindFirstMatch(
bigtime_t eventTime,
time_direction direction,
bool inclusive = true,
int32 eventType = B_ANY_EVENT);
status_t AddEvent(const media_timed_event& event);
status_t RemoveEvent(const media_timed_event* event);
status_t RemoveFirstEvent(
media_timed_event* _event = NULL);
/* queue manipulation */
/* call DoForEach to perform a function on each event in the */
/* queue. Return an appropriate status defining an action to take */
/* for that event. DoForEach is an atomic operation ensuring the */
/* consistency of the queue during the call. */
enum queue_action {
B_DONE = -1,
B_NO_ACTION = 0,
B_REMOVE_EVENT,
B_RESORT_QUEUE
};
typedef queue_action (*for_each_hook)(media_timed_event *event, void *context);
status_t DoForEach(
for_each_hook hook,
void *context,
bigtime_t eventTime = 0,
time_direction direction = B_ALWAYS,
bool inclusive = true,
int32 eventType = B_ANY_EVENT);
/* flushing events */
/* the cleanup hook is called when events are flushed from the queue */
/* and the cleanup is not B_NO_CLEANUP or B_RECYCLE_BUFFER */
typedef void (*cleanup_hook)(const media_timed_event *event, void * context);
void SetCleanupHook(cleanup_hook hook, void *context);
status_t FlushEvents(
bigtime_t eventTime,
bool HasEvents() const;
int32 EventCount() const;
const media_timed_event* FirstEvent() const;
bigtime_t FirstEventTime() const;
const media_timed_event* LastEvent() const;
bigtime_t LastEventTime() const;
const media_timed_event* FindFirstMatch(bigtime_t eventTime,
time_direction direction,
bool inclusive = true,
int32 eventType = B_ANY_EVENT);
private:
BTimedEventQueue( //unimplemented
const BTimedEventQueue & other);
BTimedEventQueue &operator =( //unimplemented
const BTimedEventQueue & other);
/* hide actual queue implementation */
_event_queue_imp * fImp;
// Queue manipulation
// Call DoForEach to perform a function on each event in the queue.
// Return an appropriate status defining an action to take for that event.
// DoForEach is an atomic operation ensuring the consistency of the queue
// during the call.
enum queue_action {
B_DONE = -1,
B_NO_ACTION = 0,
B_REMOVE_EVENT,
B_RESORT_QUEUE
};
typedef queue_action (*for_each_hook)(media_timed_event* event,
void* context);
/* Mmmh, stuffing! */
virtual status_t _Reserved_BTimedEventQueue_0(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_1(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_2(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_3(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_4(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_5(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_6(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_7(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_8(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_9(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_10(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_11(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_12(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_13(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_14(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_15(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_16(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_17(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_18(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_19(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_20(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_21(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_22(void *, ...);
virtual status_t _Reserved_BTimedEventQueue_23(void *, ...);
status_t DoForEach(for_each_hook hook, void* context,
bigtime_t eventTime = 0,
time_direction direction = B_ALWAYS,
bool inclusive = true,
int32 eventType = B_ANY_EVENT);
uint32 _reserved_timed_event_queue_[6];
// Flushing events
// The cleanup hook is called when events are flushed from the queue and
// the cleanup is not B_NO_CLEANUP or B_RECYCLE_BUFFER.
typedef void (*cleanup_hook)(const media_timed_event* event,
void* context);
void SetCleanupHook(cleanup_hook hook,
void* context);
status_t FlushEvents(bigtime_t eventTime,
time_direction direction,
bool inclusive = true,
int32 eventType = B_ANY_EVENT);
private:
// FBC padding and forbidden methods
BTimedEventQueue(
const BTimedEventQueue& other);
BTimedEventQueue& operator=(const BTimedEventQueue& other);
virtual status_t _Reserved_BTimedEventQueue_0(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_1(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_2(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_3(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_4(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_5(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_6(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_7(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_8(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_9(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_10(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_11(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_12(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_13(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_14(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_15(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_16(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_17(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_18(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_19(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_20(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_21(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_22(void*, ...);
virtual status_t _Reserved_BTimedEventQueue_23(void*, ...);
private:
_event_queue_imp* fImp;
uint32 _reserved_timed_event_queue_[6];
};
#endif