Unimplemented ActivateApp(); it has to ask the app server instead. Moved its code to UpdateActiveApp(), which has exactly the matching semantics. :-)

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3053 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold 2003-04-05 17:15:13 +00:00
parent 47b0fc0ee3
commit c99847b4cd

View File

@ -742,19 +742,7 @@ BRoster::StopWatching(BMessenger target) const
status_t
BRoster::ActivateApp(team_id team) const
{
status_t error = (team >= 0 ? B_OK : B_BAD_TEAM_ID);
// compose the request message
BMessage request(B_REG_ACTIVATE_APP);
if (error == B_OK)
error = request.AddInt32("team", team);
// send the request
BMessage reply;
if (error == B_OK)
error = fMess.SendMessage(&request, &reply);
// evaluate the reply
if (error == B_OK && reply.what != B_REG_SUCCESS)
reply.FindInt32("error", &error);
return error;
return B_ERROR; // not implemented
}
// Launch
@ -1744,10 +1732,32 @@ DBG(OUT("BRoster::xLaunchAppPrivate() done: %s (%lx)\n", strerror(error), error)
}
// UpdateActiveApp
/*! \brief Tells the registrar that a certain team is active now.
It doesn't matter, if the application is already active. In that case,
the registrar does nothing. Otherwise, the previously active application
is notified, that it is no longer active now, the now active application
is notified, that it is active now, and all watchers are notified, too.
\param team The app's team ID.
\return \c true, if everything went fine, \c false, if an error occured.
*/
bool
BRoster::UpdateActiveApp(team_id team) const
{
return false; // not implemented
status_t error = (team >= 0 ? B_OK : B_BAD_TEAM_ID);
// compose the request message
BMessage request(B_REG_ACTIVATE_APP);
if (error == B_OK)
error = request.AddInt32("team", team);
// send the request
BMessage reply;
if (error == B_OK)
error = fMess.SendMessage(&request, &reply);
// evaluate the reply
if (error == B_OK && reply.what != B_REG_SUCCESS)
reply.FindInt32("error", &error);
return (error == B_OK);
}
// SetAppFlags