Fixes #7157.
- Masked strings are presented in more consistent way; - Trailing spaces in localized strings are supressed. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40476 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -54,8 +54,8 @@ App::ReadyToRun()
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BMessage windowMessage;
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BMessage windowMessage;
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for (int32 i = 0; settings.FindMessage("window", i, &windowMessage)
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for (int32 i = 0; settings.FindMessage("window", i, &windowMessage)
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>= B_OK; i++) {
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>= B_OK; i++) {
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BString name(B_TRANSLATE("Pad "));
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BString name(B_TRANSLATE("Pad"));
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name << i + 1;
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name << " " << i + 1;
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BMessage* windowSettings = new BMessage(windowMessage);
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BMessage* windowSettings = new BMessage(windowMessage);
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MainWindow* window = new MainWindow(name.String(), frame,
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MainWindow* window = new MainWindow(name.String(), frame,
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windowSettings);
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windowSettings);
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@ -80,8 +80,8 @@ App::MessageReceived(BMessage* message)
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case MSG_ADD_WINDOW: {
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case MSG_ADD_WINDOW: {
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BMessage* settings = new BMessage('sett');
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BMessage* settings = new BMessage('sett');
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bool wasCloned = message->FindMessage("window", settings) == B_OK;
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bool wasCloned = message->FindMessage("window", settings) == B_OK;
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BString name(B_TRANSLATE("Pad "));
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BString name(B_TRANSLATE("Pad"));
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name << CountWindows() + 1;
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name << " " << CountWindows() + 1;
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MainWindow* window = new MainWindow(name.String(),
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MainWindow* window = new MainWindow(name.String(),
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BRect(50.0, 50.0, 65.0, 100.0), settings);
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BRect(50.0, 50.0, 65.0, 100.0), settings);
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if (wasCloned)
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if (wasCloned)
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@ -142,13 +142,14 @@ MainWindow::MessageReceived(BMessage* message)
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} else {
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} else {
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status_t ret = be_roster->Launch(button->Ref());
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status_t ret = be_roster->Launch(button->Ref());
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if (ret < B_OK && ret != B_ALREADY_RUNNING) {
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if (ret < B_OK && ret != B_ALREADY_RUNNING) {
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errorMessage = B_TRANSLATE("Failed to launch '");
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BString errStr(B_TRANSLATE("Failed to launch '%1'.\n"
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"\nError:"));
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BPath path(button->Ref());
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BPath path(button->Ref());
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if (path.InitCheck() >= B_OK)
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if (path.InitCheck() >= B_OK)
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errorMessage << path.Path();
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errStr.ReplaceFirst("%1", path.Path());
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else
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else
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errorMessage << button->Ref()->name;
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errStr.ReplaceFirst("%1", button->Ref()->name);
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errorMessage << B_TRANSLATE("'.\n\nError: ");
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errorMessage << errStr.String() << " ";
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errorMessage << strerror(ret);
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errorMessage << strerror(ret);
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} else
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} else
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launchedByRef = true;
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launchedByRef = true;
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@ -157,10 +158,10 @@ MainWindow::MessageReceived(BMessage* message)
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if (!launchedByRef && button->AppSignature()) {
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if (!launchedByRef && button->AppSignature()) {
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status_t ret = be_roster->Launch(button->AppSignature());
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status_t ret = be_roster->Launch(button->AppSignature());
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if (ret != B_OK && ret != B_ALREADY_RUNNING) {
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if (ret != B_OK && ret != B_ALREADY_RUNNING) {
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errorMessage = B_TRANSLATE("Failed to launch application"
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BString errStr(B_TRANSLATE("Failed to launch application "
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" with signature '");
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"with signature '%2'.\n\nError:"));
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errorMessage << button->AppSignature() <<
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errStr.ReplaceFirst("%2", button->AppSignature());
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B_TRANSLATE("'.\n\nError: ");
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errorMessage << errStr.String() << " ";
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errorMessage << strerror(ret);
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errorMessage << strerror(ret);
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} else {
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} else {
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// clear error message on success (might have been
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// clear error message on success (might have been
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@ -212,8 +213,8 @@ MainWindow::MessageReceived(BMessage* message)
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// message comes from pad view
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// message comes from pad view
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entry_ref* ref = button->Ref();
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entry_ref* ref = button->Ref();
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if (ref) {
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if (ref) {
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BString helper(B_TRANSLATE("Description for '"));
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BString helper(B_TRANSLATE("Description for '%3'"));
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helper << ref->name << "'";
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helper.ReplaceFirst("%3", ref->name);
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make_sure_frame_is_on_screen(fNamePanelFrame, this);
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make_sure_frame_is_on_screen(fNamePanelFrame, this);
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new NamePanel(helper.String(), button->Description(),
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new NamePanel(helper.String(), button->Description(),
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this, this, new BMessage(*message),
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this, this, new BMessage(*message),
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