Icon-O-Matic: fix variables name

This commit is contained in:
Janus 2015-06-09 18:08:32 +02:00
parent 14f0e6d73d
commit c80329fa61
2 changed files with 12 additions and 12 deletions

View File

@ -96,24 +96,24 @@ public:
// mark // mark
BRect markRect = itemFrame; BRect markRect = itemFrame;
float MarkRectFillTint = B_DARKEN_1_TINT; float MarkRectBorderTint = B_DARKEN_1_TINT;
float MarkRectBorderTint = 1.04; float MarkRectFillTint = 1.04;
float MarkTint = B_DARKEN_4_TINT; float MarkTint = B_DARKEN_4_TINT;
// Dark Themes // Dark Themes
rgb_color lowColor = owner->LowColor(); rgb_color lowColor = owner->LowColor();
if (lowColor.red + lowColor.green + lowColor.blue < 128 * 3) { if (lowColor.red + lowColor.green + lowColor.blue < 128 * 3) {
MarkRectFillTint = B_LIGHTEN_2_TINT; MarkRectBorderTint = B_LIGHTEN_2_TINT;
MarkRectBorderTint = 0.85; MarkRectFillTint = 0.85;
MarkTint = 0.1; MarkTint = 0.1;
} }
markRect.left += kBorderOffset; markRect.left += kBorderOffset;
markRect.right = markRect.left + kMarkWidth; markRect.right = markRect.left + kMarkWidth;
markRect.top = (markRect.top + markRect.bottom - kMarkWidth) / 2.0; markRect.top = (markRect.top + markRect.bottom - kMarkWidth) / 2.0;
markRect.bottom = markRect.top + kMarkWidth; markRect.bottom = markRect.top + kMarkWidth;
owner->SetHighColor(tint_color(owner->LowColor(), MarkRectFillTint)); owner->SetHighColor(tint_color(owner->LowColor(), MarkRectBorderTint));
owner->StrokeRect(markRect); owner->StrokeRect(markRect);
markRect.InsetBy(1, 1); markRect.InsetBy(1, 1);
owner->SetHighColor(tint_color(owner->LowColor(), MarkRectBorderTint)); owner->SetHighColor(tint_color(owner->LowColor(), MarkRectFillTint));
owner->FillRect(markRect); owner->FillRect(markRect);
if (fMarked) { if (fMarked) {
markRect.InsetBy(2, 2); markRect.InsetBy(2, 2);

View File

@ -99,24 +99,24 @@ public:
// mark // mark
BRect markRect = itemFrame; BRect markRect = itemFrame;
float MarkRectFillTint = B_DARKEN_1_TINT; float MarkRectBorderTint = B_DARKEN_1_TINT;
float MarkRectBorderTint = 1.04; float MarkRectFillTint = 1.04;
float MarkTint = B_DARKEN_4_TINT; float MarkTint = B_DARKEN_4_TINT;
// Dark Themes // Dark Themes
rgb_color lowColor = owner->LowColor(); rgb_color lowColor = owner->LowColor();
if (lowColor.red + lowColor.green + lowColor.blue < 128 * 3) { if (lowColor.red + lowColor.green + lowColor.blue < 128 * 3) {
MarkRectFillTint = B_LIGHTEN_2_TINT; MarkRectBorderTint = B_LIGHTEN_2_TINT;
MarkRectBorderTint = 0.85; MarkRectFillTint = 0.85;
MarkTint = 0.1; MarkTint = 0.1;
} }
markRect.left += kBorderOffset; markRect.left += kBorderOffset;
markRect.right = markRect.left + kMarkWidth; markRect.right = markRect.left + kMarkWidth;
markRect.top = (markRect.top + markRect.bottom - kMarkWidth) / 2.0; markRect.top = (markRect.top + markRect.bottom - kMarkWidth) / 2.0;
markRect.bottom = markRect.top + kMarkWidth; markRect.bottom = markRect.top + kMarkWidth;
owner->SetHighColor(tint_color(owner->LowColor(), MarkRectFillTint)); owner->SetHighColor(tint_color(owner->LowColor(), MarkRectBorderTint));
owner->StrokeRect(markRect); owner->StrokeRect(markRect);
markRect.InsetBy(1, 1); markRect.InsetBy(1, 1);
owner->SetHighColor(tint_color(owner->LowColor(), MarkRectBorderTint)); owner->SetHighColor(tint_color(owner->LowColor(), MarkRectFillTint));
owner->FillRect(markRect); owner->FillRect(markRect);
if (fMarked) { if (fMarked) {
markRect.InsetBy(2, 2); markRect.InsetBy(2, 2);