diff --git a/src/kits/interface/MenuWindow.cpp b/src/kits/interface/MenuWindow.cpp
index 6011d63439..19834a9d85 100644
--- a/src/kits/interface/MenuWindow.cpp
+++ b/src/kits/interface/MenuWindow.cpp
@@ -1,58 +1,39 @@
-//------------------------------------------------------------------------------
-// Copyright (c) 2001-2005, Haiku, Inc.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the "Software"),
-// to deal in the Software without restriction, including without limitation
-// the rights to use, copy, modify, merge, publish, distribute, sublicense,
-// and/or sell copies of the Software, and to permit persons to whom the
-// Software is furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-// DEALINGS IN THE SOFTWARE.
-//
-// File Name: MenuWindow.cpp
-// Authors: Marc Flerackers (mflerackers@androme.be)
-// Stefano Ceccherini (burton666@libero.it)
-// Description: BMenuWindow is a custom BWindow for BMenus.
-//------------------------------------------------------------------------------
+/*
+ * Copyright 2001-2006, Haiku, Inc.
+ * Distributed under the terms of the MIT License.
+ *
+ * Authors:
+ * Marc Flerackers (mflerackers@androme.be)
+ * Stefano Ceccherini (burton666@libero.it)
+ */
+
+//! BMenuWindow is a custom BWindow for BMenus.
+
// TODO: Add scrollers
#include
#include
-// TODO: taken from Deskbar's WindowMenu.cpp.
-// this should go to some private header.
-const window_feel kMenuWindowFeel = (window_feel)1025;
+#include
+
// This draws the frame around the BMenu
class BMenuFrame : public BView {
-public:
- BMenuFrame(BMenu *menu) ;
-
- virtual void AttachedToWindow();
- virtual void Draw(BRect updateRect);
+ public:
+ BMenuFrame(BMenu *menu);
-private:
- BMenu *fMenu;
+ virtual void AttachedToWindow();
+ virtual void Draw(BRect updateRect);
+
+ private:
+ BMenu *fMenu;
};
BMenuWindow::BMenuWindow(const char *name, BMenu *menu)
- :
// The window will be resized by BMenu, so just pass a dummy rect
- //BWindow(BRect(0, 0, 0, 0), name, B_BORDERED_WINDOW_LOOK, kMenuWindowFeel,
- // B_NOT_ZOOMABLE),
- BWindow(BRect(0, 0, 0, 0), name, B_BORDERED_WINDOW_LOOK, B_FLOATING_ALL_WINDOW_FEEL,
- B_NOT_ZOOMABLE|B_AVOID_FRONT|B_AVOID_FOCUS),
+ : BWindow(BRect(0, 0, 0, 0), name, B_BORDERED_WINDOW_LOOK, kMenuWindowFeel,
+ B_NOT_ZOOMABLE | B_AVOID_FOCUS),
fUpperScroller(NULL),
fLowerScroller(NULL)
{
@@ -75,10 +56,11 @@ BMenuWindow::SetMenu(BMenu *menu)
}
-// BMenuFrame
+// #pragma mark -
+
+
BMenuFrame::BMenuFrame(BMenu *menu)
- :
- BView(BRect(0, 0, 1, 1), "menu frame", B_FOLLOW_ALL_SIDES, B_WILL_DRAW),
+ : BView(BRect(0, 0, 1, 1), "menu frame", B_FOLLOW_ALL_SIDES, B_WILL_DRAW),
fMenu(menu)
{
}
@@ -107,8 +89,9 @@ BMenuFrame::Draw(BRect updateRect)
SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR), B_DARKEN_2_TINT));
BRect bounds(Bounds());
+
StrokeLine(BPoint(bounds.right, bounds.top),
- BPoint(bounds.right, bounds.bottom - 1));
+ BPoint(bounds.right, bounds.bottom - 1));
StrokeLine(BPoint(bounds.left + 1, bounds.bottom),
- BPoint(bounds.right, bounds.bottom));
+ BPoint(bounds.right, bounds.bottom));
}
diff --git a/src/servers/app/WindowLayer.cpp b/src/servers/app/WindowLayer.cpp
index 2c9750d308..f300ff05c7 100644
--- a/src/servers/app/WindowLayer.cpp
+++ b/src/servers/app/WindowLayer.cpp
@@ -1275,7 +1275,9 @@ WindowLayer::InWorkspace(int32 index) const
bool
WindowLayer::SupportsFront()
{
- if (fFeel == kDesktopWindowFeel)
+ if (fFeel == kDesktopWindowFeel
+ || fFeel == kMenuWindowFeel
+ || (fFlags & B_AVOID_FRONT) != 0)
return false;
return true;