Build fix.
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@ -66,7 +66,7 @@ BLanguage::SetTo(const char* language)
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if (fICULocale == NULL)
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return B_NO_MEMORY;
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if (fICULocale.IsBogus())
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if (fICULocale->IsBogus())
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return B_BAD_VALUE;
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return B_OK;
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