Sounds: rework layout of window
* Remove useless BBox * Use unicode symbols for play/stop buttons instead of a label * Since the buttons are smaller, put them on the same line as the file selector.
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@ -97,10 +97,6 @@ HWindow::InitGUI()
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fEventList->SetType(BMediaFiles::B_SOUNDS);
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fEventList->SetSelectionMode(B_SINGLE_SELECTION_LIST);
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BGroupView* view = new BGroupView();
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BBox* box = new BBox("", B_WILL_DRAW | B_FRAME_EVENTS
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| B_NAVIGABLE_JUMP | B_PULSE_NEEDED);
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BMenu* menu = new BMenu("file");
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menu->SetRadioMode(true);
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menu->SetLabelFromMarked(true);
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@ -114,38 +110,36 @@ HWindow::InitGUI()
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BMenuField* menuField = new BMenuField("filemenu", label, menu);
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menuField->SetDivider(menuField->StringWidth(label) + 10);
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BButton* stopbutton = new BButton("stop", B_TRANSLATE("Stop"),
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BSize buttonsSize(be_plain_font->Size() * 2.5, be_plain_font->Size() * 2.5);
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BButton* stopbutton = new BButton("stop", "\xE2\x96\xA0",
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new BMessage(M_STOP_MESSAGE));
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stopbutton->SetEnabled(false);
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stopbutton->SetExplicitSize(buttonsSize);
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BButton* playbutton = new BButton("play", B_TRANSLATE("Play"),
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// We need at least one view to trigger B_PULSE_NEEDED events which we will
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// intercept in DispatchMessage to trigger the buttons enabling or disabling.
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stopbutton->SetFlags(stopbutton->Flags() | B_PULSE_NEEDED);
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BButton* playbutton = new BButton("play", "\xE2\x96\xB6",
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new BMessage(M_PLAY_MESSAGE));
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playbutton->SetEnabled(false);
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playbutton->SetExplicitSize(buttonsSize);
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const float kInset = be_control_look->DefaultItemSpacing();
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view->SetLayout(new BGroupLayout(B_HORIZONTAL));
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view->AddChild(BGroupLayoutBuilder(B_VERTICAL, kInset)
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.AddGroup(B_HORIZONTAL)
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.Add(menuField)
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.AddGlue()
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.End()
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.AddGroup(B_HORIZONTAL, kInset)
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.AddGlue()
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.Add(playbutton)
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.Add(stopbutton)
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.End()
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.SetInsets(kInset, kInset, kInset, kInset)
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);
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box->AddChild(view);
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SetLayout(new BGroupLayout(B_HORIZONTAL));
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AddChild(BGroupLayoutBuilder(B_VERTICAL)
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.AddGroup(B_VERTICAL, kInset)
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.Add(fEventList)
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.Add(box)
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.End()
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.SetInsets(kInset, kInset, kInset, kInset)
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.Add(fEventList)
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.AddGroup(B_HORIZONTAL)
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.SetInsets(0, 0, 0, 0)
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.Add(menuField)
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.AddGroup(B_HORIZONTAL, 0)
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.Add(playbutton)
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.Add(stopbutton)
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.End()
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.End()
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);
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// setup file menu
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