Persist watchpoints in TeamSettings.

This commit is contained in:
Rene Gollent 2012-11-07 14:45:53 +01:00
parent 1b1484de7b
commit c1e45a1e82
1 changed files with 45 additions and 0 deletions

View File

@ -119,6 +119,24 @@ TeamSettings::SetTo(const BMessage& archive)
}
}
// add watchpoints
for (int32 i = 0; archive.FindMessage("watchpoints", i, &childArchive)
== B_OK; i++) {
WatchpointSetting* watchpointSetting
= new(std::nothrow) WatchpointSetting;
if (watchpointSetting == NULL)
return B_NO_MEMORY;
error = watchpointSetting->SetTo(childArchive);
if (error == B_OK && !fWatchpoints.AddItem(watchpointSetting))
error = B_NO_MEMORY;
if (error != B_OK) {
delete watchpointSetting;
return error;
}
}
// add UI settings
for (int32 i = 0; archive.FindMessage("uisettings", i, &childArchive)
== B_OK; i++) {
@ -155,6 +173,17 @@ TeamSettings::WriteTo(BMessage& archive) const
return error;
}
for (int32 i = 0; WatchpointSetting* watchpoint = fWatchpoints.ItemAt(i);
i++) {
error = watchpoint->WriteTo(childArchive);
if (error != B_OK)
return error;
error = archive.AddMessage("watchpoints", &childArchive);
if (error != B_OK)
return error;
}
for (int32 i = 0; TeamUiSettings* uiSetting = fUiSettings.ItemAt(i);
i++) {
error = uiSetting->WriteTo(childArchive);
@ -255,6 +284,16 @@ TeamSettings::operator=(const TeamSettings& other)
}
}
for (int32 i = 0; WatchpointSetting* watchpoint
= other.fWatchpoints.ItemAt(i); i++) {
WatchpointSetting* clonedWatchpoint
= new WatchpointSetting(*watchpoint);
if (!fWatchpoints.AddItem(clonedWatchpoint)) {
delete clonedWatchpoint;
throw std::bad_alloc();
}
}
for (int32 i = 0; TeamUiSettings* uiSetting
= other.fUiSettings.ItemAt(i); i++) {
TeamUiSettings* clonedSetting
@ -277,10 +316,16 @@ TeamSettings::_Unset()
delete breakpoint;
}
for (int32 i = 0; WatchpointSetting* watchpoint = fWatchpoints.ItemAt(i);
i++) {
delete watchpoint;
}
for (int32 i = 0; TeamUiSettings* uiSetting = fUiSettings.ItemAt(i); i++)
delete uiSetting;
fBreakpoints.MakeEmpty();
fWatchpoints.MakeEmpty();
fUiSettings.MakeEmpty();
fTeamName.Truncate(0);