Add visible region to layerdata
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5059 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -54,6 +54,7 @@ public:
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prevState = NULL;
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clippPicture = NULL;
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clippInverse = false;
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fVisibleRegion = NULL;
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}
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~LayerData(void)
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{
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@ -117,6 +118,7 @@ public:
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ServerPicture *clippPicture;
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bool clippInverse;
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BRegion *fVisibleRegion;
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};
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#endif
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@ -4,7 +4,7 @@
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// This is defined to place the server in test mode, which modifies certain things like
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// system keyboard shortcuts. Note that it is possible, though senseless, to place it in
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// regular mode and still use a display driver which depends on the R5 app_server
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#define TEST_MODE
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//#define TEST_MODE
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// The ViewDriver is a BView/BWindow combination. Plenty of functionality,
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// but dog-slow.
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@ -26,7 +26,8 @@
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#define HWDRIVER 3
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// Display driver to be used by the server.
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#define DISPLAYDRIVER VIEWDRIVER
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//#define DISPLAYDRIVER VIEWDRIVER
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#define DISPLAYDRIVER HWDRIVER
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// Uncomment this if the DisplayDriver should only rely on drawing functions implemented
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// in software even though hardware-accelerated functions are available
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@ -37,7 +38,7 @@
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// Define this if you want the display driver to emulate the input server.
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// Comment this out if DISPLAYDRIVER is defined as HWDRIVER.
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#define ENABLE_INPUT_SERVER_EMULATION
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//#define ENABLE_INPUT_SERVER_EMULATION
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// This is the application signature of our app_server when running as a
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// regular application. When running as the app_server, this is not used.
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