Correct a few more param instances in BHandler docs
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@ -207,13 +207,13 @@
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/*!
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/*!
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\fn void BHandler::MessageReceived(BMessage *message)
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\fn void BHandler::MessageReceived(BMessage *message)
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\brief Handle a message that has been received by the associated looper.
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\brief Handle \a message that has been received by the associated looper.
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This method is reimplemented by subclasses. If the messages that have
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This method is reimplemented by subclasses. If the messages that have
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been received by a looper pass through the filters, then they end up in
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been received by a looper pass through the filters, then they end up in
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the MessageReceived() methods.
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the MessageReceived() methods.
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The example below shows a very common way to handle message. Usually,
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The example below shows a very common way to handle \a message. Usually,
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this involves parsing the BMessage::what constant and then perform an
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this involves parsing the BMessage::what constant and then perform an
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action based on that.
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action based on that.
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@ -240,13 +240,13 @@ ShowImageApp::MessageReceived(BMessage *message)
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}
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}
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\endcode
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\endcode
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If your handler cannot process this message, you should pass it on
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If your handler cannot process this \a message, you should pass it on
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to the base class. Eventually, it will reach the base implementation,
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to the base class. Eventually, it will reach the base implementation,
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which will reply with \c B_MESSAGE_NOT_UNDERSTOOD.
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which will reply with \c B_MESSAGE_NOT_UNDERSTOOD.
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\attention If you want to keep or manipulate the \a message, have a
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\attention If you want to keep or manipulate the \a message, have a
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look at BLooper::DetachCurrentMessage() to receive ownership of
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look at BLooper::DetachCurrentMessage() to receive ownership of
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the message.
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the \a message.
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\param message The message that needs to be handled.
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\param message The message that needs to be handled.
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*/
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*/
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@ -321,13 +321,13 @@ ShowImageApp::MessageReceived(BMessage *message)
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/*!
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/*!
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\fn void BHandler::AddFilter(BMessageFilter *filter)
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\fn void BHandler::AddFilter(BMessageFilter *filter)
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\brief Add a filter as a prerequisite to this handler.
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\brief Add \a filter as a prerequisite to this handler.
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If the handler is associated with a looper, this looper needs to be locked
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If the handler is associated with a looper, this looper needs to be locked
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in order for this operation to succeed.
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in order for this operation to succeed.
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Note that the filter is not copied, rather a pointer to the filter is
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Note that the filter is not copied, rather a pointer to the \a filter is
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stored. As such, you need to make sure that the filter object exists as
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stored. As such, you need to make sure that the \a filter object exists as
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long as it is added to this handler.
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long as it is added to this handler.
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\see RemoveFilter(), SetFilterList()
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\see RemoveFilter(), SetFilterList()
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@ -336,16 +336,16 @@ ShowImageApp::MessageReceived(BMessage *message)
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/*!
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/*!
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\fn bool BHandler::RemoveFilter(BMessageFilter *filter)
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\fn bool BHandler::RemoveFilter(BMessageFilter *filter)
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\brief Remove a filter from the filter list.
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\brief Remove \a filter from the filter list.
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If the handler is associated with a looper, this looper needs to be locked
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If the handler is associated with a looper, this looper needs to be locked
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in order for this operation to succeed.
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in order for this operation to succeed.
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Note that the filter is not deleted, merely removed from the list. You need
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Note that the \a filter is not deleted, merely removed from the list. You
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to take care of the memory yourself.
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need to take care of the memory yourself.
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\retval true The filter was in the filter list and is removed.
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\retval true The \a filter was in the filter list and is removed.
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\retval false The filter was not found in the filter list.
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\retval false The \a filter was not found in the filter list.
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\see AddFilter(), FilterList()
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\see AddFilter(), FilterList()
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*/
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*/
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