A read-/write locker. Again, something that might also be useful elsewhere in the kernel.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3457 a95241bf-73f2-0310-859d-f6bbb57e9c96
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504
src/kernel/core/disk_device_manager/RWLocker.cpp
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504
src/kernel/core/disk_device_manager/RWLocker.cpp
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// RWLocker.cpp
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#include <new>
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#include "RWLocker.h"
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using namespace std;
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// info about a read lock owner
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struct RWLocker::ReadLockInfo {
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thread_id reader;
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int32 count;
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};
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// constructor
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RWLocker::RWLocker()
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: fLock(),
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fMutex(),
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fQueue(),
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fReaderCount(0),
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fWriterCount(0),
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fReadLockInfos(8),
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fWriter(B_ERROR),
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fWriterWriterCount(0),
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fWriterReaderCount(0)
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{
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_Init(NULL);
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}
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// constructor
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RWLocker::RWLocker(const char* name)
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: fLock(),
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fMutex(),
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fQueue(),
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fReaderCount(0),
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fWriterCount(0),
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fReadLockInfos(8),
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fWriter(B_ERROR),
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fWriterWriterCount(0),
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fWriterReaderCount(0)
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{
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_Init(name);
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}
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// destructor
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RWLocker::~RWLocker()
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{
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_AcquireBenaphore(fLock);
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delete_sem(fMutex.semaphore);
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delete_sem(fQueue.semaphore);
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for (int32 i = 0; ReadLockInfo* info = _ReadLockInfoAt(i); i++)
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delete info;
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delete_sem(fLock.semaphore);
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}
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// InitCheck
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status_t
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RWLocker::InitCheck() const
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{
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if (fLock.semaphore < 0)
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return fLock.semaphore;
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if (fMutex.semaphore < 0)
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return fMutex.semaphore;
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if (fQueue.semaphore < 0)
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return fQueue.semaphore;
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return B_OK;
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}
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// ReadLock
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bool
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RWLocker::ReadLock()
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{
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status_t error = _ReadLock(B_INFINITE_TIMEOUT);
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return (error == B_OK);
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}
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// ReadLockWithTimeout
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status_t
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RWLocker::ReadLockWithTimeout(bigtime_t timeout)
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{
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bigtime_t absoluteTimeout = system_time() + timeout;
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// take care of overflow
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if (timeout > 0 && absoluteTimeout < 0)
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absoluteTimeout = B_INFINITE_TIMEOUT;
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return _ReadLock(absoluteTimeout);
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}
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// ReadUnlock
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void
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RWLocker::ReadUnlock()
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{
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if (_AcquireBenaphore(fLock) == B_OK) {
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thread_id thread = find_thread(NULL);
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if (thread == fWriter) {
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// We (also) have a write lock.
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if (fWriterReaderCount > 0)
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fWriterReaderCount--;
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// else: error: unmatched ReadUnlock()
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} else {
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int32 index = _IndexOf(thread);
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if (ReadLockInfo* info = _ReadLockInfoAt(index)) {
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fReaderCount--;
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if (--info->count == 0) {
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// The outer read lock bracket for the thread has been
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// reached. Dispose the info.
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_DeleteReadLockInfo(index);
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}
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if (fReaderCount == 0) {
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// The last reader needs to unlock the mutex.
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_ReleaseBenaphore(fMutex);
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}
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} // else: error: caller has no read lock
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}
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_ReleaseBenaphore(fLock);
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} // else: we are probably going to be destroyed
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}
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// IsReadLocked
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//
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// Returns whether or not the calling thread owns a read lock or even a
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// write lock.
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bool
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RWLocker::IsReadLocked() const
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{
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bool result = false;
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if (_AcquireBenaphore(fLock) == B_OK) {
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thread_id thread = find_thread(NULL);
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result = (thread == fWriter || _IndexOf(thread) >= 0);
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_ReleaseBenaphore(fLock);
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}
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return result;
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}
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// WriteLock
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bool
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RWLocker::WriteLock()
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{
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status_t error = _WriteLock(B_INFINITE_TIMEOUT);
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return (error == B_OK);
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}
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// WriteLockWithTimeout
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status_t
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RWLocker::WriteLockWithTimeout(bigtime_t timeout)
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{
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bigtime_t absoluteTimeout = system_time() + timeout;
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// take care of overflow
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if (timeout > 0 && absoluteTimeout < 0)
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absoluteTimeout = B_INFINITE_TIMEOUT;
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return _WriteLock(absoluteTimeout);
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}
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// WriteUnlock
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void
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RWLocker::WriteUnlock()
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{
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if (_AcquireBenaphore(fLock) == B_OK) {
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thread_id thread = find_thread(NULL);
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if (thread == fWriter) {
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fWriterCount--;
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if (--fWriterWriterCount == 0) {
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// The outer write lock bracket for the thread has been
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// reached.
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fWriter = B_ERROR;
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if (fWriterReaderCount > 0) {
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// We still own read locks.
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_NewReadLockInfo(thread, fWriterReaderCount);
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// A reader that expects to be the first reader may wait
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// at the mutex semaphore. We need to wake it up.
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if (fReaderCount > 0)
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_ReleaseBenaphore(fMutex);
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fReaderCount += fWriterReaderCount;
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fWriterReaderCount = 0;
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} else {
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// We don't own any read locks. So we have to release the
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// mutex benaphore.
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_ReleaseBenaphore(fMutex);
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}
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}
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} // else: error: unmatched WriteUnlock()
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_ReleaseBenaphore(fLock);
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} // else: We're probably going to die.
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}
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// IsWriteLocked
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//
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// Returns whether or not the calling thread owns a write lock.
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bool
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RWLocker::IsWriteLocked() const
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{
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return (fWriter == find_thread(NULL));
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}
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// make_sem_name
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static
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void
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make_sem_name(char *buffer, const char *name, const char *suffix)
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{
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if (!name)
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name = "unnamed_rwlocker";
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int32 nameLen = strlen(name);
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int32 suffixLen = strlen(suffix);
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if (suffixLen >= B_OS_NAME_LENGTH)
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suffixLen = B_OS_NAME_LENGTH - 1;
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if (nameLen + suffixLen >= B_OS_NAME_LENGTH)
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nameLen = B_OS_NAME_LENGTH - suffixLen - 1;
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memcpy(buffer, name, nameLen);
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memcpy(buffer + nameLen, suffix, suffixLen);
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buffer[nameLen + suffixLen] = '\0';
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}
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// _Init
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status_t
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RWLocker::_Init(const char* name)
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{
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// init the data lock benaphore
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fLock.semaphore = create_sem(0, name);
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fLock.counter = 0;
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// init the mutex benaphore
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char semName[B_OS_NAME_LENGTH];
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make_sem_name(semName, name, "_mutex");
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fMutex.semaphore = create_sem(0, semName);
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fMutex.counter = 0;
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// init the queueing benaphore
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make_sem_name(semName, name, "_queue");
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fQueue.semaphore = create_sem(0, semName);
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fQueue.counter = 0;
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return InitCheck();
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}
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// _ReadLock
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//
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// /timeout/ -- absolute timeout
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status_t
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RWLocker::_ReadLock(bigtime_t timeout)
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{
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status_t error = B_OK;
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thread_id thread = find_thread(NULL);
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bool locked = false;
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if (_AcquireBenaphore(fLock) == B_OK) {
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// Check, if we already own a read (or write) lock. In this case we
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// can skip the usual locking procedure.
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if (thread == fWriter) {
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// We already own a write lock.
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fWriterReaderCount++;
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locked = true;
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} else if (ReadLockInfo* info = _ReadLockInfoAt(_IndexOf(thread))) {
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// We already own a read lock.
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info->count++;
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fReaderCount++;
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locked = true;
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}
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_ReleaseBenaphore(fLock);
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} else // failed to lock the data
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error = B_ERROR;
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// Usual locking, i.e. we do not already own a read or write lock.
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if (error == B_OK && !locked) {
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error = _AcquireBenaphore(fQueue, timeout);
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if (error == B_OK) {
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if (_AcquireBenaphore(fLock) == B_OK) {
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bool firstReader = false;
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if (++fReaderCount == 1) {
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// We are the first reader.
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_NewReadLockInfo(thread);
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firstReader = true;
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} else
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_NewReadLockInfo(thread);
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_ReleaseBenaphore(fLock);
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// The first reader needs to lock the mutex.
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if (firstReader) {
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error = _AcquireBenaphore(fMutex, timeout);
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switch (error) {
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case B_OK:
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// fine
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break;
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case B_TIMED_OUT: {
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// clean up
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if (_AcquireBenaphore(fLock) == B_OK) {
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_DeleteReadLockInfo(_IndexOf(thread));
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fReaderCount--;
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_ReleaseBenaphore(fLock);
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}
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break;
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}
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default:
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// Probably we are going to be destroyed.
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break;
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}
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}
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// Let the next candidate enter the game.
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_ReleaseBenaphore(fQueue);
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} else {
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// We couldn't lock the data, which can only happen, if
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// we're going to be destroyed.
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error = B_ERROR;
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}
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}
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}
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return error;
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}
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// _WriteLock
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//
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// /timeout/ -- absolute timeout
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status_t
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RWLocker::_WriteLock(bigtime_t timeout)
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{
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status_t error = B_ERROR;
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if (_AcquireBenaphore(fLock) == B_OK) {
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bool infiniteTimeout = (timeout == B_INFINITE_TIMEOUT);
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bool locked = false;
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int32 readerCount = 0;
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thread_id thread = find_thread(NULL);
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int32 index = _IndexOf(thread);
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if (ReadLockInfo* info = _ReadLockInfoAt(index)) {
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// We already own a read lock.
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if (fWriterCount > 0) {
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// There are writers before us.
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if (infiniteTimeout) {
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// Timeout is infinite and there are writers before us.
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// Unregister the read locks and lock as usual.
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readerCount = info->count;
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fWriterCount++;
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fReaderCount -= readerCount;
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_DeleteReadLockInfo(index);
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error = B_OK;
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} else {
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// The timeout is finite and there are readers before us:
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// let the write lock request fail.
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error = B_WOULD_BLOCK;
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}
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} else if (info->count == fReaderCount) {
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// No writers before us.
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// We are the only read lock owners. Just move the read lock
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// info data to the special writer fields and then we are done.
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// Note: At this point we may overtake readers that already
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// have acquired the queueing benaphore, but have not yet
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// locked the data. But that doesn't harm.
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fWriter = thread;
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fWriterCount++;
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fWriterWriterCount = 1;
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fWriterReaderCount = info->count;
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fReaderCount -= fWriterReaderCount;
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_DeleteReadLockInfo(index);
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locked = true;
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error = B_OK;
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} else {
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// No writers before us, but other readers.
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// Note, we're quite restrictive here. If there are only
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// readers before us, we could reinstall our readers, if
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// our request times out. Unfortunately it is not easy
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// to ensure, that no writer overtakes us between unlocking
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// the data and acquiring the queuing benaphore.
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if (infiniteTimeout) {
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// Unregister the readers and lock as usual.
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readerCount = info->count;
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fWriterCount++;
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fReaderCount -= readerCount;
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_DeleteReadLockInfo(index);
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error = B_OK;
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} else
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error = B_WOULD_BLOCK;
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}
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} else {
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// We don't own a read lock.
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if (fWriter == thread) {
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// ... but a write lock.
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fWriterCount++;
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fWriterWriterCount++;
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locked = true;
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error = B_OK;
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} else {
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// We own neither read nor write locks.
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// Lock as usual.
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fWriterCount++;
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error = B_OK;
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}
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}
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_ReleaseBenaphore(fLock);
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// Usual locking...
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// First step: acquire the queueing benaphore.
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if (!locked && error == B_OK) {
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error = _AcquireBenaphore(fQueue, timeout);
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switch (error) {
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case B_OK:
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break;
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case B_TIMED_OUT: {
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// clean up
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if (_AcquireBenaphore(fLock) == B_OK) {
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fWriterCount--;
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_ReleaseBenaphore(fLock);
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} // else: failed to lock the data: we're probably going
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// to die.
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break;
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}
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default:
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// Probably we're going to die.
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break;
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}
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}
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// Second step: acquire the mutex benaphore.
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if (!locked && error == B_OK) {
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error = _AcquireBenaphore(fMutex, timeout);
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switch (error) {
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case B_OK: {
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// Yeah, we made it. Set the special writer fields.
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fWriter = thread;
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fWriterWriterCount = 1;
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fWriterReaderCount = readerCount;
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break;
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}
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case B_TIMED_OUT: {
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// clean up
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if (_AcquireBenaphore(fLock) == B_OK) {
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fWriterCount--;
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_ReleaseBenaphore(fLock);
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} // else: failed to lock the data: we're probably going
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// to die.
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break;
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}
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default:
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// Probably we're going to die.
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break;
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}
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// Whatever happened, we have to release the queueing benaphore.
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_ReleaseBenaphore(fQueue);
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}
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} else // failed to lock the data
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error = B_ERROR;
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return error;
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}
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// _AddReadLockInfo
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int32
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RWLocker::_AddReadLockInfo(ReadLockInfo* info)
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{
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int32 index = fReadLockInfos.CountItems();
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fReadLockInfos.AddItem(info, index);
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return index;
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}
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// _NewReadLockInfo
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//
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// Create a new read lock info for the supplied thread and add it to the
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// list. Returns the index of the info.
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int32
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RWLocker::_NewReadLockInfo(thread_id thread, int32 count)
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{
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ReadLockInfo* info = new(nothrow) ReadLockInfo;
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info->reader = thread;
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info->count = count;
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return _AddReadLockInfo(info);
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}
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// _DeleteReadLockInfo
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void
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RWLocker::_DeleteReadLockInfo(int32 index)
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{
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if (ReadLockInfo* info = fReadLockInfos.ItemAt(index)) {
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fReadLockInfos.RemoveItem(index);
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delete info;
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}
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}
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// _ReadLockInfoAt
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RWLocker::ReadLockInfo*
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RWLocker::_ReadLockInfoAt(int32 index) const
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{
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return fReadLockInfos.ItemAt(index);
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}
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// _IndexOf
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int32
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RWLocker::_IndexOf(thread_id thread) const
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{
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int32 count = fReadLockInfos.CountItems();
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for (int32 i = 0; i < count; i++) {
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if (_ReadLockInfoAt(i)->reader == thread)
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return i;
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}
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return -1;
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}
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// _AcquireBenaphore
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status_t
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RWLocker::_AcquireBenaphore(Benaphore& benaphore, bigtime_t timeout)
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{
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status_t error = B_OK;
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if (atomic_add(&benaphore.counter, 1) > 0) {
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error = acquire_sem_etc(benaphore.semaphore, 1, B_ABSOLUTE_TIMEOUT,
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timeout);
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}
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return error;
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}
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// _ReleaseBenaphore
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void
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RWLocker::_ReleaseBenaphore(Benaphore& benaphore)
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{
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if (atomic_add(&benaphore.counter, -1) > 1)
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release_sem(benaphore.semaphore);
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}
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129
src/kernel/core/disk_device_manager/RWLocker.h
Normal file
129
src/kernel/core/disk_device_manager/RWLocker.h
Normal file
@ -0,0 +1,129 @@
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// RWLocker.h
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//
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// This class provides a reader/writer locking mechanism:
|
||||
// * A writer needs an exclusive lock.
|
||||
// * For a reader a non-exclusive lock to be shared with other readers is
|
||||
// sufficient.
|
||||
// * The ownership of a lock is bound to the thread that requested the lock;
|
||||
// the same thread has to call Unlock() later.
|
||||
// * Nested locking is supported: a number of XXXLock() calls needs to be
|
||||
// bracketed by the same number of XXXUnlock() calls.
|
||||
// * The lock acquiration strategy is fair: a lock applicant needs to wait
|
||||
// only for those threads that already own a lock or requested one before
|
||||
// the current thread. No one can overtake. E.g. if a thread owns a read
|
||||
// lock, another one is waiting for a write lock, then a third one
|
||||
// requesting a read lock has to wait until the write locker is done.
|
||||
// This does not hold for threads that already own a lock (nested locking).
|
||||
// A read lock owner is immediately granted another read lock and a write
|
||||
// lock owner another write or a read lock.
|
||||
// * A write lock owner is allowed to request a read lock and a read lock
|
||||
// owner a write lock. While the first case is not problematic, the
|
||||
// second one needs some further explanation: A read lock owner requesting
|
||||
// a write lock temporarily looses its read lock(s) until the write lock
|
||||
// is granted. Otherwise two read lock owning threads trying to get
|
||||
// write locks at the same time would dead lock each other. The only
|
||||
// problem with this solution is, that the write lock acquiration must
|
||||
// not fail, because in that case the thread could not be given back
|
||||
// its read lock(s), since another thread may have been given a write lock
|
||||
// in the mean time. Fortunately locking can fail only either, if the
|
||||
// locker has been deleted, or, if a timeout occured. Therefore
|
||||
// WriteLockWithTimeout() immediatlely returns with a B_WOULD_BLOCK error
|
||||
// code, if the caller already owns a read lock (but no write lock) and
|
||||
// another thread already owns or has requested a read or write lock.
|
||||
// * Calls to read and write locking methods may interleave arbitrarily,
|
||||
// e.g.: ReadLock(); WriteLock(); ReadUnlock(); WriteUnlock();
|
||||
//
|
||||
// Important note: Read/WriteLock() can fail only, if the locker has been
|
||||
// deleted. However, it is NOT save to invoke any method on a deleted
|
||||
// locker object.
|
||||
//
|
||||
// Implementation details:
|
||||
// A locker needs three semaphores (a BLocker and two semaphores): one
|
||||
// to protect the lockers data, one as a reader/writer mutex (to be
|
||||
// acquired by each writer and the first reader) and one for queueing
|
||||
// waiting readers and writers. The simplified locking/unlocking
|
||||
// algorithm is the following:
|
||||
//
|
||||
// writer reader
|
||||
// queue.acquire() queue.acquire()
|
||||
// mutex.acquire() if (first reader) mutex.acquire()
|
||||
// queue.release() queue.release()
|
||||
// ... ...
|
||||
// mutex.release() if (last reader) mutex.release()
|
||||
//
|
||||
// One thread at maximum waits at the mutex, the others at the queueing
|
||||
// semaphore. Unfortunately features as nested locking and timeouts make
|
||||
// things more difficult. Therefore readers as well as writers need to check
|
||||
// whether they already own a lock before acquiring the queueing semaphore.
|
||||
// The data for the readers are stored in a list of ReadLockInfo structures;
|
||||
// the writer data are stored in some special fields. /fReaderCount/ and
|
||||
// /fWriterCount/ contain the total count of unbalanced Read/WriteLock()
|
||||
// calls, /fWriterReaderCount/ and /fWriterWriterCount/ only from those of
|
||||
// the current write lock owner (/fWriter/). To be a bit more precise:
|
||||
// /fWriterReaderCount/ is not contained in /fReaderCount/, but
|
||||
// /fWriterWriterCount/ is contained in /fWriterCount/. Therefore
|
||||
// /fReaderCount/ can be considered to be the count of true reader's read
|
||||
// locks.
|
||||
|
||||
#ifndef RW_LOCKER_H
|
||||
#define RW_LOCKER_H
|
||||
|
||||
#include <OS.h>
|
||||
|
||||
#include "List.h"
|
||||
|
||||
class RWLocker {
|
||||
public:
|
||||
RWLocker();
|
||||
RWLocker(const char* name);
|
||||
virtual ~RWLocker();
|
||||
|
||||
status_t InitCheck() const;
|
||||
|
||||
bool ReadLock();
|
||||
status_t ReadLockWithTimeout(bigtime_t timeout);
|
||||
void ReadUnlock();
|
||||
bool IsReadLocked() const;
|
||||
|
||||
bool WriteLock();
|
||||
status_t WriteLockWithTimeout(bigtime_t timeout);
|
||||
void WriteUnlock();
|
||||
bool IsWriteLocked() const;
|
||||
|
||||
private:
|
||||
struct ReadLockInfo;
|
||||
struct Benaphore {
|
||||
sem_id semaphore;
|
||||
int32 counter;
|
||||
};
|
||||
|
||||
private:
|
||||
status_t _Init(const char* name);
|
||||
status_t _ReadLock(bigtime_t timeout);
|
||||
status_t _WriteLock(bigtime_t timeout);
|
||||
|
||||
int32 _AddReadLockInfo(ReadLockInfo* info);
|
||||
int32 _NewReadLockInfo(thread_id thread,
|
||||
int32 count = 1);
|
||||
void _DeleteReadLockInfo(int32 index);
|
||||
ReadLockInfo* _ReadLockInfoAt(int32 index) const;
|
||||
int32 _IndexOf(thread_id thread) const;
|
||||
|
||||
static status_t _AcquireBenaphore(Benaphore& benaphore,
|
||||
bigtime_t timeout = B_INFINITE_TIMEOUT);
|
||||
static void _ReleaseBenaphore(Benaphore& benaphore);
|
||||
|
||||
private:
|
||||
mutable Benaphore fLock; // data lock
|
||||
Benaphore fMutex; // critical code mutex
|
||||
Benaphore fQueue; // queueing semaphore
|
||||
int32 fReaderCount; // total count...
|
||||
int32 fWriterCount; // total count...
|
||||
List<ReadLockInfo*> fReadLockInfos;
|
||||
thread_id fWriter; // current write lock owner
|
||||
int32 fWriterWriterCount; // write lock owner count
|
||||
int32 fWriterReaderCount; // writer read lock owner
|
||||
// count
|
||||
};
|
||||
|
||||
#endif // RW_LOCKER_H
|
Loading…
Reference in New Issue
Block a user