A read-/write locker. Again, something that might also be useful elsewhere in the kernel.

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3457 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold 2003-06-10 22:32:33 +00:00
parent 86ea6f7f9b
commit be433342af
2 changed files with 633 additions and 0 deletions

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// RWLocker.cpp
#include <new>
#include "RWLocker.h"
using namespace std;
// info about a read lock owner
struct RWLocker::ReadLockInfo {
thread_id reader;
int32 count;
};
// constructor
RWLocker::RWLocker()
: fLock(),
fMutex(),
fQueue(),
fReaderCount(0),
fWriterCount(0),
fReadLockInfos(8),
fWriter(B_ERROR),
fWriterWriterCount(0),
fWriterReaderCount(0)
{
_Init(NULL);
}
// constructor
RWLocker::RWLocker(const char* name)
: fLock(),
fMutex(),
fQueue(),
fReaderCount(0),
fWriterCount(0),
fReadLockInfos(8),
fWriter(B_ERROR),
fWriterWriterCount(0),
fWriterReaderCount(0)
{
_Init(name);
}
// destructor
RWLocker::~RWLocker()
{
_AcquireBenaphore(fLock);
delete_sem(fMutex.semaphore);
delete_sem(fQueue.semaphore);
for (int32 i = 0; ReadLockInfo* info = _ReadLockInfoAt(i); i++)
delete info;
delete_sem(fLock.semaphore);
}
// InitCheck
status_t
RWLocker::InitCheck() const
{
if (fLock.semaphore < 0)
return fLock.semaphore;
if (fMutex.semaphore < 0)
return fMutex.semaphore;
if (fQueue.semaphore < 0)
return fQueue.semaphore;
return B_OK;
}
// ReadLock
bool
RWLocker::ReadLock()
{
status_t error = _ReadLock(B_INFINITE_TIMEOUT);
return (error == B_OK);
}
// ReadLockWithTimeout
status_t
RWLocker::ReadLockWithTimeout(bigtime_t timeout)
{
bigtime_t absoluteTimeout = system_time() + timeout;
// take care of overflow
if (timeout > 0 && absoluteTimeout < 0)
absoluteTimeout = B_INFINITE_TIMEOUT;
return _ReadLock(absoluteTimeout);
}
// ReadUnlock
void
RWLocker::ReadUnlock()
{
if (_AcquireBenaphore(fLock) == B_OK) {
thread_id thread = find_thread(NULL);
if (thread == fWriter) {
// We (also) have a write lock.
if (fWriterReaderCount > 0)
fWriterReaderCount--;
// else: error: unmatched ReadUnlock()
} else {
int32 index = _IndexOf(thread);
if (ReadLockInfo* info = _ReadLockInfoAt(index)) {
fReaderCount--;
if (--info->count == 0) {
// The outer read lock bracket for the thread has been
// reached. Dispose the info.
_DeleteReadLockInfo(index);
}
if (fReaderCount == 0) {
// The last reader needs to unlock the mutex.
_ReleaseBenaphore(fMutex);
}
} // else: error: caller has no read lock
}
_ReleaseBenaphore(fLock);
} // else: we are probably going to be destroyed
}
// IsReadLocked
//
// Returns whether or not the calling thread owns a read lock or even a
// write lock.
bool
RWLocker::IsReadLocked() const
{
bool result = false;
if (_AcquireBenaphore(fLock) == B_OK) {
thread_id thread = find_thread(NULL);
result = (thread == fWriter || _IndexOf(thread) >= 0);
_ReleaseBenaphore(fLock);
}
return result;
}
// WriteLock
bool
RWLocker::WriteLock()
{
status_t error = _WriteLock(B_INFINITE_TIMEOUT);
return (error == B_OK);
}
// WriteLockWithTimeout
status_t
RWLocker::WriteLockWithTimeout(bigtime_t timeout)
{
bigtime_t absoluteTimeout = system_time() + timeout;
// take care of overflow
if (timeout > 0 && absoluteTimeout < 0)
absoluteTimeout = B_INFINITE_TIMEOUT;
return _WriteLock(absoluteTimeout);
}
// WriteUnlock
void
RWLocker::WriteUnlock()
{
if (_AcquireBenaphore(fLock) == B_OK) {
thread_id thread = find_thread(NULL);
if (thread == fWriter) {
fWriterCount--;
if (--fWriterWriterCount == 0) {
// The outer write lock bracket for the thread has been
// reached.
fWriter = B_ERROR;
if (fWriterReaderCount > 0) {
// We still own read locks.
_NewReadLockInfo(thread, fWriterReaderCount);
// A reader that expects to be the first reader may wait
// at the mutex semaphore. We need to wake it up.
if (fReaderCount > 0)
_ReleaseBenaphore(fMutex);
fReaderCount += fWriterReaderCount;
fWriterReaderCount = 0;
} else {
// We don't own any read locks. So we have to release the
// mutex benaphore.
_ReleaseBenaphore(fMutex);
}
}
} // else: error: unmatched WriteUnlock()
_ReleaseBenaphore(fLock);
} // else: We're probably going to die.
}
// IsWriteLocked
//
// Returns whether or not the calling thread owns a write lock.
bool
RWLocker::IsWriteLocked() const
{
return (fWriter == find_thread(NULL));
}
// make_sem_name
static
void
make_sem_name(char *buffer, const char *name, const char *suffix)
{
if (!name)
name = "unnamed_rwlocker";
int32 nameLen = strlen(name);
int32 suffixLen = strlen(suffix);
if (suffixLen >= B_OS_NAME_LENGTH)
suffixLen = B_OS_NAME_LENGTH - 1;
if (nameLen + suffixLen >= B_OS_NAME_LENGTH)
nameLen = B_OS_NAME_LENGTH - suffixLen - 1;
memcpy(buffer, name, nameLen);
memcpy(buffer + nameLen, suffix, suffixLen);
buffer[nameLen + suffixLen] = '\0';
}
// _Init
status_t
RWLocker::_Init(const char* name)
{
// init the data lock benaphore
fLock.semaphore = create_sem(0, name);
fLock.counter = 0;
// init the mutex benaphore
char semName[B_OS_NAME_LENGTH];
make_sem_name(semName, name, "_mutex");
fMutex.semaphore = create_sem(0, semName);
fMutex.counter = 0;
// init the queueing benaphore
make_sem_name(semName, name, "_queue");
fQueue.semaphore = create_sem(0, semName);
fQueue.counter = 0;
return InitCheck();
}
// _ReadLock
//
// /timeout/ -- absolute timeout
status_t
RWLocker::_ReadLock(bigtime_t timeout)
{
status_t error = B_OK;
thread_id thread = find_thread(NULL);
bool locked = false;
if (_AcquireBenaphore(fLock) == B_OK) {
// Check, if we already own a read (or write) lock. In this case we
// can skip the usual locking procedure.
if (thread == fWriter) {
// We already own a write lock.
fWriterReaderCount++;
locked = true;
} else if (ReadLockInfo* info = _ReadLockInfoAt(_IndexOf(thread))) {
// We already own a read lock.
info->count++;
fReaderCount++;
locked = true;
}
_ReleaseBenaphore(fLock);
} else // failed to lock the data
error = B_ERROR;
// Usual locking, i.e. we do not already own a read or write lock.
if (error == B_OK && !locked) {
error = _AcquireBenaphore(fQueue, timeout);
if (error == B_OK) {
if (_AcquireBenaphore(fLock) == B_OK) {
bool firstReader = false;
if (++fReaderCount == 1) {
// We are the first reader.
_NewReadLockInfo(thread);
firstReader = true;
} else
_NewReadLockInfo(thread);
_ReleaseBenaphore(fLock);
// The first reader needs to lock the mutex.
if (firstReader) {
error = _AcquireBenaphore(fMutex, timeout);
switch (error) {
case B_OK:
// fine
break;
case B_TIMED_OUT: {
// clean up
if (_AcquireBenaphore(fLock) == B_OK) {
_DeleteReadLockInfo(_IndexOf(thread));
fReaderCount--;
_ReleaseBenaphore(fLock);
}
break;
}
default:
// Probably we are going to be destroyed.
break;
}
}
// Let the next candidate enter the game.
_ReleaseBenaphore(fQueue);
} else {
// We couldn't lock the data, which can only happen, if
// we're going to be destroyed.
error = B_ERROR;
}
}
}
return error;
}
// _WriteLock
//
// /timeout/ -- absolute timeout
status_t
RWLocker::_WriteLock(bigtime_t timeout)
{
status_t error = B_ERROR;
if (_AcquireBenaphore(fLock) == B_OK) {
bool infiniteTimeout = (timeout == B_INFINITE_TIMEOUT);
bool locked = false;
int32 readerCount = 0;
thread_id thread = find_thread(NULL);
int32 index = _IndexOf(thread);
if (ReadLockInfo* info = _ReadLockInfoAt(index)) {
// We already own a read lock.
if (fWriterCount > 0) {
// There are writers before us.
if (infiniteTimeout) {
// Timeout is infinite and there are writers before us.
// Unregister the read locks and lock as usual.
readerCount = info->count;
fWriterCount++;
fReaderCount -= readerCount;
_DeleteReadLockInfo(index);
error = B_OK;
} else {
// The timeout is finite and there are readers before us:
// let the write lock request fail.
error = B_WOULD_BLOCK;
}
} else if (info->count == fReaderCount) {
// No writers before us.
// We are the only read lock owners. Just move the read lock
// info data to the special writer fields and then we are done.
// Note: At this point we may overtake readers that already
// have acquired the queueing benaphore, but have not yet
// locked the data. But that doesn't harm.
fWriter = thread;
fWriterCount++;
fWriterWriterCount = 1;
fWriterReaderCount = info->count;
fReaderCount -= fWriterReaderCount;
_DeleteReadLockInfo(index);
locked = true;
error = B_OK;
} else {
// No writers before us, but other readers.
// Note, we're quite restrictive here. If there are only
// readers before us, we could reinstall our readers, if
// our request times out. Unfortunately it is not easy
// to ensure, that no writer overtakes us between unlocking
// the data and acquiring the queuing benaphore.
if (infiniteTimeout) {
// Unregister the readers and lock as usual.
readerCount = info->count;
fWriterCount++;
fReaderCount -= readerCount;
_DeleteReadLockInfo(index);
error = B_OK;
} else
error = B_WOULD_BLOCK;
}
} else {
// We don't own a read lock.
if (fWriter == thread) {
// ... but a write lock.
fWriterCount++;
fWriterWriterCount++;
locked = true;
error = B_OK;
} else {
// We own neither read nor write locks.
// Lock as usual.
fWriterCount++;
error = B_OK;
}
}
_ReleaseBenaphore(fLock);
// Usual locking...
// First step: acquire the queueing benaphore.
if (!locked && error == B_OK) {
error = _AcquireBenaphore(fQueue, timeout);
switch (error) {
case B_OK:
break;
case B_TIMED_OUT: {
// clean up
if (_AcquireBenaphore(fLock) == B_OK) {
fWriterCount--;
_ReleaseBenaphore(fLock);
} // else: failed to lock the data: we're probably going
// to die.
break;
}
default:
// Probably we're going to die.
break;
}
}
// Second step: acquire the mutex benaphore.
if (!locked && error == B_OK) {
error = _AcquireBenaphore(fMutex, timeout);
switch (error) {
case B_OK: {
// Yeah, we made it. Set the special writer fields.
fWriter = thread;
fWriterWriterCount = 1;
fWriterReaderCount = readerCount;
break;
}
case B_TIMED_OUT: {
// clean up
if (_AcquireBenaphore(fLock) == B_OK) {
fWriterCount--;
_ReleaseBenaphore(fLock);
} // else: failed to lock the data: we're probably going
// to die.
break;
}
default:
// Probably we're going to die.
break;
}
// Whatever happened, we have to release the queueing benaphore.
_ReleaseBenaphore(fQueue);
}
} else // failed to lock the data
error = B_ERROR;
return error;
}
// _AddReadLockInfo
int32
RWLocker::_AddReadLockInfo(ReadLockInfo* info)
{
int32 index = fReadLockInfos.CountItems();
fReadLockInfos.AddItem(info, index);
return index;
}
// _NewReadLockInfo
//
// Create a new read lock info for the supplied thread and add it to the
// list. Returns the index of the info.
int32
RWLocker::_NewReadLockInfo(thread_id thread, int32 count)
{
ReadLockInfo* info = new(nothrow) ReadLockInfo;
info->reader = thread;
info->count = count;
return _AddReadLockInfo(info);
}
// _DeleteReadLockInfo
void
RWLocker::_DeleteReadLockInfo(int32 index)
{
if (ReadLockInfo* info = fReadLockInfos.ItemAt(index)) {
fReadLockInfos.RemoveItem(index);
delete info;
}
}
// _ReadLockInfoAt
RWLocker::ReadLockInfo*
RWLocker::_ReadLockInfoAt(int32 index) const
{
return fReadLockInfos.ItemAt(index);
}
// _IndexOf
int32
RWLocker::_IndexOf(thread_id thread) const
{
int32 count = fReadLockInfos.CountItems();
for (int32 i = 0; i < count; i++) {
if (_ReadLockInfoAt(i)->reader == thread)
return i;
}
return -1;
}
// _AcquireBenaphore
status_t
RWLocker::_AcquireBenaphore(Benaphore& benaphore, bigtime_t timeout)
{
status_t error = B_OK;
if (atomic_add(&benaphore.counter, 1) > 0) {
error = acquire_sem_etc(benaphore.semaphore, 1, B_ABSOLUTE_TIMEOUT,
timeout);
}
return error;
}
// _ReleaseBenaphore
void
RWLocker::_ReleaseBenaphore(Benaphore& benaphore)
{
if (atomic_add(&benaphore.counter, -1) > 1)
release_sem(benaphore.semaphore);
}

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// RWLocker.h
//
// This class provides a reader/writer locking mechanism:
// * A writer needs an exclusive lock.
// * For a reader a non-exclusive lock to be shared with other readers is
// sufficient.
// * The ownership of a lock is bound to the thread that requested the lock;
// the same thread has to call Unlock() later.
// * Nested locking is supported: a number of XXXLock() calls needs to be
// bracketed by the same number of XXXUnlock() calls.
// * The lock acquiration strategy is fair: a lock applicant needs to wait
// only for those threads that already own a lock or requested one before
// the current thread. No one can overtake. E.g. if a thread owns a read
// lock, another one is waiting for a write lock, then a third one
// requesting a read lock has to wait until the write locker is done.
// This does not hold for threads that already own a lock (nested locking).
// A read lock owner is immediately granted another read lock and a write
// lock owner another write or a read lock.
// * A write lock owner is allowed to request a read lock and a read lock
// owner a write lock. While the first case is not problematic, the
// second one needs some further explanation: A read lock owner requesting
// a write lock temporarily looses its read lock(s) until the write lock
// is granted. Otherwise two read lock owning threads trying to get
// write locks at the same time would dead lock each other. The only
// problem with this solution is, that the write lock acquiration must
// not fail, because in that case the thread could not be given back
// its read lock(s), since another thread may have been given a write lock
// in the mean time. Fortunately locking can fail only either, if the
// locker has been deleted, or, if a timeout occured. Therefore
// WriteLockWithTimeout() immediatlely returns with a B_WOULD_BLOCK error
// code, if the caller already owns a read lock (but no write lock) and
// another thread already owns or has requested a read or write lock.
// * Calls to read and write locking methods may interleave arbitrarily,
// e.g.: ReadLock(); WriteLock(); ReadUnlock(); WriteUnlock();
//
// Important note: Read/WriteLock() can fail only, if the locker has been
// deleted. However, it is NOT save to invoke any method on a deleted
// locker object.
//
// Implementation details:
// A locker needs three semaphores (a BLocker and two semaphores): one
// to protect the lockers data, one as a reader/writer mutex (to be
// acquired by each writer and the first reader) and one for queueing
// waiting readers and writers. The simplified locking/unlocking
// algorithm is the following:
//
// writer reader
// queue.acquire() queue.acquire()
// mutex.acquire() if (first reader) mutex.acquire()
// queue.release() queue.release()
// ... ...
// mutex.release() if (last reader) mutex.release()
//
// One thread at maximum waits at the mutex, the others at the queueing
// semaphore. Unfortunately features as nested locking and timeouts make
// things more difficult. Therefore readers as well as writers need to check
// whether they already own a lock before acquiring the queueing semaphore.
// The data for the readers are stored in a list of ReadLockInfo structures;
// the writer data are stored in some special fields. /fReaderCount/ and
// /fWriterCount/ contain the total count of unbalanced Read/WriteLock()
// calls, /fWriterReaderCount/ and /fWriterWriterCount/ only from those of
// the current write lock owner (/fWriter/). To be a bit more precise:
// /fWriterReaderCount/ is not contained in /fReaderCount/, but
// /fWriterWriterCount/ is contained in /fWriterCount/. Therefore
// /fReaderCount/ can be considered to be the count of true reader's read
// locks.
#ifndef RW_LOCKER_H
#define RW_LOCKER_H
#include <OS.h>
#include "List.h"
class RWLocker {
public:
RWLocker();
RWLocker(const char* name);
virtual ~RWLocker();
status_t InitCheck() const;
bool ReadLock();
status_t ReadLockWithTimeout(bigtime_t timeout);
void ReadUnlock();
bool IsReadLocked() const;
bool WriteLock();
status_t WriteLockWithTimeout(bigtime_t timeout);
void WriteUnlock();
bool IsWriteLocked() const;
private:
struct ReadLockInfo;
struct Benaphore {
sem_id semaphore;
int32 counter;
};
private:
status_t _Init(const char* name);
status_t _ReadLock(bigtime_t timeout);
status_t _WriteLock(bigtime_t timeout);
int32 _AddReadLockInfo(ReadLockInfo* info);
int32 _NewReadLockInfo(thread_id thread,
int32 count = 1);
void _DeleteReadLockInfo(int32 index);
ReadLockInfo* _ReadLockInfoAt(int32 index) const;
int32 _IndexOf(thread_id thread) const;
static status_t _AcquireBenaphore(Benaphore& benaphore,
bigtime_t timeout = B_INFINITE_TIMEOUT);
static void _ReleaseBenaphore(Benaphore& benaphore);
private:
mutable Benaphore fLock; // data lock
Benaphore fMutex; // critical code mutex
Benaphore fQueue; // queueing semaphore
int32 fReaderCount; // total count...
int32 fWriterCount; // total count...
List<ReadLockInfo*> fReadLockInfos;
thread_id fWriter; // current write lock owner
int32 fWriterWriterCount; // write lock owner count
int32 fWriterReaderCount; // writer read lock owner
// count
};
#endif // RW_LOCKER_H