Remove transparent magic handling for B_CMAP8, ImportBits() takes care of that already.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26065 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1420,13 +1420,6 @@ Painter::_DrawBitmap(agg::rendering_buffer& srcBuffer, color_space format,
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&temp);
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break;
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case B_CMAP8:
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_TransparentMagicToAlpha((uint8 *)srcBuffer.buf(),
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srcBuffer.width(), srcBuffer.height(),
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srcBuffer.stride(), B_TRANSPARENT_MAGIC_CMAP8,
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&temp);
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break;
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default:
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break;
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}
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