Media server: Suppress -Werror=class-memaccess
Suppress -Werror=class-memaccess pointed out by gcc8. * Remove unneed memset(), since media_format is cleared by constructor. * Use media_format::Clear() instead of memset() Change-Id: If905db6c0b7d759e72cfa649951be5109f952f54 Reviewed-on: https://review.haiku-os.org/485 Reviewed-by: Barrett17 <b.vitruvio@gmail.com>
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@ -462,7 +462,6 @@ DefaultManager::_FindPhysical(volatile media_node_id *id, uint32 default_type,
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}
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}
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memset(&format, 0, sizeof(format));
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format.type = type;
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count = MAX_NODE_INFOS;
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rv = fRoster->GetLiveNodes(&info[0], &count,
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@ -563,7 +562,6 @@ DefaultManager::_FindTimeSource()
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/* Now try to find another physical audio out node
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*/
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memset(&input, 0, sizeof(input));
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input.type = B_MEDIA_RAW_AUDIO;
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count = MAX_NODE_INFOS;
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rv = fRoster->GetLiveNodes(&info[0], &count, &input, NULL, NULL,
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@ -694,7 +692,7 @@ DefaultManager::_ConnectMixerToOutput()
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case 1:
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TRACE("DefaultManager: Trying connect in format 1\n");
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memset(&format, 0, sizeof(format));
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format.Clear();
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format.type = B_MEDIA_RAW_AUDIO;
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format.u.raw_audio.frame_rate = 44100;
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format.u.raw_audio.channel_count = 2;
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@ -703,7 +701,7 @@ DefaultManager::_ConnectMixerToOutput()
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case 2:
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TRACE("DefaultManager: Trying connect in format 2\n");
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memset(&format, 0, sizeof(format));
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format.Clear();
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format.type = B_MEDIA_RAW_AUDIO;
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format.u.raw_audio.frame_rate = 48000;
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format.u.raw_audio.channel_count = 2;
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@ -712,7 +710,7 @@ DefaultManager::_ConnectMixerToOutput()
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case 3:
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TRACE("DefaultManager: Trying connect in format 3\n");
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memset(&format, 0, sizeof(format));
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format.Clear();
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format.type = B_MEDIA_RAW_AUDIO;
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break;
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@ -727,7 +725,7 @@ DefaultManager::_ConnectMixerToOutput()
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case 5:
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TRACE("DefaultManager: Trying connect in format 4\n");
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memset(&format, 0, sizeof(format));
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format.Clear();
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break;
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}
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