archive deep when needed, restore menu items
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18054 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -282,11 +282,11 @@ BMenu::Archive(BMessage *data, bool deep) const
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if (err == B_OK)
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err = data->AddFloat("_maxwidth", fMaxContentWidth);
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if (err == B_OK && deep) {
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int32 count = CountItems();
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for (int index=0; index<count; index++) {
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BMenuItem *item = ItemAt(index);
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BMenuItem *item = NULL;
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int32 index = 0;
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while ((item = ItemAt(index++)) != NULL) {
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BMessage itemData;
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item->Archive(&itemData);
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item->Archive(&itemData, deep);
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err = data->AddMessage("_items", &itemData);
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if (err != B_OK)
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break;
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@ -1170,6 +1170,13 @@ BMenu::InitData(BMessage *data)
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data->FindBool("_dyn_label", &fDynamicName);
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data->FindFloat("_maxwidth", &fMaxContentWidth);
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BMessage msg;
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for (int32 i = 0; data->FindMessage("_items", i, &msg) == B_OK; i++) {
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BArchivable *object = instantiate_object(&msg);
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if (BMenuItem *item = dynamic_cast<BMenuItem *>(object))
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AddItem(item);
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}
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}
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}
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