Fix build for this test.

Shows a problem with the media kit : building it with gcc4 and trying to run it on a gcc2 install results in failure for trying to load a gcc2 media add-on.

Same applies for push_game_sound_test.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43123 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Adrien Destugues 2011-11-02 19:10:51 +00:00
parent ab3d6a3eaf
commit bb664ea3a2
3 changed files with 20 additions and 8 deletions

View File

@ -4,17 +4,22 @@
@version 1.0
*/
#include "FileSoundWindow.h"
#include <Alert.h>
#include <Application.h>
#include <Box.h>
#include <TextControl.h>
#include <Button.h>
#include <CheckBox.h>
#include <Alert.h>
#include <Entry.h>
#include <Path.h>
#include <TextControl.h>
#include <stdio.h>
#include <stdlib.h>
FileSoundWindow::FileSoundWindow(BRect windowBounds)
:BWindow(windowBounds,"BFileGameSound test",B_TITLED_WINDOW,B_NOT_ZOOMABLE|B_NOT_RESIZABLE)
{
@ -195,7 +200,7 @@ void FileSoundWindow::MessageReceived(BMessage *message)
if (pausedValue != BFileGameSound::B_PAUSE_IN_PROGRESS)
{
status_t error;
char *label;
const char *label;
if (paused)
{
paused = false;

View File

@ -4,15 +4,22 @@
@version 1.0
*/
#ifndef FILE_SOUND_WINDOW
#define FILE_SOUND_WINDOW
#include <Window.h>
#include <Rect.h>
#include <Message.h>
#include <FileGameSound.h>
#include <Button.h>
#include <CheckBox.h>
#include <Entry.h>
#include <FileGameSound.h>
#include <FilePanel.h>
#include <Message.h>
#include <Rect.h>
#include <TextControl.h>
#include <Window.h>
//message constants
#define BROWSE_MSG 1
#define PLAY_MSG 2

View File

@ -2,6 +2,6 @@ SubDir HAIKU_TOP src tests kits game file_game_sound_test ;
SimpleTest file_game_sound_test
: FileSoundTest.cpp FileSoundWindow.cpp
: game tracker be root
: game tracker be root $(TARGET_LIBSTDC++)
;