Don't start showing the hint for each solved number.
* Instead, only keep it visible when the user made it visible. * Minor cleanup.
This commit is contained in:
parent
19559d24fc
commit
baeb048bd1
|
@ -889,7 +889,7 @@ SudokuView::MouseDown(BPoint where)
|
||||||
fLastField = field;
|
fLastField = field;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (value + 1 != fValueHintValue)
|
if (value + 1 != fValueHintValue && fValueHintValue != ~0UL)
|
||||||
_SetValueHintValue(value + 1);
|
_SetValueHintValue(value + 1);
|
||||||
|
|
||||||
if (wasCompleted != fField->IsValueCompleted(value + 1))
|
if (wasCompleted != fField->IsValueCompleted(value + 1))
|
||||||
|
@ -1208,17 +1208,14 @@ SudokuView::_DrawHints(uint32 x, uint32 y)
|
||||||
for (uint32 j = 0; j < fBlockSize; j++) {
|
for (uint32 j = 0; j < fBlockSize; j++) {
|
||||||
for (uint32 i = 0; i < fBlockSize; i++) {
|
for (uint32 i = 0; i < fBlockSize; i++) {
|
||||||
uint32 value = j * fBlockSize + i;
|
uint32 value = j * fBlockSize + i;
|
||||||
if (hintMask & (1UL << value)) {
|
if ((hintMask & (1UL << value)) != 0) {
|
||||||
// if (value + 1 == fValueHintValue)
|
|
||||||
// SetHighColor(kValueHintBackgroundColor);
|
|
||||||
// else
|
|
||||||
SetHighColor(kHintColor);
|
SetHighColor(kHintColor);
|
||||||
}else {
|
} else {
|
||||||
if (!showAll)
|
if (!showAll)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if ((fHintFlags & kMarkValidHints) == 0
|
if ((fHintFlags & kMarkValidHints) == 0
|
||||||
|| validMask & (1UL << value))
|
|| (validMask & (1UL << value)) != 0)
|
||||||
SetHighColor(110, 110, 80);
|
SetHighColor(110, 110, 80);
|
||||||
else
|
else
|
||||||
SetHighColor(180, 180, 120);
|
SetHighColor(180, 180, 120);
|
||||||
|
|
Loading…
Reference in New Issue