Whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43017 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -310,7 +310,7 @@ TabletDevice::ReadData(const uchar* data, int dataBytes, bool& hasContact,
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xPos = data[3] << 8 | data[2];
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yPos = data[5] << 8 | data[4];
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hasContact = (data[1] & 0x80);
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hasContact = (data[1] & 0x80);
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uint16 pressureData = data[7] << 8 | data[6];
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pressure = (float)pressureData / 511.0;
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@ -338,17 +338,17 @@ TabletDevice::ReadData(const uchar* data, int dataBytes, bool& hasContact,
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if (dataBytes < 20) { // ignore touch-packets
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xPos = data[3] << 8 | data[2];
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yPos = data[5] << 8 | data[4];
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hasContact = (data[1] & 0x10) && (data[1] & 0x20);
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hasContact = (data[1] & 0x10) && (data[1] & 0x20);
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uint16 pressureData = data[7] << 8 | data[6];
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pressure = (float)pressureData / 1023.0;
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eraser = (data[1] & 0x08);
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firstButton = (data[1] & 0x01);
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secondButton = (data[1] & 0x02);
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thirdButton = (data[1] & 0x04);
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break;
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}
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}
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@ -408,7 +408,7 @@ TabletDevice::ReadData(const uchar* data, int dataBytes, bool& hasContact,
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hasContact = ( data[1] & 0x20);
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xPos = data[2] << 8 | data[3];
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yPos = data[5] << 8 | data[6];
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firstButton = (data[4] & 0x08);
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firstButton = (data[4] & 0x08);
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secondButton = (data[4] & 0x10);
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thirdButton = (data[4] & 0x20);
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uint16 pressureData = (data[4] & 0x04) >> 2 | (data[7] & 0x7f) << 1;
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@ -418,15 +418,15 @@ TabletDevice::ReadData(const uchar* data, int dataBytes, bool& hasContact,
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case DEVICE_VOLITO: {
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eraser = 0;
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thirdButton = 0;
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xPos = data[3] << 8 | data[2];
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yPos = data[5] << 8 | data[4];
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hasContact = (data[1] & 0x80);
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hasContact = (data[1] & 0x80);
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firstButton = (data[1] & 0x01) == 1;
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secondButton = data[1] & 0x04;
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uint16 pressureData = data[7] << 8 | data[6];
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pressure = (float)pressureData / 511.0;
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@ -437,13 +437,13 @@ TabletDevice::ReadData(const uchar* data, int dataBytes, bool& hasContact,
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pressure = 0.0;
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secondButton = data[1] & 0x02;
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}
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break;
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}
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case DEVICE_PENSTATION: {
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xPos = data[3] << 8 | data[2];
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yPos = data[5] << 8 | data[4];
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hasContact = (data[1] & 0x10);
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hasContact = (data[1] & 0x10);
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uint16 pressureData = data[7] << 8 | data[6];
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pressure = (float)pressureData / 511.0;
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firstButton = (data[1] & 0x01);
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@ -475,7 +475,7 @@ TabletDevice::SetStatus(uint32 mode, uint32 buttons, float x, float y,
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what = B_MOUSE_DOWN;
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else if (buttons < fButtons)
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what = B_MOUSE_UP;
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#if DEBUG
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float tabletX = x;
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@ -483,10 +483,10 @@ TabletDevice::SetStatus(uint32 mode, uint32 buttons, float x, float y,
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#endif
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x /= fMaxX;
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y /= fMaxY;
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float deltaX = 0.0;
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float deltaY = 0.0;
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float absDeltaX = 0.0;
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float absDeltaY = 0.0;
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@ -510,13 +510,13 @@ fParent->LogString() << "tilt x: " << tiltX << ", tilt y: " << tiltY << "\n\n";
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if (absDeltaY < fJitterY)
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y = fPosY;
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}
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// only do send message if something changed
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if (x != fPosX || y != fPosY || fButtons != buttons || pressure != fPressure
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|| fEraser != eraser || fTiltX != tiltX || fTiltY != tiltY) {
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bigtime_t now = system_time();
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// common fields for any mouse message
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BMessage* event = new BMessage(what);
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event->AddInt64("when", now);
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@ -579,7 +579,7 @@ event->AddFloat("tablet y", tabletY);
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status_t ret = fParent->EnqueueMessage(event);
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if (ret < B_OK)
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PRINT(("EnqueueMessage(): %s\n", strerror(ret)));
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// apply values to members
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fPosX = x;
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fPosY = y;
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@ -590,7 +590,7 @@ event->AddFloat("tablet y", tabletY);
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fTiltX = tiltX;
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fTiltY = tiltY;
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}
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// separate wheel changed message
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if (fWheelX != wheelX || fWheelY != wheelY) {
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BMessage* event = new BMessage(B_MOUSE_WHEEL_CHANGED);
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