- Fixed the recently introduced bug where menus would open again once closed. -Now hitting ESC will close the menu. - Reverted to the other variation of GetMouse() as Axel's advice
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17654 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
f428e7ad4a
commit
b9af5bfa5c
@ -741,7 +741,7 @@ void
|
||||
BMenu::KeyDown(const char *bytes, int32 numBytes)
|
||||
{
|
||||
switch (bytes[0]) {
|
||||
case B_UP_ARROW:
|
||||
/*case B_UP_ARROW:
|
||||
{
|
||||
if (fSelected) {
|
||||
fSelected->fSelected = false;
|
||||
@ -801,6 +801,11 @@ BMenu::KeyDown(const char *bytes, int32 numBytes)
|
||||
|
||||
break;
|
||||
}
|
||||
*/
|
||||
case B_ESCAPE:
|
||||
QuitTracking();
|
||||
break;
|
||||
|
||||
default:
|
||||
BView::KeyDown(bytes, numBytes);
|
||||
}
|
||||
@ -1240,8 +1245,7 @@ BMenu::_track(int *action, bigtime_t trackTime, long start)
|
||||
bigtime_t snoozeAmount = 50000;
|
||||
BPoint location;
|
||||
ulong buttons;
|
||||
GetMouse(&location, &buttons, false);
|
||||
// Get the current mouse state
|
||||
GetMouse(&location, &buttons, true);
|
||||
|
||||
Window()->UpdateIfNeeded();
|
||||
BPoint screenLocation = ConvertToScreen(location);
|
||||
@ -2063,9 +2067,6 @@ BMenu::OkToProceed(BMenuItem* item)
|
||||
void
|
||||
BMenu::QuitTracking()
|
||||
{
|
||||
if (IsStickyMode())
|
||||
SetStickyMode(false);
|
||||
if (fSelected != NULL)
|
||||
SelectItem(NULL);
|
||||
if (BMenuBar *menuBar = dynamic_cast<BMenuBar *>(this))
|
||||
menuBar->RestoreFocus();
|
||||
|
@ -400,8 +400,8 @@ BMenuBar::Track(int32 *action, int32 startIndex, bool showMenu)
|
||||
|
||||
BPoint where;
|
||||
ulong buttons;
|
||||
GetMouse(&where, &buttons, false);
|
||||
// Get the current mouse state
|
||||
GetMouse(&where, &buttons, true);
|
||||
|
||||
window->UpdateIfNeeded();
|
||||
BMenuItem *menuItem = HitTestItems(where, B_ORIGIN);
|
||||
if (menuItem != NULL) {
|
||||
@ -451,6 +451,9 @@ BMenuBar::Track(int32 *action, int32 startIndex, bool showMenu)
|
||||
if (locked)
|
||||
window->Unlock();
|
||||
|
||||
if (fState == MENU_STATE_CLOSED)
|
||||
break;
|
||||
|
||||
if (localAction == MENU_STATE_CLOSED || (buttons != 0 && IsStickyMode() && menuItem == NULL))
|
||||
break;
|
||||
else if (buttons == 0 && !IsStickyMode()) {
|
||||
@ -462,9 +465,6 @@ BMenuBar::Track(int32 *action, int32 startIndex, bool showMenu)
|
||||
SetStickyMode(true);
|
||||
}
|
||||
|
||||
if (fState == MENU_STATE_CLOSED)
|
||||
break;
|
||||
|
||||
if (snoozeAmount > 0)
|
||||
snooze(snoozeAmount);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user