add in a missing mesa header, formats.h; No Haiku code change.
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3rdparty/mesa/mesa-o-matic.sh
vendored
2
3rdparty/mesa/mesa-o-matic.sh
vendored
@ -15,7 +15,7 @@ echo ""
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# These are the Mesa headers and libraries used by the opengl kit
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# Headers are probed for dependencies, only specify ones referenced
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# by the opengl kit.
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MESA_PRIVATE_HEADERS="glheader.h glapi.h glapitable.h glapitemp.h glapi_priv.h context.h driverfuncs.h meta.h colormac.h buffers.h framebuffer.h renderbuffer.h state.h version.h swrast.h swrast_setup.h tnl.h t_context.h t_pipeline.h vbo.h common_x86_asm.h common_ppc_features.h extensions.h s_spantemp.h s_renderbuffer.h"
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MESA_PRIVATE_HEADERS="glheader.h glapi.h glapitable.h glapitemp.h glapi_priv.h context.h driverfuncs.h meta.h colormac.h buffers.h framebuffer.h renderbuffer.h state.h version.h swrast.h swrast_setup.h tnl.h t_context.h t_pipeline.h vbo.h common_x86_asm.h common_ppc_features.h extensions.h s_spantemp.h s_renderbuffer.h formats.h"
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# These are public header directories, all files grabbed
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MESA_PUBLIC_HEADERS="include/GL"
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