Minor cleanup, mostly SERVER_TRUE -> B_OK.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15254 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -203,7 +203,7 @@ get_scroll_bar_info(scroll_bar_info *info)
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int32 code;
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if (link.FlushWithReply(code) == B_OK
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&& code == SERVER_TRUE) {
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&& code == B_OK) {
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link.Read<scroll_bar_info>(info);
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return B_OK;
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}
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@ -225,7 +225,7 @@ set_scroll_bar_info(scroll_bar_info *info)
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link.Attach<scroll_bar_info>(*info);
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if (link.FlushWithReply(code) == B_OK
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&& code == SERVER_TRUE)
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&& code == B_OK)
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return B_OK;
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return B_ERROR;
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@ -546,8 +546,8 @@ count_workspaces()
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BPrivate::AppServerLink link;
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link.StartMessage(AS_COUNT_WORKSPACES);
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int32 code;
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if (link.FlushWithReply(code) == B_OK && code == SERVER_TRUE)
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status_t status;
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if (link.FlushWithReply(status) == B_OK && status == B_OK)
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link.Read<int32>(&count);
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return count;
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@ -568,12 +568,12 @@ _IMPEXP_BE int32
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current_workspace()
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{
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int32 index = 0;
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BPrivate::AppServerLink link;
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link.StartMessage(AS_CURRENT_WORKSPACE);
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int32 code;
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if (link.FlushWithReply(code) == B_OK && code == SERVER_TRUE)
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int32 status;
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if (link.FlushWithReply(status) == B_OK && status == B_OK)
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link.Read<int32>(&index);
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return index;
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@ -599,7 +599,7 @@ idle_time()
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link.StartMessage(AS_IDLE_TIME);
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int32 code;
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if (link.FlushWithReply(code) == B_OK && code == SERVER_TRUE)
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if (link.FlushWithReply(code) == B_OK && code == B_OK)
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link.Read<int64>(&idletime);
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return idletime;
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@ -666,7 +666,7 @@ mouse_mode()
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link.StartMessage(AS_GET_MOUSE_MODE);
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int32 code;
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if (link.FlushWithReply(code) == B_OK && code == SERVER_TRUE)
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if (link.FlushWithReply(code) == B_OK && code == B_OK)
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link.Read<mode_mouse>(&mode);
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return mode;
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@ -730,7 +730,7 @@ ui_color(color_which which)
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link.Attach<color_which>(which);
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int32 code;
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if (link.FlushWithReply(code) == B_OK && code == SERVER_TRUE)
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if (link.FlushWithReply(code) == B_OK && code == B_OK)
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link.Read<rgb_color>(&color);
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return color;
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@ -958,7 +958,7 @@ get_system_colors(ColorSet *colors)
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link.StartMessage(AS_GET_UI_COLORS);
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int32 code;
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if (link.FlushWithReply(code) == B_OK && code == SERVER_TRUE)
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if (link.FlushWithReply(code) == B_OK && code == B_OK)
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link.Read<ColorSet>(colors);
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}
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