Completely replaced the ListView.h header - the old one wasn't compatible

with Be's and in a strange style.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1756 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2002-10-29 18:36:30 +00:00
parent 4c135d0948
commit b2d5d0de15

View File

@ -1,23 +1,22 @@
//////////////////////////////////////////////////////////////////////////////// //------------------------------------------------------------------------------
// // Copyright (c) 2001-2002, OpenBeOS
// File: ListView.h // Distributed under the terms of the OpenBeOS license
// //
// File: ListView.h
// Author: Axel Doerfler
// Description: BListView represents a one-dimensional list view. // Description: BListView represents a one-dimensional list view.
// //
// Copyright 2001, Ulrich Wimboeck //------------------------------------------------------------------------------
//
////////////////////////////////////////////////////////////////////////////////
#ifndef _LIST_VIEW_H #ifndef _LIST_VIEW_H
#define _LIST_VIEW_H #define _LIST_VIEW_H
#include <BeBuild.h>
#include <List.h>
#include <ListItem.h>
#include <Invoker.h> #include <Invoker.h>
#include <View.h> #include <View.h>
#include <List.h>
#include <ListItem.h>
struct track_data ; struct track_data;
enum list_view_type { enum list_view_type {
B_SINGLE_SELECTION_LIST, B_SINGLE_SELECTION_LIST,
@ -25,186 +24,175 @@ enum list_view_type {
}; };
#ifdef USE_OPENBEOS_NAMESPACE #ifdef USE_OPENBEOS_NAMESPACE
namespace OpenBeOS namespace OpenBeOS {
{
#endif #endif
/*----------------------------------------------------------------*/ //----- BListView class ------------------------------------------
/*----- BListView class ------------------------------------------*/
/**
* A BListView displays a list of items the user can select and
* invoke. Each item is a kind of BListItem object. The BListView
* manages the layout of the list and the interaction with the user;
* it leaves the display of each item to the BListItem objects.
* A BListItem is not a view and draws only when called upon by
* the BListView.
*/
class BListView : public BView, public BInvoker class BListView : public BView, public BInvoker
{ {
public:
BListView(BRect frame, const char *name,
list_view_type type = B_SINGLE_SELECTION_LIST,
uint32 resizeMask = B_FOLLOW_LEFT | B_FOLLOW_TOP,
uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE);
BListView(BMessage *data);
public: virtual ~BListView() ;
BListView(BRect frame, const char* name,
list_view_type type = B_SINGLE_SELECTION_LIST,
uint32 resizeMask = B_FOLLOW_LEFT | B_FOLLOW_TOP,
uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE) ;
BListView(BMessage* data) ; static BArchivable *Instantiate(BMessage *data);
virtual ~BListView() ; virtual status_t Archive(BMessage *data, bool deep = true) const;
virtual void Draw(BRect updateRect);
static BArchivable* Instantiate(BMessage* data) ; virtual void MessageReceived(BMessage *msg);
virtual status_t Archive(BMessage* data, bool deep = true) const ; virtual void MouseDown(BPoint where);
virtual void Draw(BRect updateRect) ; virtual void KeyDown(const char *bytes, int32 numBytes);
virtual void MessageReceived(BMessage* msg) ; virtual void MakeFocus(bool state = true);
virtual void MouseDown(BPoint where) ; virtual void FrameResized(float newWidth, float newHeight);
virtual void KeyDown(const char* bytes, int32 numBytes) ; virtual void TargetedByScrollView(BScrollView *scroller);
virtual void MakeFocus(bool state = true) ; void ScrollTo(float x, float y);
virtual void FrameResized(float newWidth, float newHeight) ; virtual void ScrollTo(BPoint where);
virtual void TargetedByScrollView(BScrollView* scroller) ; virtual bool AddItem(BListItem *item);
void ScrollTo(float x, float y) ; virtual bool AddItem(BListItem *item, int32 atIndex);
virtual void ScrollTo(BPoint where) ; virtual bool AddList(BList *newItems);
virtual bool AddItem(BListItem* item) ; virtual bool AddList(BList *newItems, int32 atIndex);
virtual bool AddItem(BListItem* item, int32 atIndex) ; virtual bool RemoveItem(BListItem *item);
virtual bool AddList(BList* newItems) ; virtual BListItem *RemoveItem(int32 index);
virtual bool AddList(BList* newItems, int32 atIndex) ; virtual bool RemoveItems(int32 index, int32 count);
virtual bool RemoveItem(BListItem* item) ;
virtual BListItem* RemoveItem(int32 index) ;
virtual bool RemoveItems(int32 index, int32 count) ;
virtual void SetSelectionMessage(BMessage* message) ; virtual void SetSelectionMessage(BMessage *message);
virtual void SetInvocationMessage(BMessage* message) ; virtual void SetInvocationMessage(BMessage *message);
BMessage* SelectionMessage() const ; BMessage *SelectionMessage() const;
uint32 SelectionCommand() const ; uint32 SelectionCommand() const;
BMessage* InvocationMessage() const ; BMessage *InvocationMessage() const;
uint32 InvocationCommand() const ; uint32 InvocationCommand() const;
virtual void SetListType(list_view_type type) ; virtual void SetListType(list_view_type type);
list_view_type ListType() const ; list_view_type ListType() const;
BListItem* ItemAt(int32 index) const ; BListItem *ItemAt(int32 index) const;
int32 IndexOf(BPoint point) const ; int32 IndexOf(BPoint point) const;
int32 IndexOf(BListItem *item) const ; int32 IndexOf(BListItem *item) const;
BListItem* FirstItem() const ; BListItem *FirstItem() const;
BListItem* LastItem() const ; BListItem *LastItem() const;
bool HasItem(BListItem *item) const ; bool HasItem(BListItem *item) const;
int32 CountItems() const ; int32 CountItems() const;
virtual void MakeEmpty() ; virtual void MakeEmpty();
bool IsEmpty() const ; bool IsEmpty() const;
void DoForEach(bool (*func)(BListItem *)) ; void DoForEach(bool (*func)(BListItem *));
void DoForEach(bool (*func)(BListItem *, void *), void *) ; void DoForEach(bool (*func)(BListItem *, void *), void *);
const BListItem **Items() const ; const BListItem **Items() const;
void InvalidateItem(int32 index) ; void InvalidateItem(int32 index);
void ScrollToSelection() ; void ScrollToSelection();
void Select(int32 index, bool extend = false) ; void Select(int32 index, bool extend = false);
void Select(int32 from, int32 to, bool extend = false) ; void Select(int32 from, int32 to, bool extend = false);
bool IsItemSelected(int32 index) const ; bool IsItemSelected(int32 index) const;
int32 CurrentSelection(int32 index = 0) const ; int32 CurrentSelection(int32 index = 0) const;
virtual status_t Invoke(BMessage* msg = NULL) ; virtual status_t Invoke(BMessage *msg = NULL);
void DeselectAll() ; void DeselectAll();
void DeselectExcept(int32 except_from, int32 except_to) ; void DeselectExcept(int32 except_from, int32 except_to);
void Deselect(int32 index) ; void Deselect(int32 index);
virtual void SelectionChanged() ; virtual void SelectionChanged();
void SortItems(int (*cmp)(const void *, const void *)) ; void SortItems(int (*cmp)(const void *, const void *));
/* These functions bottleneck through DoMiscellaneous() */
bool SwapItems(int32 a, int32 b);
bool MoveItem(int32 from, int32 to);
bool ReplaceItem(int32 index, BListItem *item);
virtual void AttachedToWindow();
virtual void FrameMoved(BPoint new_position);
BRect ItemFrame(int32 index);
virtual BHandler *ResolveSpecifier(BMessage *msg, int32 index,
BMessage *specifier, int32 form, const char *property);
virtual status_t GetSupportedSuites(BMessage *data);
virtual status_t Perform(perform_code code, void *arg);
virtual void WindowActivated(bool state);
virtual void MouseUp(BPoint point);
virtual void MouseMoved(BPoint point, uint32 code, const BMessage *msg);
virtual void DetachedFromWindow();
virtual bool InitiateDrag(BPoint point, int32 itemIndex, bool initialySelected);
virtual void ResizeToPreferred();
virtual void GetPreferredSize(float *width, float *height);
virtual void AllAttached();
virtual void AllDetached();
protected:
enum MiscCode { B_NO_OP, B_REPLACE_OP, B_MOVE_OP, B_SWAP_OP };
union MiscData {
struct Spare { int32 data[5]; };
struct Replace { int32 index; BListItem *item; } replace;
struct Move { int32 from; int32 to; } move;
struct Swap { int32 a; int32 b; } swap;
};
virtual bool DoMiscellaneous(MiscCode code, MiscData *data);
//----- Private or reserved -----------------------------------------
private:
friend class BOutlineListView;
virtual void _ReservedListView2();
virtual void _ReservedListView3();
virtual void _ReservedListView4();
BListView &operator=(const BListView &);
void InitObject(list_view_type type);
void FixupScrollBar();
void InvalidateFrom(int32 index);
status_t PostMsg(BMessage *msg);
void FontChanged();
int32 RangeCheck(int32 index);
bool _Select(int32 index, bool extend);
bool _Select(int32 from, int32 to, bool extend);
bool _Deselect(int32 index);
void Deselect(int32 from, int32 to);
bool _DeselectAll(int32 except_from, int32 except_to);
void PerformDelayedSelect();
bool TryInitiateDrag(BPoint where);
int32 CalcFirstSelected(int32 after);
int32 CalcLastSelected(int32 before);
virtual void DrawItem(BListItem *item, BRect itemRect, bool complete = false);
bool DoSwapItems(int32 a, int32 b);
bool DoMoveItem(int32 from, int32 to);
bool DoReplaceItem(int32 index, BListItem *item);
void RescanSelection(int32 from, int32 to);
void DoMouseUp(BPoint where);
void DoMouseMoved(BPoint where);
BList fList;
list_view_type fListType;
int32 fFirstSelected;
int32 fLastSelected;
int32 fAnchorIndex;
float fWidth;
BMessage *fSelectMessage;
BScrollView *fScrollView;
track_data *fTrack;
uint32 _reserved[3];
};
/* These functions bottleneck through DoMiscellaneous() */ inline void
bool SwapItems(int32 a, int32 b) ; BListView::ScrollTo(float x, float y)
bool MoveItem(int32 from, int32 to) ; {
bool ReplaceItem(int32 index, BListItem* item) ;
virtual void AttachedToWindow() ;
virtual void FrameMoved(BPoint new_position) ;
BRect ItemFrame(int32 index) ;
virtual BHandler* ResolveSpecifier(BMessage* msg,
int32 index,
BMessage* specifier,
int32 form,
const char* property) ;
virtual status_t GetSupportedSuites(BMessage* data) ;
virtual status_t Perform(perform_code d, void* arg) ;
virtual void WindowActivated(bool state) ;
virtual void MouseUp(BPoint pt) ;
virtual void MouseMoved(BPoint pt, uint32 code, const BMessage* msg) ;
virtual void DetachedFromWindow() ;
virtual bool InitiateDrag(BPoint pt, int32 itemIndex,
bool initialySelected) ;
virtual void ResizeToPreferred() ;
virtual void GetPreferredSize(float* width, float* height) ;
virtual void AllAttached() ;
virtual void AllDetached() ;
protected:
enum MiscCode { B_NO_OP, B_REPLACE_OP, B_MOVE_OP, B_SWAP_OP } ;
union MiscData {
struct Spare { int32 data[5] ; } ;
struct Replace { int32 index ; BListItem* item ; } replace ;
struct Move { int32 from; int32 to; } move ;
struct Swap { int32 a ; int32 b ; } swap ;
} ;
virtual bool DoMiscellaneous(MiscCode code, MiscData* data) ;
/*----- Private or reserved -----------------------------------------*/
private:
friend class BOutlineListView ; // try to remove friend classes
BListView& operator=(const BListView&) ;
void InitObject(list_view_type type) ;
void FixupScrollBar() ;
void InvalidateFrom(int32 index) ;
status_t PostMsg(BMessage* msg) ;
void FontChanged() ;
int32 RangeCheck(int32 index) ;
bool _Select(int32 index, bool extend) ;
bool _Select(int32 from, int32 to, bool extend) ;
bool _Deselect(int32 index) ;
void Deselect(int32 from, int32 to) ;
bool _DeselectAll(int32 except_from, int32 except_to) ;
void PerformDelayedSelect() ;
bool TryInitiateDrag(BPoint where) ;
int32 CalcFirstSelected(int32 after) ;
int32 CalcLastSelected(int32 before) ;
virtual void DrawItem(BListItem* item, BRect itemRect,
bool complete = false) ;
bool DoSwapItems(int32 a, int32 b) ;
bool DoMoveItem(int32 from, int32 to) ;
bool DoReplaceItem(int32 index, BListItem* item) ;
void RescanSelection(int32 from, int32 to) ;
void DoMouseUp(BPoint where) ;
void DoMouseMoved(BPoint where) ;
BList fList ;
list_view_type fListType ;
int32 fFirstSelected ;
int32 fLastSelected ;
int32 fAnchorIndex ;
float fWidth ;
BMessage* fSelectMessage ;
BScrollView* fScrollView ;
track_data* fTrack ;
} ;
inline void BListView::ScrollTo(float x, float y)
/* OK, no private parts */ /* OK, no private parts */
{ ScrollTo(BPoint(x, y)) ; } ScrollTo(BPoint(x, y));
}
/*-------------------------------------------------------------*/ /*-------------------------------------------------------------*/
/*-------------------------------------------------------------*/
#ifdef USE_OPENBEOS_NAMESPACE #ifdef USE_OPENBEOS_NAMESPACE
} }