Completely replaced the ListView.h header - the old one wasn't compatible

with Be's and in a strange style.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1756 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2002-10-29 18:36:30 +00:00
parent 4c135d0948
commit b2d5d0de15

View File

@ -1,21 +1,20 @@
//////////////////////////////////////////////////////////////////////////////// //------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
// Distributed under the terms of the OpenBeOS license
// //
// File: ListView.h // File: ListView.h
// // Author: Axel Doerfler
// Description: BListView represents a one-dimensional list view. // Description: BListView represents a one-dimensional list view.
// //
// Copyright 2001, Ulrich Wimboeck //------------------------------------------------------------------------------
//
////////////////////////////////////////////////////////////////////////////////
#ifndef _LIST_VIEW_H #ifndef _LIST_VIEW_H
#define _LIST_VIEW_H #define _LIST_VIEW_H
#include <BeBuild.h>
#include <List.h>
#include <ListItem.h>
#include <Invoker.h> #include <Invoker.h>
#include <View.h> #include <View.h>
#include <List.h>
#include <ListItem.h>
struct track_data; struct track_data;
@ -25,32 +24,20 @@ enum list_view_type {
}; };
#ifdef USE_OPENBEOS_NAMESPACE #ifdef USE_OPENBEOS_NAMESPACE
namespace OpenBeOS namespace OpenBeOS {
{
#endif #endif
/*----------------------------------------------------------------*/ //----- BListView class ------------------------------------------
/*----- BListView class ------------------------------------------*/
/**
* A BListView displays a list of items the user can select and
* invoke. Each item is a kind of BListItem object. The BListView
* manages the layout of the list and the interaction with the user;
* it leaves the display of each item to the BListItem objects.
* A BListItem is not a view and draws only when called upon by
* the BListView.
*/
class BListView : public BView, public BInvoker class BListView : public BView, public BInvoker
{ {
public: public:
BListView(BRect frame, const char *name, BListView(BRect frame, const char *name,
list_view_type type = B_SINGLE_SELECTION_LIST, list_view_type type = B_SINGLE_SELECTION_LIST,
uint32 resizeMask = B_FOLLOW_LEFT | B_FOLLOW_TOP, uint32 resizeMask = B_FOLLOW_LEFT | B_FOLLOW_TOP,
uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE); uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE);
BListView(BMessage *data); BListView(BMessage *data);
virtual ~BListView() ; virtual ~BListView() ;
static BArchivable *Instantiate(BMessage *data); static BArchivable *Instantiate(BMessage *data);
@ -112,7 +99,6 @@ virtual void SelectionChanged() ;
void SortItems(int (*cmp)(const void *, const void *)); void SortItems(int (*cmp)(const void *, const void *));
/* These functions bottleneck through DoMiscellaneous() */ /* These functions bottleneck through DoMiscellaneous() */
bool SwapItems(int32 a, int32 b); bool SwapItems(int32 a, int32 b);
bool MoveItem(int32 from, int32 to); bool MoveItem(int32 from, int32 to);
@ -123,21 +109,17 @@ virtual void FrameMoved(BPoint new_position) ;
BRect ItemFrame(int32 index); BRect ItemFrame(int32 index);
virtual BHandler* ResolveSpecifier(BMessage* msg, virtual BHandler *ResolveSpecifier(BMessage *msg, int32 index,
int32 index, BMessage *specifier, int32 form, const char *property);
BMessage* specifier,
int32 form,
const char* property) ;
virtual status_t GetSupportedSuites(BMessage *data); virtual status_t GetSupportedSuites(BMessage *data);
virtual status_t Perform(perform_code d, void* arg) ; virtual status_t Perform(perform_code code, void *arg);
virtual void WindowActivated(bool state); virtual void WindowActivated(bool state);
virtual void MouseUp(BPoint pt) ; virtual void MouseUp(BPoint point);
virtual void MouseMoved(BPoint pt, uint32 code, const BMessage* msg) ; virtual void MouseMoved(BPoint point, uint32 code, const BMessage *msg);
virtual void DetachedFromWindow(); virtual void DetachedFromWindow();
virtual bool InitiateDrag(BPoint pt, int32 itemIndex, virtual bool InitiateDrag(BPoint point, int32 itemIndex, bool initialySelected);
bool initialySelected) ;
virtual void ResizeToPreferred(); virtual void ResizeToPreferred();
virtual void GetPreferredSize(float *width, float *height); virtual void GetPreferredSize(float *width, float *height);
@ -145,7 +127,6 @@ virtual void AllAttached() ;
virtual void AllDetached(); virtual void AllDetached();
protected: protected:
enum MiscCode { B_NO_OP, B_REPLACE_OP, B_MOVE_OP, B_SWAP_OP }; enum MiscCode { B_NO_OP, B_REPLACE_OP, B_MOVE_OP, B_SWAP_OP };
union MiscData { union MiscData {
struct Spare { int32 data[5]; }; struct Spare { int32 data[5]; };
@ -156,10 +137,14 @@ protected:
virtual bool DoMiscellaneous(MiscCode code, MiscData *data); virtual bool DoMiscellaneous(MiscCode code, MiscData *data);
/*----- Private or reserved -----------------------------------------*/ //----- Private or reserved -----------------------------------------
private: private:
friend class BOutlineListView ; // try to remove friend classes friend class BOutlineListView;
virtual void _ReservedListView2();
virtual void _ReservedListView3();
virtual void _ReservedListView4();
BListView &operator=(const BListView &); BListView &operator=(const BListView &);
@ -178,8 +163,7 @@ private:
bool TryInitiateDrag(BPoint where); bool TryInitiateDrag(BPoint where);
int32 CalcFirstSelected(int32 after); int32 CalcFirstSelected(int32 after);
int32 CalcLastSelected(int32 before); int32 CalcLastSelected(int32 before);
virtual void DrawItem(BListItem* item, BRect itemRect, virtual void DrawItem(BListItem *item, BRect itemRect, bool complete = false);
bool complete = false) ;
bool DoSwapItems(int32 a, int32 b); bool DoSwapItems(int32 a, int32 b);
bool DoMoveItem(int32 from, int32 to); bool DoMoveItem(int32 from, int32 to);
@ -197,13 +181,17 @@ virtual void DrawItem(BListItem* item, BRect itemRect,
BMessage *fSelectMessage; BMessage *fSelectMessage;
BScrollView *fScrollView; BScrollView *fScrollView;
track_data *fTrack; track_data *fTrack;
uint32 _reserved[3];
}; };
inline void BListView::ScrollTo(float x, float y)
/* OK, no private parts */
{ ScrollTo(BPoint(x, y)) ; }
/*-------------------------------------------------------------*/ inline void
BListView::ScrollTo(float x, float y)
{
/* OK, no private parts */
ScrollTo(BPoint(x, y));
}
/*-------------------------------------------------------------*/ /*-------------------------------------------------------------*/
#ifdef USE_OPENBEOS_NAMESPACE #ifdef USE_OPENBEOS_NAMESPACE