added DMA paths to cmd structs
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10669 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1,7 +1,7 @@
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/*
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definitions for used nVidia acceleration engine commands.
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Written by Rudolf Cornelissen 12/2004
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Written by Rudolf Cornelissen 12/2004-1/2005
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*/
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#ifndef NV_ACC_H
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@ -11,7 +11,10 @@ typedef struct {
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uint32 reserved00[0x0004];
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uint16 FifoFree; /* little endian (FIFO internal register) */
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uint16 Nop; /* little endian (FIFO internal register) */
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uint32 reserved01[0x00bb];
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uint32 reserved01[0x000b];
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uint32 DMAPut; /* b2-28 is DMA Put offset (FIFO internal register) */
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uint32 DMAGet; /* b2-28 is DMA Get offset (FIFO internal register) */
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uint32 reserved02[0x00ae];
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uint32 SetRop5; /* b0-7 is ROP5 */
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} cmd_nv_rop5_solid;
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@ -19,7 +22,10 @@ typedef struct {
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uint32 reserved00[0x0004];
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uint16 FifoFree; /* little endian (FIFO internal register) */
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uint16 Nop; /* little endian (FIFO internal register) */
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uint32 reserved01[0x00bb];
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uint32 reserved01[0x000b];
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uint32 DMAPut; /* b2-28 is DMA Put offset (FIFO internal register) */
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uint32 DMAGet; /* b2-28 is DMA Get offset (FIFO internal register) */
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uint32 reserved02[0x00ae];
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uint32 TopLeft; /* b0-15 is left, b16-31 is top */
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uint32 HeightWidth; /* b0-15 is width, b16-31 is height */
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} cmd_nv_image_black_rectangle;
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@ -28,9 +34,12 @@ typedef struct {
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uint32 reserved00[0x0004];
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uint16 FifoFree; /* little endian (FIFO internal register) */
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uint16 Nop; /* little endian (FIFO internal register) */
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uint32 reserved01[0x00bd];
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uint32 reserved01[0x000b];
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uint32 DMAPut; /* b2-28 is DMA Put offset (FIFO internal register) */
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uint32 DMAGet; /* b2-28 is DMA Get offset (FIFO internal register) */
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uint32 reserved02[0x00b0];
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uint32 SetShape; /* b0-1: %00 = 8X_8Y; %01 = 64X_1Y; %10 = 1X_64Y */
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uint32 reserved02[0x0001];
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uint32 reserved03[0x0001];
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uint32 SetColor0; /* b0-31 is color */
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uint32 SetColor1; /* b0-31 is color */
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uint32 SetPattern[0x0002]; /* b0-31 is bitmap */
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@ -40,7 +49,10 @@ typedef struct {
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uint32 reserved00[0x0004];
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uint16 FifoFree; /* little endian (FIFO internal register) */
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uint16 Nop; /* little endian (FIFO internal register) */
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uint32 reserved01[0x00bb];
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uint32 reserved01[0x000b];
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uint32 DMAPut; /* b2-28 is DMA Put offset (FIFO internal register) */
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uint32 DMAGet; /* b2-28 is DMA Get offset (FIFO internal register) */
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uint32 reserved02[0x00ae];
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uint32 SourceOrg; /* b0-15 is X, b16-31 is Y */
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uint32 DestOrg; /* b0-15 is X, b16-31 is Y */
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uint32 HeightWidth; /* b0-15 is width, b16-31 is height */
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@ -50,7 +62,10 @@ typedef struct {
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uint32 reserved00[0x0004];
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uint16 FifoFree; /* little endian (FIFO internal register) */
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uint16 Nop; /* little endian (FIFO internal register) */
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uint32 reserved01[0x00fa];
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uint32 reserved01[0x000b];
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uint32 DMAPut; /* b2-28 is DMA Put offset (FIFO internal register) */
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uint32 DMAGet; /* b2-28 is DMA Get offset (FIFO internal register) */
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uint32 reserved02[0x00ed];
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uint32 Color1A; /* b0-31 is color */
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struct {
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uint32 LeftTop; /* b0-15 is top, b16-31 is left */
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@ -115,9 +130,12 @@ typedef struct {
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uint32 reserved00[0x0004];
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uint16 FifoFree; /* little endian (FIFO internal register) */
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uint16 Nop; /* little endian (FIFO internal register) */
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uint32 reserved01[0x00bc];
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uint32 reserved01[0x000b];
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uint32 DMAPut; /* b2-28 is DMA Put offset (FIFO internal register) */
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uint32 DMAGet; /* b2-28 is DMA Get offset (FIFO internal register) */
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uint32 reserved02[0x00af];
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uint32 Color; /* b0-31 is color */
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uint32 reserved02[0x003e];
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uint32 reserved03[0x003e];
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struct {
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uint32 Point0; /* b0-15 is X, b16-31 is Y: starting coordinate */
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uint32 Point1; /* b0-15 is X, b16-31 is Y: ending coordinate */
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@ -151,9 +169,12 @@ typedef struct {
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uint32 reserved00[0x0004];
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uint16 FifoFree; /* little endian (FIFO internal register) */
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uint16 Nop; /* little endian (FIFO internal register) */
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uint32 reserved01[0x00bc];
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uint32 reserved01[0x000b];
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uint32 DMAPut; /* b2-28 is DMA Put offset (FIFO internal register) */
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uint32 DMAGet; /* b2-28 is DMA Get offset (FIFO internal register) */
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uint32 reserved02[0x00af];
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uint32 Color; /* b0-31 is color */
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uint32 reserved02[0x003e];
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uint32 reserved03[0x003e];
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struct {
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uint32 TopLeft; /* b0-15 is left, b16-31 is top */
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uint32 HeightWidth; /* b0-15 is width, b16-31 is height */
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@ -176,7 +197,10 @@ typedef struct {
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uint32 reserved00[0x0004];
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uint16 FifoFree; /* little endian (FIFO internal register) */
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uint16 Nop; /* little endian (FIFO internal register) */
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uint32 reserved01[0x00bb];
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uint32 reserved01[0x000b];
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uint32 DMAPut; /* b2-28 is DMA Put offset (FIFO internal register) */
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uint32 DMAGet; /* b2-28 is DMA Get offset (FIFO internal register) */
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uint32 reserved02[0x00ae];
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uint32 Colorkey; /* texture colorkey */
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uint32 Offset; /* texture offset */
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uint32 Format; /* texture colorspace, size, and a lot more */
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@ -184,7 +208,7 @@ typedef struct {
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uint32 Blend; /* triangle blend: shade, perspective, specular.. */
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uint32 Control; /* triangle control: Z-enable, culling, dither.. */
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uint32 FogColor; /* fog colorvalue */
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uint32 reserved02[0x0039];
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uint32 reserved03[0x0039];
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struct {
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float ScreenX; /* X */
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float ScreenY; /* Y */
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@ -210,7 +234,10 @@ typedef struct {
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uint32 reserved00[0x0004];
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uint16 FifoFree; /* little endian (FIFO internal register) */
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uint16 Nop; /* little endian (FIFO internal register) */
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uint32 reserved01[0x00bd]; /* fixme? there's more here that's not used apparantly */
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uint32 reserved01[0x000b];
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uint32 DMAPut; /* b2-28 is DMA Put offset (FIFO internal register) */
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uint32 DMAGet; /* b2-28 is DMA Get offset (FIFO internal register) */
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uint32 reserved02[0x00b0]; /* fixme? there's more here that's not used apparantly */
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uint32 Pitch; /* b16-31 is Z-buffer, b0-15 is colorbuffer pitch */
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uint32 SetOffsetColor; /* b0-31 is colorbuffer (renderbuffer) offset */
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uint32 SetOffsetZeta; /* b0-31 is Z-buffer (zeta buffer) offset */
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@ -222,7 +249,10 @@ typedef struct {
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uint32 reserved00[0x0004];
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uint16 FifoFree; /* little endian (FIFO internal register) */
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uint16 Nop; /* little endian (FIFO internal register) */
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uint32 reserved01[0x00bd]; /* fixme? there's more here that's not used apparantly */
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uint32 reserved01[0x000b];
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uint32 DMAPut; /* b2-28 is DMA Put offset (FIFO internal register) */
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uint32 DMAGet; /* b2-28 is DMA Get offset (FIFO internal register) */
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uint32 reserved02[0x00b0]; /* fixme? there's more here that's not used apparantly */
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uint32 Pitch; /* b0-15 is buffer pitch */
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uint32 SetOffset; /* b0-22 is buffer offset (so just 1st 8Mb adressable!) */
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} cmd_nv3_surface_x; /* x = 0, 1, 2 or 3: selects buffer to be setup;
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