diff --git a/src/tests/servers/app/playground/Jamfile b/src/tests/servers/app/playground/Jamfile index 05d1e29152..033ed73f79 100644 --- a/src/tests/servers/app/playground/Jamfile +++ b/src/tests/servers/app/playground/Jamfile @@ -11,6 +11,7 @@ Application Playground : ObjectView.cpp ObjectWindow.cpp States.cpp +# StatusView.cpp : be ; diff --git a/src/tests/servers/app/playground/ObjectView.cpp b/src/tests/servers/app/playground/ObjectView.cpp index 536de5a4bf..75df3d753a 100644 --- a/src/tests/servers/app/playground/ObjectView.cpp +++ b/src/tests/servers/app/playground/ObjectView.cpp @@ -99,9 +99,21 @@ ObjectView::Draw(BRect updateRect) { FillRect(updateRect, B_SOLID_LOW); - rgb_color noTint = ui_color(B_PANEL_BACKGROUND_COLOR); - rgb_color shadow = tint_color(noTint, B_DARKEN_2_TINT); - rgb_color light = tint_color(noTint, B_LIGHTEN_MAX_TINT); +// SetHighColor(0, 0, 0); +// for (float i = 10; i < 200; i += 4.25) { +// StrokeLine(BPoint(i, 10), BPoint(i, 200)); +// StrokeLine(BPoint(10, i), BPoint(200, i)); +// } +// +// SetHighColor(0, 0, 50); +// for (float i = 10; i < 200; i += 8.25) { +// FillRect(BRect(i, 10 + 230, i + 2, 200 + 230)); +// FillRect(BRect(10, i + 230, 200, i + 2 + 230)); +// } +// +// rgb_color noTint = ui_color(B_PANEL_BACKGROUND_COLOR); +// rgb_color shadow = tint_color(noTint, B_DARKEN_2_TINT); +// rgb_color light = tint_color(noTint, B_LIGHTEN_MAX_TINT); BRect r(Bounds()); @@ -142,7 +154,7 @@ ObjectView::Draw(BRect updateRect) //printf("rendering %ld small rects (region: %ld): %lld\n", counter, //region.CountRects(), system_time() - now); - SetDrawingMode(B_OP_COPY); + SetDrawingMode(B_OP_OVER); SetHighColor(255, 0, 0, 128); const char* message = "Click and drag to draw an object"; @@ -154,6 +166,20 @@ ObjectView::Draw(BRect updateRect) //snooze(1000); // //bigtime_t now = system_time(); +// +//#ifdef __HAIKU__ +// BFont font; +// GetFont(&font); +// font.SetFalseBoldWidth(1.0); +// SetFont(&font, B_FONT_FALSE_BOLD_WIDTH); +// SetHighColor(0, 0, 0); +// DrawString(message, p); +// +// font.SetFalseBoldWidth(0.0); +// SetFont(&font, B_FONT_FALSE_BOLD_WIDTH); +// SetHighColor(255, 0, 0); +//#endif // __HAIKU__ + DrawString(message, p); //Sync(); @@ -275,6 +301,10 @@ void ObjectView::MouseMoved(BPoint where, uint32 transit, const BMessage* dragMessage) { +// BRect dirty(where, where); +// dirty.InsetBy(-10, -10); +// Invalidate(dirty); + if (dragMessage) { //printf("ObjectView::MouseMoved(BPoint(%.1f, %.1f)) - DRAG MESSAGE\n", where.x, where.y); //Window()->CurrentMessage()->PrintToStream(); @@ -442,7 +472,7 @@ ObjectView::SetStateColor(rgb_color color) color.alpha != fColor.alpha) { fColor = color; - + if (fState) { fState->SetColor(fColor); Invalidate(fState->Bounds()); diff --git a/src/tests/servers/app/playground/ObjectWindow.cpp b/src/tests/servers/app/playground/ObjectWindow.cpp index 0216e4bd88..1fb1b26dd5 100644 --- a/src/tests/servers/app/playground/ObjectWindow.cpp +++ b/src/tests/servers/app/playground/ObjectWindow.cpp @@ -28,6 +28,7 @@ #include "ObjectView.h" #include "States.h" +//#include "StatusView.h" #include "ObjectWindow.h" @@ -94,7 +95,7 @@ class ObjectListView : public BListView { virtual void SelectionChanged() { - printf("SelectionChanged() - first selected: %ld\n", CurrentSelection(0)); +// printf("SelectionChanged() - first selected: %ld\n", CurrentSelection(0)); } }; @@ -171,6 +172,12 @@ ObjectWindow::ObjectWindow(BRect frame, const char* name) scrollBar->SetRange(0.0, fObjectView->Bounds().Width()); scrollBar->SetProportion(0.5); // scrollBar->SetRange(0.0, 0.0); +// b = scrollBar->Frame(); +// b.right = b.left + 50; +// scrollBar->ResizeBy(-51, 0); +// scrollBar->MoveBy(51, 0); +// StatusView* statusView = new StatusView(b, scrollBar); +// scrollView->AddChild(statusView); } AddChild(scrollView); @@ -444,6 +451,8 @@ ObjectWindow::MessageReceived(BMessage* message) case MSG_OBJECT_SELECTED: if (ObjectItem* item = (ObjectItem*)fObjectLV->ItemAt(fObjectLV->CurrentSelection(0))) { fObjectView->SetState(item->Object()); + fObjectView->SetStateColor(item->Object()->Color()); + _UpdateControls(); } else fObjectView->SetState(NULL); break; diff --git a/src/tests/servers/app/playground/States.h b/src/tests/servers/app/playground/States.h index 3c3f51928a..37de6d5f75 100644 --- a/src/tests/servers/app/playground/States.h +++ b/src/tests/servers/app/playground/States.h @@ -32,6 +32,8 @@ class State { { return fTracking; } void SetColor(rgb_color color); + rgb_color Color() const + { return fColor; } void SetDrawingMode(drawing_mode mode); void SetFill(bool fill); void SetPenSize(float penSize);