* Decoupled the page_thief() from the low memory handler chain. This is
necessary because low memory handlers might need to wait for other services while we need to make sure the page thief can always steal pages. * Made the page thief more aggressive when memory is critical: added a third run where it will also steal a small amount of active pages to keep things going. * The page thief did not maintain the cache's reference correctly in all situations. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22382 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -61,6 +61,7 @@ static size_t sReservedPages;
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static ConditionVariable<page_queue> sFreePageCondition;
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static spinlock sPageLock;
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static sem_id sThiefWaitSem;
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static sem_id sWriterWaitSem;
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@ -713,7 +714,7 @@ page_writer(void* /*unused*/)
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locker.Unlock();
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//dprintf("write page %p\n", page);
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//dprintf("write page %p, cache %p (%ld)\n", page, page->cache, page->cache->ref_count);
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vm_clear_map_flags(page, PAGE_MODIFIED);
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vm_cache_acquire_ref(page->cache);
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pages[numPages++] = page;
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@ -759,79 +760,123 @@ page_writer(void* /*unused*/)
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}
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static void
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page_thief(void* /*unused*/, int32 level)
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static status_t
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page_thief(void* /*unused*/)
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{
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uint32 steal;
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int32 score;
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bigtime_t timeout = B_INFINITE_TIMEOUT;
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switch (level) {
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default:
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case B_LOW_MEMORY_NOTE:
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steal = 10;
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score = -20;
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break;
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case B_LOW_MEMORY_WARNING:
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steal = 50;
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score = -5;
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break;
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case B_LOW_MEMORY_CRITICAL:
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steal = 500;
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score = -1;
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break;
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}
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while (true) {
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acquire_sem_etc(sThiefWaitSem, 1, B_RELATIVE_TIMEOUT, timeout);
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vm_page* page = NULL;
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InterruptsSpinLocker locker(sPageLock);
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int32 state = vm_low_memory_state();
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uint32 steal;
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int32 score;
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switch (state) {
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default:
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timeout = B_INFINITE_TIMEOUT;
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continue;
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while (steal > 0) {
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if (!locker.IsLocked())
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locker.Lock();
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// find a candidate to steal from the inactive queue
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for (int32 i = sActivePageQueue.count; i-- > 0;) {
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// move page to the tail of the queue so that we don't
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// scan it again directly
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page = dequeue_page(&sActivePageQueue);
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enqueue_page(&sActivePageQueue, page);
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if (page->state == PAGE_STATE_INACTIVE
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&& page->usage_count <= score)
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case B_LOW_MEMORY_NOTE:
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steal = 10;
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score = -20;
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timeout = 1000000;
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break;
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case B_LOW_MEMORY_WARNING:
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steal = 50;
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score = -5;
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timeout = 1000000;
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break;
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case B_LOW_MEMORY_CRITICAL:
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steal = 500;
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score = -1;
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timeout = 100000;
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break;
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}
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//dprintf("page thief running - target %ld...\n", steal);
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if (page == NULL) {
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if (score == 0)
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break;
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vm_page* page = NULL;
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bool stealActive = false;
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InterruptsSpinLocker locker(sPageLock);
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score = 0;
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continue;
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}
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while (steal > 0) {
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if (!locker.IsLocked())
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locker.Lock();
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locker.Unlock();
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// find a candidate to steal from the inactive queue
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// try to lock the page's cache
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for (int32 i = sActivePageQueue.count; i-- > 0;) {
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// move page to the tail of the queue so that we don't
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// scan it again directly
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page = dequeue_page(&sActivePageQueue);
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enqueue_page(&sActivePageQueue, page);
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vm_cache* cache = vm_cache_acquire_page_cache_ref(page);
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if (cache == NULL)
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continue;
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if ((page->state == PAGE_STATE_INACTIVE
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|| stealActive && page->state == PAGE_STATE_ACTIVE)
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&& page->usage_count <= score)
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break;
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}
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if (mutex_trylock(&cache->lock) != B_OK
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|| page->state != PAGE_STATE_INACTIVE) {
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if (page == NULL) {
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if (score == 0) {
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if (state != B_LOW_MEMORY_CRITICAL)
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break;
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if (stealActive && score > 5)
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break;
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// when memory is really low, we really want pages
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if (stealActive)
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score = 127;
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else {
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stealActive = true;
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score = 5;
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steal = 5;
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}
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continue;
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}
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score = 0;
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continue;
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}
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locker.Unlock();
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// try to lock the page's cache
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vm_cache* cache = vm_cache_acquire_page_cache_ref(page);
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if (cache == NULL)
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continue;
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if (mutex_trylock(&cache->lock) != B_OK) {
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vm_cache_release_ref(cache);
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continue;
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}
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if (page->state != PAGE_STATE_INACTIVE) {
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mutex_unlock(&cache->lock);
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vm_cache_release_ref(cache);
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continue;
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}
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// we can now steal this page
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//dprintf(" steal page %p from cache %p\n", page, cache);
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vm_remove_all_page_mappings(page);
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vm_cache_remove_page(cache, page);
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vm_page_set_state(page, PAGE_STATE_FREE);
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steal--;
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mutex_unlock(&cache->lock);
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vm_cache_release_ref(cache);
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continue;
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}
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// we can now steal this page
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vm_cache_remove_page(cache, page);
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vm_page_set_state(page, PAGE_STATE_FREE);
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steal--;
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mutex_unlock(&cache->lock);
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vm_cache_release_ref(cache);
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}
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return B_OK;
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}
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static void
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schedule_page_thief(void* /*unused*/, int32 level)
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{
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release_sem(sThiefWaitSem);
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}
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@ -878,9 +923,7 @@ vm_page_write_modified_pages(vm_cache *cache, bool fsReenter)
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vm_clear_map_flags(page, PAGE_MODIFIED);
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mutex_unlock(&cache->lock);
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status_t status = write_page(page, fsReenter);
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mutex_lock(&cache->lock);
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InterruptsSpinLocker locker(&sPageLock);
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@ -1032,20 +1075,25 @@ vm_page_init_post_thread(kernel_args *args)
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thread_id thread;
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// create a kernel thread to clear out pages
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thread = spawn_kernel_thread(&page_scrubber, "page scrubber", B_LOWEST_ACTIVE_PRIORITY, NULL);
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thread = spawn_kernel_thread(&page_scrubber, "page scrubber",
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B_LOWEST_ACTIVE_PRIORITY, NULL);
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send_signal_etc(thread, SIGCONT, B_DO_NOT_RESCHEDULE);
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new (&sFreePageCondition) ConditionVariable<page_queue>;
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sFreePageCondition.Publish(&sFreePageQueue, "free page");
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register_low_memory_handler(page_thief, NULL, 0);
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sWriterWaitSem = create_sem(0, "page writer");
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sThiefWaitSem = create_sem(0, "page thief");
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thread = spawn_kernel_thread(&page_writer, "page writer",
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B_LOW_PRIORITY, NULL);
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send_signal_etc(thread, SIGCONT, B_DO_NOT_RESCHEDULE);
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thread = spawn_kernel_thread(&page_thief, "page thief",
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B_LOW_PRIORITY, NULL);
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send_signal_etc(thread, SIGCONT, B_DO_NOT_RESCHEDULE);
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register_low_memory_handler(schedule_page_thief, NULL, 100);
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return B_OK;
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}
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